[2023-05-15 08:34:59.310] Starting up round ID 205707. - ------------------------- [2023-05-15 08:34:59.311] Running /tg/ revision: - origin/master: 3a18a0f4eeb9c9873565a6cbb18563595926c0b0 - Test merge active of PR #75204 commit cfb761768acf9120e57ffd6923fbf2ed96af0077 - Test merge active of PR #75431 commit 4827558e805b0c0c7b556ab579c356f3f852ea03 - HEAD: 5c9119e4f5a94302cd015056dfff979cacc17c52 [2023-05-15 08:35:00.400] Initialized Title Screen subsystem within 0 seconds! [2023-05-15 08:35:00.401] Initialized Server Tasks subsystem within 0 seconds! [2023-05-15 08:35:00.401] Initialized Input subsystem within 0 seconds! [2023-05-15 08:35:00.407] Initialized Profiler subsystem within 0 seconds! [2023-05-15 08:35:00.408] Initialized Database subsystem within 0 seconds! [2023-05-15 08:35:00.408] Initialized Blackbox subsystem within 0 seconds! [2023-05-15 08:35:00.408] Initialized Sounds subsystem within 0 seconds! [2023-05-15 08:35:00.427] Initialized Instruments subsystem within 0.02 seconds! [2023-05-15 08:35:00.854] Initialized Greyscale subsystem within 0.43 seconds! [2023-05-15 08:35:00.854] Initialized Vis contents overlays subsystem within 0 seconds! [2023-05-15 08:35:00.854] Initialized Security Level subsystem within 0 seconds! [2023-05-15 08:35:00.856] Initialized Discord subsystem within 0 seconds! [2023-05-15 08:35:01.747] Initialized Achievements subsystem within 0.89 seconds! [2023-05-15 08:35:01.748] Initialized Station subsystem within 0 seconds! [2023-05-15 08:35:01.749] Initialized Quirks subsystem within 0 seconds! [2023-05-15 08:35:01.764] Initialized Reagents subsystem within 0.02 seconds! [2023-05-15 08:35:01.771] Initialized Events subsystem within 0.01 seconds! [2023-05-15 08:35:01.776] Initialized IDs and Access subsystem within 0.01 seconds! [2023-05-15 08:35:01.777] Initialized Jobs subsystem within 0 seconds! [2023-05-15 08:35:01.777] Initialized AI movement subsystem within 0 seconds! [2023-05-15 08:35:01.793] Initialized Ticker subsystem within 0.02 seconds! [2023-05-15 08:35:01.794] Initialized AI Controller Ticker subsystem within 0 seconds! [2023-05-15 08:35:01.794] Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-05-15 08:35:01.808] Initialized Trading Card Game subsystem within 0.01 seconds! [2023-05-15 08:35:01.821] Loading Ice Box Station... [2023-05-15 08:35:08.044] Loaded Station in 6.2s! [2023-05-15 08:35:08.860] runtime error: We started maploading while we were already maploading. You doing something odd? (code/controllers/subsystem/atoms.dm:173) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("We started maploading while we...", "code/controllers/subsystem/ato...", 173) - Atoms (/datum/controller/subsystem/atoms): set tracked initalized(0) - Atoms (/datum/controller/subsystem/atoms): map loader begin() - /datum/parsed_map (/datum/parsed_map): tgm build cache(1, /list (/list)) - /datum/parsed_map (/datum/parsed_map): build cache(1, /list (/list)) - /datum/parsed_map (/datum/parsed_map): check for errors() - load new z level("_maps/RandomZLevels/research.d...", "Away Mission", 0) - createRandomZlevel(0) - Mapping (/datum/controller/subsystem/mapping): Initialize() - Master (/datum/controller/master): init subsystem(Mapping (/datum/controller/subsystem/mapping)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-05-15 08:35:10.785] Failed to place Mining Site Underground ruin. [2023-05-15 08:35:11.002] Ruin loader finished with 40 left to spend. [2023-05-15 08:35:11.375] Ruin loader finished with 30 left to spend. [2023-05-15 08:35:11.534] Cave Generator finished in 0.2s! [2023-05-15 08:35:11.563] Cave Generator finished in 0s! [2023-05-15 08:35:11.758] Cave Generator finished in 0.2s! [2023-05-15 08:35:11.766] Cave Generator finished in 0s! [2023-05-15 08:35:11.915] Cave Generator finished in 0.2s! [2023-05-15 08:35:11.925] Cave Generator finished in 0s! [2023-05-15 08:35:11.943] Cave Generator finished in 0s! [2023-05-15 08:35:11.947] Cave Generator finished in 0s! [2023-05-15 08:35:11.952] Cave Generator finished in 0s! [2023-05-15 08:35:11.958] Cave Generator finished in 0s! [2023-05-15 08:35:11.971] Cave Generator finished in 0s! [2023-05-15 08:35:12.185] Initialized Mapping subsystem within 10.38 seconds! [2023-05-15 08:35:24.727] Initialized Early Assets subsystem within 12.54 seconds! [2023-05-15 08:35:24.767] Initialized Research subsystem within 0.04 seconds! [2023-05-15 08:35:24.768] Initialized Time Tracking subsystem within 0 seconds! [2023-05-15 08:35:24.791] Initialized Spatial Grid subsystem within 0.02 seconds! [2023-05-15 08:35:24.791] Initialized Economy subsystem within 0 seconds! [2023-05-15 08:35:24.792] Initialized Restaurant subsystem within 0 seconds! [2023-05-15 08:35:56.336] Initialized Atoms subsystem within 31.54 seconds! [2023-05-15 08:35:56.352] Initialized Language subsystem within 0.01 seconds! [2023-05-15 08:35:56.454] Initialized Machines subsystem within 0.1 seconds! [2023-05-15 08:35:56.458] Initialized Skills subsystem within 0 seconds! [2023-05-15 08:35:56.458] Initialized Addiction subsystem within 0 seconds! [2023-05-15 08:35:56.459] Initialized Blackmarket subsystem within 0 seconds! [2023-05-15 08:35:56.459] Initialized Disease subsystem within 0 seconds! [2023-05-15 08:35:56.460] Initialized Fluid subsystem within 0 seconds! [2023-05-15 08:35:56.460] Initialized Smoke subsystem within 0 seconds! [2023-05-15 08:35:56.460] Initialized Foam subsystem within 0 seconds! [2023-05-15 08:35:56.460] Initialized Lag Switch subsystem within 0 seconds! [2023-05-15 08:35:58.505] Initialized Library Loading subsystem within 2.04 seconds! [2023-05-15 08:35:58.650] Initialized Lua Scripting subsystem within 0.14 seconds! [2023-05-15 08:35:58.655] Initialized Modular Computers subsystem within 0 seconds! [2023-05-15 08:35:58.655] Initialized Night Shift subsystem within 0 seconds! [2023-05-15 08:35:58.655] Initialized Sun subsystem within 0 seconds! [2023-05-15 08:35:58.658] Initialized Traitor subsystem within 0 seconds! [2023-05-15 08:35:58.658] Initialized Tutorials subsystem within 0 seconds! [2023-05-15 08:35:58.675] Initialized Wardrobe subsystem within 0.02 seconds! [2023-05-15 08:35:58.675] Initialized Weather subsystem within 0 seconds! [2023-05-15 08:35:58.676] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-05-15 08:36:05.728] Initialized Atmospherics subsystem within 7.05 seconds! [2023-05-15 08:36:05.759] Loaded 16 engraved messages on map Ice Box Station [2023-05-15 08:36:05.760] Loaded 2 prison tattoos [2023-05-15 08:36:05.852] Initialized Persistence subsystem within 0.12 seconds! [2023-05-15 08:36:05.909] Initialized Persistent Paintings subsystem within 0.06 seconds! [2023-05-15 08:36:05.910] Initialized Vote subsystem within 0 seconds! [2023-05-15 08:36:07.913] Initialized Assets subsystem within 2 seconds! [2023-05-15 08:36:09.748] Initialized Icon Smoothing subsystem within 1.83 seconds! [2023-05-15 08:36:09.748] Initialized XKeyScore subsystem within 0 seconds! [2023-05-15 08:36:09.752] Initialized PRISM subsystem within 0 seconds! [2023-05-15 08:36:18.496] Initialized Lighting subsystem within 8.74 seconds! [2023-05-15 08:36:20.149] Initialized Shuttle subsystem within 1.65 seconds! [2023-05-15 08:36:20.284] Initialized Minor Mapping subsystem within 0.13 seconds! [2023-05-15 08:36:20.287] Initialized Pathfinder subsystem within 0 seconds! [2023-05-15 08:36:20.335] Initialized Ban Cache subsystem within 0.05 seconds! [2023-05-15 08:36:20.378] Initialized Init Profiler subsystem within 0.04 seconds! [2023-05-15 08:36:20.378] Initialized Chat subsystem within 0 seconds! [2023-05-15 08:36:20.378] Initializations complete within 80 seconds! [2023-05-15 08:38:23.552] Game start took 0.1s [2023-05-15 09:06:20.515] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: XERXES Default Shell-426 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: XERXES (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - XERXES (/mob/living/silicon/ai): RegisterSignal(XERXES Default Shell-426 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - XERXES (/mob/living/silicon/ai): Deploy to Shell(XERXES Default Shell-426 (/mob/living/silicon/robot/shell)) - Deploy to AI Shell (/datum/action/innate/deploy_shell): Trigger(null) - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=15;left=1;but...") - [2023-05-15 09:12:24.406] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: XERXES Default Shell-152 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: XERXES (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - XERXES (/mob/living/silicon/ai): RegisterSignal(XERXES Default Shell-152 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - XERXES (/mob/living/silicon/ai): Deploy to Shell(XERXES Default Shell-152 (/mob/living/silicon/robot/shell)) - Deploy to AI Shell (/datum/action/innate/deploy_shell): Trigger(null) - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=12;icon-y=4;left=1;butt...") - [2023-05-15 09:15:29.458] ## TESTING: GC: -- [0x2107d72b] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-05-15 09:15:29.458] ## TESTING: GC: -- [0x2107dca7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-05-15 09:15:29.458] ## TESTING: GC: -- [0x2107d5d5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-05-15 09:15:29.458] ## TESTING: GC: -- [0x2107ddb2] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-05-15 09:19:43.634] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: XERXES Miner Shell-426 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: XERXES (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - XERXES (/mob/living/silicon/ai): RegisterSignal(XERXES Miner Shell-426 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - XERXES (/mob/living/silicon/ai): Deploy to Shell(XERXES Miner Shell-426 (/mob/living/silicon/robot/shell)) - Deploy to AI Shell (/datum/action/innate/deploy_shell): Trigger(null) - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=12;left=1;but...") - [2023-05-15 09:37:15.686] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (175,38,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (175,38,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (175,38,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.686] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (169,38,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (169,38,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (169,38,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.687] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,352 - usr: null - src: the wall (176,37,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (176,37,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (176,37,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.688] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (175,37,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (175,37,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (175,37,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.688] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (169,37,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (169,37,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (169,37,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.689] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the wall (168,37,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (168,37,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (168,37,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.689] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (176,36,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (176,36,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (176,36,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.711] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (168,36,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (168,36,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (168,36,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.712] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (176,34,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (176,34,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (176,34,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.712] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (174,34,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (174,34,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (174,34,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.713] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (172,34,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (172,34,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (172,34,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.713] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the wall (171,34,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (171,34,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (171,34,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.714] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (171,33,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (171,33,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (171,33,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.715] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (167,32,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (167,32,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (167,32,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.715] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (171,31,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (171,31,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (171,31,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.716] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,352 - usr: null - src: the wall (177,30,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (177,30,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (177,30,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.716] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (176,30,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (176,30,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (176,30,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.717] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (174,30,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (174,30,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (174,30,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.717] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (172,30,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (172,30,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (172,30,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.717] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,348 - usr: null - src: the wall (171,30,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (171,30,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (171,30,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.718] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (167,30,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (167,30,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (167,30,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.718] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (177,29,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (177,29,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (177,29,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.718] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (167,28,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (167,28,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (167,28,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.719] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (171,24,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (171,24,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (171,24,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.720] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (169,24,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (169,24,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (169,24,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.720] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (167,24,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (167,24,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (167,24,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.727] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (167,22,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (167,22,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (167,22,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 09:37:15.728] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (167,20,6) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (167,20,6) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (167,20,6) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 10:00:02.563] runtime error: Del'd before we finished fading, with 14 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Abby Seady (/mob/living/carbon/human) - src: null - usr.loc: the snow (91,131,2) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Holyoats (/client), 1) - Holyoats (/client): SendSignal("parent_qdeleting", /list (/list)) - Holyoats (/client): Del() - [2023-05-15 11:14:38.180] runtime error: bad index - proc name: on message (/datum/tgui_say/proc/on_message) - source file: modal.dm,120 - usr: Birdie Echinacea (/mob/dead/observer) - src: /datum/tgui_say (/datum/tgui_say) - usr.loc: the plating (44,150,4) (/turf/open/floor/plating) - call stack: - /datum/tgui_say (/datum/tgui_say): on message("thinking", 0, /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("thinking", 0, /list (/list)) - tgui Topic(/list (/list)) - Shadowh4nd (/client): Topic("type=thinking&payload=false&tg...", /list (/list), null, null) - [2023-05-15 11:14:39.546] runtime error: bad index - proc name: on message (/datum/tgui_say/proc/on_message) - source file: modal.dm,120 - usr: Birdie Echinacea (/mob/dead/observer) - src: /datum/tgui_say (/datum/tgui_say) - usr.loc: the plating (44,150,4) (/turf/open/floor/plating) - call stack: - /datum/tgui_say (/datum/tgui_say): on message("thinking", 0, /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("thinking", 0, /list (/list)) - tgui Topic(/list (/list)) - Shadowh4nd (/client): Topic("type=thinking&payload=false&tg...", /list (/list), null, null) - [2023-05-15 11:15:08.267] runtime error: bad index - proc name: on message (/datum/tgui_say/proc/on_message) - source file: modal.dm,120 - usr: Birdie Echinacea (/mob/dead/observer) - src: /datum/tgui_say (/datum/tgui_say) - usr.loc: the plating (44,150,4) (/turf/open/floor/plating) - call stack: - /datum/tgui_say (/datum/tgui_say): on message("thinking", 0, /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("thinking", 0, /list (/list)) - tgui Topic(/list (/list)) - Shadowh4nd (/client): Topic("type=thinking&payload=false&tg...", /list (/list), null, null) - [2023-05-15 11:15:20.198] runtime error: bad index - proc name: on message (/datum/tgui_say/proc/on_message) - source file: modal.dm,120 - usr: Birdie Echinacea (/mob/dead/observer) - src: /datum/tgui_say (/datum/tgui_say) - usr.loc: the floor (92,141,4) (/turf/open/floor/iron) - call stack: - /datum/tgui_say (/datum/tgui_say): on message("thinking", 0, /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("thinking", 0, /list (/list)) - tgui Topic(/list (/list)) - Shadowh4nd (/client): Topic("type=thinking&payload=false&tg...", /list (/list), null, null) - [2023-05-15 11:19:00.853] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f6666ff4d4a5b8f62d8901d19...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.854] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.855] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.855] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.856] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.857] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.857] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (405) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,117,3) (/turf/open/floor/grass) - call stack: - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.858] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f6666ff4d4a5b8f62d8901d19...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.859] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:00.860] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:04.003] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f6666ff4d4a5b8f62d8fb8d19...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:04.004] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:04.005] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f6666ff4d4a5b8f62d8fb8d19...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:04.006] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:04.006] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:05.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278fef07974d4a5b8f62d8fb8d19...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:05.053] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:05.054] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278fef07974d4a5b8f62d8fb8346...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:05.055] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:05.055] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:08.104] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f098b0a4d4a5b8f62d8fb8346...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:08.105] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:08.106] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f098b0a4d4a5b8f62d8fb8346...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:08.107] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:08.108] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:10.155] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f098b0a4d4a5b8f62d8369346...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:10.155] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:10.156] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f098b0a4d4a5b8f62d8369546...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:10.157] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:10.158] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:16.155] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f098b0a4d49461848f62d8369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:16.156] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:16.157] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f098b0a4d49461848f62d8369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:16.157] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:16.158] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:18.153] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278fe2ae1a4d49461848f62d8369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:18.154] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:18.155] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f2c519c4d49461848f62d8369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:18.156] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:18.158] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:19.201] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f2c519c4d49461848f6be0369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:19.202] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:19.203] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f2c519c4d49461848f62ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:19.204] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:19.205] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:23.404] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9c278f2c519c4d4946184d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:23.405] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:23.406] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec732c519c4d4946184d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:23.406] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:23.407] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:24.478] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec732c519c4d4946e92d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:24.479] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:24.480] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec732c519c4d4946e92d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:24.480] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:24.481] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:25.518] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec732c519c4d4946e95d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:25.519] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:25.520] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec732c519c4d4946e95d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:25.521] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:25.521] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:28.650] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec732c519c4d49466d1d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:28.651] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:28.652] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec732c519c4d49466d1d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:28.653] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:28.653] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:29.703] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec73d69d4e4d49466d1d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:29.703] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:29.704] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec73d69d4e4d49466d1d8c2ae369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:29.705] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:29.706] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:30.756] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cec73d69d4e4d49466d1d8ce9e369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:30.757] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:30.758] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("496d63d69d4e4d49466d1d8ce9e369...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:30.759] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:30.760] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.951] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f188e44f3dd8d06107a3efb3045ebe...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.952] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.953] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.954] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.955] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.956] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.956] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (311) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,117,3) (/turf/open/floor/grass) - call stack: - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.957] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f188e44f3dd8d06092a3efb3045ebe...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.958] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:34.959] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:36.001] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f188e44f3dd8e91092a3efb3045ebe...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:19:36.002] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:10.425] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a868150084b510010d1d785d805293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:10.425] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:10.426] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:10.427] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:10.428] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:10.428] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:10.429] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (861) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (153,117,3) (/turf/open/floor/grass) - call stack: - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:10.429] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:12.525] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a868150084b510010d1d785d419293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:12.525] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:12.527] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a868150084b510010d1d785d419293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:12.528] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:12.529] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:14.619] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3ec1550084b510010d1d785d419293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:14.620] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:14.621] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3ec1550084b56c010d1d785d419293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:14.622] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:14.623] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:16.720] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0792b90084b56c010d1d785d419293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:16.721] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:16.722] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0792b90084b56c010d1d733f419293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:16.723] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:16.723] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:17.775] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0792b90084b56c010deac33f419293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:17.775] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:17.777] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0792b90084b56c010deac33fb8d293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:17.778] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:17.779] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:19.878] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0792b90084b56c010deac33f85c293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:19.879] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:19.880] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0792b90084b56c010deac33f7b6293...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:19.881] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:19.882] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.969] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0792b90084b56c00ed83c0e1eac33f...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.970] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.971] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.972] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.973] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.973] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.974] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (861) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (153,117,3) (/turf/open/floor/grass) - call stack: - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.975] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0792b90084b56c00ed83c0e1eac33f...", the monkey (861) (/mob/living/carbon/human/species/monkey)) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.976] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:21.977] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (861) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (861) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (861) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (861) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.020] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4042125ce14fe2e9d3c57a04a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.022] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.023] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.023] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.024] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.025] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun) - src.loc: the floor (148,143,3) (/turf/open/floor/wood/parquet) - call stack: - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.026] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4042129a1f26e2e9d3c57a04a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.026] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:23.027] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:27.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7a70790664f524d92976ff7b59ffb3...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:27.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:27.172] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:27.172] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:27.173] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:27.174] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:27.174] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (311) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,117,3) (/turf/open/floor/grass) - call stack: - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:27.175] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:28.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4042129a1f26b479d3c57a04a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:28.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:28.172] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4042129a1f26b479d3c57a04a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:28.173] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:28.174] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:29.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7a70790664f5b6092976ff7b59ffb3...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:29.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:29.172] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7a70790664f5b6092976facb59ffb3...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:29.173] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:29.174] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4042129a1f26b479d3c57b52a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.172] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4042129a1f267839d3c57b52a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.173] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.174] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.175] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7a70790664f5b6009118076facb59f...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.176] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.177] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7a70790664f51e409118076facb59f...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.178] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:30.179] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:31.169] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7a70790664f5e8509118076facb59f...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:31.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:33.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4042129a1f2669e9d3c57b52a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:33.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:33.173] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4042129a1f2669e9d3c57b52a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:33.174] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:33.175] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.224] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098fdb3191c899834f46f864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.225] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.226] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.227] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.227] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.228] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.228] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (548) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,116,3) (/turf/open/floor/grass) - call stack: - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.229] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098fdb3191c899834f46f864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.230] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:34.231] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:38.226] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098fdb3191c899834f962864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:38.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:38.228] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098fdb3191c899834f962864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:38.229] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:38.230] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:39.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2c92629a1f2669e9d3c57b52a271bb...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:39.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:39.225] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098fdb3191c899834f04d864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:39.226] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:39.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098fdb3191c899834f04d864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:39.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:39.228] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:41.224] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098fdb3191c899834f7f9864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:41.225] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:41.226] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098fdb3191c899834f7f9864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:41.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:41.228] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2c926255cc4369e188f9bc57954a27...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.222] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.223] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.223] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.224] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.225] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun) - src.loc: the floor (147,143,3) (/turf/open/floor/wood/parquet) - call stack: - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.226] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2c926255cc4392c188f9bc57954a27...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.226] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.230] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098dddc041c899834f7f9864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.231] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.232] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53e098dddc041c899834f023864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.233] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:44.234] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2c926255cc4392c188f9bc5734aa27...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.222] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2c926255cc4392c188f9bc5734aa27...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.224] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2131b3dddc041c899834f023864533...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.228] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.229] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2131b3dddc041c899834f023864311...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.230] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:45.231] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:48.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2c926255cc4392c1886cfc5734aa27...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:48.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:48.222] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2c926255cc4392c18835cc5734aa27...", Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:48.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:48.224] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Dr. Zaius II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:52.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2131b3dddc041c899834f02322c311...", the monkey (548) (/mob/living/carbon/human/species/monkey)) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:52.224] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (548) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (548) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (548) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (548) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.224] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("db1140efa6506f612d9cdd13809bbd...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.225] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.226] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.227] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.228] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.229] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.230] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (405) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,117,3) (/turf/open/floor/grass) - call stack: - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.231] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("db1140efa6506f612d9cdd131eabbd...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.232] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:53.233] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:55.324] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("db1140efa6506f612d9cd9391eabbd...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:55.325] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:55.326] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("db1140efa6506f612d9cd9391eabbd...", the monkey (405) (/mob/living/carbon/human/species/monkey)) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:55.327] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:55.327] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (405) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (405) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (405) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (405) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.373] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d07f3877bc32f2d0028583b68249a8...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.374] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.375] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.375] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.376] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.377] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.377] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: null - src: the monkey (311) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,117,3) (/turf/open/floor/grass) - call stack: - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.378] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d07f3877bc32f2d0028583b68249a8...", the monkey (311) (/mob/living/carbon/human/species/monkey)) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.379] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:20:57.380] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (311) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (311) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (311) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (311) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:25:41.380] ## TESTING: GC: -- [0x2107eadd] | /datum/computer_file/program/maintenance/theme/spooky was unable to be GC'd -- (ref count of 2) [2023-05-15 11:26:45.136] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,81,4) (/turf/open/floor/iron/dark/smooth_half) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Larry Larlan (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Larry Larlan (/mob/living/carbon/human), "stuck in web!") - [2023-05-15 11:27:17.980] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (146,125,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=22;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=22;icon-y=19;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=22;icon-y=19;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=22;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=22;icon-y=19;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=22;icon-y=19;left=1;but...") - [2023-05-15 11:31:04.657] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:31:04.658] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:31:04.659] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:31:27.240] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (114,103,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=13;icon-y=15;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=13;icon-y=15;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=13;icon-y=15;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=13;icon-y=15;left=1;but...") - [2023-05-15 11:36:06.696] ## TESTING: GC: -- [0x2007f83] | /obj/machinery/atmospherics/pipe/multiz/scrubbers/visible/layer2 was unable to be GC'd -- (ref count of 4) [2023-05-15 11:36:06.696] ## TESTING: GC: -- [0x2007f84] | /obj/machinery/atmospherics/pipe/multiz/supply/visible/layer4 was unable to be GC'd -- (ref count of 4) [2023-05-15 11:37:39.720] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (117,75,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=14;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=14;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=20;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=20;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Larry Larlan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:38:15.832] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (118,89,4) (/turf/open/floor/iron/corner) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=19;icon-y=13;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=19;icon-y=13;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=19;icon-y=13;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=19;icon-y=13;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=19;icon-y=13;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=19;icon-y=13;left=1;but...") - [2023-05-15 11:39:53.596] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (104,89,4) (/turf/open/floor/iron/dark) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=19;icon-y=26;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=19;icon-y=26;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=19;icon-y=26;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=19;icon-y=26;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=19;icon-y=26;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=19;icon-y=26;left=1;but...") - [2023-05-15 11:40:35.698] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (111,86,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=25;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=25;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=25;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=25;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=14;icon-y=25;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=14;icon-y=25;left=1;but...") - [2023-05-15 11:44:13.875] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (169,112,4) (/turf/open/floor/iron/dark) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=19;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=19;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=14;icon-y=19;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=14;icon-y=19;left=1;but...") - [2023-05-15 11:44:16.320] ## TESTING: GC: -- [0x201262c] | /obj/item/traitor_machine_trapper was unable to be GC'd -- (ref count of 2) [2023-05-15 11:44:22.186] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (169,112,4) (/turf/open/floor/iron/dark) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=16;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=18;icon-y=16;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=18;icon-y=16;left=1;but...") - [2023-05-15 11:44:48.106] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (174,116,4) (/turf/open/floor/iron/white/side) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=25;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=25;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=25;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=25;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=20;icon-y=25;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=20;icon-y=25;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Larry Larlan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:45:56.118] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (119,108,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=19;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=19;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=18;icon-y=19;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=18;icon-y=19;left=1;but...") - [2023-05-15 11:46:19.251] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (120,109,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=18;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=18;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=18;icon-y=18;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=18;icon-y=18;left=1;but...") - [2023-05-15 11:50:54.445] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the reinforced floor (109,71,4) (/turf/open/floor/engine) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=8;left=1;butt...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=8;left=1;butt...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=8;left=1;butt...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=8;left=1;butt...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=20;icon-y=8;left=1;butt...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=20;icon-y=8;left=1;butt...") - [2023-05-15 11:52:24.269] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (121,77,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=10;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=10;icon-y=16;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=10;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=10;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=10;icon-y=16;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=10;icon-y=16;left=1;but...") - [2023-05-15 11:52:47.998] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (146,127,4) (/turf/open/floor/iron/large) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=15;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=15;icon-y=14;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=15;icon-y=14;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=15;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Larry Larlan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 11:53:32.539] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (180,115,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=20;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=20;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=17;icon-y=20;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=17;icon-y=20;left=1;but...") - [2023-05-15 11:56:28.306] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (167,119,4) (/turf/open/floor/iron/dark) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=12;icon-y=12;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=12;icon-y=12;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=12;icon-y=12;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=12;icon-y=12;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=12;icon-y=12;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=12;icon-y=12;left=1;but...") - [2023-05-15 11:57:55.891] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (167,119,4) (/turf/open/floor/iron/dark) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=16;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - [2023-05-15 11:58:30.905] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (169,119,4) (/turf/open/floor/iron/dark) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=21;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=21;icon-y=14;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=21;icon-y=14;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=21;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=21;icon-y=14;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=21;icon-y=14;left=1;but...") - [2023-05-15 11:59:29.150] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (171,119,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=10;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=10;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=10;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=10;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=16;icon-y=10;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=16;icon-y=10;left=1;but...") - [2023-05-15 11:59:52.056] runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dominic Iseeman (/mob/living/carbon/human) - src: null - usr.loc: the floor (130,129,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/components/_compon...", 230) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Dominic Iseeman (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Dominic Iseeman (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Dominic Iseeman (/mob/living/carbon/human), the floor (129,129,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Dominic Iseeman (/mob/living/carbon/human), the floor (129,129,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (129,129,4) (/turf/open/floor/iron), Dominic Iseeman (/mob/living/carbon/human), 1, "icon-x=22;icon-y=16;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Dominic Iseeman (/mob/living/carbon/human), the floor (129,129,4) (/turf/open/floor/iron), "icon-x=22;icon-y=16;left=1;but...") - Dominic Iseeman (/mob/living/carbon/human): ClickOn(the floor (129,129,4) (/turf/open/floor/iron), "icon-x=22;icon-y=16;left=1;but...") - the floor (129,129,4) (/turf/open/floor/iron): Click(the floor (129,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - the floor (129,129,4) (/turf/open/floor/iron): Click(the floor (129,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dominic Iseeman (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-05-15 12:01:11.211] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mark Matthews (/mob/living/carbon/human) - src: null - usr.loc: the plating (218,119,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 10, 0, null, "code/modules/balloon_alert/bal...", 83) - the soil (/obj/machinery/hydroponics/soil): balloon alert perform(Mark Matthews (/mob/living/carbon/human), "cleared") - the soil (/obj/machinery/hydroponics/soil): balloon alert(Mark Matthews (/mob/living/carbon/human), "cleared") - [2023-05-15 12:02:30.683] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mark Matthews (/mob/living/carbon/human) - src: null - usr.loc: the plating (219,120,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 10, 0, null, "code/modules/balloon_alert/bal...", 83) - the soil (/obj/machinery/hydroponics/soil): balloon alert perform(Mark Matthews (/mob/living/carbon/human), "cleared") - the soil (/obj/machinery/hydroponics/soil): balloon alert(Mark Matthews (/mob/living/carbon/human), "cleared") - [2023-05-15 12:02:32.194] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mark Matthews (/mob/living/carbon/human) - src: null - usr.loc: the plating (219,120,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 10, 0, null, "code/modules/balloon_alert/bal...", 83) - the soil (/obj/machinery/hydroponics/soil): balloon alert perform(Mark Matthews (/mob/living/carbon/human), "cleared") - the soil (/obj/machinery/hydroponics/soil): balloon alert(Mark Matthews (/mob/living/carbon/human), "cleared") - [2023-05-15 12:02:32.760] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mark Matthews (/mob/living/carbon/human) - src: null - usr.loc: the plating (219,120,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 10, 0, null, "code/modules/balloon_alert/bal...", 83) - the soil (/obj/machinery/hydroponics/soil): balloon alert perform(Mark Matthews (/mob/living/carbon/human), "cleared") - the soil (/obj/machinery/hydroponics/soil): balloon alert(Mark Matthews (/mob/living/carbon/human), "cleared") - [2023-05-15 12:03:11.665] ## TESTING: GC: -- [0x300003a] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-05-15 12:04:14.625] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (147,127,4) (/turf/open/floor/iron/large) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=15;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=15;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=15;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=15;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - [2023-05-15 12:06:30.521] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (154,114,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=19;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=19;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=17;icon-y=19;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=17;icon-y=19;left=1;but...") - [2023-05-15 12:07:14.079] runtime error: Cannot read null.id - proc name: SetId (/datum/action/proc/SetId) - source file: action.dm,351 - usr: the orange adult slime (580) (/mob/living/simple_animal/slime) - src: Reproduce (/datum/action/innate/slime/reproduce) - usr.loc: the floor (101,166,3) (/turf/open/floor/iron/textured) - call stack: - Reproduce (/datum/action/innate/slime/reproduce): SetId(Reproduce (/atom/movable/screen/movable/action_button), the orange adult slime (580) (/mob/living/simple_animal/slime)) - Reproduce (/datum/action/innate/slime/reproduce): ShowTo(the orange adult slime (580) (/mob/living/simple_animal/slime)) - /datum/hud/living (/datum/hud/living): build action groups() - the orange adult slime (580) (/mob/living/simple_animal/slime): set hud used(/datum/hud/living (/datum/hud/living)) - the orange adult slime (580) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (580) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (580) (/mob/living/simple_animal/slime): Login() - the orange adult slime (580) (/mob/living/simple_animal/slime): Login() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): makepyroslime() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): detonate() - [2023-05-15 12:08:03.883] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (148,116,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=18;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=18;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=18;icon-y=18;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=18;icon-y=18;left=1;but...") - [2023-05-15 12:09:12.147] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (147,115,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=19;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=19;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=16;icon-y=19;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=16;icon-y=19;left=1;but...") - [2023-05-15 12:10:10.771] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (145,117,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=16;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - [2023-05-15 12:11:15.275] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (125,101,4) (/turf/open/floor/iron/dark) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=18;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=18;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=20;icon-y=18;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=20;icon-y=18;left=1;but...") - [2023-05-15 12:13:54.237] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (148,116,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=20;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=20;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=17;icon-y=20;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=17;icon-y=20;left=1;but...") - [2023-05-15 12:15:52.666] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (147,115,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=11;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=16;icon-y=11;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=11;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=16;icon-y=11;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=16;icon-y=11;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=16;icon-y=11;left=1;but...") - [2023-05-15 12:16:50.720] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (147,114,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=26;icon-y=21;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=26;icon-y=21;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=26;icon-y=21;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=26;icon-y=21;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=26;icon-y=21;left=1;but...") - the id (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=26;icon-y=21;left=1;but...") - Dirt290 (/client): Click(the id (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=26;icon-y=21;left=1;but...") - [2023-05-15 12:17:29.271] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (142,129,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=15;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=15;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=15;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=15;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=14;icon-y=15;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=14;icon-y=15;left=1;but...") - [2023-05-15 12:17:41.143] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (146,125,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=16;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;but...") - [2023-05-15 12:18:13.135] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (148,112,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=25;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=25;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=25;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=25;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=20;icon-y=25;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=20;icon-y=25;left=1;but...") - [2023-05-15 12:18:58.507] runtime error: Cannot read null.z - proc name: handle z level change (/datum/element/weather_listener/proc/handle_z_level_change) - source file: weather_listener.dm,38 - usr: Sydney Sahrin (as Captain) (/mob/living/carbon/human) - src: /datum/element/weather_listene... (/datum/element/weather_listener) - usr.loc: the floor (148,109,4) (/turf/open/floor/iron/white) - call stack: - /datum/element/weather_listene... (/datum/element/weather_listener): handle z level change(Aaron Browne (/mob/living/brain), the floor (148,109,4) (/turf/open/floor/iron/white), null, 1) - Aaron Browne (/mob/living/brain): SendSignal("movable_ztransit", /list (/list)) - Aaron Browne (/mob/living/brain): on changed z level(the floor (148,109,4) (/turf/open/floor/iron/white), null, 1, 1) - Aaron Browne (/mob/living/brain): on changed z level(the floor (148,109,4) (/turf/open/floor/iron/white), null, 1, null) - Aaron Browne (/mob/living/brain): on changed z level(the floor (148,109,4) (/turf/open/floor/iron/white), null, 1, null) - Aaron Browne (/mob/living/brain): on changed z level(the floor (148,109,4) (/turf/open/floor/iron/white), null, 1, null) - Aaron Browne (/mob/living/brain): on changed z level(the floor (148,109,4) (/turf/open/floor/iron/white), null, 1, null) - Aaron Browne\'s brain (/obj/item/organ/internal/brain): on changed z level(the floor (148,109,4) (/turf/open/floor/iron/white), null, 1, 1) - Aaron Browne\'s head (/obj/item/bodypart/head): on changed z level(the floor (148,109,4) (/turf/open/floor/iron/white), null, 1, 1) - Aaron Browne\'s head (/obj/item/bodypart/head): Moved(Sydney Sahrin (as Captain) (/mob/living/carbon/human), 0, 1, null, 1) - ... - Aaron Browne\'s head (/obj/item/bodypart/head): moveToNullspace() - Aaron Browne\'s head (/obj/item/bodypart/head): try attach limb(Aaron Browne (/mob/living/carbon/human), 0, 0) - Aaron Browne\'s head (/obj/item/bodypart/head): try attach limb(Aaron Browne (/mob/living/carbon/human), 0, 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Sydney Sahrin (as Captain) (/mob/living/carbon/human), Aaron Browne (/mob/living/carbon/human), "head", Aaron Browne\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Sydney Sahrin (as Captain) (/mob/living/carbon/human), Aaron Browne (/mob/living/carbon/human), "head", Aaron Browne\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Sydney Sahrin (as Captain) (/mob/living/carbon/human), Aaron Browne (/mob/living/carbon/human), "head", Aaron Browne\'s head (/obj/item/bodypart/head), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Sydney Sahrin (as Captain) (/mob/living/carbon/human), /list (/list)) - Aaron Browne (/mob/living/carbon/human): attackby(Aaron Browne\'s head (/obj/item/bodypart/head), Sydney Sahrin (as Captain) (/mob/living/carbon/human), "icon-x=15;icon-y=7;vis-x=26;vi...") - Sydney Sahrin (as Captain) (/mob/living/carbon/human): ClickOn(Aaron Browne (/mob/living/carbon/human), "icon-x=15;icon-y=7;vis-x=26;vi...") - Aaron Browne (/mob/living/carbon/human): Click(the floor (149,110,4) (/turf/open/floor/iron/large), "mapwindow.map", "icon-x=15;icon-y=7;vis-x=26;vi...") - [2023-05-15 12:18:59.477] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (148,113,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=20;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=20;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=18;icon-y=20;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=18;icon-y=20;left=1;but...") - [2023-05-15 12:19:56.904] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (148,114,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=21;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=20;icon-y=21;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=21;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=20;icon-y=21;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=20;icon-y=21;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=20;icon-y=21;left=1;but...") - [2023-05-15 12:21:07.288] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (145,111,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=19;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=19;icon-y=19;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=19;icon-y=19;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=19;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Larry Larlan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:22:22.610] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (147,114,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=17;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=17;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=17;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=17;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=17;icon-y=17;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=17;icon-y=17;left=1;but...") - [2023-05-15 12:23:29.610] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Abby Seady (Geneticist) (/obj/item/modular_computer/pda/geneticist): update tablet open uis(null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): kill program() - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): event powerfailure() - Abby Seady (Geneticist) (/obj/item/modular_computer/pda/geneticist): power failure() - Abby Seady (Geneticist) (/obj/item/modular_computer/pda/geneticist): handle power(2) - Abby Seady (Geneticist) (/obj/item/modular_computer/pda/geneticist): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:23:48.401] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (146,116,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=21;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=21;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=21;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=21;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=17;icon-y=21;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=17;icon-y=21;left=1;but...") - [2023-05-15 12:24:21.623] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Sydney Sahrin (Station Enginee... (/obj/item/modular_computer/pda/engineering): update tablet open uis(null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): kill program() - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): event powerfailure() - Sydney Sahrin (Station Enginee... (/obj/item/modular_computer/pda/engineering): power failure() - Sydney Sahrin (Station Enginee... (/obj/item/modular_computer/pda/engineering): handle power(2) - Sydney Sahrin (Station Enginee... (/obj/item/modular_computer/pda/engineering): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:24:38.827] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (146,125,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=13;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=13;icon-y=16;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=13;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=13;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=13;icon-y=16;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=13;icon-y=16;left=1;but...") - [2023-05-15 12:26:03.731] ## TESTING: GC: -- [0x21080613] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-05-15 12:26:03.731] ## TESTING: GC: -- [0x3000d1b] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-05-15 12:28:49.018] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (142,115,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=21;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=21;icon-y=18;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=21;icon-y=18;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=21;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=21;icon-y=18;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=21;icon-y=18;left=1;but...") - [2023-05-15 12:29:31.419] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (142,115,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=14;icon-y=18;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=18;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=14;icon-y=18;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=14;icon-y=18;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=14;icon-y=18;left=1;but...") - [2023-05-15 12:30:43.529] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (144,116,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=13;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=13;icon-y=20;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=13;icon-y=20;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=13;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=13;icon-y=20;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=13;icon-y=20;left=1;but...") - [2023-05-15 12:33:21.090] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (147,113,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=15;icon-y=12;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=15;icon-y=12;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=15;icon-y=12;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=15;icon-y=12;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=15;icon-y=12;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=15;icon-y=12;left=1;but...") - [2023-05-15 12:33:58.074] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (133,128,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=22;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=18;icon-y=22;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=22;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=18;icon-y=22;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=18;icon-y=22;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=18;icon-y=22;left=1;but...") - [2023-05-15 12:34:47.325] runtime error: Del'd before we finished fading, with 30 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Henry Kherring (/mob/dead/observer) - src: null - usr.loc: the floor (133,129,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Tarhalindur (/client), 1) - Tarhalindur (/client): SendSignal("parent_qdeleting", /list (/list)) - Tarhalindur (/client): Del() - [2023-05-15 12:34:51.552] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (134,129,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=25;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=25;icon-y=14;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=25;icon-y=14;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=25;icon-y=14;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=25;icon-y=14;left=1;but...") - the id (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=25;icon-y=14;left=1;but...") - Dirt290 (/client): Click(the id (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=25;icon-y=14;left=1;but...") - [2023-05-15 12:35:07.385] runtime error: Cannot modify null.moving_from_pull. - proc name: Move (/mob/living/Move) - source file: living.dm,907 - usr: the grey baby slime (448) (/mob/living/simple_animal/slime) - src: the grey baby slime (13) (/mob/living/simple_animal/slime) - usr.loc: the reinforced floor (176,95,3) (/turf/open/floor/engine) - src.loc: the reinforced floor (176,94,3) (/turf/open/floor/engine) - call stack: - the grey baby slime (13) (/mob/living/simple_animal/slime): Move(the reinforced floor (176,93,3) (/turf/open/floor/engine), 2, 8) - the grey baby slime (448) (/mob/living/simple_animal/slime): PushAM(the grey baby slime (13) (/mob/living/simple_animal/slime), 1000) - the grey baby slime (448) (/mob/living/simple_animal/slime): Bump(the grey baby slime (13) (/mob/living/simple_animal/slime)) - the reinforced floor (176,94,3) (/turf/open/floor/engine): Enter(the grey baby slime (448) (/mob/living/simple_animal/slime)) - the grey baby slime (448) (/mob/living/simple_animal/slime): Move(the reinforced floor (176,94,3) (/turf/open/floor/engine), 2, 0, 1) - the grey baby slime (448) (/mob/living/simple_animal/slime): Move(the reinforced floor (176,94,3) (/turf/open/floor/engine), 2, 0, 1) - the grey baby slime (448) (/mob/living/simple_animal/slime): Move(the reinforced floor (176,94,3) (/turf/open/floor/engine), 2, null) - the grey baby slime (448) (/mob/living/simple_animal/slime): handle targets(2, 7019) - the grey baby slime (448) (/mob/living/simple_animal/slime): Life(2, 7019) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:35:50.091] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (150,119,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=10;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=10;icon-y=16;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=10;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=10;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=10;icon-y=16;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=10;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Larry Larlan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:36:52.182] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (148,125,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=13;icon-y=15;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=13;icon-y=15;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=13;icon-y=15;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=13;icon-y=15;left=1;but...") - [2023-05-15 12:38:07.814] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (153,113,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=13;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=17;icon-y=13;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=13;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=17;icon-y=13;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=17;icon-y=13;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=17;icon-y=13;left=1;but...") - [2023-05-15 12:39:41.692] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (146,119,4) (/turf/open/floor/iron/white) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=9;icon-y=16;left=1;butt...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=9;icon-y=16;left=1;butt...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=9;icon-y=16;left=1;butt...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=9;icon-y=16;left=1;butt...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=9;icon-y=16;left=1;butt...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=9;icon-y=16;left=1;butt...") - [2023-05-15 12:40:06.130] runtime error: Cannot execute null.application attackby(). - proc name: attackby (/obj/item/modular_computer/attackby) - source file: computer.dm,725 - usr: Larry Larlan (/mob/living/carbon/human) - src: Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor) - usr.loc: the floor (184,129,4) (/turf/open/floor/iron) - src.loc: Larry Larlan (/mob/living/carbon/human) - call stack: - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=19;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): attackby(the pen (/obj/item/pen), Larry Larlan (/mob/living/carbon/human), "icon-x=19;icon-y=20;left=1;but...") - the pen (/obj/item/pen): melee attack chain(Larry Larlan (/mob/living/carbon/human), Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=19;icon-y=20;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), "icon-x=19;icon-y=20;left=1;but...") - Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor): Click(null, "mapwindow.map", "icon-x=19;icon-y=20;left=1;but...") - Dirt290 (/client): Click(Larry Larlan (Janitor) (/obj/item/modular_computer/pda/janitor), null, "mapwindow.map", "icon-x=19;icon-y=20;left=1;but...") - [2023-05-15 12:43:58.513] runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Keith Alex (/mob/living/carbon/human) - src: null - usr.loc: the floor (144,117,4) (/turf/open/floor/iron/white) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/components/_compon...", 230) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Keith Alex (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Keith Alex (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Keith Alex (/mob/living/carbon/human), the floor (145,117,4) (/turf/open/floor/iron/white)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Keith Alex (/mob/living/carbon/human), the floor (145,117,4) (/turf/open/floor/iron/white)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (145,117,4) (/turf/open/floor/iron/white), Keith Alex (/mob/living/carbon/human), 1, "icon-x=17;icon-y=19;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Keith Alex (/mob/living/carbon/human), the floor (145,117,4) (/turf/open/floor/iron/white), "icon-x=17;icon-y=19;left=1;but...") - Keith Alex (/mob/living/carbon/human): ClickOn(the floor (145,117,4) (/turf/open/floor/iron/white), "icon-x=17;icon-y=19;left=1;but...") - the floor (145,117,4) (/turf/open/floor/iron/white): Click(the floor (145,117,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=19;left=1;but...") - [2023-05-15 12:46:59.395] runtime error: Cannot read null.name - proc name: announce (/datum/round_event/shuttle_catastrophe/announce) - source file: shuttle_catastrophe.dm,37 - usr: null - src: /datum/round_event/shuttle_cat... (/datum/round_event/shuttle_catastrophe) - call stack: - /datum/round_event/shuttle_cat... (/datum/round_event/shuttle_catastrophe): announce(1) - /datum/round_event/falsealarm (/datum/round_event/falsealarm): announce(0) - /datum/round_event/falsealarm (/datum/round_event/falsealarm): process(2) - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.325] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium) - src.loc: the plating (85,22,6) (/turf/open/floor/plating/airless) - call stack: - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): bitmask smooth() - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): smooth icon() - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.349] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium) - src.loc: the plating (83,22,6) (/turf/open/floor/plating/airless) - call stack: - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): bitmask smooth() - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): smooth icon() - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.351] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (88,34,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (88,34,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (88,34,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.351] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (84,34,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (84,34,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (84,34,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.352] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (80,34,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (80,34,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (80,34,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.353] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (96,33,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (96,33,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (96,33,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.353] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,33,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (73,33,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (73,33,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.354] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (64,32,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (64,32,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (64,32,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.354] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (89,31,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (89,31,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (89,31,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.355] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (87,31,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (87,31,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (87,31,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.356] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,31,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (73,31,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (73,31,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.356] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (95,29,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (95,29,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (95,29,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.356] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (95,28,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (95,28,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (95,28,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.357] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (64,28,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (64,28,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (64,28,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.357] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (63,28,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (63,28,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (63,28,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.358] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (95,27,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (95,27,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (95,27,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.358] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (89,25,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (89,25,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (89,25,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.359] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,25,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (73,25,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (73,25,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.359] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (98,24,6) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (98,24,6) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (98,24,6) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.360] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (64,24,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (64,24,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (64,24,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.360] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,345 - usr: null - src: the wall (98,23,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (98,23,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (98,23,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.360] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (97,23,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (97,23,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (97,23,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.361] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (96,23,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (96,23,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (96,23,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.423] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,23,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (73,23,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (73,23,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.730] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (95,27,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (95,27,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (95,27,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.839] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (95,28,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (95,28,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (95,28,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.840] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium) - src.loc: the plating (86,27,6) (/turf/open/floor/plating/airless) - call stack: - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): bitmask smooth() - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): smooth icon() - the plastitanium window (/obj/structure/window/reinforced/plasma/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:16.842] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the table (/obj/structure/table) - src.loc: the retro floor (96,27,6) (/turf/open/floor/eighties) - call stack: - the table (/obj/structure/table): bitmask smooth() - the table (/obj/structure/table): smooth icon() - the table (/obj/structure/table): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:53:17.092] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,31,6) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (73,31,6) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (73,31,6) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:55:10.730] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Sydney Sahrin (as Captain) (/mob/living/carbon/human) - src: Vents-Hot-Air is offering kiss (/atom/movable/screen/alert/give) - usr.loc: the floor (50,129,4) (/turf/open/floor/iron) - src.loc: null - call stack: - Vents-Hot-Air is offering kiss (/atom/movable/screen/alert/give): handle transfer() - Vents-Hot-Air is offering kiss (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=14;icon-y=20;left=1;but...") - Vents-Hot-Air is offering kiss (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=14;icon-y=20;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sydney Sahrin (as Captain) (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:58:53.904] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the fancy table (/obj/structure/table/wood/fancy/black) - src.loc: the pod floor (58,100,4) (/turf/open/floor/pod/dark) - call stack: - the fancy table (/obj/structure/table/wood/fancy/black): bitmask smooth() - the fancy table (/obj/structure/table/wood/fancy/black): smooth icon() - the fancy table (/obj/structure/table/wood/fancy/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 12:58:53.957] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the pod wall (59,101,4) (/turf/closed/wall/mineral/titanium/survival/nodiagonal) - call stack: - the pod wall (59,101,4) (/turf/closed/wall/mineral/titanium/survival/nodiagonal): bitmask smooth() - the pod wall (59,101,4) (/turf/closed/wall/mineral/titanium/survival/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 13:10:43.970] runtime error: Del'd before we finished fading, with 47 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/dead/observer) - src: null - usr.loc: the floor (134,155,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Dirt290 (/client), 1) - Dirt290 (/client): SendSignal("parent_qdeleting", /list (/list)) - Dirt290 (/client): Del() - [2023-05-15 13:15:23.866] ## TESTING: GC: -- [0x3000d52] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-05-15 13:16:49.431] runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: supplypod.dm,487 - usr: Camryn Todd (/mob/living/carbon/human) - src: the bluespace supply pod (/obj/structure/closet/supplypod/podspawn) - usr.loc: the floor (76,101,3) (/turf/open/floor/iron) - src.loc: null - call stack: - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): on changed z level(the floor (76,102,3) (/turf/open/floor/iron), null, 0, null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (76,102,3) (/turf/open/floor/iron), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (76,102,3) (/turf/open/floor/iron), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): doMove(null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): startExitSequence(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Camryn Todd (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 13:20:01.576] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the asteroid sand (149,157,4) (/turf/open/floor/holofloor/asteroid) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-05-15 13:20:23.346] runtime error: Cannot read null.crimes - proc name: add pref crime (/datum/job/prisoner/proc/add_pref_crime) - source file: prisoner.dm,46 - usr: Typhnox (/mob/dead/new_player) - src: /datum/job/prisoner (/datum/job/prisoner) - usr.loc: the start area (8,248,1) (/turf/closed/indestructible/start_area) - call stack: - /datum/job/prisoner (/datum/job/prisoner): add pref crime(Datum Component System (/datum/controller/subsystem/processing/dcs), Imitates-The-Lizards (/mob/living/carbon/human), "Prisoner") - Datum Component System (/datum/controller/subsystem/processing/dcs): SendSignal("!crewmember_joined", /list (/list)) - Typhnox (/mob/dead/new_player): transfer character() - Typhnox (/mob/dead/new_player): AttemptLateSpawn("Prisoner") - /datum/latejoin_menu (/datum/latejoin_menu): ui act("select_job", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/new_player_sta... (/datum/ui_state/new_player_state)) - /datum/tgui (/datum/tgui): on act message("select_job", /list (/list), /datum/ui_state/new_player_sta... (/datum/ui_state/new_player_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/select_job", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_job", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Typhnox (/client): Topic("type=act%2Fselect_job&payload=...", /list (/list), null, null) - [2023-05-15 13:26:59.271] ## TESTING: GC: -- [0x2005143] | /obj/structure/disposaloutlet was unable to be GC'd -- (ref count of 2) [2023-05-15 13:28:23.020] ## TESTING: GC: -- [0x21036718] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-05-15 13:28:36.412] Shutting down Chat subsystem... [2023-05-15 13:28:36.412] Shutting down Init Profiler subsystem... [2023-05-15 13:28:36.412] Shutting down Ban Cache subsystem... [2023-05-15 13:28:36.412] Shutting down Stat Panels subsystem... [2023-05-15 13:28:36.412] Shutting down Explosions subsystem... [2023-05-15 13:28:36.412] Shutting down Pathfinder subsystem... [2023-05-15 13:28:36.412] Shutting down Minor Mapping subsystem... [2023-05-15 13:28:36.412] Shutting down Shuttle subsystem... [2023-05-15 13:28:36.412] Warning: Subsystem `Shuttle` slept 40 times. [2023-05-15 13:28:36.412] Shutting down Lighting subsystem... [2023-05-15 13:28:36.412] Shutting down XKeyScore subsystem... [2023-05-15 13:28:36.412] Shutting down PRISM subsystem... [2023-05-15 13:28:36.412] Shutting down Icon Smoothing subsystem... [2023-05-15 13:28:36.412] Shutting down Assets subsystem... [2023-05-15 13:28:36.412] Shutting down Vote subsystem... [2023-05-15 13:28:36.412] Shutting down Persistent Paintings subsystem... [2023-05-15 13:28:36.412] Shutting down Persistence subsystem... [2023-05-15 13:28:36.412] Shutting down Atmospherics subsystem... [2023-05-15 13:28:36.412] Shutting down Wiremod Composite Templates subsystem... [2023-05-15 13:28:36.412] Shutting down Wet floors subsystem... [2023-05-15 13:28:36.413] Shutting down Weather subsystem... [2023-05-15 13:28:36.413] Shutting down Wardrobe subsystem... [2023-05-15 13:28:36.413] Shutting down Verb Manager subsystem... [2023-05-15 13:28:36.413] Shutting down Tutorials subsystem... [2023-05-15 13:28:36.413] Shutting down Tram Process subsystem... [2023-05-15 13:28:36.413] Shutting down Traitor subsystem... [2023-05-15 13:28:36.413] Shutting down Throwing subsystem... [2023-05-15 13:28:36.413] Shutting down tgui subsystem... [2023-05-15 13:28:36.413] Shutting down Supermatter Cascade subsystem... [2023-05-15 13:28:36.413] Shutting down Sun subsystem... [2023-05-15 13:28:36.413] Shutting down Speech Controller subsystem... [2023-05-15 13:28:36.413] Shutting down Space Drift subsystem... [2023-05-15 13:28:36.413] Shutting down Smoke subsystem... [2023-05-15 13:28:36.413] Shutting down Singularity subsystem... [2023-05-15 13:28:36.413] Shutting down Radio subsystem... [2023-05-15 13:28:36.413] Shutting down Radiation subsystem... [2023-05-15 13:28:36.413] Shutting down Projectiles subsystem... [2023-05-15 13:28:36.413] Shutting down Processing subsystem... [2023-05-15 13:28:36.413] Shutting down Points of Interest subsystem... [2023-05-15 13:28:36.413] Shutting down Plumbing subsystem... [2023-05-15 13:28:36.413] Shutting down Ping subsystem... [2023-05-15 13:28:36.413] Shutting down Parallax subsystem... [2023-05-15 13:28:36.413] Shutting down pAI subsystem... [2023-05-15 13:28:36.413] Shutting down Overlay subsystem... [2023-05-15 13:28:36.507] Shutting down Objects subsystem... [2023-05-15 13:28:36.507] Shutting down Obj Tab Items subsystem... [2023-05-15 13:28:36.507] Shutting down NPC Pool subsystem... [2023-05-15 13:28:36.507] Shutting down Night Shift subsystem... [2023-05-15 13:28:36.507] Shutting down Movement Loops subsystem... [2023-05-15 13:28:36.507] Shutting down Movement Handler subsystem... [2023-05-15 13:28:36.507] Shutting down MouseEntered subsystem... [2023-05-15 13:28:36.507] Shutting down Mood subsystem... [2023-05-15 13:28:36.507] Shutting down Modular Computers subsystem... [2023-05-15 13:28:36.507] Shutting down Mobs subsystem... [2023-05-15 13:28:36.507] Shutting down Materials subsystem... [2023-05-15 13:28:36.507] Shutting down Lua Scripting subsystem... [2023-05-15 13:28:36.523] Shutting down Library Loading subsystem... [2023-05-15 13:28:36.523] Shutting down Lag Switch subsystem... [2023-05-15 13:28:36.523] Shutting down Idling NPC Pool subsystem... [2023-05-15 13:28:36.523] Shutting down Hyperspace Drift subsystem... [2023-05-15 13:28:36.523] Shutting down Foam subsystem... [2023-05-15 13:28:36.523] Shutting down Fluid subsystem... [2023-05-15 13:28:36.524] Shutting down Fast Processing subsystem... [2023-05-15 13:28:36.524] Shutting down Escape Menu subsystem... [2023-05-15 13:28:36.524] Shutting down Eigenstates subsystem... [2023-05-15 13:28:36.524] Shutting down Disease subsystem... [2023-05-15 13:28:36.524] Shutting down Datum Component System subsystem... [2023-05-15 13:28:36.524] Shutting down Conveyor Belts subsystem... [2023-05-15 13:28:36.524] Shutting down Communications subsystem... [2023-05-15 13:28:36.524] Shutting down Clock Component subsystem... [2023-05-15 13:28:36.524] Shutting down Circuit Components subsystem... [2023-05-15 13:28:36.524] Shutting down Burning subsystem... [2023-05-15 13:28:36.524] Shutting down Blackmarket subsystem... [2023-05-15 13:28:36.524] Shutting down Basic Avoidance subsystem... [2023-05-15 13:28:36.524] Shutting down Aura Healing subsystem... [2023-05-15 13:28:36.524] Shutting down Augury subsystem... [2023-05-15 13:28:36.524] Shutting down Asset Loading subsystem... [2023-05-15 13:28:36.524] Shutting down Area Contents subsystem... [2023-05-15 13:28:36.524] Shutting down Antag HUDs subsystem... [2023-05-15 13:28:36.524] Shutting down Ambience subsystem... [2023-05-15 13:28:36.524] Shutting down Addiction subsystem... [2023-05-15 13:28:36.524] Shutting down Acid subsystem... [2023-05-15 13:28:36.524] Shutting down Timer subsystem... [2023-05-15 13:28:36.524] Shutting down Sound Loops subsystem... [2023-05-15 13:28:36.524] Shutting down Runechat subsystem... [2023-05-15 13:28:36.524] Shutting down Skills subsystem... [2023-05-15 13:28:36.524] Shutting down Machines subsystem... [2023-05-15 13:28:36.524] Shutting down Language subsystem... [2023-05-15 13:28:36.524] Shutting down Atoms subsystem... [2023-05-15 13:28:36.524] Shutting down Restaurant subsystem... [2023-05-15 13:28:36.524] Shutting down Economy subsystem... [2023-05-15 13:28:36.524] Shutting down Spatial Grid subsystem... [2023-05-15 13:28:36.524] Shutting down Time Tracking subsystem... [2023-05-15 13:28:36.524] Shutting down Research subsystem... [2023-05-15 13:28:36.524] Shutting down Early Assets subsystem... [2023-05-15 13:28:36.524] Shutting down Mapping subsystem... [2023-05-15 13:28:36.524] Shutting down Trading Card Game subsystem... [2023-05-15 13:28:36.524] Shutting down Ticker subsystem... [2023-05-15 13:28:36.524] Warning: Subsystem `Ticker` slept 1 times. [2023-05-15 13:28:36.831] Shutting down AI Controller Ticker subsystem... [2023-05-15 13:28:36.831] Shutting down AI Behavior Ticker subsystem... [2023-05-15 13:28:36.831] Shutting down AI movement subsystem... [2023-05-15 13:28:36.831] Shutting down Jobs subsystem... [2023-05-15 13:28:36.831] Shutting down IDs and Access subsystem... [2023-05-15 13:28:36.831] Shutting down Events subsystem... [2023-05-15 13:28:36.831] Shutting down Reagents subsystem... [2023-05-15 13:28:36.831] Shutting down Quirks subsystem... [2023-05-15 13:28:36.831] Shutting down Station subsystem... [2023-05-15 13:28:36.831] Shutting down Achievements subsystem... [2023-05-15 13:28:36.833] Shutting down Discord subsystem... [2023-05-15 13:28:36.833] Shutting down Security Level subsystem... [2023-05-15 13:28:36.834] Shutting down Vis contents overlays subsystem... [2023-05-15 13:28:36.834] Shutting down Greyscale subsystem... [2023-05-15 13:28:36.834] Shutting down Instruments subsystem... [2023-05-15 13:28:36.834] Shutting down Sounds subsystem... [2023-05-15 13:28:36.834] Shutting down Input subsystem... [2023-05-15 13:28:36.834] Shutting down Server Tasks subsystem... [2023-05-15 13:28:36.834] Shutting down Blackbox subsystem... [2023-05-15 13:28:36.881] Shutting down Database subsystem... [2023-05-15 13:28:36.942] Shutting down Garbage subsystem... [2023-05-15 13:28:37.124] Shutting down Title Screen subsystem... [2023-05-15 13:28:37.125] Shutting down Profiler subsystem... [2023-05-15 13:28:37.125] Warning: Subsystem `Profiler` slept 38 times. [2023-05-15 13:28:37.316] Shutdown complete [2023-05-15 13:28:37.316] World rebooted at 13:28:37 [2023-05-15 13:28:37.326] runtime error: Del'd before we finished fading, with 36 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Imitates-The-Lizards (/mob/dead/observer) - src: null - usr.loc: the floor (213,82,1) (/turf/open/floor/iron/dark/textured_large) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Typhnox (/client), 1) - Typhnox (/client): SendSignal("parent_qdeleting", /list (/list)) - Typhnox (/client): Del() - [2023-05-15 13:28:37.331] runtime error: Del'd before we finished fading, with 37 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Porter Flea (/mob/dead/observer) - src: null - usr.loc: the floor (211,76,1) (/turf/open/floor/iron/dark/smooth_large) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Dirk_McBlade (/client), 1) - Dirk_McBlade (/client): SendSignal("parent_qdeleting", /list (/list)) - Dirk_McBlade (/client): Del() - [2023-05-15 13:28:37.344] runtime error: Del'd before we finished fading, with 37 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Hannah Mcintosh (/mob/dead/observer) - src: null - usr.loc: the floor (210,81,1) (/turf/open/floor/iron/dark/textured_large) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Jaakkima (/client), 1) - Jaakkima (/client): SendSignal("parent_qdeleting", /list (/list)) - Jaakkima (/client): Del() - [2023-05-15 13:28:37.351] runtime error: Del'd before we finished fading, with 36 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vents-Hot-Air (/mob/living/carbon/human) - src: null - usr.loc: the floor (211,87,1) (/turf/open/floor/iron/dark/smooth_large) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Iansdoor (/client), 1) - Iansdoor (/client): SendSignal("parent_qdeleting", /list (/list)) - Iansdoor (/client): Del() -