[2023-06-02 05:24:24.319] Starting up round ID 207388. - ------------------------- [2023-06-02 05:24:24.722] World loaded at 05:24:24! [2023-06-02 05:24:24.722] TGS Info: Activating API for version -censored- [2023-06-02 05:24:24.722] TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-06-02 05:24:24.723] TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-06-02 05:24:24.723] Running /tg/ revision: - origin/master: f125f4592cf0d90e7b5cb9d603dc6cf1e2634aba - Test merge active of PR #75617 commit 40714a3c47c6a1d6dd4be461278f333c67473905 - HEAD: d85ac7bd6eae55d39290b05d8d66b4890a5c6b12 [2023-06-02 05:24:24.727] map_config not found: _maps/boxstation.json [2023-06-02 05:24:24.729] Database connection established. [2023-06-02 05:24:24.730] Running /tg/ revision: - origin/master: f125f4592cf0d90e7b5cb9d603dc6cf1e2634aba - Test merge active of PR #75617 commit 40714a3c47c6a1d6dd4be461278f333c67473905 - HEAD: d85ac7bd6eae55d39290b05d8d66b4890a5c6b12 [2023-06-02 05:24:25.810] Initialized Title Screen subsystem within 0 seconds! [2023-06-02 05:24:25.810] Initialized Server Tasks subsystem within 0 seconds! [2023-06-02 05:24:25.810] Initialized Input subsystem within 0 seconds! [2023-06-02 05:24:25.820] Initialized Profiler subsystem within 0 seconds! [2023-06-02 05:24:25.821] Initialized Database subsystem within 0 seconds! [2023-06-02 05:24:25.821] Initialized Blackbox subsystem within 0 seconds! [2023-06-02 05:24:25.822] Initialized Sounds subsystem within 0 seconds! [2023-06-02 05:24:25.846] Initialized Instruments subsystem within 0.02 seconds! [2023-06-02 05:24:30.749] Initialized Greyscale subsystem within 4.9 seconds! [2023-06-02 05:24:30.749] Initialized Vis contents overlays subsystem within 0 seconds! [2023-06-02 05:24:30.750] Initialized Security Level subsystem within 0 seconds! [2023-06-02 05:24:30.752] Initialized Discord subsystem within 0 seconds! [2023-06-02 05:24:32.027] Initialized Achievements subsystem within 1.27 seconds! [2023-06-02 05:24:32.028] Initialized Station subsystem within 0 seconds! [2023-06-02 05:24:32.029] Initialized Quirks subsystem within 0 seconds! [2023-06-02 05:24:32.060] Initialized Reagents subsystem within 0.03 seconds! [2023-06-02 05:24:32.062] Initialized Events subsystem within 0 seconds! [2023-06-02 05:24:32.068] Initialized IDs and Access subsystem within 0 seconds! [2023-06-02 05:24:32.070] Initialized Jobs subsystem within 0 seconds! [2023-06-02 05:24:32.070] Initialized AI movement subsystem within 0 seconds! [2023-06-02 05:24:32.098] Initialized Ticker subsystem within 0.03 seconds! [2023-06-02 05:24:32.100] Initialized AI Controller Ticker subsystem within 0 seconds! [2023-06-02 05:24:32.101] Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-06-02 05:24:32.127] Initialized Trading Card Game subsystem within 0.03 seconds! [2023-06-02 05:24:32.430] Loading M3taStation... [2023-06-02 05:24:35.194] Loaded Station in 2.7s! [2023-06-02 05:24:36.408] Loaded Lavaland in 1.2s! [2023-06-02 05:24:42.005] Ruin loader finished with 0 left to spend. [2023-06-02 05:24:45.209] Ruin loader finished with 0 left to spend. [2023-06-02 05:24:45.445] Cave Generator finished in 0.2s! [2023-06-02 05:24:45.464] Cave Generator finished in 0s! [2023-06-02 05:24:46.623] Initialized Mapping subsystem within 14.21 seconds! [2023-06-02 05:24:46.631] Initialized Early Assets subsystem within 0.01 seconds! [2023-06-02 05:24:46.693] Initialized Research subsystem within 0.06 seconds! [2023-06-02 05:24:46.695] Initialized Time Tracking subsystem within 0 seconds! [2023-06-02 05:24:46.735] Initialized Spatial Grid subsystem within 0.04 seconds! [2023-06-02 05:24:46.736] Initialized Economy subsystem within 0 seconds! [2023-06-02 05:24:46.737] Initialized Restaurant subsystem within 0 seconds! [2023-06-02 05:24:46.952] Initialized Text To Speech subsystem within 0.21 seconds! [2023-06-02 05:25:57.012] Initialized Atoms subsystem within 70.06 seconds! [2023-06-02 05:25:57.069] Initialized Language subsystem within 0.01 seconds! [2023-06-02 05:25:57.247] Initialized Machines subsystem within 0.18 seconds! [2023-06-02 05:25:57.267] Initialized Skills subsystem within 0 seconds! [2023-06-02 05:25:57.268] Initialized Addiction subsystem within 0 seconds! [2023-06-02 05:25:57.270] Initialized Blackmarket subsystem within 0 seconds! [2023-06-02 05:25:57.272] Initialized Disease subsystem within 0 seconds! [2023-06-02 05:25:57.273] Initialized Fluid subsystem within 0 seconds! [2023-06-02 05:25:57.274] Initialized Smoke subsystem within 0 seconds! [2023-06-02 05:25:57.275] Initialized Foam subsystem within 0 seconds! [2023-06-02 05:25:57.276] Initialized Lag Switch subsystem within 0 seconds! [2023-06-02 05:25:58.021] Initialized Library Loading subsystem within 0.74 seconds! [2023-06-02 05:25:58.193] Initialized Lua Scripting subsystem within 0.17 seconds! [2023-06-02 05:25:58.206] Initialized Modular Computers subsystem within 0.01 seconds! [2023-06-02 05:25:58.207] Initialized Night Shift subsystem within 0 seconds! [2023-06-02 05:25:58.208] Initialized Sun subsystem within 0 seconds! [2023-06-02 05:25:58.212] Initialized Traitor subsystem within 0 seconds! [2023-06-02 05:25:58.213] Initialized Tutorials subsystem within 0 seconds! [2023-06-02 05:25:58.245] Initialized Wardrobe subsystem within 0.03 seconds! [2023-06-02 05:25:58.247] Initialized Weather subsystem within 0 seconds! [2023-06-02 05:25:58.248] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-06-02 05:26:04.099] Initialized Atmospherics subsystem within 5.85 seconds! [2023-06-02 05:26:04.141] Loaded 2 prison tattoos [2023-06-02 05:26:04.287] Initialized Persistence subsystem within 0.19 seconds! [2023-06-02 05:26:04.367] Initialized Persistent Paintings subsystem within 0.08 seconds! [2023-06-02 05:26:04.368] Initialized Vote subsystem within 0 seconds! [2023-06-02 05:26:05.932] Initialized Assets subsystem within 1.56 seconds! [2023-06-02 05:26:10.059] Initialized Icon Smoothing subsystem within 4.11 seconds! [2023-06-02 05:26:10.066] Initialized XKeyScore subsystem within 0 seconds! [2023-06-02 05:26:10.120] Initialized PRISM subsystem within 0.05 seconds! [2023-06-02 05:26:24.294] Initialized Lighting subsystem within 14.17 seconds! [2023-06-02 05:26:33.016] Initialized Shuttle subsystem within 8.72 seconds! [2023-06-02 05:26:33.130] Initialized Minor Mapping subsystem within 0.11 seconds! [2023-06-02 05:26:33.135] Initialized Pathfinder subsystem within 0 seconds! [2023-06-02 05:26:33.182] Initialized Ban Cache subsystem within 0.05 seconds! [2023-06-02 05:26:33.244] Initialized Init Profiler subsystem within 0.06 seconds! [2023-06-02 05:26:33.246] Initialized Chat subsystem within 0 seconds! [2023-06-02 05:26:33.246] Initializations complete within 127.4 seconds! [2023-06-02 05:28:48.671] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(P.O.L.Y.)\[thatkindofjack] ad...", /list (/list)) - log manifest("thatkindofjack", P.O.L.Y. (/datum/mind), P.O.L.Y. (/mob/living/silicon/ai), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-02 05:28:48.675] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(Borgo)\[thatonemod] added to ...", /list (/list)) - log manifest("thatonemod", /datum/mind (/datum/mind), Borgo (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-02 05:28:48.680] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(D.E.R.P.)\[derpman3] added to...", /list (/list)) - log manifest("derpman3", /datum/mind (/datum/mind), D.E.R.P. (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-02 05:28:49.417] Game start took 6.5s [2023-06-02 05:34:05.642] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Hugs-The-Crewmates (/mob/living/carbon/human) - src: Guillaume is offering reinforc... (/atom/movable/screen/alert/give) - usr.loc: the floor (137,129,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Guillaume is offering reinforc... (/atom/movable/screen/alert/give): handle transfer() - Guillaume is offering reinforc... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=10;icon-y=16;left=1;but...") - Guillaume is offering reinforc... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=10;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Hugs-The-Crewmates (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 05:37:45.261] runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: datum_pipeline.dm,180 - usr: April Endsley (/mob/living/carbon/human) - src: the blue pipe (/obj/machinery/atmospherics/pipe/smart) - usr.loc: the floor (123,77,2) (/turf/open/floor/iron/dark) - src.loc: the floor (124,76,2) (/turf/open/floor/iron/dark) - call stack: - the blue pipe (/obj/machinery/atmospherics/pipe/smart): add member(the blue pipe (/obj/machinery/atmospherics/pipe/smart)) - the blue pipe (/obj/machinery/atmospherics/pipe/smart): on construction(April Endsley (/mob/living/carbon/human), "#0000FF", 1) - the pipe fitting (/obj/item/pipe/quaternary): wrench act(April Endsley (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): pre attack(the floor (123,76,2) (/turf/open/floor/iron/dark), April Endsley (/mob/living/carbon/human), "icon-x=25;icon-y=25;left=1;but...") - the rapid pipe dispenser (/obj/item/pipe_dispenser): melee attack chain(April Endsley (/mob/living/carbon/human), the floor (123,76,2) (/turf/open/floor/iron/dark), "icon-x=25;icon-y=25;left=1;but...") - April Endsley (/mob/living/carbon/human): ClickOn(the floor (123,76,2) (/turf/open/floor/iron/dark), "icon-x=25;icon-y=25;left=1;but...") - the floor (123,76,2) (/turf/open/floor/iron/dark): Click(the floor (123,76,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=25;icon-y=25;left=1;but...") - [2023-06-02 05:38:14.976] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Pom Patel (/mob/living/carbon/human) - src: Vents-Hot-Air is offering T-ra... (/atom/movable/screen/alert/give) - usr.loc: the floor (145,108,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Vents-Hot-Air is offering T-ra... (/atom/movable/screen/alert/give): handle transfer() - Vents-Hot-Air is offering T-ra... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=27;icon-y=11;left=1;but...") - C4g (/client): Click(Vents-Hot-Air is offering T-ra... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=27;icon-y=11;left=1;but...") - [2023-06-02 05:38:59.420] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Vents-Hot-Air (/mob/living/carbon/human) - src: Pom Patel is offering cigarett... (/atom/movable/screen/alert/give) - usr.loc: the floor (145,110,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Pom Patel is offering cigarett... (/atom/movable/screen/alert/give): handle transfer() - Pom Patel is offering cigarett... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=22;icon-y=19;left=1;but...") - Pom Patel is offering cigarett... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=22;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Vents-Hot-Air (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 05:39:30.900] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - the laser (/obj/projectile/beam/laser): RegisterSignal(space (207,247,9) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the laser (/obj/projectile/beam/laser): on enter(the laser (/obj/projectile/beam/laser), space (207,9,5) (/turf/open/space/basic), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): SendSignal("movable_moved", /list (/list)) - the laser (/obj/projectile/beam/laser): Moved(space (207,9,5) (/turf/open/space/basic), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Moved(space (207,9,5) (/turf/open/space/basic), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(space (207,8,5) (/turf/open/space/basic), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(space (207,8,5) (/turf/open/space/basic), 2, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 05:40:55.038] ## TESTING: GC: -- [0x2006c46] | /obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2 was unable to be GC'd -- (ref count of 2) [2023-06-02 05:43:58.423] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the plating (/turf/open/floor/plating) Proc: viewing_atom_deleted (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the plating (157,104,2) (/turf/open/floor/plating), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Vect0r (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Vect0r (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Vect0r (/client), Cecilia Vujic (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 05:46:16.630] ## TESTING: GC: -- [0x2107f835] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-06-02 05:46:27.209] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 211 src: the omni gas filter usr: . [2023-06-02 05:48:17.904] runtime error: attack_robot_secondary did not return a SECONDARY_ATTACK_* define. - proc name: ClickOn (/mob/living/silicon/robot/ClickOn) - source file: cyborg.dm,44 - usr: (src) - src: Azithromycin (/mob/living/silicon/robot/nocell) - src.loc: the floor (82,98,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - Azithromycin (/mob/living/silicon/robot/nocell): ClickOn(the floor (81,96,2) (/turf/open/floor/iron/white), "icon-x=10;icon-y=24;right=1;bu...") - the floor (81,96,2) (/turf/open/floor/iron/white): Click(the floor (81,96,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=10;icon-y=24;right=1;bu...") - Attrition (/client): Click(the floor (81,96,2) (/turf/open/floor/iron/white), the floor (81,96,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=10;icon-y=24;right=1;bu...") - [2023-06-02 05:48:43.802] ## TESTING: GC: -- [0x201d157] | /obj/item/stack/sheet/iron was unable to be GC'd -- (ref count of 2) [2023-06-02 05:49:20.293] ## TESTING: GC: -- [0x2008a81] | /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden was unable to be GC'd -- (ref count of 3) [2023-06-02 05:50:57.305] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 05:51:16.193] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Makayla Todd (/mob/living/carbon/human) - src: Mirracle Harison is offering A... (/atom/movable/screen/alert/give) - usr.loc: the floor (101,159,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Mirracle Harison is offering A... (/atom/movable/screen/alert/give): handle transfer() - Mirracle Harison is offering A... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=24;icon-y=27;left=1;but...") - Moonlit2020 (/client): Click(Mirracle Harison is offering A... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=24;icon-y=27;left=1;but...") - [2023-06-02 05:51:25.782] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Got-The-Stuffs (/mob/living/carbon/human) - src: null - usr.loc: the floor (103,94,2) (/turf/open/floor/iron/white) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the towering reminder (/obj/effect/heretic_influence): balloon alert perform(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - the towering reminder (/obj/effect/heretic_influence): balloon alert(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - [2023-06-02 05:51:30.569] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Mario Faccoilo (/mob/living/carbon/human) - src: Makayla Todd is offering Autop... (/atom/movable/screen/alert/give) - usr.loc: the floor (101,160,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Makayla Todd is offering Autop... (/atom/movable/screen/alert/give): handle transfer() - Makayla Todd is offering Autop... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=10;icon-y=8;left=1;butt...") - Sheltton (/client): Click(Makayla Todd is offering Autop... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=10;icon-y=8;left=1;butt...") - [2023-06-02 05:54:20.380] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (74,158,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the lowering blemish (/obj/effect/heretic_influence): balloon alert perform(Unknown (/mob/living/carbon/human), "influence drained") - the lowering blemish (/obj/effect/heretic_influence): balloon alert(Unknown (/mob/living/carbon/human), "influence drained") - [2023-06-02 05:54:44.742] runtime error: Invalid timer: Timer: Timer: 37659 ([0x210845e8]), TTR: 212847, wait:10 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x21084433], callBack.object: /datum/looping_sound/deep_fryer[0x210113ec](/datum/looping_sound/deep_fryer), callBack.delegate:start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(212847), QDELETED, NO CALLBACK world.time: 16868.5, head_offset: 16800, practical_offset: 138, REALTIMEOFDAY: 212847 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 05:55:45.061] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Got-The-Stuffs (/mob/living/carbon/human) - src: null - usr.loc: the floor (117,170,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the lowering heat (/obj/effect/heretic_influence): balloon alert perform(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - the lowering heat (/obj/effect/heretic_influence): balloon alert(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - [2023-06-02 05:57:57.073] ## TESTING: GC: -- [0x3000c6f] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-06-02 05:58:36.135] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Leonard Brindle (/mob/living/carbon/human) - src: Clyde Rosensteel is offering 4... (/atom/movable/screen/alert/give) - usr.loc: the floor (72,149,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Clyde Rosensteel is offering 4... (/atom/movable/screen/alert/give): handle transfer() - Clyde Rosensteel is offering 4... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=13;icon-y=9;left=1;butt...") - Clyde Rosensteel is offering 4... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=13;icon-y=9;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Leonard Brindle (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 05:59:35.131] ## TESTING: GC: -- [0x3000c0e] | /mob/dead/observer was unable to be GC'd -- (ref count of 10) [2023-06-02 05:59:51.638] ## TESTING: GC: -- [0x3000c77] | /mob/dead/observer was unable to be GC'd -- (ref count of 9) [2023-06-02 06:02:27.404] ## TESTING: GC: -- [0x20093e2] | /obj/machinery/atmospherics/components/binary/pump was unable to be GC'd -- (ref count of 5) [2023-06-02 06:03:07.013] ## TESTING: GC: -- [0x2009349] | /obj/machinery/atmospherics/components/binary/pump was unable to be GC'd -- (ref count of 5) [2023-06-02 06:03:30.400] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Leonard Brindle (/mob/living/carbon/human) - src: Corbin Jenkins is offering sou... (/atom/movable/screen/alert/give) - usr.loc: the floor (74,147,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Corbin Jenkins is offering sou... (/atom/movable/screen/alert/give): handle transfer() - Corbin Jenkins is offering sou... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=12;icon-y=23;left=1;but...") - K3ynan (/client): Click(Corbin Jenkins is offering sou... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=12;icon-y=23;left=1;but...") - [2023-06-02 06:05:50.259] ## TESTING: GC: -- [0x3000bfc] | /mob/dead/observer was unable to be GC'd -- (ref count of 12) [2023-06-02 06:06:23.650] runtime error: Cannot read null.stat - proc name: receive damage (/datum/wound/slash/receive_damage) - source file: slash.dm,86 - usr: Rose Larsi (as Adam Stamos) (/mob/living/carbon/human) - src: Weeping Avulsion (/datum/wound/slash/critical) - usr.loc: the cold room floor (148,120,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - Weeping Avulsion (/datum/wound/slash/critical): receive damage(1, 5, -100) - the monkey chest (/obj/item/bodypart/chest/monkey): receive damage(5, 0, 0, 1, null, -100, 0, 0, null, null) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): take overall damage(5, 0, 0, 1, null) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): adjustBruteLoss(30, 1, 0, null) - the meat spike (/obj/structure/kitchenspike): post unbuckle mob(Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun)) - the meat spike (/obj/structure/kitchenspike): unbuckle mob(Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun), 1, 1) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): Destroy(0) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): Destroy(0) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): Destroy(0) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): Destroy(0) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): Destroy(0) - qdel(Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun), 0) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): gib(0, 0, 1, 0) - Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun): gib(0, 0, 1, 0) - /datum/component/butchering (/datum/component/butchering): on butchering(Rose Larsi (as Adam Stamos) (/mob/living/carbon/human), Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun)) - /datum/component/butchering (/datum/component/butchering): startButcher(the sharpened kitchen knife (/obj/item/knife/kitchen), Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun), Rose Larsi (as Adam Stamos) (/mob/living/carbon/human)) - /datum/component/butchering (/datum/component/butchering): onItemAttack(the sharpened kitchen knife (/obj/item/knife/kitchen), Pun Pun XIV (/mob/living/carbon/human/species/monkey/punpun), Rose Larsi (as Adam Stamos) (/mob/living/carbon/human), "icon-x=19;icon-y=10;vis-x=15;v...") - [2023-06-02 06:07:36.296] ## TESTING: GC: -- [0x2105c259] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-06-02 06:07:36.297] ## TESTING: GC: -- [0x3000002] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 4) [2023-06-02 06:09:28.302] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: Rose Larsi (as Adam Stamos) (/mob/living/carbon/human) - src.loc: the cold room floor (147,120,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - Rose Larsi (as Adam Stamos) (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Rose Larsi (as Adam Stamos) (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Rose Larsi (as Adam Stamos) (/mob/living/carbon/human)) - Rose Larsi (as Adam Stamos) (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Rose Larsi (as Adam Stamos) (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=18;icon-y=17;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=18;icon-y=17;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=18;icon-y=17;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Rose Larsi (as Adam Stamos) (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:09:58.948] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Horst Tappert (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (105,114,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=19;icon-y=11;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=19;icon-y=11;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Horst Tappert (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:12:14.883] ## TESTING: GC: -- [0x201cd54] | /obj/machinery/camera was unable to be GC'd -- (ref count of 57) [2023-06-02 06:12:26.792] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Rock Casbah (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (83,101,2) (/turf/open/floor/iron/white/side) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=16;icon-y=22;left=1;but...") - Burgern (/client): Click(Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=16;icon-y=22;left=1;but...") - [2023-06-02 06:13:03.086] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Corbin Jenkins (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the grass patch (82,101,2) (/turf/open/floor/grass) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=13;icon-y=11;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=13;icon-y=11;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Corbin Jenkins (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:14:25.623] ## TESTING: GC: -- [0x21088a5c] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-02 06:14:30.770] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Mirracle Harison (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (80,101,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=17;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Mirracle Harison (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:17:11.073] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:17:20.546] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Xavier The VI (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (90,94,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=20;icon-y=14;left=1;but...") - Cloudonian (/client): Click(Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=20;icon-y=14;left=1;but...") - [2023-06-02 06:17:30.202] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Got-The-Stuffs (/mob/living/carbon/human) - src: null - usr.loc: the floor (167,138,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the atomized heat (/obj/effect/heretic_influence): balloon alert perform(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - the atomized heat (/obj/effect/heretic_influence): balloon alert(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - [2023-06-02 06:18:05.220] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dexter Grif (/mob/living/carbon/human) - src: null - usr.loc: the floor (203,67,1) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Dexter Grif (/mob/living/carbon/human): Destroy(0) - Dexter Grif (/mob/living/carbon/human): Destroy(0) - Dexter Grif (/mob/living/carbon/human): Destroy(0) - Dexter Grif (/mob/living/carbon/human): Destroy(0) - qdel(Dexter Grif (/mob/living/carbon/human), 0) - Striders13 (/client): admin delete(Dexter Grif (/mob/living/carbon/human)) - Striders13 (/client): Delete(Dexter Grif (/mob/living/carbon/human)) - [2023-06-02 06:18:19.969] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dexter Grif (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,66,1) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Dexter Grif (/mob/living/carbon/human): Destroy(0) - Dexter Grif (/mob/living/carbon/human): Destroy(0) - Dexter Grif (/mob/living/carbon/human): Destroy(0) - Dexter Grif (/mob/living/carbon/human): Destroy(0) - qdel(Dexter Grif (/mob/living/carbon/human), 0) - Striders13 (/client): admin delete(Dexter Grif (/mob/living/carbon/human)) - Striders13 (/client): Delete(Dexter Grif (/mob/living/carbon/human)) - [2023-06-02 06:18:22.648] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Unknown (/mob/living/carbon/human) - src: Pom Patel is offering station ... (/atom/movable/screen/alert/give) - usr.loc: the floor (155,133,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Pom Patel is offering station ... (/atom/movable/screen/alert/give): handle transfer() - Pom Patel is offering station ... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=29;icon-y=17;left=1;but...") - Pom Patel is offering station ... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=29;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:18:52.661] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the scalpel (/obj/item/scalpel/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the scalpel (/obj/item/scalpel/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the scalpel (/obj/item/scalpel/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the scalpel (/obj/item/scalpel/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:19:09.759] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the surgical drapes (/obj/item/surgical_drapes) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the surgical drapes (/obj/item/surgical_drapes), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the surgical drapes (/obj/item/surgical_drapes), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the surgical drapes (/obj/item/surgical_drapes)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): swap tools(the cautery (/obj/item/cautery/augment), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:19:18.995] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the scalpel (/obj/item/scalpel/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the scalpel (/obj/item/scalpel/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the scalpel (/obj/item/scalpel/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the scalpel (/obj/item/scalpel/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): swap tools(the surgical drapes (/obj/item/surgical_drapes), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:19:26.646] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the retractor (/obj/item/retractor/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the retractor (/obj/item/retractor/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the retractor (/obj/item/retractor/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the retractor (/obj/item/retractor/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): swap tools(the scalpel (/obj/item/scalpel/augment), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:19:32.373] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): swap tools(the retractor (/obj/item/retractor/augment), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:19:33.993] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Jimbo Jones (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (106,114,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=20;icon-y=17;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=20;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jimbo Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:19:35.765] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the scalpel (/obj/item/scalpel/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the scalpel (/obj/item/scalpel/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the scalpel (/obj/item/scalpel/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the scalpel (/obj/item/scalpel/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): swap tools(the hemostat (/obj/item/hemostat/augment), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:19:47.801] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the cautery (/obj/item/cautery/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the cautery (/obj/item/cautery/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the cautery (/obj/item/cautery/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the cautery (/obj/item/cautery/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:19:53.877] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the surgical drapes (/obj/item/surgical_drapes) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the surgical drapes (/obj/item/surgical_drapes), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the surgical drapes (/obj/item/surgical_drapes), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the surgical drapes (/obj/item/surgical_drapes)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:20:02.918] runtime error: Cannot execute null.clear map(). - proc name: hide from (/atom/movable/screen/map_view/proc/hide_from) - source file: map_view.dm,58 - usr: Charley Quinn (/mob/dead/observer) - src: the screen (/atom/movable/screen/map_view) - usr.loc: the plating (107,116,2) (/turf/open/floor/plating) - src.loc: null - call stack: - the screen (/atom/movable/screen/map_view): hide from(Charley Quinn (/mob/living/carbon/human)) - the screen (/atom/movable/screen/map_view): Destroy(0) - qdel(the screen (/atom/movable/screen/map_view), 0) - /datum/centcom_podlauncher (/datum/centcom_podlauncher): ui close(Charley Quinn (/mob/dead/observer)) - /datum/tgui (/datum/tgui): close(1) - tgui (/datum/controller/subsystem/tgui): close user uis(Charley Quinn (/mob/dead/observer), null) - tgui (/datum/controller/subsystem/tgui): on logout(Charley Quinn (/mob/dead/observer)) - Charley Quinn (/mob/dead/observer): Logout() - Charley Quinn (/mob/dead/observer): Logout() - Charley Quinn (/mob/dead/observer): Logout() - Charley Quinn (/mob/dead/observer): Logout() - armodias\'s admin datum (Admin... (/datum/admins): cmd ghost drag(Charley Quinn (/mob/dead/observer), Charley Quinn (/mob/living/carbon/human)) - Charley Quinn (/mob/dead/observer): MouseDrop(Charley Quinn (/mob/living/carbon/human), the plating (107,116,2) (/turf/open/floor/plating), the floor (107,114,2) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=14;icon-y=16;left=1;but...") - [2023-06-02 06:20:03.056] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:20:09.719] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the scalpel (/obj/item/scalpel/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,102,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the scalpel (/obj/item/scalpel/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the scalpel (/obj/item/scalpel/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the scalpel (/obj/item/scalpel/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:20:26.266] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the cautery (/obj/item/cautery/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (73,103,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the cautery (/obj/item/cautery/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the cautery (/obj/item/cautery/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the cautery (/obj/item/cautery/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:20:37.336] ## TESTING: GC: -- [0x2105a374] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-02 06:20:52.788] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,261 - usr: 0 - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the disabler (/obj/item/gun/energy/disabler): SendSignal("parent_qdeleting", /list (/list)) - qdel(the disabler (/obj/item/gun/energy/disabler), 0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - qdel(Mario Faccoilo (/mob/living/carbon/human), 0) - ... - the instagib laser (/obj/projectile/beam/instakill): Impact(Mario Faccoilo (/mob/living/carbon/human)) - the instagib laser (/obj/projectile/beam/instakill): scan moved turf() - the instagib laser (/obj/projectile/beam/instakill): Moved(the floor (93,116,2) (/turf/open/floor/iron), 4, 0, null, 1) - the instagib laser (/obj/projectile/beam/instakill): Move(the floor (94,116,2) (/turf/open/floor/iron), 4, 0, 1) - the instagib laser (/obj/projectile/beam/instakill): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/instakill): fire casing(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), "icon-x=1;icon-y=12;left=1;butt...", 0, null, "", 0, the instakill rifle (/obj/item/gun/energy/laser/instakill)) - the instakill rifle (/obj/item/gun/energy/laser/instakill): process fire(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), 1, "icon-x=1;icon-y=12;left=1;butt...", "", 0) - the instakill rifle (/obj/item/gun/energy/laser/instakill): afterattack(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), 0, "icon-x=1;icon-y=12;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (96,116,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=12;left=1;butt...") - Armodias (/client): Click(the firelock (/obj/machinery/door/firedoor), the floor (96,116,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=12;left=1;butt...") - [2023-06-02 06:20:52.790] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,261 - usr: 0 - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the disabler (/obj/item/gun/energy/disabler): SendSignal("parent_qdeleting", /list (/list)) - qdel(the disabler (/obj/item/gun/energy/disabler), 0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - Mario Faccoilo (/mob/living/carbon/human): Destroy(0) - qdel(Mario Faccoilo (/mob/living/carbon/human), 0) - ... - the instagib laser (/obj/projectile/beam/instakill): Impact(Mario Faccoilo (/mob/living/carbon/human)) - the instagib laser (/obj/projectile/beam/instakill): scan moved turf() - the instagib laser (/obj/projectile/beam/instakill): Moved(the floor (93,116,2) (/turf/open/floor/iron), 4, 0, null, 1) - the instagib laser (/obj/projectile/beam/instakill): Move(the floor (94,116,2) (/turf/open/floor/iron), 4, 0, 1) - the instagib laser (/obj/projectile/beam/instakill): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/instakill): fire casing(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), "icon-x=1;icon-y=12;left=1;butt...", 0, null, "", 0, the instakill rifle (/obj/item/gun/energy/laser/instakill)) - the instakill rifle (/obj/item/gun/energy/laser/instakill): process fire(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), 1, "icon-x=1;icon-y=12;left=1;butt...", "", 0) - the instakill rifle (/obj/item/gun/energy/laser/instakill): afterattack(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), 0, "icon-x=1;icon-y=12;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (96,116,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=12;left=1;butt...") - Armodias (/client): Click(the firelock (/obj/machinery/door/firedoor), the floor (96,116,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=12;left=1;butt...") - [2023-06-02 06:20:52.793] runtime error: Cannot read null.species - proc name: apply damage (/mob/living/carbon/human/apply_damage) - source file: damage_procs.dm,4 - usr: 0 - src: Mario Faccoilo (/mob/living/carbon/human) - src.loc: null - call stack: - Mario Faccoilo (/mob/living/carbon/human): apply damage(200, "burn", "chest", 0, 0, 0, -20, 10, 0, 0, null) - Mario Faccoilo (/mob/living/carbon/human): bullet act(the instagib laser (/obj/projectile/beam/instakill), "chest", 0) - Mario Faccoilo (/mob/living/carbon/human): bullet act(the instagib laser (/obj/projectile/beam/instakill), "chest", 0) - the instagib laser (/obj/projectile/beam/instakill): process hit(the floor (94,116,2) (/turf/open/floor/iron), Mario Faccoilo (/mob/living/carbon/human), Mario Faccoilo (/mob/living/carbon/human), 1) - the instagib laser (/obj/projectile/beam/instakill): Impact(Mario Faccoilo (/mob/living/carbon/human)) - the instagib laser (/obj/projectile/beam/instakill): scan moved turf() - the instagib laser (/obj/projectile/beam/instakill): Moved(the floor (93,116,2) (/turf/open/floor/iron), 4, 0, null, 1) - the instagib laser (/obj/projectile/beam/instakill): Move(the floor (94,116,2) (/turf/open/floor/iron), 4, 0, 1) - the instagib laser (/obj/projectile/beam/instakill): Move(the floor (94,116,2) (/turf/open/floor/iron), 4, 0, 1) - the instagib laser (/obj/projectile/beam/instakill): pixel move(1, 0) - the instagib laser (/obj/projectile/beam/instakill): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/instakill): throw proj(the firelock (/obj/machinery/door/firedoor), the floor (96,116,2) (/turf/open/floor/iron), Charley Quinn (/mob/living/carbon/human), "icon-x=1;icon-y=12;left=1;butt...", 0, the instakill rifle (/obj/item/gun/energy/laser/instakill)) - the energy weapon lens (/obj/item/ammo_casing/energy/instakill): fire casing(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), "icon-x=1;icon-y=12;left=1;butt...", 0, null, "", 0, the instakill rifle (/obj/item/gun/energy/laser/instakill)) - the instakill rifle (/obj/item/gun/energy/laser/instakill): process fire(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), 1, "icon-x=1;icon-y=12;left=1;butt...", "", 0) - the instakill rifle (/obj/item/gun/energy/laser/instakill): process fire(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), 1, "icon-x=1;icon-y=12;left=1;butt...", "", 0) - the instakill rifle (/obj/item/gun/energy/laser/instakill): fire gun(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), 0, "icon-x=1;icon-y=12;left=1;butt...") - the instakill rifle (/obj/item/gun/energy/laser/instakill): afterattack(the firelock (/obj/machinery/door/firedoor), Charley Quinn (/mob/living/carbon/human), 0, "icon-x=1;icon-y=12;left=1;butt...") - Charley Quinn (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=1;icon-y=12;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (96,116,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=12;left=1;butt...") - Armodias (/client): Click(the firelock (/obj/machinery/door/firedoor), the floor (96,116,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=12;left=1;butt...") - [2023-06-02 06:20:59.652] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Leonard Brindle (/mob/living/carbon/human) - src: Rusty Leech is offering suspic... (/atom/movable/screen/alert/give) - usr.loc: the floor (72,150,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Rusty Leech is offering suspic... (/atom/movable/screen/alert/give): handle transfer() - Rusty Leech is offering suspic... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=21;icon-y=15;left=1;but...") - K3ynan (/client): Click(Rusty Leech is offering suspic... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=21;icon-y=15;left=1;but...") - [2023-06-02 06:21:47.730] ## TESTING: GC: -- [0x2105b0b8] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-02 06:21:47.731] ## TESTING: GC: -- [0x2108969f] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-02 06:21:58.021] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:22:15.385] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Charley Quinn (/mob/living/carbon/human) - src: null - usr.loc: the floor (195,64,1) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Charley Quinn (/mob/living/carbon/human): Destroy(0) - Charley Quinn (/mob/living/carbon/human): Destroy(0) - Charley Quinn (/mob/living/carbon/human): Destroy(0) - Charley Quinn (/mob/living/carbon/human): Destroy(0) - qdel(Charley Quinn (/mob/living/carbon/human), 0) - Armodias (/client): admin delete(Charley Quinn (/mob/living/carbon/human)) - Armodias (/client): Delete(Charley Quinn (/mob/living/carbon/human)) - [2023-06-02 06:22:24.905] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the surgical drapes (/obj/item/surgical_drapes) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the surgical drapes (/obj/item/surgical_drapes), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the surgical drapes (/obj/item/surgical_drapes), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the surgical drapes (/obj/item/surgical_drapes)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:22:43.181] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the retractor (/obj/item/retractor/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the retractor (/obj/item/retractor/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the retractor (/obj/item/retractor/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the retractor (/obj/item/retractor/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:22:46.172] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:22:48.301] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the circular saw (/obj/item/circular_saw/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the circular saw (/obj/item/circular_saw/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the circular saw (/obj/item/circular_saw/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the circular saw (/obj/item/circular_saw/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:22:53.870] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:22:58.571] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the scalpel (/obj/item/scalpel/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the scalpel (/obj/item/scalpel/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the scalpel (/obj/item/scalpel/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the scalpel (/obj/item/scalpel/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:23:05.516] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (177,91,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (178,91,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (177,91,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (178,91,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (178,91,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (178,91,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (178,91,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:23:05.517] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (178,91,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (177,91,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (178,91,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (178,91,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (178,91,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (178,91,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:23:07.076] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:23:19.128] ## TESTING: GC: -- [0x3000ccc] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-06-02 06:23:20.755] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (178,91,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (177,91,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (178,91,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,91,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,91,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,91,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,91,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:23:20.756] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (177,91,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (178,91,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,91,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,91,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,91,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,91,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:23:21.182] ## TESTING: GC: -- [0x21089243] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-02 06:23:26.016] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the surgical drapes (/obj/item/surgical_drapes) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the surgical drapes (/obj/item/surgical_drapes), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the surgical drapes (/obj/item/surgical_drapes), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the surgical drapes (/obj/item/surgical_drapes)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:23:26.899] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (177,91,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (177,90,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (177,91,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,90,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,90,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,90,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,90,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:23:26.901] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (177,90,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (177,91,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,90,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,90,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,90,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (177,90,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:23:33.553] ## TESTING: GC: -- [0x3000cd0] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-06-02 06:23:34.287] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (152,107,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:23:34.289] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (152,107,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:23:34.291] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (152,107,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Tentacle (/datum/action/changeling/weapon/tentacle): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Tentacle (/datum/action/changeling/weapon/tentacle): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:24:41.372] ### VarEdit by Armodias/(Charley Quinn): /datum/antagonist/custom antagpanel_category=Custom => Nostalgia Man [2023-06-02 06:24:44.653] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the surgical drapes (/obj/item/surgical_drapes) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the surgical drapes (/obj/item/surgical_drapes), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the surgical drapes (/obj/item/surgical_drapes), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the surgical drapes (/obj/item/surgical_drapes)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:24:45.159] ### VarEdit by Armodias/(Charley Quinn): /datum/antagonist/custom show_to_ghosts=0 => 1 [2023-06-02 06:25:01.046] runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: life.dm,538 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): handle dead metabolization(2, 1628) - Unknown (/mob/living/carbon/human): Life(2, 1628) - Unknown (/mob/living/carbon/human): Life(2, 1628) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:01.048] runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: life.dm,456 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): handle organs(2, 1628) - Unknown (/mob/living/carbon/human): Life(2, 1628) - Unknown (/mob/living/carbon/human): Life(2, 1628) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:16.105] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (137,130,2) (/turf/open/floor/wood/large) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=14;icon-y=13;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=14;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:18.584] ## TESTING: GC: -- [0x201ecdf] | /atom/movable/screen/map_view was unable to be GC'd -- (ref count of 2) [2023-06-02 06:25:18.585] ## TESTING: GC: -- [0x201ed48] | /atom/movable/screen/background was unable to be GC'd -- (ref count of 2) [2023-06-02 06:25:25.608] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (137,133,2) (/turf/open/floor/wood) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:27.435] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (138,133,2) (/turf/open/floor/wood) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:32.416] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the scalpel (/obj/item/scalpel/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the scalpel (/obj/item/scalpel/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the scalpel (/obj/item/scalpel/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the scalpel (/obj/item/scalpel/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:25:34.369] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the surgical drapes (/obj/item/surgical_drapes) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the surgical drapes (/obj/item/surgical_drapes), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the surgical drapes (/obj/item/surgical_drapes), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the surgical drapes (/obj/item/surgical_drapes)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:25:43.048] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1110.98, 1432.38) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 1036.96) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 1036.96) - the plating (153,128,2) (/turf/open/floor/plating): hotspot expose(1036.96, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the plating (153,128,2) (/turf/open/floor/plating)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the plating (153,128,2) (/turf/open/floor/plating)) - the plating (153,128,2) (/turf/open/floor/plating): process cell(6140) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:43.105] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1199.01, 883.883) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:43.797] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1304.61, 610.611) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:44.761] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1427.98, 468.375) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:45.565] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1570.7, 394.967) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:46.918] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1737.46, 362.197) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:48.650] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1919.06, 348.382) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:49.365] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(2104.98, 344.587) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:50.125] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(2295.07, 350.684) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:50.147] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (138,130,2) (/turf/open/floor/wood/large) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=18;icon-y=11;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=18;icon-y=11;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:51.338] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(2488.87, 366.302) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:52.858] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(2685.31, 392.684) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:54.253] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(2883.27, 431.635) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:54.302] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (156,103,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:54.304] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (156,103,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:54.306] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (156,103,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Tentacle (/datum/action/changeling/weapon/tentacle): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Tentacle (/datum/action/changeling/weapon/tentacle): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:55.714] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3082.06, 486.142) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:56.468] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3282.82, 560.062) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:57.444] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3484.3, 660.364) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:58.771] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3686.13, 796.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:25:59.954] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3887.5, 983.111) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:00.539] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(4087.92, 1239.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:01.507] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(4109.82, 1594.82) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:01.839] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the cautery (/obj/item/cautery/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the cautery (/obj/item/cautery/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the cautery (/obj/item/cautery/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the cautery (/obj/item/cautery/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): swap tools(the surgical drapes (/obj/item/surgical_drapes), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:26:03.350] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(4142.33, 2094.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:04.804] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3574.6, 4341.52) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:05.179] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the surgical drapes (/obj/item/surgical_drapes) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the surgical drapes (/obj/item/surgical_drapes), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the surgical drapes (/obj/item/surgical_drapes), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the surgical drapes (/obj/item/surgical_drapes)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): swap tools(the cautery (/obj/item/cautery/augment), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:26:05.977] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3645.56, 4408.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:06.705] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3617.14, 4493.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:07.725] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3504.42, 4559.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:08.098] ## TESTING: GC: -- [0x21068625] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-06-02 06:26:08.099] ## TESTING: GC: -- [0x3000c48] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 3) [2023-06-02 06:26:09.281] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3460.43, 4636.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:09.697] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the scalpel (/obj/item/scalpel/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the scalpel (/obj/item/scalpel/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the scalpel (/obj/item/scalpel/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the scalpel (/obj/item/scalpel/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:26:10.547] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3441.06, 4700.84) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:11.706] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3438.09, 4771.39) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:13.544] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:26:14.107] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3440.2, 4833.73) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:15.389] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3445.44, 4904.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:17.068] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3454.28, 4968.48) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:19.269] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3468.29, 5058.09) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:20.111] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3485.92, 5142.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:21.527] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3507.9, 5238.83) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:22.127] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3534.37, 5339.55) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:22.718] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3564.63, 5428.76) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:24.241] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3597.38, 5519.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:24.851] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (130,129,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:25.205] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (130,129,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:25.308] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3628.69, 5600.79) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:26.151] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3661.01, 5682.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:26.926] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3692.65, 5755.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:29.332] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3723.7, 5828.79) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:31.003] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3753.74, 5896.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:32.337] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3783.06, 5962.85) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:33.580] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3811.51, 6027.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:34.700] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3839.12, 6089.78) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:35.868] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3865.69, 6147.45) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:37.632] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3891.37, 6203.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:39.778] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3915.54, 6256.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:40.680] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3937.97, 6308.98) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:41.879] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3957.62, 6359.84) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:42.639] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3972.78, 6409.74) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:43.945] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3984.44, 6458) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:44.985] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3993.43, 6505.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:46.515] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3994.08, 6360.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:47.585] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3976.38, 5774.42) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:49.101] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3949.09, 5238.93) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:50.914] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3916.46, 4741.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:51.796] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3883.91, 4262.49) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:52.782] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3849.23, 3820.11) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:54.837] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3810.63, 3416.87) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:56.185] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3768.28, 3047.53) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:57.866] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3720.98, 2716.77) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:58.694] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3686.7, 2370.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:26:59.896] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3740.14, 1735.27) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:00.652] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3785.55, 1085.11) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:02.029] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3824.33, 582.994) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:03.292] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3862.01, 271.289) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:05.202] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3895.36, 111.378) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:06.381] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (153,127,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(3895.36, 0) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:42.607] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: P.O.L.Y. (/mob/living/silicon/ai) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(P.O.L.Y. (/mob/living/silicon/ai), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x2106840b];choice=Messa...", /list (/list)) - ThatKindOfJack (/client): Topic("src=\[0x2106840b];choice=Messa...", /list (/list), /datum/computer_file/program/m... (/datum/computer_file/program/messenger), null) - ThatKindOfJack (/client): Topic("src=\[0x2106840b];choice=Messa...", /list (/list), /datum/computer_file/program/m... (/datum/computer_file/program/messenger), null) - [2023-06-02 06:27:44.439] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: P.O.L.Y. (/mob/living/silicon/ai) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(P.O.L.Y. (/mob/living/silicon/ai), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x2106840b];choice=Messa...", /list (/list)) - ThatKindOfJack (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x2106840b];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(P.O.L.Y. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:47.857] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:27:53.329] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - the bullet (/obj/projectile/bullet/syndicate_turret): RegisterSignal(space (142,247,6) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the bullet (/obj/projectile/bullet/syndicate_turret): on enter(the bullet (/obj/projectile/bullet/syndicate_turret), space (142,9,8) (/turf/open/space/basic), 2, 0, null, 1) - the bullet (/obj/projectile/bullet/syndicate_turret): SendSignal("movable_moved", /list (/list)) - the bullet (/obj/projectile/bullet/syndicate_turret): Moved(space (142,9,8) (/turf/open/space/basic), 2, 0, null, 1) - the bullet (/obj/projectile/bullet/syndicate_turret): Moved(space (142,9,8) (/turf/open/space/basic), 2, 0, null, 1) - the bullet (/obj/projectile/bullet/syndicate_turret): Move(space (142,8,8) (/turf/open/space/basic), 2, 0, 1) - the bullet (/obj/projectile/bullet/syndicate_turret): Move(space (142,8,8) (/turf/open/space/basic), 2, 0, 1) - the bullet (/obj/projectile/bullet/syndicate_turret): pixel move(1, 0) - the bullet (/obj/projectile/bullet/syndicate_turret): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:56.755] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: Unknown (/mob/living/carbon/human) - src.loc: the floor (126,130,2) (/turf/open/floor/iron) - call stack: - Unknown (/mob/living/carbon/human): run examinate(the health (/atom/movable/screen/healths)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Unknown (/mob/living/carbon/human): Examine(the health (/atom/movable/screen/healths)) - the health (/atom/movable/screen/healths): ShiftClick(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): ShiftClickOn(the health (/atom/movable/screen/healths)) - Unknown (/mob/living/carbon/human): ClickOn(the health (/atom/movable/screen/healths), "icon-x=23;icon-y=17;left=1;shi...") - the health (/atom/movable/screen/healths): Click(null, "mapwindow.map", "icon-x=23;icon-y=17;left=1;shi...") - the health (/atom/movable/screen/healths): Click(null, "mapwindow.map", "icon-x=23;icon-y=17;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:27:58.450] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,104,2) (/turf/open/floor/plating) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - Reenter corpse (/atom/movable/screen/ghost/reenter_corpse): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - KeRSe (/client): Click(Reenter corpse (/atom/movable/screen/ghost/reenter_corpse), null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - [2023-06-02 06:27:58.453] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,104,2) (/turf/open/floor/plating) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - Reenter corpse (/atom/movable/screen/ghost/reenter_corpse): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - KeRSe (/client): Click(Reenter corpse (/atom/movable/screen/ghost/reenter_corpse), null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - [2023-06-02 06:27:58.455] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,104,2) (/turf/open/floor/plating) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Tentacle (/datum/action/changeling/weapon/tentacle): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Tentacle (/datum/action/changeling/weapon/tentacle): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - Reenter corpse (/atom/movable/screen/ghost/reenter_corpse): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - KeRSe (/client): Click(Reenter corpse (/atom/movable/screen/ghost/reenter_corpse), null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - [2023-06-02 06:28:13.134] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Brock Hughes (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (98,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=8;icon-y=22;left=1;butt...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=8;icon-y=22;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Brock Hughes (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:28:22.872] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Emma Emmet (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (98,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=10;icon-y=19;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=10;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Emma Emmet (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:28:42.444] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the cautery (/obj/item/cautery/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the cautery (/obj/item/cautery/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the cautery (/obj/item/cautery/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the cautery (/obj/item/cautery/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:28:47.019] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the surgical drapes (/obj/item/surgical_drapes) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the surgical drapes (/obj/item/surgical_drapes), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the surgical drapes (/obj/item/surgical_drapes), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the surgical drapes (/obj/item/surgical_drapes)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:28:52.760] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the scalpel (/obj/item/scalpel/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the scalpel (/obj/item/scalpel/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the scalpel (/obj/item/scalpel/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the scalpel (/obj/item/scalpel/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:28:55.802] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:28:58.236] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the retractor (/obj/item/retractor/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the retractor (/obj/item/retractor/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the retractor (/obj/item/retractor/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the retractor (/obj/item/retractor/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:29:01.520] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hemostat (/obj/item/hemostat/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the hemostat (/obj/item/hemostat/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the hemostat (/obj/item/hemostat/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the hemostat (/obj/item/hemostat/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:29:18.925] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the circular saw (/obj/item/circular_saw/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the circular saw (/obj/item/circular_saw/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the circular saw (/obj/item/circular_saw/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the circular saw (/obj/item/circular_saw/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:30:12.347] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: P.O.L.Y. (/mob/living/silicon/ai) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(P.O.L.Y. (/mob/living/silicon/ai), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x2106840b];choice=Messa...", /list (/list)) - ThatKindOfJack (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x2106840b];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(P.O.L.Y. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:30:14.671] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: P.O.L.Y. (/mob/living/silicon/ai) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(P.O.L.Y. (/mob/living/silicon/ai), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x2106840b];choice=Messa...", /list (/list)) - ThatKindOfJack (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x2106840b];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(P.O.L.Y. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:30:27.748] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the cautery (/obj/item/cautery/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the cautery (/obj/item/cautery/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the cautery (/obj/item/cautery/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the cautery (/obj/item/cautery/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 06:31:06.762] runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: life.dm,538 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle dead metabolization(2, 1795) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 1795) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 1795) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:31:06.763] runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: life.dm,456 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle organs(2, 1795) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 1795) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 1795) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:31:32.289] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:31:32.291] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:31:32.293] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Tentacle (/datum/action/changeling/weapon/tentacle): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Tentacle (/datum/action/changeling/weapon/tentacle): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:31:48.973] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:31:48.977] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:31:48.979] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Tentacle (/datum/action/changeling/weapon/tentacle): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Tentacle (/datum/action/changeling/weapon/tentacle): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:32:17.960] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Organic Space Suit (/datum/action/changeling/suit/organic_space_suit): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:32:17.963] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:32:17.966] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Pom Patel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,109,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Tentacle (/datum/action/changeling/weapon/tentacle): RegisterSignal(Pom Patel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Tentacle (/datum/action/changeling/weapon/tentacle): Grant(Pom Patel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Pom Patel (/mob/living/carbon/human)) - Pom Patel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Pom Patel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:32:52.004] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Kendra Hunter (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Kendra Hunter (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Kendra Hunter (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Kendra Hunter (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Kendra Hunter (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Kendra Hunter (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Kendra Hunter (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-06-02 06:33:02.723] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,165,10) (/turf/open/floor/iron/small) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=24;icon-y=18;left=1;but...") - [2023-06-02 06:33:02.724] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,165,10) (/turf/open/floor/iron/small) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=24;icon-y=18;left=1;but...") - [2023-06-02 06:33:14.563] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,167,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=15;icon-y=19;left=1;but...") - [2023-06-02 06:33:14.564] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,167,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=15;icon-y=19;left=1;but...") - [2023-06-02 06:33:21.707] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=19;icon-y=17;left=1;but...") - [2023-06-02 06:33:21.709] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=19;icon-y=17;left=1;but...") - [2023-06-02 06:33:30.540] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=18;icon-y=20;left=1;but...") - [2023-06-02 06:33:30.541] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=18;icon-y=20;left=1;but...") - [2023-06-02 06:33:32.275] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (84,101,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=21;icon-y=13;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=21;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:33:37.795] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=16;icon-y=19;left=1;but...") - [2023-06-02 06:33:37.796] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=16;icon-y=19;left=1;but...") - [2023-06-02 06:33:45.529] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=17;icon-y=19;left=1;but...") - [2023-06-02 06:33:45.531] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=17;icon-y=19;left=1;but...") - [2023-06-02 06:33:55.988] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=19;icon-y=15;left=1;but...") - [2023-06-02 06:33:55.989] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=19;icon-y=15;left=1;but...") - [2023-06-02 06:34:06.122] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=17;icon-y=13;left=1;but...") - [2023-06-02 06:34:06.123] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=17;icon-y=13;left=1;but...") - [2023-06-02 06:34:08.044] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Got-The-Stuffs (/mob/living/carbon/human) - src: null - usr.loc: the carpet (128,178,2) (/turf/open/floor/carpet) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the lowering heat (/obj/effect/heretic_influence): balloon alert perform(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - the lowering heat (/obj/effect/heretic_influence): balloon alert(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - [2023-06-02 06:34:15.025] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=16;icon-y=24;left=1;but...") - [2023-06-02 06:34:15.026] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=16;icon-y=24;left=1;but...") - [2023-06-02 06:34:21.781] runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: datum.dm,193 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=16;icon-y=23;left=1;but...") - [2023-06-02 06:34:21.782] runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: _pictures.dm,73 - usr: Seth Deces (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Seth Deces (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the Deathsquad Officer action ... (/obj/item/toy/figure/dsquad), Seth Deces (/mob/living/carbon/human), 0, "icon-x=16;icon-y=23;left=1;but...") - [2023-06-02 06:34:31.797] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Corbin Jenkins (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Corbin Jenkins (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Corbin Jenkins (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Corbin Jenkins (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Corbin Jenkins (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Corbin Jenkins (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Corbin Jenkins (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-06-02 06:34:59.636] ## TESTING: GC: -- [0x21068ead] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-06-02 06:35:10.230] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 211 src: the omni gas filter usr: . [2023-06-02 06:36:29.355] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Corbin Jenkins (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Corbin Jenkins (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Corbin Jenkins (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Corbin Jenkins (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Corbin Jenkins (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Corbin Jenkins (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Corbin Jenkins (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-06-02 06:38:51.579] ## WARNING: docking_port unregistered multiple times in code/modules/shuttle/shuttle.dm at line 53 src: Old custom location usr: . [2023-06-02 06:39:39.872] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Gassy Kevin (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (126,124,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=18;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Gassy Kevin (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:39:44.504] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter) - src.loc: the floor (67,135,2) (/turf/open/floor/iron) - call stack: - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): run examinate(the Port Primary Hallway fire ... (/obj/machinery/firealarm/directional/north)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:40:19.064] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: Seth Deces (/mob/living/carbon/human) - src.loc: the floor (156,170,10) (/turf/open/floor/iron/dark) - call stack: - Seth Deces (/mob/living/carbon/human): run examinate( (/atom/movable/screen/map_view/char_preview)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Seth Deces (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:40:52.965] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Got-The-Stuffs (/mob/living/carbon/human) - src: null - usr.loc: the floor (97,180,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the intrusive whisper (/obj/effect/heretic_influence): balloon alert perform(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - the intrusive whisper (/obj/effect/heretic_influence): balloon alert(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - [2023-06-02 06:41:15.682] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Rock Casbah (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (81,97,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=16;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Rock Casbah (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:42:36.869] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (72,154,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:42:37.400] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (72,154,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:43:27.105] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Clyde Rosensteel (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,166,2) (/turf/open/floor/wood) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Clyde Rosensteel (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Clyde Rosensteel (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Clyde Rosensteel (/mob/living/carbon/human)) - Clyde Rosensteel (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Clyde Rosensteel (/mob/living/carbon/human): Login() - Clyde Rosensteel (/mob/living/carbon/human): Login() - Clyde Rosensteel (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:43:36.390] ## TESTING: GC: -- [0x2108b6a4] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-06-02 06:43:36.390] ## TESTING: GC: -- [0x300003a] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-06-02 06:43:46.412] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (72,154,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:43:46.814] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (72,154,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:43:47.274] runtime error: undefined variable /obj/machinery/computer/message_monitor/var/saved_identification - proc name: send message (/datum/computer_file/program/messenger/proc/send_message) - source file: ntmessenger.dm,254 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (72,154,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Clyde Rosensteel (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x210799d5];choice=Messa...", /list (/list)) - Pbj567 (/client): Topic(/datum/computer_file/program/m... (/datum/computer_file/program/messenger), "src=\[0x210799d5];choice=Messa...", /list (/list)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clyde Rosensteel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:44:06.756] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Kendra Hunter (/mob/living/carbon/human) - src: null - usr.loc: Deep-fried floor (130,125,2) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Destroy(0) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Destroy(0) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Destroy(0) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Destroy(0) - qdel(the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter), 0) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): death(null) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): death(null) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): update stat() - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): updatehealth() - ... - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): attackby(the light eater (/obj/item/light_eater), Kendra Hunter (/mob/living/carbon/human), "icon-x=19;icon-y=18;left=1;but...") - the light eater (/obj/item/light_eater): melee attack chain(Kendra Hunter (/mob/living/carbon/human), the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter), "icon-x=19;icon-y=18;left=1;but...") - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Click(Deep-fried floor (130,124,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:44:06.793] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Kendra Hunter (/mob/living/carbon/human) - src: null - usr.loc: Deep-fried floor (130,125,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): clear fullscreen("brute", 10) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): update health hud() - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): updatehealth() - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): adjustHealth(25, 1, 0) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): adjustHealth(25, 1, 0) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): adjustBruteLoss(25, 1, 0, null) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): apply damage(25, "brute", null, 0, 0, 0, 0, 0, 0, null, the light eater (/obj/item/light_eater)) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): attacked by(the light eater (/obj/item/light_eater), Kendra Hunter (/mob/living/carbon/human)) - ... - Kendra Hunter (/mob/living/carbon/human): ClickOn(the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter), "icon-x=19;icon-y=18;left=1;but...") - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Click(Deep-fried floor (130,124,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Click(Deep-fried floor (130,124,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kendra Hunter (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:44:37.823] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Yung Dump (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (131,130,2) (/turf/open/floor/wood/large) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=14;icon-y=17;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=14;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Yung Dump (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:45:11.972] runtime error: Langauge holder added to a qdeleting thing, what the fuck [0x3000c97] - proc name: New (/datum/language_holder/New) - source file: language_holder.dm,58 - usr: Jojo Berkheimer (/mob/living/carbon/human) - src: /datum/language_holder (/datum/language_holder) - usr.loc: the floor (171,88,2) (/turf/open/floor/iron) - call stack: - /datum/language_holder (/datum/language_holder): New(Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): get language holder(1) - Unknown (/mob/living/carbon/human/species/monkey): get language holder(1) - Unknown (/mob/living/carbon/human/species/monkey): remove blocked language(/list (/list), "aphasia") - Aphasia (/datum/brain_trauma/severe/aphasia): on lose() - Aphasia (/datum/brain_trauma/severe/aphasia): Destroy(0) - qdel(Aphasia (/datum/brain_trauma/severe/aphasia), 0) - Primate Brain (/obj/item/organ/internal/brain/primate): Destroy(0) - qdel(Primate Brain (/obj/item/organ/internal/brain/primate), 0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/monkey), 0) - Recycle Monkeys (/datum/action/innate/monkey_recycle): Activate() - Recycle Monkeys (/datum/action/innate/monkey_recycle): Trigger(null) - Recycle Monkeys (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=8;icon-y=11;left=1;butt...") - Jojoluvstg (/client): Click(Recycle Monkeys (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=8;icon-y=11;left=1;butt...") - [2023-06-02 06:46:44.377] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,166,2) (/turf/open/floor/wood) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:46:44.381] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,166,2) (/turf/open/floor/wood) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Chitinous Armor (/datum/action/changeling/suit/armor): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Chitinous Armor (/datum/action/changeling/suit/armor): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:46:49.482] ## WARNING: docking_port unregistered multiple times in code/modules/shuttle/shuttle.dm at line 53 src: Old custom location usr: . [2023-06-02 06:48:13.512] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,166,2) (/turf/open/floor/wood) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:48:13.516] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,166,2) (/turf/open/floor/wood) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Chitinous Armor (/datum/action/changeling/suit/armor): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Chitinous Armor (/datum/action/changeling/suit/armor): Grant(Unknown (/mob/living/carbon/human)) - Space Changeling (/datum/antagonist/changeling/space): regain powers() - Space Changeling (/datum/antagonist/changeling/space): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Kale Jones (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kale Jones (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:49:21.986] ## TESTING: GC: -- [0x3000c79] | /mob/living/simple_animal/hostile/imp/slaughter/laughter was unable to be GC'd -- (ref count of 2) [2023-06-02 06:49:29.673] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Got-The-Stuffs (/mob/living/carbon/human) - src: null - usr.loc: the floor (129,88,2) (/turf/open/floor/iron/white) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the lowering whisper (/obj/effect/heretic_influence): balloon alert perform(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - the lowering whisper (/obj/effect/heretic_influence): balloon alert(Got-The-Stuffs (/mob/living/carbon/human), "influence drained") - [2023-06-02 06:51:32.010] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - the laser (/obj/projectile/beam/laser): RegisterSignal(space (9,153,8) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the laser (/obj/projectile/beam/laser): on enter(the laser (/obj/projectile/beam/laser), space (247,153,8) (/turf/open/space/basic), 4, 0, null, 1) - the laser (/obj/projectile/beam/laser): SendSignal("movable_moved", /list (/list)) - the laser (/obj/projectile/beam/laser): Moved(space (247,153,8) (/turf/open/space/basic), 4, 0, null, 1) - the laser (/obj/projectile/beam/laser): Moved(space (247,153,8) (/turf/open/space/basic), 4, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(space (248,153,8) (/turf/open/space/basic), 4, 0, 1) - the laser (/obj/projectile/beam/laser): Move(space (248,153,8) (/turf/open/space/basic), 4, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:23.353] runtime error: Cannot execute null.clear map(). - proc name: hide from (/atom/movable/screen/map_view/proc/hide_from) - source file: map_view.dm,58 - usr: Charley Quinn (/mob/dead/observer) - src: the screen (/atom/movable/screen/map_view) - usr.loc: the floor (195,67,1) (/turf/open/floor/iron) - src.loc: null - call stack: - the screen (/atom/movable/screen/map_view): hide from(Unknown (/mob/living/carbon/human)) - the screen (/atom/movable/screen/map_view): Destroy(0) - qdel(the screen (/atom/movable/screen/map_view), 0) - /datum/centcom_podlauncher (/datum/centcom_podlauncher): ui close(Charley Quinn (/mob/dead/observer)) - /datum/tgui (/datum/tgui): close(1) - tgui (/datum/controller/subsystem/tgui): close user uis(Charley Quinn (/mob/dead/observer), null) - tgui (/datum/controller/subsystem/tgui): on logout(Charley Quinn (/mob/dead/observer)) - Charley Quinn (/mob/dead/observer): Logout() - Charley Quinn (/mob/dead/observer): Logout() - Charley Quinn (/mob/dead/observer): Logout() - Charley Quinn (/mob/dead/observer): Logout() - armodias\'s admin datum (Admin... (/datum/admins): cmd ghost drag(Charley Quinn (/mob/dead/observer), Unknown (/mob/living/carbon/human)) - Charley Quinn (/mob/dead/observer): MouseDrop(Unknown (/mob/living/carbon/human), the floor (195,67,1) (/turf/open/floor/iron), the floor (194,67,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=10;left=1;but...") - [2023-06-02 06:52:35.475] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (105,142,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.476] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (105,142,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.477] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (104,142,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.478] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (104,142,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.478] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (105,141,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.479] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (105,141,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.480] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (104,141,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.480] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (104,141,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.482] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (105,140,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.483] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (105,140,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.483] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (104,140,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.484] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (104,140,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.485] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction) - src.loc: space (106,139,13) (/turf/open/space) - call stack: - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): return air() - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.486] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction) - src.loc: space (106,139,13) (/turf/open/space) - call stack: - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.487] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (105,139,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.488] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (105,139,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.621] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (104,139,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.621] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (104,139,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.622] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (106,138,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.623] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (106,138,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.624] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold) - src.loc: space (105,138,13) (/turf/open/space) - call stack: - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): return air() - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.624] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold) - src.loc: space (105,138,13) (/turf/open/space) - call stack: - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.625] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (104,138,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:35.626] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (104,138,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:52:47.218] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - the disabler beam (/obj/projectile/beam/disabler): RegisterSignal(space (247,118,10) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the disabler beam (/obj/projectile/beam/disabler): on enter(the disabler beam (/obj/projectile/beam/disabler), space (9,118,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): SendSignal("movable_moved", /list (/list)) - the disabler beam (/obj/projectile/beam/disabler): Moved(space (9,118,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): Moved(space (9,118,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (8,118,2) (/turf/open/space/basic), 8, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (8,118,2) (/turf/open/space/basic), 8, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (8,118,2) (/turf/open/space/basic), 10, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): pixel move(1, 0) - the disabler beam (/obj/projectile/beam/disabler): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:54:01.841] ## TESTING: GC: -- [0x201e367] | /obj/item/dice/d6/space was unable to be GC'd -- (ref count of 2) [2023-06-02 06:54:48.419] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Unknown (/mob/living/carbon/human) - src: Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give) - usr.loc: the floor (86,102,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): handle transfer() - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - Mike Boof Shroomington is offe... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:55:17.439] ## WARNING: docking_port unregistered multiple times in code/modules/shuttle/shuttle.dm at line 53 src: Old custom location usr: . [2023-06-02 06:55:28.043] ## TESTING: GC: -- [0x210814a2] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-06-02 06:55:28.044] ## TESTING: GC: -- [0x3000c71] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 5) [2023-06-02 06:56:17.662] runtime error: Logging with data this is not a list, it will be converted to a list with a single key 'data' (code/modules/logging/log_holder.dm:278) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (213,145,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Logging with data this is not ...", "code/modules/logging/log_holde...", 278) - /datum/log_holder (/datum/log_holder): Log("silicon", "C4g/(Pom Patel) carded ThatKin...", /list (/list)) - log silicon("C4g/(Pom Patel) carded ThatKin...", the intelliCard (/obj/item/aicard)) - the intelliCard (/obj/item/aicard): pre attack(P.O.L.Y. (/mob/living/silicon/ai), Pom Patel (/mob/living/carbon/human), "icon-x=24;icon-y=13;left=1;but...") - the intelliCard (/obj/item/aicard): melee attack chain(Pom Patel (/mob/living/carbon/human), P.O.L.Y. (/mob/living/silicon/ai), "icon-x=24;icon-y=13;left=1;but...") - Pom Patel (/mob/living/carbon/human): ClickOn(P.O.L.Y. (/mob/living/silicon/ai), "icon-x=24;icon-y=13;left=1;but...") - P.O.L.Y. (/mob/living/silicon/ai): Click(the floor (214,144,2) (/turf/open/floor/circuit/green), "mapwindow.map", "icon-x=24;icon-y=13;left=1;but...") - P.O.L.Y. (/mob/living/silicon/ai): Click(the floor (214,144,2) (/turf/open/floor/circuit/green), "mapwindow.map", "icon-x=24;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Pom Patel (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 06:57:40.847] ## TESTING: GC: -- [0x201e93b] | /atom/movable/screen/map_view was unable to be GC'd -- (ref count of 2) [2023-06-02 06:57:40.848] ## TESTING: GC: -- [0x201f6a6] | /atom/movable/screen/background was unable to be GC'd -- (ref count of 2) [2023-06-02 06:58:28.505] runtime error: Cannot read null.mob - proc name: Give direct control (/client/proc/cmd_give_direct_control) - source file: debug.dm,220 - usr: Heidi Smith (/mob/dead/observer) - src: Armodias (/client) - usr.loc: the floor (197,66,1) (/turf/open/floor/iron) - call stack: - Armodias (/client): Give direct control(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): vv do topic(/list (/list)) - Unknown (/mob/living/carbon/human): vv do topic(/list (/list)) - Unknown (/mob/living/carbon/human): vv do topic(/list (/list)) - Unknown (/mob/living/carbon/human): vv do topic(/list (/list)) - Armodias (/client): view var Topic("_src_=vars;admin_token=5014378...", /list (/list), null) - Armodias (/client): Topic("_src_=vars;admin_token=5014378...", /list (/list), null, null) - [2023-06-02 06:58:30.170] ## WARNING: docking_port unregistered multiple times in code/modules/shuttle/shuttle.dm at line 53 src: Old custom location usr: . [2023-06-02 06:58:40.731] ## TESTING: GC: -- [0x201fe21] | /obj/item/uplink/nuclear was unable to be GC'd -- (ref count of 2) [2023-06-02 07:01:32.627] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the circular saw (/obj/item/circular_saw/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mirracle Harison (/mob/living/carbon/human) - src: null - usr.loc: the floor (92,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the circular saw (/obj/item/circular_saw/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the circular saw (/obj/item/circular_saw/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the circular saw (/obj/item/circular_saw/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the human right arm (/obj/item/bodypart/arm/right), Mirracle Harison (/mob/living/carbon/human)) - [2023-06-02 07:01:35.979] ## TESTING: GC: -- [0x210663ec] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-02 07:01:35.979] ## TESTING: GC: -- [0x210846a2] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-02 07:01:52.693] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative (code/modules/antagonists/nukeop/nukeop.dm:147) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Heidi Smith (/mob/dead/observer) - src: null - usr.loc: the floor (120,126,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/nukeo...", 147) - Clown Operative (/datum/antagonist/nukeop/clownop): create team(null) - Heidi Smith (/datum/mind): add antag datum(Clown Operative (/datum/antagonist/nukeop/clownop), null) - Clown Operative (/datum/antagonist/nukeop/clownop): admin add(Heidi Smith (/datum/mind), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): add antag wrapper(/datum/antagonist/nukeop/clown... (/datum/antagonist/nukeop/clownop), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list)) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - [2023-06-02 07:01:52.695] runtime error: Antagonist datum without owner in GLOB.antagonists: Clown Operative (code/modules/antagonists/nukeop/nukeop.dm:147) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Heidi Smith (/mob/dead/observer) - src: null - usr.loc: the floor (120,126,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/nukeo...", 147) - Clown Operative (/datum/antagonist/nukeop/clownop): create team(null) - Heidi Smith (/datum/mind): add antag datum(Clown Operative (/datum/antagonist/nukeop/clownop), null) - Clown Operative (/datum/antagonist/nukeop/clownop): admin add(Heidi Smith (/datum/mind), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): add antag wrapper(/datum/antagonist/nukeop/clown... (/datum/antagonist/nukeop/clownop), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list)) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - [2023-06-02 07:01:52.696] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative Leader (code/modules/antagonists/nukeop/nukeop.dm:147) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Heidi Smith (/mob/dead/observer) - src: null - usr.loc: the floor (120,126,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/nukeo...", 147) - Clown Operative (/datum/antagonist/nukeop/clownop): create team(null) - Heidi Smith (/datum/mind): add antag datum(Clown Operative (/datum/antagonist/nukeop/clownop), null) - Clown Operative (/datum/antagonist/nukeop/clownop): admin add(Heidi Smith (/datum/mind), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): add antag wrapper(/datum/antagonist/nukeop/clown... (/datum/antagonist/nukeop/clownop), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list)) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - [2023-06-02 07:01:52.697] runtime error: Antagonist datum without owner in GLOB.antagonists: Clown Operative Leader (code/modules/antagonists/nukeop/nukeop.dm:147) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Heidi Smith (/mob/dead/observer) - src: null - usr.loc: the floor (120,126,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/nukeo...", 147) - Clown Operative (/datum/antagonist/nukeop/clownop): create team(null) - Heidi Smith (/datum/mind): add antag datum(Clown Operative (/datum/antagonist/nukeop/clownop), null) - Clown Operative (/datum/antagonist/nukeop/clownop): admin add(Heidi Smith (/datum/mind), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): add antag wrapper(/datum/antagonist/nukeop/clown... (/datum/antagonist/nukeop/clownop), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list)) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - [2023-06-02 07:01:52.698] runtime error: Antagonist datum without owner in GLOB.antagonists: Lone Operative (code/modules/antagonists/nukeop/nukeop.dm:147) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Heidi Smith (/mob/dead/observer) - src: null - usr.loc: the floor (120,126,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/nukeo...", 147) - Clown Operative (/datum/antagonist/nukeop/clownop): create team(null) - Heidi Smith (/datum/mind): add antag datum(Clown Operative (/datum/antagonist/nukeop/clownop), null) - Clown Operative (/datum/antagonist/nukeop/clownop): admin add(Heidi Smith (/datum/mind), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): add antag wrapper(/datum/antagonist/nukeop/clown... (/datum/antagonist/nukeop/clownop), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list)) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - [2023-06-02 07:01:52.700] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative (code/modules/antagonists/nukeop/nukeop.dm:147) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Heidi Smith (/mob/dead/observer) - src: null - usr.loc: the floor (120,126,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/nukeo...", 147) - Clown Operative (/datum/antagonist/nukeop/clownop): create team(null) - Heidi Smith (/datum/mind): add antag datum(Clown Operative (/datum/antagonist/nukeop/clownop), null) - Clown Operative (/datum/antagonist/nukeop/clownop): admin add(Heidi Smith (/datum/mind), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): add antag wrapper(/datum/antagonist/nukeop/clown... (/datum/antagonist/nukeop/clownop), Heidi Smith (/mob/dead/observer)) - Heidi Smith (/datum/mind): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list)) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Heidi Smith (/datum/mind), null) - [2023-06-02 07:01:52.748] runtime error: Failed to implant Jennifer Omni HiveCode with K33P-TH4T-D15K skillchip, on job Clown Operative - Basic. Failure message: Duplicate chip detected: K33P-TH4T-D15K skillchip (code/datums/outfit.dm:277) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Heidi Smith (/mob/dead/observer) - src: null - usr.loc: the floor (120,126,2) (/turf/open/floor/iron) - call stack: - stack trace("Failed to implant Jennifer Omn...", "code/datums/outfit.dm", 277) - Clown Operative - Basic (/datum/outfit/syndicate/clownop): equip(Jennifer Omni HiveCode (/mob/living/carbon/human), 0) - Jennifer Omni HiveCode (/mob/living/carbon/human): equipOutfit(/datum/outfit/syndicate/clowno... (/datum/outfit/syndicate/clownop), 0) - Clown Operative (/datum/antagonist/nukeop/clownop): equip op() - Clown Operative (/datum/antagonist/nukeop/clownop): equip op() - Clown Operative (/datum/antagonist/nukeop/clownop): on gain() - Jennifer Omni HiveCode (/datum/mind): add antag datum(Clown Operative (/datum/antagonist/nukeop/clownop), null) - Jennifer Omni HiveCode (/datum/mind): add antag datum(Clown Operative (/datum/antagonist/nukeop/clownop), null) - Clown Operative (/datum/antagonist/nukeop/clownop): admin add(Jennifer Omni HiveCode (/datum/mind), Heidi Smith (/mob/dead/observer)) - Jennifer Omni HiveCode (/datum/mind): add antag wrapper(/datum/antagonist/nukeop/clown... (/datum/antagonist/nukeop/clownop), Heidi Smith (/mob/dead/observer)) - Jennifer Omni HiveCode (/datum/mind): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list)) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Jennifer Omni HiveCode (/datum/mind), null) - Armodias (/client): Topic("src=\[0x2108d53f];add_antag=/d...", /list (/list), Jennifer Omni HiveCode (/datum/mind), null) - [2023-06-02 07:03:05.970] ## TESTING: GC: -- [0x21092858] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-02 07:03:06.297] runtime error: Cannot read null.ambient_buzz - proc name: Entered (/area/Entered) - source file: areas.dm,453 - usr: Unknown (/mob/living/carbon/human) - src: the start area (/area/misc/start) - usr.loc: the floor (136,151,2) (/turf/open/floor/iron) - call stack: - the start area (/area/misc/start): Entered(Kendra Hunter (/mob/living/carbon/human), null) - Kendra Hunter (/mob/living/carbon/human): doMove(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - Kendra Hunter (/mob/living/carbon/human): forceMove(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - Kendra Hunter (/mob/living/carbon/human): forceMove(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - the clown operative beacon (/obj/item/antag_spawner/nuke_ops/clown): spawn antag(Jennifer Hawkings (/client), the floor (136,151,2) (/turf/open/floor/iron), "nukeop", Jennifer Omni HiveCode (/datum/mind)) - the clown operative beacon (/obj/item/antag_spawner/nuke_ops/clown): attack self(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-06-02 07:03:35.396] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Unknown (/mob/living/carbon/human) - src: Unknown is offering station bo... (/atom/movable/screen/alert/give) - usr.loc: the floor (136,151,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Unknown is offering station bo... (/atom/movable/screen/alert/give): handle transfer() - Unknown is offering station bo... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=7;icon-y=8;left=1;butto...") - Unknown is offering station bo... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=7;icon-y=8;left=1;butto...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:04:18.496] ## TESTING: GC: -- [0x3000cd9] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-06-02 07:05:05.678] runtime error: Skillchip's owner is null or qdeleted brain. (code/modules/library/skill_learning/skillchip.dm:108) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (89,85,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - stack trace("Skillchip\'s owner is null or ...", "code/modules/library/skill_lea...", 108) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): try deactivate skillchip(1, 1) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): on removal(1) - the brain (/obj/item/organ/internal/brain): destroy all skillchips(1) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - Unknown (/mob/living/carbon/human): spill organs(1, null, null) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): timed explosion() - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Unknown (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-06-02 07:05:05.727] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (89,85,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - qdel(Unknown (/mob/living/carbon/human), 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): timed explosion() - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Unknown (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-06-02 07:06:05.633] ### ListVarEdit by Armodias: /list contents: =/datum/reagent/mutationtoxin/felinid [2023-06-02 07:06:18.224] ### ListVarEdit by Armodias: /list's contents: REMOVED=Beer [2023-06-02 07:06:21.519] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Guillaume (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Guillaume (/mob/living/carbon/human), 1) - play fov effect(Guillaume (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Guillaume (/mob/living/carbon/human), the shuttle floor (96,56,2) (/turf/open/floor/mineral/titanium), 4, 0, null, 1) - Guillaume (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (96,56,2) (/turf/open/floor/mineral/titanium), 4, 0, null, 1) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (96,56,2) (/turf/open/floor/mineral/titanium), 4, 0, null, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 4, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Mimepride (/client): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Guillaume (/mob/living/carbon/human): keyLoop(Mimepride (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:21.721] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Emma Emmet (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (107,56,2) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Emma Emmet (/mob/living/carbon/human), 1) - play fov effect(Emma Emmet (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Emma Emmet (/mob/living/carbon/human), the shuttle floor (106,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (106,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (106,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (107,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (107,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (107,56,2) (/turf/open/floor/mineral/titanium/blue), 4, null) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (107,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (107,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Slurmp13 (/client): Move(the shuttle floor (107,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Emma Emmet (/mob/living/carbon/human): keyLoop(Slurmp13 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:22.030] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Emma Emmet (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (109,56,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Emma Emmet (/mob/living/carbon/human), 1) - play fov effect(Emma Emmet (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Emma Emmet (/mob/living/carbon/human), the shuttle floor (108,56,2) (/turf/open/floor/mineral/titanium), 4, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (108,56,2) (/turf/open/floor/mineral/titanium), 4, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (108,56,2) (/turf/open/floor/mineral/titanium), 4, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,56,2) (/turf/open/floor/mineral/titanium), 4, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,56,2) (/turf/open/floor/mineral/titanium), 4, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,56,2) (/turf/open/floor/mineral/titanium), 4, null) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,56,2) (/turf/open/floor/mineral/titanium), 4) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,56,2) (/turf/open/floor/mineral/titanium), 4) - Slurmp13 (/client): Move(the shuttle floor (109,56,2) (/turf/open/floor/mineral/titanium), 4) - Emma Emmet (/mob/living/carbon/human): keyLoop(Slurmp13 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:22.332] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Emma Emmet (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (109,54,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Emma Emmet (/mob/living/carbon/human), 1) - play fov effect(Emma Emmet (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Emma Emmet (/mob/living/carbon/human), the shuttle floor (109,55,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (109,55,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (109,55,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,54,2) (/turf/open/floor/mineral/titanium), 2, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,54,2) (/turf/open/floor/mineral/titanium), 2, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,54,2) (/turf/open/floor/mineral/titanium), 2, null) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,54,2) (/turf/open/floor/mineral/titanium), 2) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (109,54,2) (/turf/open/floor/mineral/titanium), 2) - Slurmp13 (/client): Move(the shuttle floor (109,54,2) (/turf/open/floor/mineral/titanium), 2) - Emma Emmet (/mob/living/carbon/human): keyLoop(Slurmp13 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:22.686] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: BEEPIS (/mob/living/silicon/robot/nocell) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (101,54,2) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(BEEPIS (/mob/living/silicon/robot/nocell), 1) - play fov effect(BEEPIS (/mob/living/silicon/robot/nocell), 6, "talk", 2, 1, 0, 15, null) - BEEPIS (/mob/living/silicon/robot/nocell): create thinking indicator() - /datum/tgui_say (/datum/tgui_say): start thinking() - /datum/tgui_say (/datum/tgui_say): open(/list (/list)) - /datum/tgui_say (/datum/tgui_say): on message("open", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("open", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Anonwizard404 (/client): Topic("type=open&payload=%7B%22channe...", /list (/list), null, null) - [2023-06-02 07:06:22.997] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Emma Emmet (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (110,53,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Emma Emmet (/mob/living/carbon/human), 1) - play fov effect(Emma Emmet (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Emma Emmet (/mob/living/carbon/human), the shuttle floor (110,54,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (110,54,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (110,54,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (110,53,2) (/turf/open/floor/mineral/titanium), 2, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (110,53,2) (/turf/open/floor/mineral/titanium), 2, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (110,53,2) (/turf/open/floor/mineral/titanium), 2, null) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (110,53,2) (/turf/open/floor/mineral/titanium), 2) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (110,53,2) (/turf/open/floor/mineral/titanium), 2) - Slurmp13 (/client): Move(the shuttle floor (110,53,2) (/turf/open/floor/mineral/titanium), 2) - Emma Emmet (/mob/living/carbon/human): keyLoop(Slurmp13 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:23.098] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: April Endsley (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (104,57,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(April Endsley (/mob/living/carbon/human), 1) - play fov effect(April Endsley (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(April Endsley (/mob/living/carbon/human), the shuttle floor (105,57,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - April Endsley (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - April Endsley (/mob/living/carbon/human): Moved(the shuttle floor (105,57,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - April Endsley (/mob/living/carbon/human): Moved(the shuttle floor (105,57,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (104,57,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (104,57,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (104,57,2) (/turf/open/floor/mineral/titanium), 8, null) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (104,57,2) (/turf/open/floor/mineral/titanium), 8) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (104,57,2) (/turf/open/floor/mineral/titanium), 8) - Yobihodazine (/client): Move(the shuttle floor (104,57,2) (/turf/open/floor/mineral/titanium), 8) - April Endsley (/mob/living/carbon/human): keyLoop(Yobihodazine (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:23.298] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Guillaume (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Guillaume (/mob/living/carbon/human), 1) - play fov effect(Guillaume (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Guillaume (/mob/living/carbon/human), the shuttle floor (98,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, null, 1) - Guillaume (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (98,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, null, 1) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (98,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, null, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 4, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 4, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Mimepride (/client): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 4) - Guillaume (/mob/living/carbon/human): keyLoop(Mimepride (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:23.496] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Emma Emmet (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (108,53,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Emma Emmet (/mob/living/carbon/human), 1) - play fov effect(Emma Emmet (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Emma Emmet (/mob/living/carbon/human), the shuttle floor (109,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (109,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (109,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (108,53,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (108,53,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (108,53,2) (/turf/open/floor/mineral/titanium), 8, null) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (108,53,2) (/turf/open/floor/mineral/titanium), 8) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (108,53,2) (/turf/open/floor/mineral/titanium), 8) - Slurmp13 (/client): Move(the shuttle floor (108,53,2) (/turf/open/floor/mineral/titanium), 8) - Emma Emmet (/mob/living/carbon/human): keyLoop(Slurmp13 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:23.746] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Guillaume (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Guillaume (/mob/living/carbon/human), 1) - play fov effect(Guillaume (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Guillaume (/mob/living/carbon/human), the shuttle floor (100,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (100,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (100,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 8, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - Mimepride (/client): Move(the shuttle floor (99,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - Guillaume (/mob/living/carbon/human): keyLoop(Mimepride (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:23.797] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Emma Emmet (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (106,53,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Emma Emmet (/mob/living/carbon/human), 1) - play fov effect(Emma Emmet (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Emma Emmet (/mob/living/carbon/human), the shuttle floor (107,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (107,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (107,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (106,53,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (106,53,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (106,53,2) (/turf/open/floor/mineral/titanium), 8, null) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (106,53,2) (/turf/open/floor/mineral/titanium), 8) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (106,53,2) (/turf/open/floor/mineral/titanium), 8) - Slurmp13 (/client): Move(the shuttle floor (106,53,2) (/turf/open/floor/mineral/titanium), 8) - Emma Emmet (/mob/living/carbon/human): keyLoop(Slurmp13 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:24.099] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Emma Emmet (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (104,53,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Emma Emmet (/mob/living/carbon/human), 1) - play fov effect(Emma Emmet (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Emma Emmet (/mob/living/carbon/human), the shuttle floor (105,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (105,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (105,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (104,53,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (104,53,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (104,53,2) (/turf/open/floor/mineral/titanium), 8, null) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (104,53,2) (/turf/open/floor/mineral/titanium), 8) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (104,53,2) (/turf/open/floor/mineral/titanium), 8) - Slurmp13 (/client): Move(the shuttle floor (104,53,2) (/turf/open/floor/mineral/titanium), 8) - Emma Emmet (/mob/living/carbon/human): keyLoop(Slurmp13 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:24.221] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Guillaume (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Guillaume (/mob/living/carbon/human), 1) - play fov effect(Guillaume (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Guillaume (/mob/living/carbon/human), the shuttle floor (98,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (98,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (98,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 8, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - Mimepride (/client): Move(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - Guillaume (/mob/living/carbon/human): keyLoop(Mimepride (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:24.424] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Emma Emmet (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (102,53,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Emma Emmet (/mob/living/carbon/human), 1) - play fov effect(Emma Emmet (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Emma Emmet (/mob/living/carbon/human), the shuttle floor (103,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (103,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Moved(the shuttle floor (103,53,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (102,53,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (102,53,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (102,53,2) (/turf/open/floor/mineral/titanium), 8, null) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (102,53,2) (/turf/open/floor/mineral/titanium), 8) - Emma Emmet (/mob/living/carbon/human): Move(the shuttle floor (102,53,2) (/turf/open/floor/mineral/titanium), 8) - Slurmp13 (/client): Move(the shuttle floor (102,53,2) (/turf/open/floor/mineral/titanium), 8) - Emma Emmet (/mob/living/carbon/human): keyLoop(Slurmp13 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:24.781] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: April Endsley (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (103,56,2) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(April Endsley (/mob/living/carbon/human), 1) - play fov effect(April Endsley (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(April Endsley (/mob/living/carbon/human), the shuttle floor (104,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - April Endsley (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - April Endsley (/mob/living/carbon/human): Moved(the shuttle floor (104,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - April Endsley (/mob/living/carbon/human): Moved(the shuttle floor (104,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, null, 1) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (103,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, 1) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (103,56,2) (/turf/open/floor/mineral/titanium/blue), 8, 0, 1) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (103,56,2) (/turf/open/floor/mineral/titanium/blue), 8, null) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (103,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - April Endsley (/mob/living/carbon/human): Move(the shuttle floor (103,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - Yobihodazine (/client): Move(the shuttle floor (103,56,2) (/turf/open/floor/mineral/titanium/blue), 8) - April Endsley (/mob/living/carbon/human): keyLoop(Yobihodazine (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:25.332] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Guillaume (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Guillaume (/mob/living/carbon/human), 1) - play fov effect(Guillaume (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Guillaume (/mob/living/carbon/human), the shuttle floor (97,57,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (97,57,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (97,57,2) (/turf/open/floor/mineral/titanium), 8, 0, null, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 8, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 8, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 8) - ... - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 9, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 9) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 9) - Mimepride (/client): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 9) - Guillaume (/mob/living/carbon/human): keyLoop(Mimepride (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:25.839] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: F.R.E.N (/mob/living/silicon/robot/nocell) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (96,56,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(the shuttle seat (/obj/structure/chair/comfy/shuttle), 0) - play fov effect(the shuttle seat (/obj/structure/chair/comfy/shuttle), 5, "attack", 2, 0, 0, 15, null) - F.R.E.N (/mob/living/silicon/robot/nocell): do attack animation(the shuttle seat (/obj/structure/chair/comfy/shuttle), null, Peace Hypospray (/obj/item/reagent_containers/borghypo/peace), null, 1) - F.R.E.N (/mob/living/silicon/robot/nocell): do attack animation(the shuttle seat (/obj/structure/chair/comfy/shuttle), null, Peace Hypospray (/obj/item/reagent_containers/borghypo/peace), null) - Peace Hypospray (/obj/item/reagent_containers/borghypo/peace): attack atom(the shuttle seat (/obj/structure/chair/comfy/shuttle), F.R.E.N (/mob/living/silicon/robot/nocell), "icon-x=19;icon-y=17;left=1;but...") - the shuttle seat (/obj/structure/chair/comfy/shuttle): attackby(Peace Hypospray (/obj/item/reagent_containers/borghypo/peace), F.R.E.N (/mob/living/silicon/robot/nocell), "icon-x=19;icon-y=17;left=1;but...") - the shuttle seat (/obj/structure/chair/comfy/shuttle): attackby(Peace Hypospray (/obj/item/reagent_containers/borghypo/peace), F.R.E.N (/mob/living/silicon/robot/nocell), "icon-x=19;icon-y=17;left=1;but...") - Peace Hypospray (/obj/item/reagent_containers/borghypo/peace): melee attack chain(F.R.E.N (/mob/living/silicon/robot/nocell), the shuttle seat (/obj/structure/chair/comfy/shuttle), "icon-x=19;icon-y=17;left=1;but...") - F.R.E.N (/mob/living/silicon/robot/nocell): ClickOn(the shuttle seat (/obj/structure/chair/comfy/shuttle), "icon-x=19;icon-y=17;left=1;but...") - the shuttle seat (/obj/structure/chair/comfy/shuttle): Click(the shuttle floor (97,56,2) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - ... - world: push usr(F.R.E.N (/mob/living/silicon/robot/nocell), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:25.887] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Guillaume (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Guillaume (/mob/living/carbon/human), 1) - play fov effect(Guillaume (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Guillaume (/mob/living/carbon/human), the shuttle floor (96,58,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Guillaume (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (96,58,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (96,58,2) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 2, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 2, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 2, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (96,57,2) (/turf/open/floor/mineral/titanium), 2) - ... - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (95,57,2) (/turf/open/floor/mineral/titanium/blue), 10, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (95,57,2) (/turf/open/floor/mineral/titanium/blue), 10) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (95,57,2) (/turf/open/floor/mineral/titanium/blue), 10) - Mimepride (/client): Move(the shuttle floor (95,57,2) (/turf/open/floor/mineral/titanium/blue), 10) - Guillaume (/mob/living/carbon/human): keyLoop(Mimepride (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:26.101] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Guillaume (/mob/living/carbon/human) - src: Rose Larsi (/mob/living/carbon/human) - usr.loc: the shuttle floor (95,56,2) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (100,52,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - Rose Larsi (/mob/living/carbon/human): in fov(Guillaume (/mob/living/carbon/human), 1) - play fov effect(Guillaume (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Guillaume (/mob/living/carbon/human), the shuttle floor (95,57,2) (/turf/open/floor/mineral/titanium/blue), 2, 0, null, 1) - Guillaume (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (95,57,2) (/turf/open/floor/mineral/titanium/blue), 2, 0, null, 1) - Guillaume (/mob/living/carbon/human): Moved(the shuttle floor (95,57,2) (/turf/open/floor/mineral/titanium/blue), 2, 0, null, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (95,56,2) (/turf/open/floor/mineral/titanium/blue), 2, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (95,56,2) (/turf/open/floor/mineral/titanium/blue), 2, 0, 1) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (95,56,2) (/turf/open/floor/mineral/titanium/blue), 2, null) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (95,56,2) (/turf/open/floor/mineral/titanium/blue), 2) - Guillaume (/mob/living/carbon/human): Move(the shuttle floor (95,56,2) (/turf/open/floor/mineral/titanium/blue), 2) - Mimepride (/client): Move(the shuttle floor (95,56,2) (/turf/open/floor/mineral/titanium/blue), 2) - Guillaume (/mob/living/carbon/human): keyLoop(Mimepride (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:06:31.338] ## TESTING: GC: -- [0x3000d45] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-06-02 07:06:32.816] ### ListVarEdit by Armodias: /list contents: ADDED=Felinid Mutation Toxin [2023-06-02 07:07:10.635] ### VarEdit by Armodias/(Heidi Smith): /obj/machinery/nuclearbomb/beer flood_reagent=/datum/reagent/consumable/ethanol/beer => /datum/reagent/mutationtoxin/felinid [2023-06-02 07:07:52.266] ### VarEdit by Armodias/(Heidi Smith): /obj/machinery/nuclearbomb/beer name=�Nanotrasen-brand nuclear fission explosive => funny bomb :) [2023-06-02 07:08:21.445] ## TESTING: GC: -- [0x3000d3e] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-06-02 07:08:43.356] ### VarEdit by Armodias/(Heidi Smith): /obj/machinery/nuclearbomb/beer r_code=ADMIN => 12345 [2023-06-02 07:08:51.886] ### VarEdit by Armodias/(Heidi Smith): /obj/machinery/nuclearbomb/beer yes_code=0 => 1 [2023-06-02 07:08:53.724] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f9c30304e997100ff8e2d0ae0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.725] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.727] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.728] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.729] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.731] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.732] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (171,90,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.734] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f9c30304e997100ff8e2d0f85...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.735] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.737] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.739] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffffb3b3fad98932a1456d71d6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.741] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.743] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.744] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.745] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.746] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.747] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (292) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (171,92,2) (/turf/open/floor/engine) - call stack: - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.748] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffffb3b3fad98932a1456d71d6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.750] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.752] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.754] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff97ee63756952eeb270d87228...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.755] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.757] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.758] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.759] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.760] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.761] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (461) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (169,91,2) (/turf/open/floor/engine) - call stack: - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.763] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff97ee63756952eeb270d87228...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.764] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.766] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.775] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f97e1268a599d2e99167eee2c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.777] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.779] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.780] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.782] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.783] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:53.784] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (178,92,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.864] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffffb3b3fad9893e61456d71d6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.865] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.868] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffffb3b3fad9893e61456d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.869] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.871] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.874] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff97ee63756952682270d87228...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.876] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.878] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff97ee63756952682270d87228...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.880] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:54.882] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.041] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff00fa9a554a0e1b54c195c72b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.043] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.045] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.046] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.047] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.048] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.049] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the floor (169,86,2) (/turf/open/floor/iron/white) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.051] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff00fa9a554a0e1b54c195c72b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.053] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.054] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.062] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("037a8b9c30304e997100ff8e2d0f85...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.064] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.066] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("037a8b2b89764e997100ff8e2d0f85...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.067] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:56.068] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.699] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff00fa9a554a0e1b54c17a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.700] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.702] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff00fa9a554a0e1b54c17a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.703] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.705] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.710] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("037a8b2b89764e9971997f8e2d0f85...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.711] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.713] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("82fcca2b89764e9971997f8e2d0f85...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.714] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.715] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.717] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff5d7a17756952682270d87228...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.719] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.720] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff5d7a17756952682270d87228...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.721] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:57.723] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.849] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f9444bc7b88f71d6e71f232f3...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.851] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.852] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.853] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.854] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.855] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.856] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (703) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (62,82,2) (/turf/open/floor/grass) - call stack: - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.858] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f9444bc7b88f71d6e71f23d6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.859] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.861] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.887] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff00fa9a554a0e1b58677a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.889] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.891] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff00fa9a554a0e1b58677a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.893] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.895] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.905] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffffb3b3fad9893e66fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.906] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.909] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da0fad9893e66fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.910] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.912] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.914] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff5d7a1727a952682270d87228...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.916] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.918] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff5d7a1727a952682270d87228...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.919] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:08:58.921] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.033] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f9444bc9768f71d6e71f23d6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.035] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.037] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f9444bc9768f7948e71f23d6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.038] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.040] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.058] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da08929893e66fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.059] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.061] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da08929893e66fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.063] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.065] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.068] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff5d7a1727a9b4c22682270d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.070] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.071] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff5d7a1727a9b4c22682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.072] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:00.074] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.451] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8ff8c900ffffcfe00d322ffa490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.452] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.454] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.455] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.456] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.457] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.458] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (184,84,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.460] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8ff8c900ffff58800d322ffa490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.461] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.463] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.467] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f97e1268a592bc244cc2e9916...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.469] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.470] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.471] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.472] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.473] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:01.474] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (178,92,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.581] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fffff5d862b599a751eb8ccade84d...", the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.583] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.584] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.586] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.587] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.588] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.589] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (206) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (62,79,2) (/turf/open/floor/grass) - call stack: - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.591] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5da5e35d862b599a751eb8ccade84d...", the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.592] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.594] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.626] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff5d7a1727a9b421a682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.628] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.630] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff5d7a1727a9b421a682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.631] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.632] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.639] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f28ac0fd9b5cf9f3604b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.640] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.642] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.643] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.644] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.645] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.646] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (183,84,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.648] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f28ac0fd9b5cf9f3604b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.650] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:02.651] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.261] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff02ca4f554a0e1b58677a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.263] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.265] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff540b0c554a0e1b58677a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.267] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.270] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.275] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da076e9893e66fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.276] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.278] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da076e9893e66fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.280] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.281] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.284] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fffe5172e27a9b421a682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.285] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.287] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5e9801e5172e27a9b421a682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.289] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.290] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.292] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8ff8c900ffff4e500d322ffa490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.294] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.296] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8ff8c900ffff4e500d322ffa490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.298] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:04.300] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.595] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5da5e35d862b599a751eb1adade84d...", the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.597] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5da5e35d862b599a751eb1adade84d...", the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.600] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.602] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.633] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da076e9893666fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.634] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.636] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da076e9893666fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.637] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.639] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.644] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f28ac0fd9b5cf9f3904b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.645] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.647] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f28ac0fd9b5cf9f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.648] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:05.650] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.259] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b89764e9971997f8e2d0f85...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.261] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.262] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b89764e9971997f8e2d0e51...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.264] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.265] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.267] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da0e5a9893666fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.268] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.270] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da0e5a9893666fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.271] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.273] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.275] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5e980135e81827a9b421a682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.277] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.278] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5e980135e81827a9b421a682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.280] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:07.281] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.609] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a08cab540b0c554a0e1b58677a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.612] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.614] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a08cab540b0c554a0e1b59117a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.615] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.617] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.623] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da07f69893666fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.626] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.628] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da01b49893666fd6d7eb6...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.629] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:08.631] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.861] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d529d1540b0c554a0e1b59117a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.863] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.865] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d529d1540b0c554a0e1b55d37a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.867] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.870] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.878] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da01b4979a6e3666fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.880] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.882] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffb53da01b497905e3666fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.884] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:09.885] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.036] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d529d163ecb4554a0e1b55d37a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.037] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.039] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d529d1509398554a0e1b55d37a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.041] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.042] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.048] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b8976f10971997f8e2d0e51...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.050] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b8976f1097199791b2d0e51...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.053] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:11.055] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.156] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f9444bc9768f7f0ae71f23d6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.158] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.160] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f7289aa9768f7f0ae71f23d6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.161] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.163] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.207] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d529d1509398554a0e3865d37a172b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.208] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.211] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("718de4b53da01b497905e3666fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.213] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.215] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da01b497905e3666fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.217] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.218] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5e980135e818b4e9b421a682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.225] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5e980135e818b4e9b421a682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.229] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.240] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(the monkey (461) (/mob/living/carbon/human/species/monkey), 0) - the eyes (/obj/item/organ/internal/eyes): transfer to limb(the monkey (461)\'s head (/obj/item/bodypart/head/monkey), the monkey (461) (/mob/living/carbon/human/species/monkey)) - the eyes (/obj/item/organ/internal/eyes): transfer to limb(the monkey (461)\'s head (/obj/item/bodypart/head/monkey), the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (461)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - ... - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.244] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (461)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (461)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - the monkey (461)\'s head (/obj/item/bodypart/head/monkey): dismember("brute", 1) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.246] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (461)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - the monkey (461)\'s head (/obj/item/bodypart/head/monkey): dismember("brute", 1) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.254] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.256] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.258] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.260] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.262] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.264] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (461) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (169,90,2) (/turf/open/floor/engine) - call stack: - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.266] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (461) (/mob/living/carbon/human/species/monkey): update worn undersuit() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.268] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update worn shoes() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.271] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (461) (/mob/living/carbon/human/species/monkey): update worn head() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.273] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update worn oversuit() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:12.276] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (461) (/mob/living/carbon/human/species/monkey): update worn oversuit() - the monkey (461) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (461) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (461) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.381] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b897697e97199791b2d0e51...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.383] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.385] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b897697e97199791b2d0376...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.386] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.388] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.390] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da01b497905e37a6fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.391] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.393] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da01b497905e37a6fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.395] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.396] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.398] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5e980135e818b4e9b4433682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.400] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.402] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5e980135e818b4e9b4433682a77d87...", the monkey (461) (/mob/living/carbon/human/species/monkey)) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.403] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.404] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (461) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (461) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (461) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (461) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.408] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f21710fd9b5cf9f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.410] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.411] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f23190fd9b5cf9f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.412] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:13.414] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:14.564] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b897697e9719975302d0376...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:14.566] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:14.568] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b897697e9719975302d0eb1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:14.569] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:14.571] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.690] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b897697e971997ab22d0eb1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.691] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.693] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a741c62b897697e9716dbab22d0eb1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.694] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.695] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.698] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da01b49798b737a6fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.699] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.701] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da01b402d8b737a6fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.702] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.703] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.706] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1bfeb87f6d97c380f9202181018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.707] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.709] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.710] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.712] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.713] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.714] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (183,82,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.715] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1bfeb87f6d970bf0f9202181018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.717] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:15.718] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.842] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da01b402d23737a6fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.843] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.845] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da01b402d2372f16fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.846] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.847] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.856] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f483eb7f6d970bf0f9202181018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.858] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.860] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea37f6d970bf0f9202181018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.861] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.862] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.864] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8ff8c900ffff4e500d322683490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.865] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.867] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8ff8c900ffff57f00d322683490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.868] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:16.870] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.007] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea37f6d970bf0f9202d42018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.008] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.011] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea37f6d970bf0f9202d42018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.012] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.013] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.016] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f23190fd9b5aacf3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.018] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.019] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f23190fd687aacf3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:18.022] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.111] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fffffffed63c906a2adcd56dc73258...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.114] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.116] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.118] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.120] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.123] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.124] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (967) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (62,80,2) (/turf/open/floor/grass) - call stack: - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.128] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fffffffed63c906a2adcd56dc73258...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.131] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.133] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.173] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b897697e9716dbab22d0eb1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.175] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.178] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b897697e9716dbab22d0f25...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.181] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.184] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.188] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da0e4302d2372f16fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.191] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.194] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da0e439402372f16fd6d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.196] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.198] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.202] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea37f6d970bf0f920266f018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.204] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.207] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea37f6d970bf0f920266f018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.210] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.212] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.215] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f23190fd6878bff3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.217] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f23190fd6874f5f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.222] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:19.225] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.391] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a85ba936c68dea00afd5dee5d3901c...", the monkey (158) (/mob/living/carbon/human/species/monkey)) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.393] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.395] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.396] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.398] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.400] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.401] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (158) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (62,83,2) (/turf/open/floor/grass) - call stack: - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.403] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.456] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0ccf0c00ffff57f00d322683490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.458] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.460] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0ccf0c00ffff57f00d322683490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.462] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.465] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.467] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f23190fd6873b0f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.470] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.472] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902f2f2f23190fd6873b0f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.474] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:20.476] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.555] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fffffffed63c906a2adcdc84c73258...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.557] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.559] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fffffffed63c906a2adcdc84c73258...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.560] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.562] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.564] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a85ba936c68dea00afd5dc7bd3901c...", the monkey (158) (/mob/living/carbon/human/species/monkey)) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.565] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.567] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a85ba936c68dea00afd5dc7bd3901c...", the monkey (158) (/mob/living/carbon/human/species/monkey)) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.568] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.570] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.594] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b89764b19716dbab22d0f25...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b897636d9716dbab22d0f25...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.603] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:21.605] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.688] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f7289aa9768f7f0ae7168fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.689] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.691] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f7289aa2868f7f0ae7168fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.693] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.695] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.698] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff84bece906a2adcdc84c73258...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.699] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.701] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffff84bece906a2adcdc84c73258...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.703] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.705] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.707] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a85ba936c68de180afd5dc7bd3901c...", the monkey (158) (/mob/living/carbon/human/species/monkey)) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.708] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (158) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (158) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (158) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (158) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.712] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b599a751eb1adade84d...", the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.713] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.715] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b599a751eb1adade64c...", the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.716] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.718] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.739] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b897636d9716db0832d0f25...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.741] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.743] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b897636d9716db0832d0f25...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.744] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.746] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.748] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da0e439402372f1b776d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.750] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.752] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da0e439402372f1b776d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.753] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.755] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.759] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902686f033190fd6873b0f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.761] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.762] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("185902686f033190fd1db3b0f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.764] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:22.765] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.867] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f7289aa2868f7f0a83068fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.869] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.871] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f7289aa3ef8f7f0a83068fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.872] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.873] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.909] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce7300ffff57f00d322683490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.910] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.912] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce7300ffff57f00d322683490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.913] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:23.914] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.000] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f5522913ef8f7f0a83068fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.002] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.005] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f5522912628f7f0a83068fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.006] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.007] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.009] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece906a2adcdc84c73258...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.010] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.012] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece906a2adcdc84c739e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.013] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.014] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.046] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da062b9402372f1b776d7...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.047] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.050] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac1d20b53da062b9402372f1b77015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:25.054] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.173] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f552291a808f7f0a83068fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.174] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.176] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f552291a808f7f0a83068fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.177] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.179] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.216] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea3e067210bf0f920266f018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.218] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea3e067210bf0f920266f018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:26.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:27.322] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce7300ffff57f00d0f0683490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:27.323] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:27.325] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce7300ffff57f00d0f0683490ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:27.326] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:27.328] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.399] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece906a2adcdc84ba89e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.400] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.402] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece906a2adcdc84ba89e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.404] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.406] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.444] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4205d4b53da062b9402372f1b77015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.446] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.447] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4205d4b53da06809402372f1b77015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.449] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.450] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.453] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce7300ffff57f00d0f0683175ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.454] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.456] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce7300ffff57f00d0f0683175ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.457] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:28.459] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.557] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b599a751ebf67ade64c...", the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.558] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.560] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b599a751ebf67ade64c...", the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.561] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.563] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (206) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (206) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.571] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(the monkey (206) (/mob/living/carbon/human/species/monkey), 0) - the eyes (/obj/item/organ/internal/eyes): transfer to limb(the monkey (206)\'s head (/obj/item/bodypart/head/monkey), the monkey (206) (/mob/living/carbon/human/species/monkey)) - the eyes (/obj/item/organ/internal/eyes): transfer to limb(the monkey (206)\'s head (/obj/item/bodypart/head/monkey), the monkey (206) (/mob/living/carbon/human/species/monkey)) - the monkey (206)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (206)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - ... - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.573] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (206)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (206)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - the monkey (206)\'s head (/obj/item/bodypart/head/monkey): dismember("brute", 1) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.575] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (206)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - the monkey (206)\'s head (/obj/item/bodypart/head/monkey): dismember("brute", 1) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.579] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.581] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.583] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.585] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.586] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.588] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (206) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (62,79,2) (/turf/open/floor/grass) - call stack: - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.591] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (206) (/mob/living/carbon/human/species/monkey): update worn undersuit() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.593] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update worn shoes() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (206) (/mob/living/carbon/human/species/monkey): update worn head() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update worn oversuit() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.600] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (206) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (206) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (206) (/mob/living/carbon/human/species/monkey): update worn oversuit() - the monkey (206) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (206) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (206) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (206) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.644] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea3e06721ee00f920266f018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.646] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.648] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea3973f17ee00f920266f018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.650] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.653] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.658] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce73ac0e4d57f00d0f0683175ff1...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.660] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.663] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce73ac0e4d57f00d0f0683175d4f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.664] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:29.666] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.750] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1b7a85a808f7f0a83068fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.751] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.753] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1b7a85a808f7f0a83068fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.754] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.755] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.779] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc70910a1d09debd0a4...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.781] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.782] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.783] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.785] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.786] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.787] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (169,91,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.789] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc70910a1d83debd0a4...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.791] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.792] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.798] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce73ac0e4d3be00d0f0683175d4f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.799] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.802] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce73ac0e4d3be00d0f06830bfd4f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.803] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.805] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.807] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23e73686f033190fd1db3b0f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.809] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.811] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23e73686f033190fd2ee3b0f3980a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.812] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:30.813] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.005] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4205d4b53da06809402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.007] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.008] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4205d4b53da06809402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.010] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.011] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.015] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce73f6446e3be00d0f06830bfd4f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.016] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.018] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9dce73f6446edc700d0f06830bfd4f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.019] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:32.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.102] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece906a2adcdc84d699e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.104] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.106] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece906a2adcdc84d699e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.107] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.109] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.110] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b599a751ebc6bade64c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.111] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.113] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b599a751ebc6bf9b64c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.114] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.115] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.134] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc70910f1583debd0a4...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.136] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.137] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc70910f1583debd0a4...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.138] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.140] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.144] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b897636d9fd04b5cd6db083...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.146] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.147] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.148] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.149] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.151] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.152] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (171,90,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.153] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b897636d9fd04b5cd6dbe6a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.155] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.156] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.158] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("50b72eb53da06809402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.159] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.161] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("50b72eb53da06809402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.162] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.163] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.165] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3374410c7322c5700ca7b76d48330d...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.167] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.169] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.170] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.171] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.172] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.173] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (183,80,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.175] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3374410c7322c5700ca7b76d48330d...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.177] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:33.178] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.275] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece906a2adcdc84b749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.277] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.279] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece906a2adcdd3eb749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.281] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.282] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.309] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("192133b53da06809402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.310] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.312] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("192133b53da06809402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.314] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:34.316] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.414] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b89767329fd04b5cd6dbe6a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.415] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.417] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e2b8976732a3104b5cd6dbe6a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.419] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.420] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.422] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1921339624096809402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.424] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.426] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1921339624096809402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.428] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.429] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.432] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4055580c7322c5700ca7b76d48330d...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.433] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.435] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4055580c7322c5700ca7b76d48330d...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.436] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.439] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.444] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("365ea3f6446edc700d0f06830bfd4f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.445] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.447] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("365ea3f6446edc700d0f06830bfd4f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.448] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.450] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.452] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23e73686f033191aea41e9a2ee3b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.453] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.455] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.456] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.457] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.459] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.460] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (183,84,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.461] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23e73686f033191aea41e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.463] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:35.464] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:36.566] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d1fe1e9aec54732a3104b5cd6dbe6a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:36.567] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:36.570] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("192133962409dfb9402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:36.572] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:36.574] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409dfb9402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:36.575] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:36.577] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.679] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece34ba2adcdd3eb749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.680] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.683] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece34ba2adcdd3eb749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.684] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.686] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.721] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4055580c7322c5700c2c876d48330d...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.722] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.724] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4055580c7322c5700c2c876d4832a5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.726] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:37.727] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.796] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b599a751ebc6b5dc64c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.798] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.799] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b437a751ebc6b5dc64c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.800] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.802] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.832] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23e73686f033191ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.834] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.836] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23e73686f03ee51ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.838] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:38.839] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.916] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece34ba2adcd0c0b749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.918] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.920] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("479e7684bece34ba2adcd0c0b749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.921] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.922] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.961] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc709100db83debd0a4...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.963] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.964] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc709100db83debd0a4...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.965] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.966] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.968] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea3973f17ee00f926066f018ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.970] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.971] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9cdea3973f17ee00f926066f143ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.972] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:39.973] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.324] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4055580c7322c5700cd1776d4832a5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.325] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.327] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4055580c7322c5700cd1776d4832a5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.329] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.330] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.332] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2dac4e973f17ee00f926066f143ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.333] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2dac4e973f17ee00f926066f143ade...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.336] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:41.338] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.487] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc709100db9e7ebd0a4...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.488] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.490] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc709100db9e7ebd0a4...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.492] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.493] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.497] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.499] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.502] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959402372f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.504] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.505] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.507] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4055580c7322c5700c7dc76d4832a5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.509] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.510] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4055580c7322c5700c7dc24d4832a5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.512] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:42.513] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:43.615] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1b7a85a808f7f0ab2268fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:43.617] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:43.619] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1b7a85a808f7f0ab2268fd6f...", the monkey (703) (/mob/living/carbon/human/species/monkey)) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:43.620] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:43.622] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (703) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (703) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (703) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (703) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:44.762] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23e73fd88dbee51ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:44.764] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:44.766] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7afd88dbee51ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:44.768] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:44.769] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.838] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37237b84bece34ba2adcd0c0b749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.840] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.842] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37237b84bece34ba2adcd0c0b749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.844] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.845] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.891] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f95940b992f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.893] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.897] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959404ba2f1f8f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.898] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.900] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.905] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7aa73eeeee51ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.907] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.909] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7aa73eeeee51ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.910] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:45.911] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b437a751ebbc05dc64c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.023] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.024] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b437a751ebbc05dc64c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.026] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.027] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.048] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc70a6d60c0db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.049] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.051] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810312dbf8bc70a6d60c0db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.053] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.060] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7a82149dee51ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.061] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.062] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7a82149dee51ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.064] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:47.065] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.150] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911384bece34ba2adcd0c0b749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.152] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.154] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911384bece34ba2adcd0c0b749e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.156] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.158] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.182] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4810317ad209c70a6d60c0db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.185] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.187] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a870397ad209c70a6d60c0db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.188] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:48.190] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.274] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911384bece34ba2adcd0c01089e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.275] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.277] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911384bece34ba2adcd0c0bc69e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.279] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.281] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.312] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a870397ad2098aca6d60c0db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.313] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.315] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a870397ad2098aca6d77b0db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.316] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.318] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.326] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7a82149d5721ae413e9af613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.328] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.330] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7a82149d5721ae413f2df613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.332] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:49.334] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.402] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911384bece34ba2adcddf7bc69e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.404] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.406] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911384becef55a2adcddf7bc69e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.407] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.408] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.432] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a870397ad2098aca6df620db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.434] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.435] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a870397ad2098aca6df620db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.437] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.439] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.444] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959404ba2f1cae015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.445] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.447] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959404ba2f1cae015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.448] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:50.450] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.539] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911384becef55a2adcddf723d9e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.541] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.543] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911384becef55a2a751df723d9e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.544] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.546] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.578] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a870397ad209170a6df620db9e7ebd...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.580] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.588] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959404baea9cae015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.590] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.592] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959408bdea9cae015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.594] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.606] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7a82149ddc61ae413f2df613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.608] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.609] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8afa7a82149dc221ae413f2df613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.610] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:51.612] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:52.954] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b437a751ebf895dc64c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:52.956] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:52.957] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6fc8235d862b437a751ebf895dc64c...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:52.959] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:52.960] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.136] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3e820282149dc221ae413f2df613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.138] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.141] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b1393482149dc221ae413f2df613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.144] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.146] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.153] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cdde30198041faf9647b4df7fcb878...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.155] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.157] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.159] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.161] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.162] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.163] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (178,92,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:54.165] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:56.360] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959408bdea931f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:56.361] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:56.364] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("56c000962409f959408bd7e531f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:56.365] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:56.367] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.470] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("eff1f4eb5df9c57168fe79fdf001b2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.471] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.473] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.474] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.475] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.477] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.478] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (183,80,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.480] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("eff1f4eb5df9f43168fe79fdf001b2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.482] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:57.484] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.590] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911394ca37f55a2a751df723d9e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.591] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.593] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911394ca37f55a2a751df723d9e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.595] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.597] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.614] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("e0459a962409f959408bd7e531f015...", the monkey (292) (/mob/living/carbon/human/species/monkey)) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.615] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (292) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (292) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (292) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (292) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.619] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("279be5eb5df9f43168fe79fdf001b2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.620] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.622] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("279be5eb5df9f43168fe79fdf001b2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.624] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:58.625] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:59.724] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b1393482149dc221ae413cb7f613b0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:59.725] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:59.727] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b1393482149dc221ae413cb7f6121f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:59.728] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:09:59.729] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:00.894] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("279be5eb5df9f43168fe79fd6681b2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:00.896] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:00.899] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("279be5eb5df9f43168fe79fd668850...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:00.901] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:00.903] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.585] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d641e2745a4d90016d4f79107cc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.587] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.588] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.590] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.591] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.592] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.594] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (171,91,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.601] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("279be5bc0f05f43168fe79fd668850...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.602] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.604] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("40b4f3bc0f05f43168fe79fd668850...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.606] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:03.607] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:04.761] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911394ca37f55a2a751c1f23d9e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:04.763] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:04.765] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911394ca37f55a2a751c1f23d9e3...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:04.766] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:04.768] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.849] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911394ca37f5590e24a751c1f23d...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.851] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.853] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c0911394ca37f5590ef68751c1f23d...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.855] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.857] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.859] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f5071b5d862b4379d3d2c1581ebf89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.861] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.862] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.863] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.865] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.866] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.868] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the cold room floor (72,92,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.870] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f5071b5d862b4379d30d71581ebf89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.872] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:05.873] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:06.980] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d641e2745a4d90077e4f79107cc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:06.981] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:06.984] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d641e2745a4d90077e4f79107cc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:06.986] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:06.987] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.056] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c09113c59798f5590ef68751c1f23d...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.057] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.059] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c09113c59798f5590ef68751c1f897...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.060] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.062] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.067] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f5071b5d862bfd09d30d71581ebf89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.068] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.070] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5a72895d862bfd09d30d71581ebf89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.072] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.073] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.096] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d641e2745a4d90077e5169107cc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.097] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.099] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d641e2745a4d90077e5169107cc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.100] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.102] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.109] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("28a90dbc0f05f43168fe79fd668850...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.111] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.113] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("28a90dbc0f05f43168d259fd668850...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.114] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.116] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.123] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b1393482149dc221ae41338cf6121f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.124] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.126] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b1393482149dc221ae41338cf6121f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.127] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:08.129] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.318] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5a72895d862bfd09d30d7f461ebf89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.319] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.321] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5a72895d862bfd09990d7f461ebf89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.322] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.323] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.343] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d64abd957a4d90077e5169107cc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.344] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.346] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d64abd957a4d90077e5169108b2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.348] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.350] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.361] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ca3617198041faf9647b4df7fcb878...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:09.363] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.587] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c09113c59798f55a904ddf68751c1f...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.590] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.593] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c09113c59798f55a904ddf68751c1f...", the monkey (967) (/mob/living/carbon/human/species/monkey)) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.599] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (967) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (967) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (967) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (967) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.643] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d64abd957a4d9002e35169108b2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.645] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.648] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe0d64abd957a4d9002e35169108b2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.650] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.652] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.661] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("28a90dbc0f05f43168d2523b668850...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.663] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.666] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("28a90dbc0f05f43168d25704668850...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.669] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.671] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.675] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ca3617198041fafa89b717b4df7fcb...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.677] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.679] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.681] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.682] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.683] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.685] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (178,92,2) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.686] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83402f198041fafa89b717b4df7fcb...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.688] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:10.689] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:11.844] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83402f198041fafa897167b4df7fcb...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:11.845] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:12.917] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5a72895d862bfd09990d71fb1ebf89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:12.919] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:12.921] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5a72895d862bfd09990d71fb1ebf89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:12.922] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:12.923] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:38.980] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:39.576] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:40.844] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:41.633] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:42.773] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:43.713] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:44.740] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:45.849] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:46.969] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:47.978] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:48.925] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:50.061] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:50.919] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:52.159] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:53.043] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:54.244] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:55.008] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:56.410] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:57.275] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:58.523] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:10:59.346] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:00.832] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:01.577] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:02.917] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:03.720] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:05.093] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:05.800] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:07.476] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:07.990] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:08.162] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the titanium (/obj/item/stack/sheet/mineral/titanium): AddComponent(/list (/list), null) - hyperspace (48,23,15) (/turf/open/space/transit/north): Entered(the titanium (/obj/item/stack/sheet/mineral/titanium), hyperspace (48,24,15) (/turf/open/space/transit/north), null) - the titanium (/obj/item/stack/sheet/mineral/titanium): Move(hyperspace (48,23,15) (/turf/open/space/transit/north), 2, 15.534, 1) - the titanium (/obj/item/stack/sheet/mineral/titanium): Move(hyperspace (48,23,15) (/turf/open/space/transit/north), 2, 15.534, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:08.211] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the iron rod (/obj/item/stack/rods)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (48,24,15) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (48,23,15) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (48,24,15) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (48,23,15) (/turf/open/space/transit/north), 2, 15.534, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (48,23,15) (/turf/open/space/transit/north), 2, 15.534, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:08.212] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (48,23,15) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (48,24,15) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (48,23,15) (/turf/open/space/transit/north), 2, 15.534, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (48,23,15) (/turf/open/space/transit/north), 2, 15.534, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:08.611] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the titanium (/obj/item/stack/sheet/mineral/titanium): AddComponent(/list (/list), null) - hyperspace (49,23,15) (/turf/open/space/transit/north): Entered(the titanium (/obj/item/stack/sheet/mineral/titanium), hyperspace (49,24,15) (/turf/open/space/transit/north), null) - the titanium (/obj/item/stack/sheet/mineral/titanium): Move(hyperspace (49,23,15) (/turf/open/space/transit/north), 2, 14.8148, 1) - the titanium (/obj/item/stack/sheet/mineral/titanium): Move(hyperspace (49,23,15) (/turf/open/space/transit/north), 2, 14.8148, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:09.599] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:10.069] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:11.664] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:12.227] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:13.755] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:14.263] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (36,38,15) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:16.128] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:16.605] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the titanium (/obj/item/stack/sheet/mineral/titanium): AddComponent(/list (/list), null) - hyperspace (46,23,15) (/turf/open/space/transit/north): Entered(the titanium (/obj/item/stack/sheet/mineral/titanium), hyperspace (46,24,15) (/turf/open/space/transit/north), null) - the titanium (/obj/item/stack/sheet/mineral/titanium): Move(hyperspace (46,23,15) (/turf/open/space/transit/north), 2, 14.8148, 1) - the titanium (/obj/item/stack/sheet/mineral/titanium): Move(hyperspace (46,23,15) (/turf/open/space/transit/north), 2, 14.8148, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:17.008] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:19.222] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:19.705] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:22.437] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:23.210] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:24.560] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:25.350] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:26.657] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:27.437] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:28.880] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:29.442] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:31.111] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:31.502] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:32.789] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the banana cream pie (/obj/item/food/pie/cream): AddComponent(/list (/list), null) - hyperspace (46,25,13) (/turf/open/space/transit/north): Entered(the banana cream pie (/obj/item/food/pie/cream), hyperspace (46,26,13) (/turf/open/space/transit/north), null) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:33.335] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:33.598] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:33.947] runtime error: DEBUG: The bug where mob transfers or transforms sometimes kick unrelated people out of mobs has happened again. mob Heidi Smith(/mob/dead/observer)[0x3000d38] owned by armodias is being changed into a /mob/living/carbon/human but has a mind owned by magicbrannch. (code/modules/mob/mob_transformation_simple.dm:63) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dexter Grif (/mob/dead/observer) - src: null - usr.loc: the floor (135,129,2) (/turf/open/floor/iron) - call stack: - stack trace("DEBUG: The bug where mob trans...", "code/modules/mob/mob_transform...", 63) - Heidi Smith (/mob/dead/observer): change mob type unchecked(/mob/living/carbon/human (/mob/living/carbon/human), null, null, 1) - Heidi Smith (/mob/dead/observer): change mob type(/mob/living/carbon/human (/mob/living/carbon/human), null, null, 1) - Heidi Smith (/mob/dead/observer): CtrlShiftClick(Dexter Grif (/mob/dead/observer)) - Dexter Grif (/mob/dead/observer): CtrlShiftClickOn(Heidi Smith (/mob/dead/observer)) - Dexter Grif (/mob/dead/observer): ClickOn(Heidi Smith (/mob/dead/observer), "icon-x=17;icon-y=19;left=1;ctr...") - Heidi Smith (/mob/dead/observer): Click(the floor (135,129,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=19;left=1;ctr...") - Striders13 (/client): Click(Heidi Smith (/mob/dead/observer), the floor (135,129,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=19;left=1;ctr...") - [2023-06-02 07:11:33.949] runtime error: Cannot read null.actions - proc name: Remove (/datum/action/proc/Remove) - source file: action.dm,118 - usr: Dexter Grif (/mob/dead/observer) - src: Open Clown Operative Informati... (/datum/action/antag_info) - usr.loc: the floor (135,129,2) (/turf/open/floor/iron) - call stack: - Open Clown Operative Informati... (/datum/action/antag_info): Remove(null) - Clown Operative (/datum/antagonist/nukeop/clownop): on body transfer(null, Charley Quinn (/mob/living/carbon/human)) - Jennifer Omni HiveCode (/datum/mind): transfer to(Charley Quinn (/mob/living/carbon/human), 1) - Heidi Smith (/mob/dead/observer): change mob type unchecked(/mob/living/carbon/human (/mob/living/carbon/human), null, null, 1) - Heidi Smith (/mob/dead/observer): change mob type(/mob/living/carbon/human (/mob/living/carbon/human), null, null, 1) - Heidi Smith (/mob/dead/observer): CtrlShiftClick(Dexter Grif (/mob/dead/observer)) - Dexter Grif (/mob/dead/observer): CtrlShiftClickOn(Heidi Smith (/mob/dead/observer)) - Dexter Grif (/mob/dead/observer): ClickOn(Heidi Smith (/mob/dead/observer), "icon-x=17;icon-y=19;left=1;ctr...") - Heidi Smith (/mob/dead/observer): Click(the floor (135,129,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=19;left=1;ctr...") - Striders13 (/client): Click(Heidi Smith (/mob/dead/observer), the floor (135,129,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=19;left=1;ctr...") - [2023-06-02 07:11:34.052] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dexter Grif (/mob/dead/observer) - src: null - usr.loc: the floor (135,129,2) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Heidi Smith (/mob/dead/observer): Destroy(0) - Heidi Smith (/mob/dead/observer): Destroy(0) - qdel(Heidi Smith (/mob/dead/observer), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Dexter Grif (/mob/dead/observer), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:34.877] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the banana cream pie (/obj/item/food/pie/cream): AddComponent(/list (/list), null) - hyperspace (46,25,13) (/turf/open/space/transit/north): Entered(the banana cream pie (/obj/item/food/pie/cream), hyperspace (46,26,13) (/turf/open/space/transit/north), null) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:35.173] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the banana cream pie (/obj/item/food/pie/cream): AddComponent(/list (/list), null) - hyperspace (46,25,13) (/turf/open/space/transit/north): Entered(the banana cream pie (/obj/item/food/pie/cream), hyperspace (46,26,13) (/turf/open/space/transit/north), null) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:35.559] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:35.634] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:36.615] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the banana cream pie (/obj/item/food/pie/cream): AddComponent(/list (/list), null) - hyperspace (46,25,13) (/turf/open/space/transit/north): Entered(the banana cream pie (/obj/item/food/pie/cream), hyperspace (46,26,13) (/turf/open/space/transit/north), null) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:37.622] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:37.667] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:37.790] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the banana cream pie (/obj/item/food/pie/cream): AddComponent(/list (/list), null) - hyperspace (46,25,13) (/turf/open/space/transit/north): Entered(the banana cream pie (/obj/item/food/pie/cream), hyperspace (46,26,13) (/turf/open/space/transit/north), null) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - the banana cream pie (/obj/item/food/pie/cream): Move(hyperspace (46,25,13) (/turf/open/space/transit/north), 2, 13.6752, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:39.598] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:39.802] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:41.614] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:41.954] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:43.652] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:44.062] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:45.763] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:46.208] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:47.773] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:48.334] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:49.859] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:50.411] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:52.004] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:52.606] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:54.063] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:54.759] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:56.199] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:57.101] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:58.659] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:11:59.390] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:00.767] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:01.461] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:02.957] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:03.711] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:04.925] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:05.729] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:06.836] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:07.801] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:08.984] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:09.888] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:11.123] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:12.021] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:13.299] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:14.111] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:15.223] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:16.437] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:17.310] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:17.500] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - Unknown (/mob/living/carbon/human): AddComponent(/list (/list), null) - hyperspace (47,25,13) (/turf/open/space/transit/north): Entered(Unknown (/mob/living/carbon/human), hyperspace (47,26,13) (/turf/open/space/transit/north), null) - Unknown (/mob/living/carbon/human): Move(hyperspace (47,25,13) (/turf/open/space/transit/north), 2, 0, 0) - Unknown (/mob/living/carbon/human): Move(hyperspace (47,25,13) (/turf/open/space/transit/north), 2, 0, 0) - Unknown (/mob/living/carbon/human): Move(hyperspace (47,25,13) (/turf/open/space/transit/north), 2, 0, 0) - Unknown (/mob/living/carbon/human): Move(hyperspace (47,25,13) (/turf/open/space/transit/north), 2, 0, 0) - Unknown (/mob/living/carbon/human): Move(hyperspace (47,25,13) (/turf/open/space/transit/north), 2, 0, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): pour bucket(/list (/list)) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:18.516] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:19.334] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:20.578] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:21.450] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:22.650] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:23.515] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:24.743] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:25.503] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(0) - Machines (/datum/controller/subsystem/machines): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:25.607] runtime error: Skillchip's owner is null or qdeleted brain. (code/modules/library/skill_learning/skillchip.dm:108) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: space (214,245,6) (/turf/open/space/basic) - call stack: - stack trace("Skillchip\'s owner is null or ...", "code/modules/library/skill_lea...", 108) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): try deactivate skillchip(1, 1) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): on removal(1) - the brain (/obj/item/organ/internal/brain): destroy all skillchips(1) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - Unknown (/mob/living/carbon/human): spill organs(1, null, null) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Unknown (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-06-02 07:12:25.645] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: space (214,245,6) (/turf/open/space/basic) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - qdel(Unknown (/mob/living/carbon/human), 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Unknown (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-06-02 07:12:26.907] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:27.847] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:28.982] runtime error: Cannot read null.prefs - proc name: process (/obj/machinery/jukebox/process) - source file: dance_machine.dm,463 - usr: null - src: the jukebox (/obj/machinery/jukebox) - src.loc: the shuttle floor (209,71,1) (/turf/open/floor/mineral/titanium) - call stack: - the jukebox (/obj/machinery/jukebox): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-02 07:12:29.160] Shutting down Chat subsystem... [2023-06-02 07:12:29.160] Shutting down Init Profiler subsystem... [2023-06-02 07:12:29.160] Shutting down Ban Cache subsystem... [2023-06-02 07:12:29.161] Shutting down Stat Panels subsystem... [2023-06-02 07:12:29.161] Shutting down Explosions subsystem... [2023-06-02 07:12:29.162] Shutting down Pathfinder subsystem... [2023-06-02 07:12:29.162] Shutting down Minor Mapping subsystem... [2023-06-02 07:12:29.163] Shutting down Shuttle subsystem... [2023-06-02 07:12:29.163] Warning: Subsystem `Shuttle` slept 136 times. [2023-06-02 07:12:29.163] Shutting down Lighting subsystem... [2023-06-02 07:12:29.164] Shutting down XKeyScore subsystem... [2023-06-02 07:12:29.164] Shutting down PRISM subsystem... [2023-06-02 07:12:29.164] Shutting down Icon Smoothing subsystem... [2023-06-02 07:12:29.165] Shutting down Assets subsystem... [2023-06-02 07:12:29.165] Shutting down Vote subsystem... [2023-06-02 07:12:29.165] Shutting down Persistent Paintings subsystem... [2023-06-02 07:12:29.166] Shutting down Persistence subsystem... [2023-06-02 07:12:29.166] Shutting down Atmospherics subsystem... [2023-06-02 07:12:29.167] Shutting down Wiremod Composite Templates subsystem... [2023-06-02 07:12:29.167] Shutting down Wet floors subsystem... [2023-06-02 07:12:29.167] Shutting down Weather subsystem... [2023-06-02 07:12:29.168] Shutting down Wardrobe subsystem... [2023-06-02 07:12:29.168] Shutting down Verb Manager subsystem... [2023-06-02 07:12:29.168] Shutting down Tutorials subsystem... [2023-06-02 07:12:29.169] Shutting down Tram Process subsystem... [2023-06-02 07:12:29.169] Shutting down Traitor subsystem... [2023-06-02 07:12:29.170] Shutting down Throwing subsystem... [2023-06-02 07:12:29.170] Shutting down tgui subsystem... [2023-06-02 07:12:29.176] Shutting down Supermatter Cascade subsystem... [2023-06-02 07:12:29.176] Shutting down Sun subsystem... [2023-06-02 07:12:29.177] Shutting down Speech Controller subsystem... [2023-06-02 07:12:29.178] Shutting down Space Drift subsystem... [2023-06-02 07:12:29.178] Shutting down Smoke subsystem... [2023-06-02 07:12:29.178] Shutting down Singularity subsystem... [2023-06-02 07:12:29.179] Shutting down Radio subsystem... [2023-06-02 07:12:29.179] Shutting down Radiation subsystem... [2023-06-02 07:12:29.180] Shutting down Projectiles subsystem... [2023-06-02 07:12:29.180] Shutting down Processing subsystem... [2023-06-02 07:12:29.180] Shutting down Points of Interest subsystem... [2023-06-02 07:12:29.181] Shutting down Plumbing subsystem... [2023-06-02 07:12:29.181] Shutting down Ping subsystem... [2023-06-02 07:12:29.182] Shutting down Parallax subsystem... [2023-06-02 07:12:29.182] Shutting down pAI subsystem... [2023-06-02 07:12:29.183] Shutting down Overlay subsystem... [2023-06-02 07:12:29.354] Shutting down Objects subsystem... [2023-06-02 07:12:29.355] Shutting down Obj Tab Items subsystem... [2023-06-02 07:12:29.355] Shutting down NPC Pool subsystem... [2023-06-02 07:12:29.356] Shutting down Night Shift subsystem... [2023-06-02 07:12:29.356] Shutting down Movement Loops subsystem... [2023-06-02 07:12:29.356] Shutting down Movement Handler subsystem... [2023-06-02 07:12:29.357] Shutting down MouseEntered subsystem... [2023-06-02 07:12:29.357] Shutting down Mood subsystem... [2023-06-02 07:12:29.358] Shutting down Modular Computers subsystem... [2023-06-02 07:12:29.358] Shutting down Mobs subsystem... [2023-06-02 07:12:29.358] Shutting down Materials subsystem... [2023-06-02 07:12:29.359] Shutting down Lua Scripting subsystem... [2023-06-02 07:12:29.377] Shutting down Library Loading subsystem... [2023-06-02 07:12:29.549] Shutting down Lag Switch subsystem... [2023-06-02 07:12:29.549] Shutting down Idling NPC Pool subsystem... [2023-06-02 07:12:29.549] Shutting down Hyperspace Drift subsystem... [2023-06-02 07:12:29.550] Shutting down Foam subsystem... [2023-06-02 07:12:29.550] Shutting down Fluid subsystem... [2023-06-02 07:12:29.550] Shutting down Fast Processing subsystem... [2023-06-02 07:12:29.551] Shutting down Escape Menu subsystem... [2023-06-02 07:12:29.551] Shutting down Eigenstates subsystem... [2023-06-02 07:12:29.552] Shutting down Disease subsystem... [2023-06-02 07:12:29.552] Shutting down Datum Component System subsystem... [2023-06-02 07:12:29.553] Shutting down Conveyor Belts subsystem... [2023-06-02 07:12:29.553] Shutting down Communications subsystem... [2023-06-02 07:12:29.553] Shutting down Clock Component subsystem... [2023-06-02 07:12:29.554] Shutting down Circuit Components subsystem... [2023-06-02 07:12:29.554] Shutting down Burning subsystem... [2023-06-02 07:12:29.555] Shutting down Blackmarket subsystem... [2023-06-02 07:12:29.555] Shutting down Basic Avoidance subsystem... [2023-06-02 07:12:29.555] Shutting down Aura Healing subsystem... [2023-06-02 07:12:29.556] Shutting down Augury subsystem... [2023-06-02 07:12:29.556] Shutting down Asset Loading subsystem... [2023-06-02 07:12:29.556] Shutting down Area Contents subsystem... [2023-06-02 07:12:29.557] Shutting down Antag HUDs subsystem... [2023-06-02 07:12:29.557] Shutting down Ambience subsystem... [2023-06-02 07:12:29.558] Shutting down Addiction subsystem... [2023-06-02 07:12:29.558] Shutting down Acid subsystem... [2023-06-02 07:12:29.559] Shutting down Timer subsystem... [2023-06-02 07:12:29.559] Shutting down Sound Loops subsystem... [2023-06-02 07:12:29.559] Shutting down Runechat subsystem... [2023-06-02 07:12:29.560] Shutting down Skills subsystem... [2023-06-02 07:12:29.560] Shutting down Machines subsystem... [2023-06-02 07:12:29.561] Shutting down Language subsystem... [2023-06-02 07:12:29.561] Shutting down Atoms subsystem... [2023-06-02 07:12:29.561] Shutting down Text To Speech subsystem... [2023-06-02 07:12:29.562] Shutting down Restaurant subsystem... [2023-06-02 07:12:29.562] Shutting down Economy subsystem... [2023-06-02 07:12:29.563] Shutting down Spatial Grid subsystem... [2023-06-02 07:12:29.563] Shutting down Time Tracking subsystem... [2023-06-02 07:12:29.563] Shutting down Research subsystem... [2023-06-02 07:12:29.564] Shutting down Early Assets subsystem... [2023-06-02 07:12:29.564] Shutting down Mapping subsystem... [2023-06-02 07:12:29.565] Shutting down Trading Card Game subsystem... [2023-06-02 07:12:29.565] Shutting down Ticker subsystem... [2023-06-02 07:12:29.565] Warning: Subsystem `Ticker` slept 1 times. [2023-06-02 07:12:30.283] Shutting down AI Controller Ticker subsystem... [2023-06-02 07:12:30.283] Shutting down AI Behavior Ticker subsystem... [2023-06-02 07:12:30.284] Shutting down AI movement subsystem... [2023-06-02 07:12:30.284] Shutting down Jobs subsystem... [2023-06-02 07:12:30.284] Shutting down IDs and Access subsystem... [2023-06-02 07:12:30.285] Shutting down Events subsystem... [2023-06-02 07:12:30.285] Shutting down Reagents subsystem... [2023-06-02 07:12:30.285] Shutting down Quirks subsystem... [2023-06-02 07:12:30.286] Shutting down Station subsystem... [2023-06-02 07:12:30.286] Shutting down Achievements subsystem... [2023-06-02 07:12:30.331] Shutting down Discord subsystem... [2023-06-02 07:12:30.332] Shutting down Security Level subsystem... [2023-06-02 07:12:30.333] Shutting down Vis contents overlays subsystem... [2023-06-02 07:12:30.333] Shutting down Greyscale subsystem... [2023-06-02 07:12:30.334] Shutting down Instruments subsystem... [2023-06-02 07:12:30.334] Shutting down Sounds subsystem... [2023-06-02 07:12:30.334] Shutting down Input subsystem... [2023-06-02 07:12:30.335] Shutting down Server Tasks subsystem... [2023-06-02 07:12:30.336] Shutting down Blackbox subsystem... [2023-06-02 07:12:30.383] Shutting down Database subsystem... [2023-06-02 07:12:30.444] Shutting down Garbage subsystem... [2023-06-02 07:12:30.891] Shutting down Title Screen subsystem... [2023-06-02 07:12:30.893] Shutting down Profiler subsystem... [2023-06-02 07:12:30.893] Warning: Subsystem `Profiler` slept 20 times. [2023-06-02 07:12:31.414] Shutdown complete [2023-06-02 07:12:31.415] World rebooted at 07:12:31 [2023-06-02 07:12:31.425] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jennifer Omni HiveCode (/mob/dead/observer) - src: null - usr.loc: space (214,245,6) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Magicbrannch/(Jennifer...", null) - log access("Logout: Magicbrannch/(Jennifer...", null) - Magicbrannch (/client): Destroy() - Magicbrannch (/client): Del() - [2023-06-02 07:12:31.429] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jennifer Omni HiveCode (/mob/dead/observer) - src: null - usr.loc: space (214,245,6) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Magicbrannch\[DC]/(Jennifer Om...", null) - log game("Magicbrannch\[DC]/(Jennifer Om...", null) - Jennifer Omni HiveCode (/mob/dead/observer): log message("Magicbrannch\[DC]/(Jennifer Om...", 2048, null, 1) - Jennifer Omni HiveCode (/mob/dead/observer): log message("Magicbrannch\[DC]/(Jennifer Om...", 2048, null, 1) - Jennifer Omni HiveCode (/mob/dead/observer): Logout() - Jennifer Omni HiveCode (/mob/dead/observer): Logout() - Jennifer Omni HiveCode (/mob/dead/observer): Logout() - Jennifer Omni HiveCode (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.432] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Percival James (/mob/living/carbon/human) - src: null - usr.loc: the plating (146,40,3) (/turf/open/floor/plating) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: TTBU/(Percival James)", null) - log access("Logout: TTBU/(Percival James)", null) - TTBU (/client): Destroy() - TTBU (/client): Del() - [2023-06-02 07:12:31.436] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Percival James (/mob/living/carbon/human) - src: null - usr.loc: the plating (146,40,3) (/turf/open/floor/plating) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "TTBU\[DC]/(Percival James) TTB...", null) - log game("TTBU\[DC]/(Percival James) TTB...", null) - Percival James (/mob/living/carbon/human): log message("TTBU\[DC]/(Percival James) is ...", 2048, null, 1) - Percival James (/mob/living/carbon/human): log message("TTBU\[DC]/(Percival James) is ...", 2048, null, 1) - Percival James (/mob/living/carbon/human): Logout() - Percival James (/mob/living/carbon/human): Logout() - Percival James (/mob/living/carbon/human): Logout() - [2023-06-02 07:12:31.440] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Valary Omni HiveCode (/mob/dead/observer) - src: null - usr.loc: space (214,242,6) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Jennifer Hawkings/(Val...", null) - log access("Logout: Jennifer Hawkings/(Val...", null) - Jennifer Hawkings (/client): Destroy() - Jennifer Hawkings (/client): Del() - [2023-06-02 07:12:31.444] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Valary Omni HiveCode (/mob/dead/observer) - src: null - usr.loc: space (214,242,6) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Jennifer Hawkings\[DC]/(Valary...", null) - log game("Jennifer Hawkings\[DC]/(Valary...", null) - Valary Omni HiveCode (/mob/dead/observer): log message("Jennifer Hawkings\[DC]/(Valary...", 2048, null, 1) - Valary Omni HiveCode (/mob/dead/observer): log message("Jennifer Hawkings\[DC]/(Valary...", 2048, null, 1) - Valary Omni HiveCode (/mob/dead/observer): Logout() - Valary Omni HiveCode (/mob/dead/observer): Logout() - Valary Omni HiveCode (/mob/dead/observer): Logout() - Valary Omni HiveCode (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.448] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: PlasmaLeak (/mob/dead/new_player) - src: null - usr.loc: the start area (8,248,1) (/turf/closed/indestructible/start_area) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: PlasmaLeak/(PlasmaLeak...", null) - log access("Logout: PlasmaLeak/(PlasmaLeak...", null) - PlasmaLeak (/client): Destroy() - PlasmaLeak (/client): Del() - [2023-06-02 07:12:31.452] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: PlasmaLeak (/mob/dead/new_player) - src: null - usr.loc: the start area (8,248,1) (/turf/closed/indestructible/start_area) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "PlasmaLeak\[DC]/(PlasmaLeak) P...", null) - log game("PlasmaLeak\[DC]/(PlasmaLeak) P...", null) - PlasmaLeak (/mob/dead/new_player): log message("PlasmaLeak\[DC]/(PlasmaLeak) i...", 2048, null, 1) - PlasmaLeak (/mob/dead/new_player): log message("PlasmaLeak\[DC]/(PlasmaLeak) i...", 2048, null, 1) - PlasmaLeak (/mob/dead/new_player): Logout() - PlasmaLeak (/mob/dead/new_player): Logout() - PlasmaLeak (/mob/dead/new_player): Logout() - PlasmaLeak (/mob/dead/new_player): Logout() - [2023-06-02 07:12:31.466] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jennifer Omni HiveCode (/mob/dead/observer) - src: null - usr.loc: the floor (197,83,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Armodias/(Jennifer Omn...", null) - log access("Logout: Armodias/(Jennifer Omn...", null) - Armodias (/client): Destroy() - Armodias (/client): Del() - [2023-06-02 07:12:31.472] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jennifer Omni HiveCode (/mob/dead/observer) - src: null - usr.loc: the floor (197,83,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Armodias\[DC]/(Jennifer Omni H...", null) - log game("Armodias\[DC]/(Jennifer Omni H...", null) - Jennifer Omni HiveCode (/mob/dead/observer): log message("Armodias\[DC]/(Jennifer Omni H...", 2048, null, 1) - Jennifer Omni HiveCode (/mob/dead/observer): log message("Armodias\[DC]/(Jennifer Omni H...", 2048, null, 1) - Jennifer Omni HiveCode (/mob/dead/observer): Logout() - Jennifer Omni HiveCode (/mob/dead/observer): Logout() - Jennifer Omni HiveCode (/mob/dead/observer): Logout() - Jennifer Omni HiveCode (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.478] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vents-Hot-Air (/mob/living/carbon/human) - src: null - usr.loc: space (147,43,1) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Iansdoor/(Vents-Hot-Ai...", null) - log access("Logout: Iansdoor/(Vents-Hot-Ai...", null) - Iansdoor (/client): Destroy() - Iansdoor (/client): Del() - [2023-06-02 07:12:31.484] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vents-Hot-Air (/mob/living/carbon/human) - src: null - usr.loc: space (147,43,1) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Iansdoor\[DC]/(Vents-Hot-Air) ...", null) - log game("Iansdoor\[DC]/(Vents-Hot-Air) ...", null) - Vents-Hot-Air (/mob/living/carbon/human): log message("Iansdoor\[DC]/(Vents-Hot-Air) ...", 2048, null, 1) - Vents-Hot-Air (/mob/living/carbon/human): log message("Iansdoor\[DC]/(Vents-Hot-Air) ...", 2048, null, 1) - Vents-Hot-Air (/mob/living/carbon/human): Logout() - Vents-Hot-Air (/mob/living/carbon/human): Logout() - Vents-Hot-Air (/mob/living/carbon/human): Logout() - [2023-06-02 07:12:31.488] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: BEEPIS (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the floor (203,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Anonwizard404/(BEEPIS)", null) - log access("Logout: Anonwizard404/(BEEPIS)", null) - Anonwizard404 (/client): Destroy() - Anonwizard404 (/client): Del() - [2023-06-02 07:12:31.493] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: BEEPIS (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the floor (203,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "anonwizard404\[DC]/(BEEPIS) an...", null) - log game("anonwizard404\[DC]/(BEEPIS) an...", null) - BEEPIS (/mob/living/silicon/robot/nocell): log message("anonwizard404\[DC]/(BEEPIS) is...", 2048, null, 1) - BEEPIS (/mob/living/silicon/robot/nocell): log message("anonwizard404\[DC]/(BEEPIS) is...", 2048, null, 1) - BEEPIS (/mob/living/silicon/robot/nocell): Logout() - BEEPIS (/mob/living/silicon/robot/nocell): Logout() - BEEPIS (/mob/living/silicon/robot/nocell): Logout() - [2023-06-02 07:12:31.497] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Emma Emmet (/mob/living/carbon/human) - src: null - usr.loc: the floor (190,80,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Slurmp13/(Emma Emmet)", null) - log access("Logout: Slurmp13/(Emma Emmet)", null) - Slurmp13 (/client): Destroy() - Slurmp13 (/client): Del() - [2023-06-02 07:12:31.504] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Emma Emmet (/mob/living/carbon/human) - src: null - usr.loc: the floor (190,80,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Slurmp13\[DC]/(Emma Emmet) Slu...", null) - log game("Slurmp13\[DC]/(Emma Emmet) Slu...", null) - Emma Emmet (/mob/living/carbon/human): log message("Slurmp13\[DC]/(Emma Emmet) is ...", 2048, null, 1) - Emma Emmet (/mob/living/carbon/human): log message("Slurmp13\[DC]/(Emma Emmet) is ...", 2048, null, 1) - Emma Emmet (/mob/living/carbon/human): Logout() - Emma Emmet (/mob/living/carbon/human): Logout() - Emma Emmet (/mob/living/carbon/human): Logout() - [2023-06-02 07:12:31.508] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jojo Berkheimer (/mob/dead/observer) - src: null - usr.loc: the floor (197,79,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Jojoluvstg/(Jojo Berkh...", null) - log access("Logout: Jojoluvstg/(Jojo Berkh...", null) - Jojoluvstg (/client): Destroy() - Jojoluvstg (/client): Del() - [2023-06-02 07:12:31.514] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jojo Berkheimer (/mob/dead/observer) - src: null - usr.loc: the floor (197,79,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Jojoluvstg\[DC]/(Jojo Berkheim...", null) - log game("Jojoluvstg\[DC]/(Jojo Berkheim...", null) - Jojo Berkheimer (/mob/dead/observer): log message("Jojoluvstg\[DC]/(Jojo Berkheim...", 2048, null, 1) - Jojo Berkheimer (/mob/dead/observer): log message("Jojoluvstg\[DC]/(Jojo Berkheim...", 2048, null, 1) - Jojo Berkheimer (/mob/dead/observer): Logout() - Jojo Berkheimer (/mob/dead/observer): Logout() - Jojo Berkheimer (/mob/dead/observer): Logout() - Jojo Berkheimer (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.518] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Beau Gregory (/mob/dead/observer) - src: null - usr.loc: the floor (205,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: ReapedOni/(Beau Gregor...", null) - log access("Logout: ReapedOni/(Beau Gregor...", null) - ReapedOni (/client): Destroy() - ReapedOni (/client): Del() - [2023-06-02 07:12:31.523] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Beau Gregory (/mob/dead/observer) - src: null - usr.loc: the floor (205,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "ReapedOni\[DC]/(Beau Gregory) ...", null) - log game("ReapedOni\[DC]/(Beau Gregory) ...", null) - Beau Gregory (/mob/dead/observer): log message("ReapedOni\[DC]/(Beau Gregory) ...", 2048, null, 1) - Beau Gregory (/mob/dead/observer): log message("ReapedOni\[DC]/(Beau Gregory) ...", 2048, null, 1) - Beau Gregory (/mob/dead/observer): Logout() - Beau Gregory (/mob/dead/observer): Logout() - Beau Gregory (/mob/dead/observer): Logout() - Beau Gregory (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.527] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Corbin Jenkins (/mob/dead/observer) - src: null - usr.loc: space (214,245,6) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Wtfdoihavetolive96/(Co...", null) - log access("Logout: Wtfdoihavetolive96/(Co...", null) - Wtfdoihavetolive96 (/client): Destroy() - Wtfdoihavetolive96 (/client): Del() - [2023-06-02 07:12:31.532] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Corbin Jenkins (/mob/dead/observer) - src: null - usr.loc: space (214,245,6) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Wtfdoihavetolive96\[DC]/(Corbi...", null) - log game("Wtfdoihavetolive96\[DC]/(Corbi...", null) - Corbin Jenkins (/mob/dead/observer): log message("Wtfdoihavetolive96\[DC]/(Corbi...", 2048, null, 1) - Corbin Jenkins (/mob/dead/observer): log message("Wtfdoihavetolive96\[DC]/(Corbi...", 2048, null, 1) - Corbin Jenkins (/mob/dead/observer): Logout() - Corbin Jenkins (/mob/dead/observer): Logout() - Corbin Jenkins (/mob/dead/observer): Logout() - Corbin Jenkins (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.536] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Guillaume (/mob/living/carbon/human) - src: null - usr.loc: the floor (198,81,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Mimepride/(Guillaume)", null) - log access("Logout: Mimepride/(Guillaume)", null) - Mimepride (/client): Destroy() - Mimepride (/client): Del() - [2023-06-02 07:12:31.543] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Guillaume (/mob/living/carbon/human) - src: null - usr.loc: the floor (198,81,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Mimepride\[DC]/(Guillaume) Mim...", null) - log game("Mimepride\[DC]/(Guillaume) Mim...", null) - Guillaume (/mob/living/carbon/human): log message("Mimepride\[DC]/(Guillaume) is ...", 2048, null, 1) - Guillaume (/mob/living/carbon/human): log message("Mimepride\[DC]/(Guillaume) is ...", 2048, null, 1) - Guillaume (/mob/living/carbon/human): Logout() - Guillaume (/mob/living/carbon/human): Logout() - Guillaume (/mob/living/carbon/human): Logout() - [2023-06-02 07:12:31.547] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Meowdy Meowster (/mob/dead/observer) - src: null - usr.loc: the plating (210,84,1) (/turf/open/floor/plating) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Mystoganzi/(Meowdy Meo...", null) - log access("Logout: Mystoganzi/(Meowdy Meo...", null) - Mystoganzi (/client): Destroy() - Mystoganzi (/client): Del() - [2023-06-02 07:12:31.553] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Meowdy Meowster (/mob/dead/observer) - src: null - usr.loc: the plating (210,84,1) (/turf/open/floor/plating) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Mystoganzi\[DC]/(Meowdy Meowst...", null) - log game("Mystoganzi\[DC]/(Meowdy Meowst...", null) - Meowdy Meowster (/mob/dead/observer): log message("Mystoganzi\[DC]/(Meowdy Meowst...", 2048, null, 1) - Meowdy Meowster (/mob/dead/observer): log message("Mystoganzi\[DC]/(Meowdy Meowst...", 2048, null, 1) - Meowdy Meowster (/mob/dead/observer): Logout() - Meowdy Meowster (/mob/dead/observer): Logout() - Meowdy Meowster (/mob/dead/observer): Logout() - Meowdy Meowster (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.556] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mega Drive (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the floor (198,86,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Jaakkima/(Mega Drive)", null) - log access("Logout: Jaakkima/(Mega Drive)", null) - Jaakkima (/client): Destroy() - Jaakkima (/client): Del() - [2023-06-02 07:12:31.561] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mega Drive (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the floor (198,86,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "jaakkima\[DC]/(Mega Drive) jaa...", null) - log game("jaakkima\[DC]/(Mega Drive) jaa...", null) - Mega Drive (/mob/living/silicon/robot/nocell): log message("jaakkima\[DC]/(Mega Drive) is ...", 2048, null, 1) - Mega Drive (/mob/living/silicon/robot/nocell): log message("jaakkima\[DC]/(Mega Drive) is ...", 2048, null, 1) - Mega Drive (/mob/living/silicon/robot/nocell): Logout() - Mega Drive (/mob/living/silicon/robot/nocell): Logout() - Mega Drive (/mob/living/silicon/robot/nocell): Logout() - [2023-06-02 07:12:31.565] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dexter Grif (/mob/dead/observer) - src: null - usr.loc: the floor (139,150,2) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Striders13/(Dexter Gri...", null) - log access("Logout: Striders13/(Dexter Gri...", null) - Striders13 (/client): Destroy() - Striders13 (/client): Del() - [2023-06-02 07:12:31.573] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dexter Grif (/mob/dead/observer) - src: null - usr.loc: the floor (139,150,2) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Striders13\[DC]/(Dexter Grif) ...", null) - log game("Striders13\[DC]/(Dexter Grif) ...", null) - Dexter Grif (/mob/dead/observer): log message("Striders13\[DC]/(Dexter Grif) ...", 2048, null, 1) - Dexter Grif (/mob/dead/observer): log message("Striders13\[DC]/(Dexter Grif) ...", 2048, null, 1) - Dexter Grif (/mob/dead/observer): Logout() - Dexter Grif (/mob/dead/observer): Logout() - Dexter Grif (/mob/dead/observer): Logout() - Dexter Grif (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.576] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Clyde Rosensteel (/mob/dead/observer) - src: null - usr.loc: the floor (205,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Pbj567/(Clyde Rosenste...", null) - log access("Logout: Pbj567/(Clyde Rosenste...", null) - Pbj567 (/client): Destroy() - Pbj567 (/client): Del() - [2023-06-02 07:12:31.582] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Clyde Rosensteel (/mob/dead/observer) - src: null - usr.loc: the floor (205,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Pbj567\[DC]/(Clyde Rosensteel)...", null) - log game("Pbj567\[DC]/(Clyde Rosensteel)...", null) - Clyde Rosensteel (/mob/dead/observer): log message("Pbj567\[DC]/(Clyde Rosensteel)...", 2048, null, 1) - Clyde Rosensteel (/mob/dead/observer): log message("Pbj567\[DC]/(Clyde Rosensteel)...", 2048, null, 1) - Clyde Rosensteel (/mob/dead/observer): Logout() - Clyde Rosensteel (/mob/dead/observer): Logout() - Clyde Rosensteel (/mob/dead/observer): Logout() - Clyde Rosensteel (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.585] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Yung Dump (/mob/dead/observer) - src: null - usr.loc: space (214,245,6) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: TeenisTime/(Yung Dump)", null) - log access("Logout: TeenisTime/(Yung Dump)", null) - TeenisTime (/client): Destroy() - TeenisTime (/client): Del() - [2023-06-02 07:12:31.590] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Yung Dump (/mob/dead/observer) - src: null - usr.loc: space (214,245,6) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "TeenisTime\[DC]/(Yung Dump) Te...", null) - log game("TeenisTime\[DC]/(Yung Dump) Te...", null) - Yung Dump (/mob/dead/observer): log message("TeenisTime\[DC]/(Yung Dump) is...", 2048, null, 1) - Yung Dump (/mob/dead/observer): log message("TeenisTime\[DC]/(Yung Dump) is...", 2048, null, 1) - Yung Dump (/mob/dead/observer): Logout() - Yung Dump (/mob/dead/observer): Logout() - Yung Dump (/mob/dead/observer): Logout() - Yung Dump (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.593] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (205,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: C4g/(Pom Patel)", null) - log access("Logout: C4g/(Pom Patel)", null) - C4g (/client): Destroy() - C4g (/client): Del() - [2023-06-02 07:12:31.598] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Pom Patel (/mob/living/carbon/human) - src: null - usr.loc: the floor (205,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "C4g\[DC]/(Pom Patel) C4g\[DC]/...", null) - log game("C4g\[DC]/(Pom Patel) C4g\[DC]/...", null) - Pom Patel (/mob/living/carbon/human): log message("C4g\[DC]/(Pom Patel) is no lon...", 2048, null, 1) - Pom Patel (/mob/living/carbon/human): log message("C4g\[DC]/(Pom Patel) is no lon...", 2048, null, 1) - Pom Patel (/mob/living/carbon/human): Logout() - Pom Patel (/mob/living/carbon/human): Logout() - Pom Patel (/mob/living/carbon/human): Logout() - [2023-06-02 07:12:31.602] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Kayleigh Sanders (/mob/living/carbon/human) - src: null - usr.loc: the floor (197,80,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Infamous626/(Kayleigh ...", null) - log access("Logout: Infamous626/(Kayleigh ...", null) - Infamous626 (/client): Destroy() - Infamous626 (/client): Del() - [2023-06-02 07:12:31.606] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Kayleigh Sanders (/mob/living/carbon/human) - src: null - usr.loc: the floor (197,80,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Infamous626\[DC]/(Kayleigh San...", null) - log game("Infamous626\[DC]/(Kayleigh San...", null) - Kayleigh Sanders (/mob/living/carbon/human): log message("Infamous626\[DC]/(Kayleigh San...", 2048, null, 1) - Kayleigh Sanders (/mob/living/carbon/human): log message("Infamous626\[DC]/(Kayleigh San...", 2048, null, 1) - Kayleigh Sanders (/mob/living/carbon/human): Logout() - Kayleigh Sanders (/mob/living/carbon/human): Logout() - Kayleigh Sanders (/mob/living/carbon/human): Logout() - [2023-06-02 07:12:31.610] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: P.O.L.Y. (/mob/living/silicon/ai) - src: null - usr.loc: the intelliCard - P.O.L.Y. (/obj/item/aicard) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: ThatKindOfJack/(P.O.L....", null) - log access("Logout: ThatKindOfJack/(P.O.L....", null) - ThatKindOfJack (/client): Destroy() - ThatKindOfJack (/client): Del() - [2023-06-02 07:12:31.622] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: P.O.L.Y. (/mob/living/silicon/ai) - src: null - usr.loc: the intelliCard - P.O.L.Y. (/obj/item/aicard) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "ThatKindOfJack\[DC]/(P.O.L.Y.)...", null) - log game("ThatKindOfJack\[DC]/(P.O.L.Y.)...", null) - P.O.L.Y. (/mob/living/silicon/ai): log message("ThatKindOfJack\[DC]/(P.O.L.Y.)...", 2048, null, 1) - P.O.L.Y. (/mob/living/silicon/ai): log message("ThatKindOfJack\[DC]/(P.O.L.Y.)...", 2048, null, 1) - P.O.L.Y. (/mob/living/silicon/ai): Logout() - P.O.L.Y. (/mob/living/silicon/ai): Logout() - P.O.L.Y. (/mob/living/silicon/ai): Logout() - P.O.L.Y. (/mob/living/silicon/ai): Logout() - [2023-06-02 07:12:31.627] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Got-The-Stuffs (/mob/dead/observer) - src: null - usr.loc: space (63,49,2) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: GlorifiedChickenSandwi...", null) - log access("Logout: GlorifiedChickenSandwi...", null) - GlorifiedChickenSandwich (/client): Destroy() - GlorifiedChickenSandwich (/client): Del() - [2023-06-02 07:12:31.633] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Got-The-Stuffs (/mob/dead/observer) - src: null - usr.loc: space (63,49,2) (/turf/open/space/basic) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "GlorifiedChickenSandwich\[DC]/...", null) - log game("GlorifiedChickenSandwich\[DC]/...", null) - Got-The-Stuffs (/mob/dead/observer): log message("GlorifiedChickenSandwich\[DC]/...", 2048, null, 1) - Got-The-Stuffs (/mob/dead/observer): log message("GlorifiedChickenSandwich\[DC]/...", 2048, null, 1) - Got-The-Stuffs (/mob/dead/observer): Logout() - Got-The-Stuffs (/mob/dead/observer): Logout() - Got-The-Stuffs (/mob/dead/observer): Logout() - Got-The-Stuffs (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.638] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: TEAGARDEN (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the floor (205,79,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Vincent barton/(TEAGAR...", null) - log access("Logout: Vincent barton/(TEAGAR...", null) - Vincent barton (/client): Destroy() - Vincent barton (/client): Del() - [2023-06-02 07:12:31.645] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: TEAGARDEN (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the floor (205,79,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Vincent barton\[DC]/(TEAGARDEN...", null) - log game("Vincent barton\[DC]/(TEAGARDEN...", null) - TEAGARDEN (/mob/living/silicon/robot/nocell): log message("Vincent barton\[DC]/(TEAGARDEN...", 2048, null, 1) - TEAGARDEN (/mob/living/silicon/robot/nocell): log message("Vincent barton\[DC]/(TEAGARDEN...", 2048, null, 1) - TEAGARDEN (/mob/living/silicon/robot/nocell): Logout() - TEAGARDEN (/mob/living/silicon/robot/nocell): Logout() - TEAGARDEN (/mob/living/silicon/robot/nocell): Logout() - [2023-06-02 07:12:31.649] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: April Endsley (/mob/living/brain) - src: null - usr.loc: April Endsley\'s brain (/obj/item/organ/internal/brain) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Yobihodazine/(April En...", null) - log access("Logout: Yobihodazine/(April En...", null) - Yobihodazine (/client): Destroy() - Yobihodazine (/client): Del() - [2023-06-02 07:12:31.655] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: April Endsley (/mob/living/brain) - src: null - usr.loc: April Endsley\'s brain (/obj/item/organ/internal/brain) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Yobihodazine\[DC]/(April Endsl...", null) - log game("Yobihodazine\[DC]/(April Endsl...", null) - April Endsley (/mob/living/brain): log message("Yobihodazine\[DC]/(April Endsl...", 2048, null, 1) - April Endsley (/mob/living/brain): log message("Yobihodazine\[DC]/(April Endsl...", 2048, null, 1) - April Endsley (/mob/living/brain): Logout() - April Endsley (/mob/living/brain): Logout() - April Endsley (/mob/living/brain): Logout() - [2023-06-02 07:12:31.659] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: D.E.R.P. (/mob/living/silicon/robot) - src: null - usr.loc: the floor (196,86,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Derpman3/(D.E.R.P.)", null) - log access("Logout: Derpman3/(D.E.R.P.)", null) - Derpman3 (/client): Destroy() - Derpman3 (/client): Del() - [2023-06-02 07:12:31.665] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: D.E.R.P. (/mob/living/silicon/robot) - src: null - usr.loc: the floor (196,86,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Derpman3\[DC]/(D.E.R.P.) Derpm...", null) - log game("Derpman3\[DC]/(D.E.R.P.) Derpm...", null) - D.E.R.P. (/mob/living/silicon/robot): log message("Derpman3\[DC]/(D.E.R.P.) is no...", 2048, null, 1) - D.E.R.P. (/mob/living/silicon/robot): log message("Derpman3\[DC]/(D.E.R.P.) is no...", 2048, null, 1) - D.E.R.P. (/mob/living/silicon/robot): Logout() - D.E.R.P. (/mob/living/silicon/robot): Logout() - D.E.R.P. (/mob/living/silicon/robot): Logout() - [2023-06-02 07:12:31.668] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter) - src: null - usr.loc: the water (/obj/effect/dummy/phased_mob) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: K3ynan/(laughter demon...", null) - log access("Logout: K3ynan/(laughter demon...", null) - K3ynan (/client): Destroy() - K3ynan (/client): Del() - [2023-06-02 07:12:31.675] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter) - src: null - usr.loc: the water (/obj/effect/dummy/phased_mob) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "K3ynan\[DC]/(laughter demon) K...", null) - log game("K3ynan\[DC]/(laughter demon) K...", null) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): log message("K3ynan\[DC]/(laughter demon) i...", 2048, null, 1) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): log message("K3ynan\[DC]/(laughter demon) i...", 2048, null, 1) - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Logout() - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Logout() - the laughter demon (/mob/living/simple_animal/hostile/imp/slaughter/laughter): Logout() - [2023-06-02 07:12:31.680] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Rock Casbah (/mob/dead/observer) - src: null - usr.loc: the floor (184,49,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Burgern/(Rock Casbah)", null) - log access("Logout: Burgern/(Rock Casbah)", null) - Burgern (/client): Destroy() - Burgern (/client): Del() - [2023-06-02 07:12:31.686] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Rock Casbah (/mob/dead/observer) - src: null - usr.loc: the floor (184,49,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Burgern\[DC]/(Rock Casbah) Bur...", null) - log game("Burgern\[DC]/(Rock Casbah) Bur...", null) - Rock Casbah (/mob/dead/observer): log message("Burgern\[DC]/(Rock Casbah) is ...", 2048, null, 1) - Rock Casbah (/mob/dead/observer): log message("Burgern\[DC]/(Rock Casbah) is ...", 2048, null, 1) - Rock Casbah (/mob/dead/observer): Logout() - Rock Casbah (/mob/dead/observer): Logout() - Rock Casbah (/mob/dead/observer): Logout() - Rock Casbah (/mob/dead/observer): Logout() - [2023-06-02 07:12:31.688] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: F.R.E.N (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the floor (197,80,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Krautkanone/(F.R.E.N)", null) - log access("Logout: Krautkanone/(F.R.E.N)", null) - Krautkanone (/client): Destroy() - Krautkanone (/client): Del() - [2023-06-02 07:12:31.695] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: F.R.E.N (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the floor (197,80,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "krautkanone\[DC]/(F.R.E.N) kra...", null) - log game("krautkanone\[DC]/(F.R.E.N) kra...", null) - F.R.E.N (/mob/living/silicon/robot/nocell): log message("krautkanone\[DC]/(F.R.E.N) is ...", 2048, null, 1) - F.R.E.N (/mob/living/silicon/robot/nocell): log message("krautkanone\[DC]/(F.R.E.N) is ...", 2048, null, 1) - F.R.E.N (/mob/living/silicon/robot/nocell): Logout() - F.R.E.N (/mob/living/silicon/robot/nocell): Logout() - F.R.E.N (/mob/living/silicon/robot/nocell): Logout() - [2023-06-02 07:12:31.698] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Rose Larsi (/mob/living/carbon/human) - src: null - usr.loc: the floor (202,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: KeRSe/(Rose Larsi)", null) - log access("Logout: KeRSe/(Rose Larsi)", null) - KeRSe (/client): Destroy() - KeRSe (/client): Del() - [2023-06-02 07:12:31.705] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Rose Larsi (/mob/living/carbon/human) - src: null - usr.loc: the floor (202,77,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "KeRSe\[DC]/(Rose Larsi) KeRSe\...", null) - log game("KeRSe\[DC]/(Rose Larsi) KeRSe\...", null) - Rose Larsi (/mob/living/carbon/human): log message("KeRSe\[DC]/(Rose Larsi) is no ...", 2048, null, 1) - Rose Larsi (/mob/living/carbon/human): log message("KeRSe\[DC]/(Rose Larsi) is no ...", 2048, null, 1) - Rose Larsi (/mob/living/carbon/human): Logout() - Rose Larsi (/mob/living/carbon/human): Logout() - Rose Larsi (/mob/living/carbon/human): Logout() - [2023-06-02 07:12:31.708] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Amerziox (/mob/dead/observer) - src: null - usr.loc: the floor (195,83,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game-access", "Logout: Idnvr/(Amerziox)", null) - log access("Logout: Idnvr/(Amerziox)", null) - Idnvr (/client): Destroy() - Idnvr (/client): Del() - [2023-06-02 07:12:31.714] runtime error: Performing logging after shutdown! This might not be functional in the future! (code/modules/logging/log_holder.dm:264) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Amerziox (/mob/dead/observer) - src: null - usr.loc: the floor (195,83,1) (/turf/open/floor/iron) - call stack: - stack trace("Performing logging after shutd...", "code/modules/logging/log_holde...", 264) - /datum/log_holder (/datum/log_holder): Log("game", "Idnvr\[DC]/(Amerziox) Idnvr\[D...", null) - log game("Idnvr\[DC]/(Amerziox) Idnvr\[D...", null) - Amerziox (/mob/dead/observer): log message("Idnvr\[DC]/(Amerziox) is no lo...", 2048, null, 1) - Amerziox (/mob/dead/observer): log message("Idnvr\[DC]/(Amerziox) is no lo...", 2048, null, 1) - Amerziox (/mob/dead/observer): Logout() - Amerziox (/mob/dead/observer): Logout() - Amerziox (/mob/dead/observer): Logout() - Amerziox (/mob/dead/observer): Logout() -