Round ID: 205712
    Shift Duration: 1 hour and 58 minutes and 28.8 seconds
    Station Integrity: 98.2%
    Total Population: 20

    Evacuation Rate: 3 (15%)
    (on emergency shuttle): 3 (15%)
    Survival Rate: 7 (35%)
    First Death: Matholomew Maximus, Shaft Miner, at Icemoon Caves (120,104,2). Damage taken: 48/117.4/60/0/0.
    Threat level: 49.5
    Threat left: 2.5
    Executed rules:
        Roundstart - Traitors: -17 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Stowaway Changeling: -12 threat
Mega Drive (Played by: Jaakkima)'s laws when it was deactivated were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
Emergency Response Team:
The members were:

Team had following objectives:
Objective #1: Sniff out traitors and deliver them back to centcomm in custody. Success!
The Emergency Response Team was successful!
The brainwashed victims were:
Schllop was John McDreadnaught the Coroner and died
Objective #1: The Captain is a lizardperson. Success!
The Brainwashed Victim was successful!

Taloncompany was Alice Cromwell the Virologist and died
Objective #1: Nanotrasen isn't real. Success!
The Brainwashed Victim was successful!

The changelings were:
Strabpohns was Bobby Glouss the Bartender and died
Genomes Extracted: 3

Objective #1: Extract 6 compatible genomes. Fail.
Objective #2: Steal the Captain's jetpack Fail.
Objective #3: Prevent John McDreadnaught, the Coroner, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of John McDreadnaught, the Coroner while wearing their identification card. Fail.
The changeling has failed.

The traitors were:
TurtleMountain was Declan Dawkins the Station Engineer and died

Declan Dawkins was a Gorlex Marauder.
(used 30 TC) [Uplink Implant
4 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
]
[Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]


Objective #1: Assassinate Ezekiel Burns, the Head of Personnel. Success!
Objective #2: Assassinate Keith Alex, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 1036.89 Reputation and 6 Unused Telecrystals.
The traitor has failed!

Dirk_McBlade was Porter Flea the Atmospheric Technician and survived

Porter Flea was in legal trouble.
(used 19 TC) [Internal Syndicate Radio Implant (25% off!)
3 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection. Normally costs 4 TC. All sales final. Use only as directed.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]


Objective #1: Steal the captain's antique laser gun Fail.
Objective #2: Prevent Aaron Browne, the Station Engineer, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 758.75 Reputation and 1 Unused Telecrystals.
The traitor has failed!

Schllop was John McDreadnaught the Coroner and died

John McDreadnaught was an employee from Waffle Corporation.
(used 6 TC) [Thermal Imaging Glasses (25% off!)
3 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks. Normally costs 4 TC. All sales final. Void where prohibited.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]


Objective #1: Assassinate Vents-Hot-Air, the Atmospheric Technician. Fail.
Objective #2: Steal a functional AI Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 758.75 Reputation and 14 Unused Telecrystals.
The traitor has failed!

Sneakytime was Sydney Sahrin the Atmospheric Technician and survived

Sydney Sahrin was in legal trouble.
(used 57 TC) [No-Slip Chameleon Shoes (50% off!)
1 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces. Normally costs 2 TC. All sales final. Contains small parts.
]
[Syndi-kit Special
20 TC
Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. In Syndi-kit Special, you will receive items used by famous syndicate agents of the past. Collectively worth more than 25 telecrystals, the syndicate loves a good throwback. The Syndicate will only provide one Syndi-Kit per agent.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]
[Gloves of the North Star
8 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
]
[Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]


Objective #1: Steal any set of secret documents of any organization Fail.
Objective #2: Prevent Dominic Iseeman, the Scientist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 1332 Reputation and 1 Unused Telecrystals.
The traitor has failed!

PlasmaLeak was Shouty Rousseau the Mime and survived

Shouty Rousseau was an employee from Waffle Corporation.
(used 44 TC) [Uplink Implant
4 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
]
[Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[Syndicate Bomb (54% off!)
5 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives. Normally costs 11 TC. All sales final. Check local laws for legality in region.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.
]


Objective #1: Steal the station blueprints Fail.
Objective #2: Steal the hypospray Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
However, the final objective "Spread the experimental bioterror agent Romerol by calling a droppod down at Chief Engineer's Office" was completed!

The traitor had a total of 1405.59 Reputation and 1 Unused Telecrystals.
The traitor was successful!

Iansdoor was Vents-Hot-Air the Atmospheric Technician and survived

Vents-Hot-Air was a specialist from Cybersun Industries.
(used 0 TC)

Objective #1: Assassinate Dominic Iseeman, the Scientist. Success!
Objective #2: Assassinate Sydney Sahrin, the Atmospheric Technician. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 756.09 Reputation and 0 Unused Telecrystals.
The traitor has failed!


The code phrases were: ammonia, Roboticist, cameras
The code responses were: hooch, canadians, nude, unfriendly
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 20205 credits collected by crew this shift.
An average of 1010.25 credits were collected.
The most affluent crew member at shift end was Ezekiel Burns with 1700 cr!