Round ID: 205820
    Shift Duration: 46 minutes and 16.1 seconds
    Station Integrity: 93.2%
    Total Population: 61

    Evacuation Rate: 24 (39.3%)
    (on emergency shuttle): 24 (39.3%)
    Survival Rate: 41 (67.2%)
    First Death: Jose Shah, Assistant, at Security Office (58,99,2). Damage taken: 94.4/45.2/0/66.1/0. Their last words were: "owned too ... hard drip to low..."
    Threat level: 72.1
    Threat left: 1.1
    Executed rules:
        Roundstart - Changelings: -16 threat
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Traitors: -8 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Abductors: -7 threat
Amiga (Played by: Afonamos)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Nuclear operatives are not human
Total law changes: 1

Amiga's minions were:
S.P.O.D.E.R. (Played by: Excalibot) (Deactivated),
S.T.E.V2 (Played by: drspanko)
ChaOS (Played by: glorifiedchickensandwich)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Nuclear operatives are not human
Total law changes: 1

ChaOS's minions were:
Caboose-98 (Played by: daveonimus)
ZAZA Operatives:
Neutral Victory!
The Research Staff failed to secure the authentication disk but did manage to kill most of the ZAZA Operatives!

The syndicate operatives were:
(Syndicates used 420 TC) [Box of Deathrattle Implants (75% off!)
1 TC
A collection of implants (and one reusable implanter) that should be injected into the team. When one of the team dies, all other implant holders recieve a mental message informing them of their teammates' name and the location of their death. Unlike most implants, these are designed to be implanted in any creature, biological or mechanical. Normally costs 4 TC. All sales final. Use only as directed.
]
[C-20r Submachine Gun (53% off!)
6 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Normally costs 13 TC. All sales final. Not recommended for children.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[.45 Armor Piercing SMG Magazine
5 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.These rounds are less effective at injuring the target but penetrate protective gear.
x5]
[.45 Incendiary SMG Magazine
4 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.Loaded with incendiary rounds which inflict little damage, but ignite the target.
]
[Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
]
[.45 SMG Magazine
3 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.
]
[Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
x2]
[Bulldog bundle
13 TC
Lean and mean: Optimized for people that want to get up close and personal. Contains the popular Bulldog shotgun, two 12g buckshot drums, and a pair of Thermal imaging goggles.
]
[12g Buckshot Drum
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.
x4]
[Reinforcements
25 TC
Call in an additional team member from one of our factions. They'll come equipped with a mere surplus SMG, so arming them is recommended.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Chameleon Projector (28% off!)
5 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them. Normally costs 7 TC. All sales final. Void where prohibited.
]
[Syndicate Space Suit (50% off!)
2 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however. Normally costs 4 TC. All sales final. Not recommended for children.
]
[10mm Incendiary Magazine (50% off!)
1 TC
An additional 8-round 10mm magazine, compatible with the Ansem pistol. Loaded with incendiary rounds which inflict less damage, but ignite the target. Normally costs 2 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
x3]
[Mauler Exosuit
140 TC
A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Reviver Implant
8 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon.
]
[CNS Rebooter Implant
12 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.
]
[MODsuit Advanced EMP Shield Module
5 TC
An advanced EMP shield module for a MODsuit. It protects your entire body from electromagnetic pulses.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.
]
[12g Buckshot Drum (50% off!)
1 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy. Normally costs 2 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
Mothership Gamma team fulfilled its mission!
The abductors of Mothership Gamma were:
Kidgenius702 was Jose Shah the Abductor Scientist and survived as Mothership Gamma Scientist
MrDoomBringer was Helen Weinstein the Abductor Agent and survived as Mothership Gamma Agent
Objective #1: Experiment on 6 humans. Success!
The abductees were:
Cingemasterb was Richard Rambone the Chief Engineer and survived
Objective #1: This is a secret social experiment conducted by Nanotrasen. Convince the crew that this is the truth. Success!
The Abductee was successful!

DuckStar was Wungun Wongow the Scientist and survived
Objective #1: Ignore anything in a set of 2, they don't exist. Success!
The Abductee was successful!

StabbyStab was Mason Slavovich the Assistant and had their body destroyed
Objective #1: You see you see what they cannot you see the open door you seeE you SEeEe you SEe yOU seEee SHOW THEM ALL Success!
The Abductee was successful!

R0b3r1c0 was Dayton Waer the Captain and died as Kaylee Fuchs
Objective #1: The crew must get to know one another better. Break down the walls inside the station! Success!
The Abductee was successful!

ChimBingly was Chim Mothington the Assistant and survived as Victor Oppenheimer
Objective #1: There is only one other person in existence, he is just really good at pretending to be multiple people. Success!
The Abductee was successful!

Marshturtle was Marsh Mothington the Chemist and survived
Objective #1: Your brain is broken... you can only communicate in military jargon. Success!
The Abductee was successful!

The changelings were:
1337gamer420 was Max Power the Atmospheric Technician and survived
Genomes Extracted: 5

Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Steal a functional AI Fail.
Objective #3: Assassinate Jimmy Little, the Coroner. Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The changeling has failed.

Carloszx was Luigi M. Crypto the Lawyer and survived
Genomes Extracted: 1

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Assassinate Timothy Access, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Ziefprauth Hisoka, the Station Engineer while wearing their identification card. Fail.
The changeling has failed.

The traitors were:
Orangestar1 was Syo Nakamiru the Station Engineer and survived

Syo Nakamiru was an employee from Donk Corporation.
(used 0 TC)

Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct Fail.
Objective #2: Assassinate Allys-His-Gator, the Detective. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 463.33 Reputation and 20 Unused Telecrystals.
The traitor has failed!

StabbyStab was Mason Slavovich the Assistant and had their body destroyed

Mason Slavovich was an MI13 agent.
(used 18 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
x2]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]


Objective #1: Steal the captain's antique laser gun Fail.
Objective #2: Prevent Timothy Access, the Assistant, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 463.33 Reputation and 2 Unused Telecrystals.
The traitor has failed!

Capsandi was Nat Wheeler the Assistant and died

Nat Wheeler was an employee from Donk Corporation.
(used 2 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]


Objective #1: Steal the source code for Project Goon from the master R&D server mainframe Fail.
Objective #2: Assassinate Douglas Bickerson, the Roboticist. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 463.33 Reputation and 14 Unused Telecrystals.
The traitor has failed!

Mutant_coolguy was Grooble Braun the Shaft Miner and died

Grooble Braun was a specialist from Cybersun Industries.
(used 0 TC)

Objective #1: Steal the medal of captaincy Fail.
Objective #2: Steal the station blueprints Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 453.58 Reputation and 20 Unused Telecrystals.
The traitor has failed!

Iansdoor was Vents-Hot-Air the Shaft Miner and died

Vents-Hot-Air was an MI13 agent.
(used 0 TC)

Objective #1: Steal the hypospray Fail.
Objective #2: Steal the medal of captaincy Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 446.88 Reputation and 20 Unused Telecrystals.
The traitor has failed!


The code phrases were: boxes, bilk, Tatum Earl, bored
The code responses were: chemistry, Detective, guns
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 28583 credits collected by crew this shift.
An average of 468.574 credits were collected.
The most affluent crew member at shift end was Lacy Quinn with 1000 cr!