[2023-04-29 13:32:05.939] Starting up round ID 204715. - ------------------------- [2023-04-29 13:32:05.941] Running /tg/ revision: - origin/master: b47b3c29897b4f228a9a916b2d5f6192630f25b5 - Test merge active of PR #74775 commit e1decad8b84ec481c56e7ab72ac6e8ab58e86020 - HEAD: 99855d1b357ad177b11583f58cfa6bfac4029ca4 [2023-04-29 13:32:09.907] Initialized Title Screen subsystem within 0 seconds! [2023-04-29 13:32:09.908] Initialized Server Tasks subsystem within 0 seconds! [2023-04-29 13:32:09.908] Initialized Input subsystem within 0 seconds! [2023-04-29 13:32:09.915] Initialized Profiler subsystem within 0 seconds! [2023-04-29 13:32:09.915] Initialized Database subsystem within 0 seconds! [2023-04-29 13:32:09.916] Initialized Blackbox subsystem within 0 seconds! [2023-04-29 13:32:09.916] Initialized Sounds subsystem within 0 seconds! [2023-04-29 13:32:09.933] Initialized Instruments subsystem within 0.02 seconds! [2023-04-29 13:32:10.517] Initialized Greyscale subsystem within 0.58 seconds! [2023-04-29 13:32:10.517] Initialized Vis contents overlays subsystem within 0 seconds! [2023-04-29 13:32:10.518] Initialized Security Level subsystem within 0 seconds! [2023-04-29 13:32:10.519] Initialized Discord subsystem within 0 seconds! [2023-04-29 13:32:11.381] Initialized Achievements subsystem within 0.86 seconds! [2023-04-29 13:32:11.382] Initialized Station subsystem within 0 seconds! [2023-04-29 13:32:11.382] Initialized Quirks subsystem within 0 seconds! [2023-04-29 13:32:11.402] Initialized Reagents subsystem within 0.02 seconds! [2023-04-29 13:32:11.403] Initialized Events subsystem within 0 seconds! [2023-04-29 13:32:11.408] Initialized IDs and Access subsystem within 0 seconds! [2023-04-29 13:32:11.409] Initialized Jobs subsystem within 0 seconds! [2023-04-29 13:32:11.409] Initialized AI movement subsystem within 0 seconds! [2023-04-29 13:32:11.425] Initialized Ticker subsystem within 0.02 seconds! [2023-04-29 13:32:11.426] Initialized AI Controller Ticker subsystem within 0 seconds! [2023-04-29 13:32:11.426] Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-04-29 13:32:11.440] Initialized Trading Card Game subsystem within 0.01 seconds! [2023-04-29 13:32:11.453] Loading Ice Box Station... [2023-04-29 13:32:15.770] Loaded Station in 4.3s! [2023-04-29 13:32:18.740] Failed to place Mining Site Underground ruin. [2023-04-29 13:32:19.316] Ruin loader finished with 40 left to spend. [2023-04-29 13:32:19.719] Ruin loader finished with 30 left to spend. [2023-04-29 13:32:19.896] Cave Generator finished in 0.1s! [2023-04-29 13:32:19.930] Cave Generator finished in 0.1s! [2023-04-29 13:32:20.136] Cave Generator finished in 0.2s! [2023-04-29 13:32:20.156] Cave Generator finished in 0s! [2023-04-29 13:32:20.309] Cave Generator finished in 0.2s! [2023-04-29 13:32:20.320] Cave Generator finished in 0s! [2023-04-29 13:32:20.325] Cave Generator finished in 0s! [2023-04-29 13:32:20.342] Cave Generator finished in 0s! [2023-04-29 13:32:20.351] Cave Generator finished in 0s! [2023-04-29 13:32:20.367] Cave Generator finished in 0s! [2023-04-29 13:32:20.374] Cave Generator finished in 0s! [2023-04-29 13:32:20.715] Initialized Mapping subsystem within 9.27 seconds! [2023-04-29 13:32:20.749] Initialized Early Assets subsystem within 0.03 seconds! [2023-04-29 13:32:20.792] Initialized Research subsystem within 0.04 seconds! [2023-04-29 13:32:20.802] Initialized Time Tracking subsystem within 0 seconds! [2023-04-29 13:32:20.826] Initialized Spatial Grid subsystem within 0.02 seconds! [2023-04-29 13:32:20.827] Initialized Economy subsystem within 0 seconds! [2023-04-29 13:32:20.828] Initialized Restaurant subsystem within 0 seconds! [2023-04-29 13:32:56.243] Initialized Atoms subsystem within 35.41 seconds! [2023-04-29 13:32:56.260] Initialized Language subsystem within 0.01 seconds! [2023-04-29 13:32:56.352] Initialized Machines subsystem within 0.09 seconds! [2023-04-29 13:32:56.355] Initialized Skills subsystem within 0 seconds! [2023-04-29 13:32:56.356] Initialized Addiction subsystem within 0 seconds! [2023-04-29 13:32:56.357] Initialized Blackmarket subsystem within 0 seconds! [2023-04-29 13:32:56.357] Initialized Disease subsystem within 0 seconds! [2023-04-29 13:32:56.358] Initialized Fluid subsystem within 0 seconds! [2023-04-29 13:32:56.358] Initialized Smoke subsystem within 0 seconds! [2023-04-29 13:32:56.359] Initialized Foam subsystem within 0 seconds! [2023-04-29 13:32:56.359] Initialized Lag Switch subsystem within 0 seconds! [2023-04-29 13:32:57.610] Initialized Library Loading subsystem within 1.25 seconds! [2023-04-29 13:32:57.611] ## WARNING: Error initializing SSlua: Auxtools is not enabled in config! [2023-04-29 13:32:57.611] Failed to initialize Lua Scripting subsystem after 0 seconds! [2023-04-29 13:32:57.616] Initialized Modular Computers subsystem within 0 seconds! [2023-04-29 13:32:57.616] Initialized Night Shift subsystem within 0 seconds! [2023-04-29 13:32:57.616] Initialized Sun subsystem within 0 seconds! [2023-04-29 13:32:57.619] Initialized Traitor subsystem within 0 seconds! [2023-04-29 13:32:58.015] Initialized Text To Speech subsystem within 0.4 seconds! [2023-04-29 13:32:58.016] Initialized Tutorials subsystem within 0 seconds! [2023-04-29 13:32:58.040] Initialized Wardrobe subsystem within 0.02 seconds! [2023-04-29 13:32:58.040] Initialized Weather subsystem within 0 seconds! [2023-04-29 13:32:58.041] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-04-29 13:33:06.437] Initialized Atmospherics subsystem within 8.4 seconds! [2023-04-29 13:33:06.467] Loaded 24 engraved messages on map Ice Box Station [2023-04-29 13:33:06.469] Loaded 2 prison tattoos [2023-04-29 13:33:06.572] Initialized Persistence subsystem within 0.13 seconds! [2023-04-29 13:33:06.634] Initialized Persistent Paintings subsystem within 0.06 seconds! [2023-04-29 13:33:06.635] Initialized Vote subsystem within 0 seconds! [2023-04-29 13:33:07.890] Initialized Assets subsystem within 1.25 seconds! [2023-04-29 13:33:10.305] Initialized Icon Smoothing subsystem within 2.32 seconds! [2023-04-29 13:33:10.305] Initialized XKeyScore subsystem within 0 seconds! [2023-04-29 13:33:10.309] Initialized PRISM subsystem within 0 seconds! [2023-04-29 13:33:21.785] Initialized Lighting subsystem within 11.48 seconds! [2023-04-29 13:33:23.766] Initialized Shuttle subsystem within 1.98 seconds! [2023-04-29 13:33:23.914] Initialized Minor Mapping subsystem within 0.15 seconds! [2023-04-29 13:33:23.919] Initialized Pathfinder subsystem within 0 seconds! [2023-04-29 13:33:23.967] Initialized Ban Cache subsystem within 0.05 seconds! [2023-04-29 13:33:24.006] Initialized Init Profiler subsystem within 0.04 seconds! [2023-04-29 13:33:24.006] Initialized Chat subsystem within 0 seconds! [2023-04-29 13:33:24.006] Initializations complete within 74.1 seconds! [2023-04-29 13:35:20.157] Game start took 1s [2023-04-29 13:38:06.783] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the civilian console (/obj/item/modular_computer/processor): update tablet open uis(null) - the civilian console (/obj/item/modular_computer/processor): kill program(1) - the civilian console (/obj/item/modular_computer/processor): shutdown computer(0) - the civilian console (/obj/item/modular_computer/processor): power failure() - the civilian console (/obj/item/modular_computer/processor): handle power(2) - the civilian console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 13:40:32.497] ## TESTING: GC: -- [0x200b3aa] | /obj/item/stack/sheet/iron/fifty was unable to be GC'd -- (ref count of 4) [2023-04-29 13:40:34.491] ## TESTING: GC: -- [0x200b3ac] | /obj/item/stack/sheet/iron/fifty was unable to be GC'd -- (ref count of 2) [2023-04-29 13:40:36.494] ## TESTING: GC: -- [0x200b3ab] | /obj/item/stack/sheet/iron/fifty was unable to be GC'd -- (ref count of 3) [2023-04-29 13:40:36.494] ## TESTING: GC: -- [0x200b3a5] | /obj/item/stack/sheet/iron/fifty was unable to be GC'd -- (ref count of 2) [2023-04-29 13:40:36.494] ## TESTING: GC: -- [0x200b3a3] | /obj/item/stack/sheet/iron/fifty was unable to be GC'd -- (ref count of 4) [2023-04-29 13:40:38.492] ## TESTING: GC: -- [0x200b3a4] | /obj/item/stack/sheet/iron/fifty was unable to be GC'd -- (ref count of 3) [2023-04-29 13:46:19.561] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/living/carbon/human) - src: null - usr.loc: the snow (127,72,3) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert perform(Larry Larlan (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert(Larry Larlan (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-29 13:49:29.011] runtime error: mob_login overridden. Use override = TRUE to suppress this warning. - Target: the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf) Proc: trick_mob (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_login overridden. Use over...", "code/datums/components/_compon...", 230) - /datum/component/seethrough (/datum/component/seethrough): RegisterSignal(the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf), "mob_login", "trick_mob", 0) - /datum/component/seethrough (/datum/component/seethrough): on entered(the snow (213,86,3) (/turf/open/misc/asteroid/snow/icemoon), the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf), the snow (214,86,3) (/turf/open/misc/asteroid/snow/icemoon), null) - the snow (213,86,3) (/turf/open/misc/asteroid/snow/icemoon): SendSignal("atom_entered", /list (/list)) - the snow (213,86,3) (/turf/open/misc/asteroid/snow/icemoon): Entered(the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf), the snow (214,86,3) (/turf/open/misc/asteroid/snow/icemoon), null) - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): Move(the snow (213,86,3) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1) - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): Move(the snow (213,86,3) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1) - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): Move(the snow (213,86,3) (/turf/open/misc/asteroid/snow/icemoon), 8, null, null) - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): Move(the snow (213,86,3) (/turf/open/misc/asteroid/snow/icemoon), 8, null, null) - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): Move(the snow (213,86,3) (/turf/open/misc/asteroid/snow/icemoon), 8) - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): handle automated movement() - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 13:53:26.741] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Vents-Hot-Air (/mob/living/carbon/human) - src: Larry Larlan is offering mail ... (/atom/movable/screen/alert/give) - usr.loc: the floor (74,116,4) (/turf/open/floor/iron) - src.loc: null - call stack: - Larry Larlan is offering mail ... (/atom/movable/screen/alert/give): handle transfer() - Larry Larlan is offering mail ... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=5;icon-y=17;left=1;butt...") - Iansdoor (/client): Click(Larry Larlan is offering mail ... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=5;icon-y=17;left=1;butt...") - [2023-04-29 13:53:32.366] ## TESTING: GC: -- [0x2002bf8] | /obj/item/stack/sheet/glass was unable to be GC'd -- (ref count of 2) [2023-04-29 13:55:00.500] runtime error: Incompatible /datum/component/projectile_parry assigned to a /datum/component/style! args: [["/obj/projectile/colossus","/obj/projectile/temp/basilisk","/obj/projectile/kinetic","/obj/projectile/bileworm_acid","/obj/projectile/herald"]] (code/datums/components/_component.dm:56) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/living/carbon/human) - src: null - usr.loc: the floor (76,117,4) (/turf/open/floor/iron) - call stack: - stack trace("Incompatible /datum/component/...", "code/datums/components/_compon...", 56) - /datum/component/projectile_pa... (/datum/component/projectile_parry): New(/list (/list)) - /datum/component/style (/datum/component/style): AddComponent(/list (/list), null) - /datum/component/style (/datum/component/style): RegisterWithParent() - /datum/component/style (/datum/component/style): JoinParent(Larry Larlan (/mob/living/carbon/human)) - /datum/component/style (/datum/component/style): New(/list (/list)) - Larry Larlan (/mob/living/carbon/human): AddComponent(/list (/list), null) - the style meter attachment (/obj/item/style_meter): afterattack(the optical meson scanner (/obj/item/clothing/glasses/meson), Larry Larlan (/mob/living/carbon/human), 1, "icon-x=15;icon-y=16;left=1;but...") - the style meter attachment (/obj/item/style_meter): melee attack chain(Larry Larlan (/mob/living/carbon/human), the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=15;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=15;icon-y=16;left=1;but...") - the optical meson scanner (/obj/item/clothing/glasses/meson): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Dirt290 (/client): Click(the optical meson scanner (/obj/item/clothing/glasses/meson), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-04-29 13:55:21.999] runtime error: Cannot execute null.cut overlay(). - proc name: clean up (/obj/item/style_meter/proc/clean_up) - source file: style_meter.dm,113 - usr: Larry Larlan (/mob/living/carbon/human) - src: the style meter attachment (/obj/item/style_meter) - usr.loc: the floor (86,118,4) (/turf/open/floor/iron) - src.loc: the optical meson scanner (/obj/item/clothing/glasses/meson) - call stack: - the style meter attachment (/obj/item/style_meter): clean up(null) - the style meter attachment (/obj/item/style_meter): on altclick(the optical meson scanner (/obj/item/clothing/glasses/meson), Larry Larlan (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): SendSignal("alt_click", /list (/list)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Larry Larlan (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Larry Larlan (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Larry Larlan (/mob/living/carbon/human)) - Larry Larlan (/mob/living/carbon/human): AltClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson)) - Larry Larlan (/mob/living/carbon/human): ClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=12;icon-y=14;left=1;alt...") - the optical meson scanner (/obj/item/clothing/glasses/meson): Click(null, "mapwindow.map", "icon-x=12;icon-y=14;left=1;alt...") - Dirt290 (/client): Click(the optical meson scanner (/obj/item/clothing/glasses/meson), null, "mapwindow.map", "icon-x=12;icon-y=14;left=1;alt...") - [2023-04-29 13:55:38.169] runtime error: alt_click overridden. Use override = TRUE to suppress this warning. - Target: the optical meson scanner (/obj/item/clothing/glasses/meson) Proc: on_altclick (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/living/carbon/human) - src: null - usr.loc: the floor (86,119,4) (/turf/open/floor/iron) - call stack: - stack trace("alt_click overridden. Use over...", "code/datums/components/_compon...", 230) - the style meter attachment (/obj/item/style_meter): RegisterSignal(the optical meson scanner (/obj/item/clothing/glasses/meson), "alt_click", "on_altclick", 0) - the style meter attachment (/obj/item/style_meter): afterattack(the optical meson scanner (/obj/item/clothing/glasses/meson), Larry Larlan (/mob/living/carbon/human), 1, "icon-x=16;icon-y=16;left=1;but...") - the style meter attachment (/obj/item/style_meter): melee attack chain(Larry Larlan (/mob/living/carbon/human), the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=16;icon-y=16;left=1;but...") - the optical meson scanner (/obj/item/clothing/glasses/meson): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - Dirt290 (/client): Click(the optical meson scanner (/obj/item/clothing/glasses/meson), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - [2023-04-29 13:55:38.174] runtime error: Incompatible /datum/component/projectile_parry assigned to a /datum/component/style! args: [["/obj/projectile/colossus","/obj/projectile/temp/basilisk","/obj/projectile/kinetic","/obj/projectile/bileworm_acid","/obj/projectile/herald"]] (code/datums/components/_component.dm:56) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/living/carbon/human) - src: null - usr.loc: the floor (86,119,4) (/turf/open/floor/iron) - call stack: - stack trace("Incompatible /datum/component/...", "code/datums/components/_compon...", 56) - /datum/component/projectile_pa... (/datum/component/projectile_parry): New(/list (/list)) - /datum/component/style (/datum/component/style): AddComponent(/list (/list), null) - /datum/component/style (/datum/component/style): RegisterWithParent() - /datum/component/style (/datum/component/style): JoinParent(Larry Larlan (/mob/living/carbon/human)) - /datum/component/style (/datum/component/style): New(/list (/list)) - Larry Larlan (/mob/living/carbon/human): AddComponent(/list (/list), null) - the style meter attachment (/obj/item/style_meter): afterattack(the optical meson scanner (/obj/item/clothing/glasses/meson), Larry Larlan (/mob/living/carbon/human), 1, "icon-x=16;icon-y=16;left=1;but...") - the style meter attachment (/obj/item/style_meter): melee attack chain(Larry Larlan (/mob/living/carbon/human), the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=16;icon-y=16;left=1;but...") - the optical meson scanner (/obj/item/clothing/glasses/meson): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - Dirt290 (/client): Click(the optical meson scanner (/obj/item/clothing/glasses/meson), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - [2023-04-29 13:55:43.004] runtime error: Cannot execute null.cut overlay(). - proc name: clean up (/obj/item/style_meter/proc/clean_up) - source file: style_meter.dm,113 - usr: Larry Larlan (/mob/living/carbon/human) - src: the style meter attachment (/obj/item/style_meter) - usr.loc: the floor (80,121,4) (/turf/open/floor/iron) - src.loc: the optical meson scanner (/obj/item/clothing/glasses/meson) - call stack: - the style meter attachment (/obj/item/style_meter): clean up(null) - the style meter attachment (/obj/item/style_meter): on altclick(the optical meson scanner (/obj/item/clothing/glasses/meson), Larry Larlan (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): SendSignal("alt_click", /list (/list)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Larry Larlan (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Larry Larlan (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Larry Larlan (/mob/living/carbon/human)) - Larry Larlan (/mob/living/carbon/human): AltClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson)) - Larry Larlan (/mob/living/carbon/human): ClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=17;icon-y=17;left=1;alt...") - the optical meson scanner (/obj/item/clothing/glasses/meson): Click(null, "mapwindow.map", "icon-x=17;icon-y=17;left=1;alt...") - the optical meson scanner (/obj/item/clothing/glasses/meson): Click(null, "mapwindow.map", "icon-x=17;icon-y=17;left=1;alt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Larry Larlan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 13:55:58.484] runtime error: alt_click overridden. Use override = TRUE to suppress this warning. - Target: the optical meson scanner (/obj/item/clothing/glasses/meson) Proc: on_altclick (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,113,3) (/turf/open/floor/iron) - call stack: - stack trace("alt_click overridden. Use over...", "code/datums/components/_compon...", 230) - the style meter attachment (/obj/item/style_meter): RegisterSignal(the optical meson scanner (/obj/item/clothing/glasses/meson), "alt_click", "on_altclick", 0) - the style meter attachment (/obj/item/style_meter): afterattack(the optical meson scanner (/obj/item/clothing/glasses/meson), Larry Larlan (/mob/living/carbon/human), 1, "icon-x=16;icon-y=14;left=1;but...") - the style meter attachment (/obj/item/style_meter): melee attack chain(Larry Larlan (/mob/living/carbon/human), the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=16;icon-y=14;left=1;but...") - Larry Larlan (/mob/living/carbon/human): ClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=16;icon-y=14;left=1;but...") - the optical meson scanner (/obj/item/clothing/glasses/meson): Click(null, "mapwindow.map", "icon-x=16;icon-y=14;left=1;but...") - Dirt290 (/client): Click(the optical meson scanner (/obj/item/clothing/glasses/meson), null, "mapwindow.map", "icon-x=16;icon-y=14;left=1;but...") - [2023-04-29 13:55:59.076] runtime error: Incompatible /datum/component/projectile_parry assigned to a /datum/component/style! args: [["/obj/projectile/colossus","/obj/projectile/temp/basilisk","/obj/projectile/kinetic","/obj/projectile/bileworm_acid","/obj/projectile/herald"]] (code/datums/components/_component.dm:56) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,113,3) (/turf/open/floor/iron) - call stack: - stack trace("Incompatible /datum/component/...", "code/datums/components/_compon...", 56) - /datum/component/projectile_pa... (/datum/component/projectile_parry): New(/list (/list)) - /datum/component/style (/datum/component/style): AddComponent(/list (/list), null) - /datum/component/style (/datum/component/style): RegisterWithParent() - /datum/component/style (/datum/component/style): JoinParent(Larry Larlan (/mob/living/carbon/human)) - /datum/component/style (/datum/component/style): New(/list (/list)) - Larry Larlan (/mob/living/carbon/human): AddComponent(/list (/list), null) - the style meter attachment (/obj/item/style_meter): check wearing(the optical meson scanner (/obj/item/clothing/glasses/meson), Larry Larlan (/mob/living/carbon/human), 8) - the optical meson scanner (/obj/item/clothing/glasses/meson): SendSignal("item_equip", /list (/list)) - the optical meson scanner (/obj/item/clothing/glasses/meson): equipped(Larry Larlan (/mob/living/carbon/human), 8, 0) - the optical meson scanner (/obj/item/clothing/glasses/meson): equipped(Larry Larlan (/mob/living/carbon/human), 8, 0) - Larry Larlan (/mob/living/carbon/human): has equipped(the optical meson scanner (/obj/item/clothing/glasses/meson), 8, 0) - Larry Larlan (/mob/living/carbon/human): equip to slot(the optical meson scanner (/obj/item/clothing/glasses/meson), 8, 0, 1) - Larry Larlan (/mob/living/carbon/human): equip to slot if possible(the optical meson scanner (/obj/item/clothing/glasses/meson), 8, 0, 1, 1, 0, 0) - Larry Larlan (/mob/living/carbon/human): equip to appropriate slot(the optical meson scanner (/obj/item/clothing/glasses/meson), 0) - the optical meson scanner (/obj/item/clothing/glasses/meson): equip to best slot(Larry Larlan (/mob/living/carbon/human)) - Larry Larlan (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Larry Larlan (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Dirt290 (/client)) - Dirt290 (/client): keyDown("E") - [2023-04-29 13:56:08.040] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Delta Wolfe (/mob/living/carbon/human) - src: Vents-Hot-Air is offering kiss (/atom/movable/screen/alert/give) - usr.loc: the pod floor (122,154,2) (/turf/open/floor/pod) - src.loc: null - call stack: - Vents-Hot-Air is offering kiss (/atom/movable/screen/alert/give): handle transfer() - Vents-Hot-Air is offering kiss (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=6;icon-y=16;left=1;butt...") - Vents-Hot-Air is offering kiss (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=6;icon-y=16;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Delta Wolfe (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 13:56:14.753] runtime error: list index out of bounds - proc name: create culture bottle (/obj/machinery/computer/pandemic/proc/create_culture_bottle) - source file: pandemic.dm,197 - usr: Giovannie Harshman (/mob/living/carbon/human) - src: PanD.E.M.I.C 2200 (/obj/machinery/computer/pandemic) - usr.loc: the floor (153,110,3) (/turf/open/floor/iron/white) - src.loc: the floor (154,111,3) (/turf/open/floor/iron/white) - call stack: - PanD.E.M.I.C 2200 (/obj/machinery/computer/pandemic): create culture bottle(1) - PanD.E.M.I.C 2200 (/obj/machinery/computer/pandemic): ui act("create_culture_bottle", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("create_culture_bottle", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/create_culture_bottle", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/create_culture_bottle", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Prototypemeat (/client): Topic("type=act%2Fcreate_culture_bott...", /list (/list), null, null) - [2023-04-29 14:01:55.756] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the void glass floor (119,126,7) (/turf/open/floor/glass) - call stack: - the void glass floor (119,126,7) (/turf/open/floor/glass): bitmask smooth() - the void glass floor (119,126,7) (/turf/open/floor/glass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:55.757] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plastinum wall (116,126,7) (/turf/closed/indestructible/riveted/plastinum) - call stack: - the plastinum wall (116,126,7) (/turf/closed/indestructible/riveted/plastinum): bitmask smooth() - the plastinum wall (116,126,7) (/turf/closed/indestructible/riveted/plastinum): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:55.860] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (115,126,7) (/turf/closed/indestructible/riveted) - call stack: - the wall (115,126,7) (/turf/closed/indestructible/riveted): bitmask smooth() - the wall (115,126,7) (/turf/closed/indestructible/riveted): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:55.860] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (141,125,7) (/turf/closed/indestructible/riveted) - call stack: - the wall (141,125,7) (/turf/closed/indestructible/riveted): bitmask smooth() - the wall (141,125,7) (/turf/closed/indestructible/riveted): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:55.861] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (128,125,7) (/turf/closed/indestructible/riveted) - call stack: - the wall (128,125,7) (/turf/closed/indestructible/riveted): bitmask smooth() - the wall (128,125,7) (/turf/closed/indestructible/riveted): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:55.861] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plastinum wall (127,125,7) (/turf/closed/indestructible/riveted/plastinum) - call stack: - the plastinum wall (127,125,7) (/turf/closed/indestructible/riveted/plastinum): bitmask smooth() - the plastinum wall (127,125,7) (/turf/closed/indestructible/riveted/plastinum): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:55.862] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the void glass floor (125,125,7) (/turf/open/floor/glass) - call stack: - the void glass floor (125,125,7) (/turf/open/floor/glass): bitmask smooth() - the void glass floor (125,125,7) (/turf/open/floor/glass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:56.192] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the impervious iron wall (138,140,7) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (138,140,7) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (138,140,7) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:56.193] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the impervious iron wall (140,138,7) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (140,138,7) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (140,138,7) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:01:56.194] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the impervious iron wall (129,135,7) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (129,135,7) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (129,135,7) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:02:53.892] runtime error: Del'd before we finished fading, with 5 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Aurora Hill (/mob/living/carbon/human) - src: null - usr.loc: the floor (72,131,3) (/turf/open/floor/iron/cafeteria) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Alysiah (/client), 1) - Alysiah (/client): SendSignal("parent_qdeleting", /list (/list)) - Alysiah (/client): Del() - [2023-04-29 14:04:33.593] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:04:45.115] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Luigi M. Crypto (/mob/living/carbon/human) - src: null - usr.loc: the plating (148,91,3) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Luigi M. Crypto (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Luigi M. Crypto (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-29 14:05:17.798] runtime error: Cannot execute null.update c tag(). - proc name: ui act (/obj/vehicle/sealed/mecha/ui_act) - source file: mecha_ui.dm,248 - usr: Jonathon Millhouse (/mob/living/carbon/human) - src: Big Shooty Mech (/obj/vehicle/sealed/mecha/durand) - usr.loc: Big Shooty Mech (/obj/vehicle/sealed/mecha/durand) - src.loc: the floor (172,122,4) (/turf/open/floor/iron/white) - call stack: - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): ui act("changename", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("changename", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jonathon Millhouse (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-29 14:06:18.522] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Default Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Default Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Default Shell-724 (/mob/living/silicon/robot/shell)) - C.A.T. Default Shell-724 (/mob/living/silicon/robot/shell): attack ai(C.A.T. (/mob/living/silicon/ai)) - C.A.T. (/mob/living/silicon/ai): ClickOn(C.A.T. Default Shell-724 (/mob/living/silicon/robot/shell), "icon-x=18;icon-y=16;left=1;but...") - C.A.T. Default Shell-724 (/mob/living/silicon/robot/shell): Click(the floor (169,122,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;left=1;but...") - SeZaF (/client): Click(C.A.T. Default Shell-724 (/mob/living/silicon/robot/shell), the floor (169,122,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;left=1;but...") - [2023-04-29 14:06:42.317] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=20;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=20;left=1;but...") - [2023-04-29 14:07:14.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fffffff99cc0d097416009653f3a3...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.599] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.600] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.601] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.601] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.602] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.603] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (724) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (151,116,3) (/turf/open/floor/grass) - call stack: - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.604] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fffffff99cc0d097416009653f3a3...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.605] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:14.606] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:18.803] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fffffff99cc0d09741600964243a3...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:18.803] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:18.804] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fffffff99cc0d097404c0964243a3...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:18.805] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:18.806] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.001] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e878aeb455d8f92a348e0bb2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.002] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.003] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.003] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.004] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.005] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.006] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (424) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,117,3) (/turf/open/floor/grass) - call stack: - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.006] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e878aeb455d8f92a348e0bb2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.007] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:24.008] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:25.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f7f27ab049b60ef7b0c0bfd1d00...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:25.053] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:25.054] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:25.055] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:25.056] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:25.056] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:25.057] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (30) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,116,3) (/turf/open/floor/grass) - call stack: - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:25.058] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.200] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7fff11487c2b012a4aa0bc9c05e0...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.200] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.201] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.202] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.203] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.204] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.204] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (992) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (194,117,4) (/turf/open/floor/engine) - call stack: - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.205] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7fff67b2b32b012a4aa0bc9c05e0...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.206] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:28.207] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:35.560] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7fff67b2b32b012a4aa3499c05e0...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:35.561] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:35.562] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7fff67b2b32b012a4aa3499c05e0...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:35.563] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:35.564] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.638] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f8f64773a21008416453d9f25bf96b...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.639] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.640] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.641] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.642] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.642] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.643] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (724) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (151,116,3) (/turf/open/floor/grass) - call stack: - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.644] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("21edf673a21008416453d9f25bf96b...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.645] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.646] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.650] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f92a348e0bb2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.651] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.652] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f92a348e0bb2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.653] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.654] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.658] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("89322267b2b32b012a4aa3499c05e0...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.659] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.660] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("89322267b2b32b012a4aa3499c05e0...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.661] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:36.662] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.687] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("21edf691046e08416453d9f25bf96b...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.688] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.689] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("21edf691046e08416453d9f2c7c96b...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.690] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.691] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.695] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f906248e0bb2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.696] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.697] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f906248e0bb2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.699] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:37.700] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:38.737] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("82ccc991046e08416453d9f2c7c96b...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:38.738] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:38.739] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("82ccc991046e69916453d9f2c7c96b...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:38.740] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:38.742] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:38.750] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("89322267b2b32b012a4aac029c05e0...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:38.751] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:40.838] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f906248ef5a2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:40.839] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:40.841] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f906248ef5a2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:40.842] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:40.843] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:41.888] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("82ccc991046e699a98c1d53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:41.889] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:41.891] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("977dd091046e699a98c1d53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:41.892] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:41.893] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:42.404] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=21;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(C.A.T. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.054] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf91046e699a98c1d53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.055] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.056] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf91046e699a25c1d53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.057] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.058] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.059] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f988a48ef5a2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.060] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.062] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f988a48ef5a2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.062] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:45.063] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:46.115] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f988acfaf5a2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:46.116] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:46.117] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c55d8f988acfaf5a2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:46.118] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:46.119] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:48.228] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf91046e23fa25c1d53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:48.229] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:48.230] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf91046e23fa25c1d53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:48.231] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:48.232] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:50.311] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf77c6fa23fa25c1d53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:50.312] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:50.313] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf77c6fa23fa2539b53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:50.314] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:50.315] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:51.386] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf77c6fa23fa2501f53d9f2c7c...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:51.387] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:51.389] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf77c6fa23fa2501f53d9f2a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:51.390] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:51.391] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:52.459] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f123fa2501f53d9f2a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:52.460] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:52.462] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f123fa2501f53d9f2a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:52.462] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:52.463] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.497] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f123fa2501f53da11a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.498] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.499] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f123f1bb01f53da11a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.500] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.501] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.505] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e8a8461c7de8f988acfaf5a2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.506] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.508] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e88735857de8f988acfaf5a2c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.509] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:53.510] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.548] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d906467b2b399e8e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.549] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.550] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.551] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.552] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.552] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.553] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (992) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (194,117,4) (/turf/open/floor/engine) - call stack: - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.554] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d906467b2b399e8e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.555] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:54.556] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.590] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f123f1bb01f639a11a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.591] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.592] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f123f1bb01f639a11a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.593] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.594] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.595] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e88735857de8f988acfab772c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e88735857de8f988acfab772c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:55.599] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:57.715] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f1ca91bb01f639a11a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:57.716] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:57.717] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f1ca91bb01f639a11a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:57.718] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:57.719] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:58.770] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f14d21bb01f639a11a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:58.771] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:58.773] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f1c851bb01f639a11a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:58.774] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:58.775] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:59.818] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e884950f7de8f988acfab772c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:59.819] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:59.820] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e884950f7de8f988aaaeb772c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:59.821] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:07:59.822] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.868] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e884950f7de8f988aaae9462c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.869] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.870] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e884950f7de8f988aaae9462c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.871] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.872] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.874] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d906467b2b32268e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.875] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.876] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d906467b2b32268e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.877] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:00.878] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.917] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f1c851bb01f6397faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.918] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.920] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f1c851bb01f6397faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.921] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.922] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.924] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643c4e432268e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.924] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.926] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643c4e432268e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.927] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:01.928] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.967] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f1c851bb3b96397faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.968] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.969] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf9315f1c851bb3b96397faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.970] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.972] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.973] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9954e884950f7de8f9071aae9462c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.975] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.976] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8099ed84950f7de8f9071aae9462c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.977] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.978] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.984] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d9064a5544e2268e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.985] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.986] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d9064a5544e6358e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.987] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:02.988] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.024] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf862403c851bb3b96397faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.025] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.027] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf862403c851bb3b9aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.028] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.029] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.033] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d9064a5544e3808e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.034] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.036] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d9064a5544e3808e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.037] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:04.037] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:06.163] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("e1721984950f7de8f9071aae9462c4...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:06.164] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:06.165] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("e1721984950f7de8f9071aae946639...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:06.166] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:06.167] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.211] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("e1721984950f7de8f9071c00946639...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.212] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.213] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("e1721984950fc288f9071c00946639...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.214] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.215] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.218] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d9064127bcf3808e61f8be90a8958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.219] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d9064127bcf3808e61f8be93ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.222] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:07.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:08.269] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643fcdc93808e61f8be93ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:08.270] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:08.272] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643fcdc93808e61f8be93ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:08.272] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:08.273] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.316] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3b3a525b0c75141136872b00e37f48...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.317] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.318] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.319] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.320] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.320] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.321] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (30) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (153,117,3) (/turf/open/floor/grass) - call stack: - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.323] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3b3a526645c4141136872b00e37f48...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.324] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.325] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.332] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643fcdc9f078e61f8be93ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.333] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.334] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643fcdc9f078e61f8be93ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:09.336] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.363] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3b3a526645c41410fe31c872b00e37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.364] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.366] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3b3a526645c41410fe31c872f06e37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.367] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.368] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.373] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643fcdc9f078e61f87aa3ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.373] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.375] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643fcdc9f078e61f84393ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.376] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:10.377] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.432] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf862403cf31bb3b9aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.432] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.434] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b8edcf862403cf31bb3b9aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.435] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.435] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.437] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3b3a526645c41410fe114872f06e37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.437] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.439] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b622246645c41410fe114872f06e37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.440] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.441] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.444] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d90643fcdc9f078e61f8da53ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.446] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.447] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9d906417de50f078e61f8da53ab958...", the monkey (992) (/mob/living/carbon/human/species/monkey)) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.449] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:11.450] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (992) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (992) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (992) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (992) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:12.484] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b622246645c41410fe114872d1ce37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:12.485] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:12.487] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b622246645c41410fe114872d1ce37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:12.488] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:12.490] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:12.492] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("e1721984950fc288f9071e61946639...", the monkey (424) (/mob/living/carbon/human/species/monkey)) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:12.493] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (424) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (424) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (424) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (424) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:13.533] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c223a9862403cf31bb3b9aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:13.535] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:13.537] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a370e7862403cf31bb3b9aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:13.538] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:13.539] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.682] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a370e7862403cf31bb404aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.683] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.684] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a370e7862403cf31bb4a8aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.685] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.686] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.687] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b62224c86e4a1410fe114872d1ce37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.688] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.690] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b62224c86e4a1410fe114872d1ce37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.690] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:15.691] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:17.827] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d90951c86e4a1410fe114872d1ce37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:17.828] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:17.830] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d90951c86e4a1410fe114872d1ce37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:17.830] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:17.831] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.907] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a370e7808549cf31bb4a8aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.908] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.909] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a370e7808549f421bb4a8aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.910] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.911] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.913] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d90951c86e4a1410fe114797d1ce37...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.914] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.915] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d90951c86e4a1410fe114797d1c970...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.916] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:19.917] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.956] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("52e1bc808549f421bb4a8aff7faa48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.957] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.958] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("52e1bc808549f421bb4a8affd58a48...", the monkey (724) (/mob/living/carbon/human/species/monkey)) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.959] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.960] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (724) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (724) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (724) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (724) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.962] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d9095131cddd1410fe114797d1c970...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.963] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.964] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d9095131cddd1410fe114797d1ccc1...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.965] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:20.966] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.132] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d9095131cddd1410fe1147979eacc1...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.133] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.135] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d9095131cddd1410fe1149549eacc1...", the monkey (30) (/mob/living/carbon/human/species/monkey)) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.136] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.137] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (30) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (30) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.139] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9873fd83c7bb07c9a5392ecc9351ab...", the monkey (721) (/mob/living/carbon/human/species/monkey)) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.140] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (721) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.141] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.142] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.142] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.143] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.144] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (721) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (151,116,3) (/turf/open/floor/grass) - call stack: - the monkey (721) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.145] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9873fd83c7bb07c9a5392ecc9351ab...", the monkey (721) (/mob/living/carbon/human/species/monkey)) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.146] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (721) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:08:24.147] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (721) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (721) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (721) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (721) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:10:02.850] runtime error: Del'd before we finished fading, with 23 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Blue Barnes (/mob/living/carbon/human) - src: null - usr.loc: the crate (/obj/structure/closet/crate) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Championofpog (/client), 1) - Championofpog (/client): SendSignal("parent_qdeleting", /list (/list)) - Championofpog (/client): Del() - [2023-04-29 14:10:14.269] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Jonathon Millhouse (/mob/living/carbon/human) - src: Don Keedix is offering 125 cre... (/atom/movable/screen/alert/give) - usr.loc: the floor (167,119,4) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - Don Keedix is offering 125 cre... (/atom/movable/screen/alert/give): handle transfer() - Don Keedix is offering 125 cre... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=2;icon-y=14;left=1;butt...") - TurtleMountain (/client): Click(Don Keedix is offering 125 cre... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=2;icon-y=14;left=1;butt...") - [2023-04-29 14:10:27.352] runtime error: Del'd before we finished fading, with 5 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Aurora Hill (/mob/living/carbon/human) - src: null - usr.loc: the plating (64,132,3) (/turf/open/floor/plating) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Alysiah (/client), 1) - Alysiah (/client): SendSignal("parent_qdeleting", /list (/list)) - Alysiah (/client): Del() - [2023-04-29 14:10:27.353] runtime error: Del'd before we finished fading, with 21 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Aurora Hill (/mob/living/carbon/human) - src: null - usr.loc: the plating (64,132,3) (/turf/open/floor/plating) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Alysiah (/client), 1) - Alysiah (/client): SendSignal("parent_qdeleting", /list (/list)) - Alysiah (/client): Del() - [2023-04-29 14:13:06.601] ## TESTING: GC: -- [0x20085c3] | /obj/machinery/computer/records/security was unable to be GC'd -- (ref count of 2) [2023-04-29 14:13:31.794] runtime error: Del'd before we finished fading, with 30 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mullano (/mob/dead/observer) - src: null - usr.loc: the floor (115,173,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Valenth (/client), 1) - Valenth (/client): SendSignal("parent_qdeleting", /list (/list)) - Valenth (/client): Del() - [2023-04-29 14:13:31.795] runtime error: Del'd before we finished fading, with 33 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mullano (/mob/dead/observer) - src: null - usr.loc: the floor (115,173,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Valenth (/client), 1) - Valenth (/client): SendSignal("parent_qdeleting", /list (/list)) - Valenth (/client): Del() - [2023-04-29 14:13:31.796] runtime error: Del'd before we finished fading, with 45 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mullano (/mob/dead/observer) - src: null - usr.loc: the floor (115,173,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Valenth (/client), 1) - Valenth (/client): SendSignal("parent_qdeleting", /list (/list)) - Valenth (/client): Del() - [2023-04-29 14:13:48.253] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=20;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=13;icon-y=20;left=1;but...") - [2023-04-29 14:16:18.868] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=17;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(C.A.T. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:16:58.891] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - [2023-04-29 14:17:14.797] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=15;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=22;icon-y=15;left=1;but...") - [2023-04-29 14:17:37.722] runtime error: Del'd before we finished fading, with 32 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Henry Kherring (/mob/living/carbon/human) - src: null - usr.loc: the floor (94,154,3) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Tarhalindur (/client), 1) - Tarhalindur (/client): SendSignal("parent_qdeleting", /list (/list)) - Tarhalindur (/client): Del() - [2023-04-29 14:19:22.059] runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Henry Kherring (/mob/living/carbon/human) - src: null - usr.loc: the floor (114,111,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/components/_compon...", 230) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Henry Kherring (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Henry Kherring (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Henry Kherring (/mob/living/carbon/human), the floor (113,112,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Henry Kherring (/mob/living/carbon/human), the floor (113,112,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (113,112,4) (/turf/open/floor/iron), Henry Kherring (/mob/living/carbon/human), 1, "icon-x=27;icon-y=8;left=1;butt...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Henry Kherring (/mob/living/carbon/human), the floor (113,112,4) (/turf/open/floor/iron), "icon-x=27;icon-y=8;left=1;butt...") - Henry Kherring (/mob/living/carbon/human): ClickOn(the floor (113,112,4) (/turf/open/floor/iron), "icon-x=27;icon-y=8;left=1;butt...") - the floor (113,112,4) (/turf/open/floor/iron): Click(the floor (113,112,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=27;icon-y=8;left=1;butt...") - [2023-04-29 14:19:36.628] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=12;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=12;left=1;but...") - [2023-04-29 14:20:07.852] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): attack ai(C.A.T. (/mob/living/silicon/ai)) - C.A.T. (/mob/living/silicon/ai): ClickOn(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "icon-x=17;icon-y=16;left=1;but...") - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): Click(the floor (113,129,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=16;left=1;but...") - SeZaF (/client): Click(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), the floor (113,129,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=16;left=1;but...") - [2023-04-29 14:20:18.589] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christopher Gettemy (/mob/living/carbon/human) - src: null - usr.loc: the floor (153,130,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the aggressive cold (/obj/effect/heretic_influence): balloon alert perform(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - the aggressive cold (/obj/effect/heretic_influence): balloon alert(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - [2023-04-29 14:20:43.638] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christopher Gettemy (/mob/living/carbon/human) - src: null - usr.loc: the floor (155,140,4) (/turf/open/floor/iron/kitchen/diagonal) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the towering blush (/obj/effect/heretic_influence): balloon alert perform(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - the towering blush (/obj/effect/heretic_influence): balloon alert(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - [2023-04-29 14:21:16.654] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): attack ai(C.A.T. (/mob/living/silicon/ai)) - C.A.T. (/mob/living/silicon/ai): ClickOn(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "icon-x=19;icon-y=14;left=1;but...") - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): Click(the floor (166,131,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=19;icon-y=14;left=1;but...") - SeZaF (/client): Click(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), the floor (166,131,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=19;icon-y=14;left=1;but...") - [2023-04-29 14:22:22.041] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Amber Bee (/mob/living/carbon/human) - src: null - usr.loc: the snowed-over plating (43,210,5) (/turf/open/floor/plating/snowed/smoothed) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert perform(Amber Bee (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert(Amber Bee (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-29 14:22:25.763] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Amber Bee (/mob/living/carbon/human) - src: null - usr.loc: the plating (43,213,5) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert perform(Amber Bee (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert(Amber Bee (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-29 14:23:42.995] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Amber Bee (/mob/living/carbon/human) - src: null - usr.loc: the snow (55,106,5) (/turf/open/misc/asteroid/snow) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Amber Bee (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Amber Bee (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-29 14:23:47.916] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christopher Gettemy (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,119,4) (/turf/open/floor/iron/dark) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the threatening cold (/obj/effect/heretic_influence): balloon alert perform(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - the threatening cold (/obj/effect/heretic_influence): balloon alert(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - [2023-04-29 14:24:47.492] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=12;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=12;left=1;but...") - [2023-04-29 14:26:29.455] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christopher Gettemy (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,108,4) (/turf/open/floor/iron/white/side) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the subtle memory (/obj/effect/heretic_influence): balloon alert perform(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - the subtle memory (/obj/effect/heretic_influence): balloon alert(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - [2023-04-29 14:28:40.537] runtime error: Del'd before we finished fading, with 38 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jack Wise (/mob/living/carbon/human) - src: null - usr.loc: the floor (153,143,3) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(HelmutSchiess (/client), 1) - HelmutSchiess (/client): SendSignal("parent_qdeleting", /list (/list)) - HelmutSchiess (/client): Del() - [2023-04-29 14:29:14.649] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Blue Barnes (/mob/living/carbon/human) - src: null - usr.loc: the snow (112,152,5) (/turf/open/misc/asteroid/snow) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/snowed): balloon alert perform(Blue Barnes (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/snowed): balloon alert(Blue Barnes (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-29 14:30:06.298] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christopher Gettemy (/mob/living/carbon/human) - src: null - usr.loc: the floor (112,158,4) (/turf/open/floor/iron/dark/textured_edge) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 83) - the subtle blemish (/obj/effect/heretic_influence): balloon alert perform(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - the subtle blemish (/obj/effect/heretic_influence): balloon alert(Christopher Gettemy (/mob/living/carbon/human), "influence drained") - [2023-04-29 14:30:09.252] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Reginald Pole (/mob/living/carbon/human) - src: null - usr.loc: the reinforced floor (114,65,4) (/turf/open/floor/engine) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Reginald Pole (/mob/living/carbon/human): Destroy(0) - Reginald Pole (/mob/living/carbon/human): Destroy(0) - Reginald Pole (/mob/living/carbon/human): Destroy(0) - Reginald Pole (/mob/living/carbon/human): Destroy(0) - qdel(Reginald Pole (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Reginald Pole (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:04.634] runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (113,66,4) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-04-29 14:31:05.591] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.592] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.606] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.607] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.707] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(3, null) - the security camera (/obj/machinery/camera/directional/south): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.708] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(3, null) - the security camera (/obj/machinery/camera/directional/south): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.919] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(3, null) - the security camera (/obj/machinery/camera/directional/east): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.920] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(3, null) - the security camera (/obj/machinery/camera/directional/east): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.957] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:05.958] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.022] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.022] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - the security camera (/obj/machinery/camera/directional/west): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.031] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(3, null) - the security camera (/obj/machinery/camera/directional/east): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.033] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(3, null) - the security camera (/obj/machinery/camera/directional/east): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.413] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(226, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.414] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(226, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.431] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(220, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.432] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(220, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.541] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(205, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.542] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(205, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.583] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(110, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.584] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(110, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.587] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(157, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.588] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(157, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.608] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(134, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.609] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(134, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.712] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(102, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.713] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(102, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.720] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(195, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.721] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(195, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.773] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(173, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.774] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(173, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.800] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(212, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.801] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(212, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.937] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(217, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.938] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(217, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.972] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): deconstruct(0) - the security camera (/obj/machinery/camera): atom destruction("bomb") - the security camera (/obj/machinery/camera): take damage(250, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera): ex act(2, null) - the security camera (/obj/machinery/camera): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:06.973] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): deconstruct(0) - the security camera (/obj/machinery/camera): atom destruction("bomb") - the security camera (/obj/machinery/camera): take damage(250, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera): ex act(2, null) - the security camera (/obj/machinery/camera): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:07.062] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(176, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:07.063] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(176, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:07.116] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(149, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:07.117] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(149, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:09.417] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the engineering console (/obj/item/modular_computer/processor): update tablet open uis(null) - the engineering console (/obj/item/modular_computer/processor): kill program(1) - the engineering console (/obj/item/modular_computer/processor): shutdown computer(1) - the engineering console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:12.311] runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Poly (/mob/living/simple_animal/parrot/poly) - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - usr.loc: the snow (115,81,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm) - src.loc: the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(10, "brute", "melee", 1, 2, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(Poly (/mob/living/simple_animal/parrot/poly), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - Poly (/mob/living/simple_animal/parrot/poly): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - Poly (/mob/living/simple_animal/parrot/poly): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - Poly (/mob/living/simple_animal/parrot/poly): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm): Enter(Poly (/mob/living/simple_animal/parrot/poly)) - Poly (/mob/living/simple_animal/parrot/poly): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 1, 0, 1) - Poly (/mob/living/simple_animal/parrot/poly): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 1, 0, 1) - Poly (/mob/living/simple_animal/parrot/poly): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 1, null) - Poly (/mob/living/simple_animal/parrot/poly): Move(the snow (116,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 5, 24.6154, 1) - Poly (/mob/living/simple_animal/parrot/poly): Move(the snow (116,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 5, 24.6154) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:12.350] runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(10, "brute", "melee", 1, 8, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the iron (/obj/item/stack/sheet/iron): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 4, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 4, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 5, 24.6154, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:31:12.356] runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(10, "brute", "melee", 1, 8, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the snow (115,82,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), 5, 24.6154, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:32:43.602] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=10;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=10;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(C.A.T. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:33:11.484] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Martin Khan (/mob/living/carbon/human) - src.loc: the floor (198,132,4) (/turf/open/floor/iron) - call stack: - Martin Khan (/mob/living/carbon/human): run examinate(the health (/atom/movable/screen/healths)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Martin Khan (/mob/living/carbon/human): Examine(the health (/atom/movable/screen/healths)) - the health (/atom/movable/screen/healths): ShiftClick(Martin Khan (/mob/living/carbon/human)) - Martin Khan (/mob/living/carbon/human): ShiftClickOn(the health (/atom/movable/screen/healths)) - Martin Khan (/mob/living/carbon/human): ClickOn(the health (/atom/movable/screen/healths), "icon-x=13;icon-y=22;left=1;shi...") - the health (/atom/movable/screen/healths): Click(null, "mapwindow.map", "icon-x=13;icon-y=22;left=1;shi...") - the health (/atom/movable/screen/healths): Click(null, "mapwindow.map", "icon-x=13;icon-y=22;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Martin Khan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:33:29.282] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the civilian console (/obj/item/modular_computer/processor): update tablet open uis(null) - the civilian console (/obj/item/modular_computer/processor): kill program(1) - the civilian console (/obj/item/modular_computer/processor): shutdown computer(0) - the civilian console (/obj/item/modular_computer/processor): power failure() - the civilian console (/obj/item/modular_computer/processor): handle power(2) - the civilian console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:34:57.530] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Christopher Gettemy (/mob/living/carbon/human) - src.loc: the floor (180,119,4) (/turf/open/floor/iron/white) - call stack: - Christopher Gettemy (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christopher Gettemy (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:35:19.043] ## TESTING: GC: -- [0x210960a6] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-29 14:35:19.043] ## TESTING: GC: -- [0x3000008] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-29 14:35:28.060] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x2008d89] | /obj/machinery/camera/directional/east was unable to be GC'd -- (ref count of 3) [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x2007dd6] | /obj/machinery/camera/directional/west was unable to be GC'd -- (ref count of 3) [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x20079eb] | /obj/item/stack/sheet/glass/fifty was unable to be GC'd -- (ref count of 4) [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x20079ec] | /obj/item/stack/sheet/glass/fifty was unable to be GC'd -- (ref count of 3) [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x20079ed] | /obj/item/stack/sheet/glass/fifty was unable to be GC'd -- (ref count of 2) [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x200787b] | /obj/item/stack/sheet/iron/fifty was unable to be GC'd -- (ref count of 3) [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x200787c] | /obj/item/stack/sheet/iron/fifty was unable to be GC'd -- (ref count of 2) [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x20077bc] | /obj/machinery/camera/directional/west was unable to be GC'd -- (ref count of 3) [2023-04-29 14:36:16.950] ## TESTING: GC: -- [0x20090ef] | /obj/machinery/atmospherics/pipe/multiz/supply/visible/layer4 was unable to be GC'd -- (ref count of 6) [2023-04-29 14:36:29.994] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Captain (/mob/living/carbon/human) - src.loc: the floor (113,146,4) (/turf/open/floor/iron) - call stack: - Captain (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Captain (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Captain (/mob/living/carbon/human)) - Captain (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Captain (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=16;icon-y=19;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=16;icon-y=19;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=16;icon-y=19;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Captain (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:36:59.685] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): attack ai(C.A.T. (/mob/living/silicon/ai)) - C.A.T. (/mob/living/silicon/ai): ClickOn(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "icon-x=16;icon-y=19;left=1;but...") - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): Click(the floor (132,130,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=19;left=1;but...") - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): Click(the floor (132,130,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(C.A.T. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:38:14.103] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Christopher Gettemy (/mob/living/carbon/human) - src.loc: the floor (140,118,4) (/turf/open/floor/iron/white) - call stack: - Christopher Gettemy (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Christopher Gettemy (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Christopher Gettemy (/mob/living/carbon/human)) - Christopher Gettemy (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Christopher Gettemy (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=17;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christopher Gettemy (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:38:14.165] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(167, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:38:14.166] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(167, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:38:14.167] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(167, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:38:53.444] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Giovannie Harshman (/mob/living/carbon/human) Proc: handle_target_del (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Their Friend (/mob/living/simple_animal/hostile/guardian/support) - src: null - usr.loc: the floor (97,116,4) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): RegisterSignal(Giovannie Harshman (/mob/living/carbon/human), "parent_qdeleting", "handle_target_del", 0) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): add target(Giovannie Harshman (/mob/living/carbon/human)) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): GiveTarget(Giovannie Harshman (/mob/living/carbon/human)) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): resolve unarmed attack(Giovannie Harshman (/mob/living/carbon/human), /list (/list)) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): UnarmedAttack(Giovannie Harshman (/mob/living/carbon/human), 1, /list (/list)) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): UnarmedAttack(Giovannie Harshman (/mob/living/carbon/human), 1, /list (/list)) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): ClickOn(Giovannie Harshman (/mob/living/carbon/human), "icon-x=3;icon-y=14;left=1;butt...") - Giovannie Harshman (/mob/living/carbon/human): Click(the floor (98,117,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=3;icon-y=14;left=1;butt...") - Giovannie Harshman (/mob/living/carbon/human): Click(the floor (98,117,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=3;icon-y=14;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Their Friend (/mob/living/simple_animal/hostile/guardian/support), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:38:58.759] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Giovannie Harshman (/mob/living/carbon/human) - src: null - usr.loc: the floor (98,117,4) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): Destroy(0) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): Destroy(0) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): Destroy(0) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): Destroy(0) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): Destroy(0) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): Destroy(0) - qdel(Their Friend (/mob/living/simple_animal/hostile/guardian/support), 0) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): death(1) - Their Friend (/mob/living/simple_animal/hostile/guardian/support): death(1) - ... - Giovannie Harshman (/mob/living/carbon/human): death(null) - Giovannie Harshman (/mob/living/carbon/human): update stat() - Giovannie Harshman (/mob/living/carbon/human): updatehealth() - Giovannie Harshman (/mob/living/carbon/human): updatehealth() - Giovannie Harshman (/mob/living/carbon/human): adjustOxyLoss(16.5, 1, 0, null, 16777215) - Giovannie Harshman (/mob/living/carbon/human): succumb(1) - Giovannie Harshman (/mob/living/carbon/human): say("#fuckin dumbass holo", null, null, null, null, null, null, null, null, null) - Succumb (/atom/movable/screen/alert/succumb): Click(null, "mapwindow.map", "icon-x=22;icon-y=19;left=1;but...") - world: push usr(Giovannie Harshman (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-29 14:38:59.278] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Giovannie Harshman (/mob/living/carbon/human) - src: null - usr.loc: the floor (98,117,4) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Giovannie Harshman (/mob/living/carbon/human): Destroy(0) - Giovannie Harshman (/mob/living/carbon/human): Destroy(0) - Giovannie Harshman (/mob/living/carbon/human): Destroy(0) - Giovannie Harshman (/mob/living/carbon/human): Destroy(0) - qdel(Giovannie Harshman (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Giovannie Harshman (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:40:07.810] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Luigi M. Crypto (/mob/living/carbon/human) - src: Roxanne Summers is offering la... (/atom/movable/screen/alert/give) - usr.loc: the floor (139,121,4) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Roxanne Summers is offering la... (/atom/movable/screen/alert/give): handle transfer() - Roxanne Summers is offering la... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=12;icon-y=10;left=1;but...") - Roxanne Summers is offering la... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=12;icon-y=10;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Luigi M. Crypto (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:41:43.349] ## TESTING: GC: -- [0x3000cfd] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-29 14:41:52.244] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=4;icon-y=15;left=1;butt...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=4;icon-y=15;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(C.A.T. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:41:56.733] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey left arm (/obj/item/bodypart/arm/left/monkey): set disabled(1) - the monkey left arm (/obj/item/bodypart/arm/left/monkey): set disabled(1) - the monkey left arm (/obj/item/bodypart/arm/left/monkey): on paralysis trait gain(the monkey left arm (/obj/item/bodypart/arm/left/monkey), "paralysis") - the monkey left arm (/obj/item/bodypart/arm/left/monkey): SendSignal("addtrait paralysis", /list (/list)) - the monkey left arm (/obj/item/bodypart/arm/left/monkey): on owner paralysis gain(the monkey (30) (/mob/living/carbon/human/species/monkey), "para-l-arm") - ... - Primate Brain (/obj/item/organ/internal/brain/primate): gain trauma type(/datum/brain_trauma/severe (/datum/brain_trauma/severe), null, 1) - Primate Brain (/obj/item/organ/internal/brain/primate): check damage thresholds(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Primate Brain (/obj/item/organ/internal/brain/primate): apply organ damage(0.222, 200, null) - Primate Brain (/obj/item/organ/internal/brain/primate): apply organ damage(0.222, null, null) - Primate Brain (/obj/item/organ/internal/brain/primate): on death(2, 1979) - the monkey (30) (/mob/living/carbon/human/species/monkey): handle organs(2, 1979) - the monkey (30) (/mob/living/carbon/human/species/monkey): Life(2, 1979) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:41:56.735] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey right arm (/obj/item/bodypart/arm/right/monkey): set disabled(1) - the monkey right arm (/obj/item/bodypart/arm/right/monkey): set disabled(1) - the monkey right arm (/obj/item/bodypart/arm/right/monkey): on paralysis trait gain(the monkey right arm (/obj/item/bodypart/arm/right/monkey), "paralysis") - the monkey right arm (/obj/item/bodypart/arm/right/monkey): SendSignal("addtrait paralysis", /list (/list)) - the monkey right arm (/obj/item/bodypart/arm/right/monkey): on owner paralysis gain(the monkey (30) (/mob/living/carbon/human/species/monkey), "para-r-arm") - ... - Primate Brain (/obj/item/organ/internal/brain/primate): gain trauma type(/datum/brain_trauma/severe (/datum/brain_trauma/severe), null, 1) - Primate Brain (/obj/item/organ/internal/brain/primate): check damage thresholds(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Primate Brain (/obj/item/organ/internal/brain/primate): apply organ damage(0.222, 200, null) - Primate Brain (/obj/item/organ/internal/brain/primate): apply organ damage(0.222, null, null) - Primate Brain (/obj/item/organ/internal/brain/primate): on death(2, 1979) - the monkey (30) (/mob/living/carbon/human/species/monkey): handle organs(2, 1979) - the monkey (30) (/mob/living/carbon/human/species/monkey): Life(2, 1979) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:41:56.737] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey left leg (/obj/item/bodypart/leg/left/monkey): set disabled(1) - the monkey left leg (/obj/item/bodypart/leg/left/monkey): set disabled(1) - the monkey left leg (/obj/item/bodypart/leg/left/monkey): on paralysis trait gain(the monkey left leg (/obj/item/bodypart/leg/left/monkey), "paralysis") - the monkey left leg (/obj/item/bodypart/leg/left/monkey): SendSignal("addtrait paralysis", /list (/list)) - the monkey left leg (/obj/item/bodypart/leg/left/monkey): on owner paralysis gain(the monkey (30) (/mob/living/carbon/human/species/monkey), "para-l-leg") - ... - Primate Brain (/obj/item/organ/internal/brain/primate): gain trauma type(/datum/brain_trauma/severe (/datum/brain_trauma/severe), null, 1) - Primate Brain (/obj/item/organ/internal/brain/primate): check damage thresholds(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Primate Brain (/obj/item/organ/internal/brain/primate): apply organ damage(0.222, 200, null) - Primate Brain (/obj/item/organ/internal/brain/primate): apply organ damage(0.222, null, null) - Primate Brain (/obj/item/organ/internal/brain/primate): on death(2, 1979) - the monkey (30) (/mob/living/carbon/human/species/monkey): handle organs(2, 1979) - the monkey (30) (/mob/living/carbon/human/species/monkey): Life(2, 1979) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:41:56.739] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (30) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (30) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey right leg (/obj/item/bodypart/leg/right/monkey): set disabled(1) - the monkey right leg (/obj/item/bodypart/leg/right/monkey): set disabled(1) - the monkey right leg (/obj/item/bodypart/leg/right/monkey): on paralysis trait gain(the monkey right leg (/obj/item/bodypart/leg/right/monkey), "paralysis") - the monkey right leg (/obj/item/bodypart/leg/right/monkey): SendSignal("addtrait paralysis", /list (/list)) - the monkey right leg (/obj/item/bodypart/leg/right/monkey): on owner paralysis gain(the monkey (30) (/mob/living/carbon/human/species/monkey), "para-r-leg") - ... - Primate Brain (/obj/item/organ/internal/brain/primate): gain trauma type(/datum/brain_trauma/severe (/datum/brain_trauma/severe), null, 1) - Primate Brain (/obj/item/organ/internal/brain/primate): check damage thresholds(the monkey (30) (/mob/living/carbon/human/species/monkey)) - Primate Brain (/obj/item/organ/internal/brain/primate): apply organ damage(0.222, 200, null) - Primate Brain (/obj/item/organ/internal/brain/primate): apply organ damage(0.222, null, null) - Primate Brain (/obj/item/organ/internal/brain/primate): on death(2, 1979) - the monkey (30) (/mob/living/carbon/human/species/monkey): handle organs(2, 1979) - the monkey (30) (/mob/living/carbon/human/species/monkey): Life(2, 1979) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:42:21.480] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=12;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(C.A.T. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:42:23.051] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - qdel(the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap), 0) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): update stat() - ... - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): bullet act(the hellfire laser (/obj/projectile/beam/laser/hellfire), "chest", 0) - the hellfire laser (/obj/projectile/beam/laser/hellfire): process hit(the floor (145,128,4) (/turf/open/floor/iron), the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap), the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap), 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Impact(the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap)) - the hellfire laser (/obj/projectile/beam/laser/hellfire): scan moved turf() - the hellfire laser (/obj/projectile/beam/laser/hellfire): Move(the floor (145,128,4) (/turf/open/floor/iron), 2, 0, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): pixel move(1, 0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:42:23.111] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): clear fullscreen("brute", 10) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): update health hud() - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): updatehealth() - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(25, 1, 0) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(25, 1, 0) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): adjustFireLoss(25, 1, 0, null) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): apply damage(25, "burn", "chest", 0, 0, 0, 0, 40, 0, 6) - the venus human trap (127) (/mob/living/simple_animal/hostile/venus_human_trap): bullet act(the hellfire laser (/obj/projectile/beam/laser/hellfire), "chest", 0) - ... - the hellfire laser (/obj/projectile/beam/laser/hellfire): scan moved turf() - the hellfire laser (/obj/projectile/beam/laser/hellfire): Moved(the floor (145,129,4) (/turf/open/floor/iron), 2, 0, null, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Move(the floor (145,128,4) (/turf/open/floor/iron), 2, 0, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Move(the floor (145,128,4) (/turf/open/floor/iron), 2, 0, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): pixel move(1, 0) - the hellfire laser (/obj/projectile/beam/laser/hellfire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:42:27.116] runtime error: Del'd before we finished fading, with 42 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christopher Gettemy (/mob/dead/observer) - src: null - usr.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Scroomie (/client), 1) - Scroomie (/client): SendSignal("parent_qdeleting", /list (/list)) - Scroomie (/client): Del() - [2023-04-29 14:42:27.116] runtime error: Del'd before we finished fading, with 45 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christopher Gettemy (/mob/dead/observer) - src: null - usr.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Scroomie (/client), 1) - Scroomie (/client): SendSignal("parent_qdeleting", /list (/list)) - Scroomie (/client): Del() - [2023-04-29 14:43:53.550] ## TESTING: GC: -- [0x3000d59] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:43:57.637] ## TESTING: GC: -- [0x3000c8e] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:44:07.987] ## TESTING: GC: -- [0x2103a162] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-29 14:44:07.988] ## TESTING: GC: -- [0x3000c93] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-29 14:44:37.629] ## TESTING: GC: -- [0x3000d5e] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-29 14:44:39.855] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the icy snow (174,178,5) (/turf/open/misc/asteroid/snow/ice) - call stack: - Amber Bee (/mob/living/carbon/human): run examinate(the crude plank barricade (/obj/structure/barricade/wooden/snowed)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Amber Bee (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:44:46.028] ## TESTING: GC: -- [0x3000089] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:44:48.084] ## TESTING: GC: -- [0x3000d5f] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:45:11.193] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Amber Bee (/mob/living/carbon/human) - src: null - usr.loc: the snowed-over plating (171,183,5) (/turf/open/floor/plating/snowed/cavern) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert perform(Amber Bee (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert(Amber Bee (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-29 14:46:13.644] runtime error: Del'd before we finished fading, with 27 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chang \'Mr. Chang\' Moert (/mob/dead/observer) - src: null - usr.loc: the floor (195,133,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Lokuthewise (/client), 1) - Lokuthewise (/client): SendSignal("parent_qdeleting", /list (/list)) - Lokuthewise (/client): Del() - [2023-04-29 14:46:13.644] runtime error: Del'd before we finished fading, with 30 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chang \'Mr. Chang\' Moert (/mob/dead/observer) - src: null - usr.loc: the floor (195,133,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Lokuthewise (/client), 1) - Lokuthewise (/client): SendSignal("parent_qdeleting", /list (/list)) - Lokuthewise (/client): Del() - [2023-04-29 14:47:45.578] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=9;left=1;butt...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=9;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(C.A.T. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:47:55.903] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Aurora Hill (/mob/living/carbon/human) - src: Roxanne Summers is offering po... (/atom/movable/screen/alert/give) - usr.loc: the floor (147,119,4) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Roxanne Summers is offering po... (/atom/movable/screen/alert/give): handle transfer() - Roxanne Summers is offering po... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Roxanne Summers is offering po... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Aurora Hill (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:48:42.511] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=17;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=24;icon-y=17;left=1;but...") - [2023-04-29 14:49:36.443] ## TESTING: GC: -- [0x3000080] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:49:42.528] ## TESTING: GC: -- [0x3000d61] | /mob/dead/observer was unable to be GC'd -- (ref count of 3) [2023-04-29 14:49:46.604] ## TESTING: GC: -- [0x300007b] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:49:47.049] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=14;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=14;icon-y=14;left=1;but...") - [2023-04-29 14:50:04.029] ## TESTING: GC: -- [0x3000d72] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:50:15.865] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Captain (/mob/living/carbon/human) - src.loc: the floor (128,120,4) (/turf/open/floor/iron) - call stack: - Captain (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Captain (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Captain (/mob/living/carbon/human)) - Captain (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Captain (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=18;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Captain (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:50:18.242] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(188, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:50:18.243] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(188, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:50:18.244] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(188, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:50:18.288] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(120, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:50:18.289] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(120, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:50:18.290] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(120, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:50:41.147] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Delta Wolfe (/mob/living/carbon/human) - src: Roxanne Summers is offering 10... (/atom/movable/screen/alert/give) - usr.loc: the floor (85,121,4) (/turf/open/floor/iron) - src.loc: null - call stack: - Roxanne Summers is offering 10... (/atom/movable/screen/alert/give): handle transfer() - Roxanne Summers is offering 10... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=8;icon-y=16;left=1;butt...") - DarkenedEarth (/client): Click(Roxanne Summers is offering 10... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=8;icon-y=16;left=1;butt...") - [2023-04-29 14:50:45.570] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Amber Bee (/mob/living/carbon/human) - src: null - usr.loc: the icy snow (171,164,5) (/turf/open/misc/asteroid/snow/ice) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Amber Bee (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Amber Bee (/mob/living/carbon/human), "stuck in web!") - [2023-04-29 14:51:23.368] ## TESTING: GC: -- [0x300006e] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:23.368] ## TESTING: GC: -- [0x3000d62] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:23.368] ## TESTING: GC: -- [0x3000d8e] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:23.368] ## TESTING: GC: -- [0x3000dc3] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:23.368] ## TESTING: GC: -- [0x3000daa] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:25.377] ## TESTING: GC: -- [0x3000db0] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:25.377] ## TESTING: GC: -- [0x3000dad] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:27.401] ## TESTING: GC: -- [0x3000dd0] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:29.423] ## TESTING: GC: -- [0x3000cfd] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:51:29.423] ## TESTING: GC: -- [0x3000074] | /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow was unable to be GC'd -- (ref count of 2) [2023-04-29 14:53:07.374] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=20;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=16;icon-y=20;left=1;but...") - [2023-04-29 14:53:36.909] ## TESTING: GC: -- [0x20038d4] | /obj/machinery/camera/directional/south was unable to be GC'd -- (ref count of 3) [2023-04-29 14:54:14.328] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): attack ai(C.A.T. (/mob/living/silicon/ai)) - C.A.T. (/mob/living/silicon/ai): ClickOn(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "icon-x=13;icon-y=28;left=1;but...") - C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell): Click(the shuttle floor (208,139,4) (/turf/open/floor/mineral/plastitanium/red), "mapwindow.map", "icon-x=13;icon-y=28;left=1;but...") - SeZaF (/client): Click(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), the shuttle floor (208,139,4) (/turf/open/floor/mineral/plastitanium/red), "mapwindow.map", "icon-x=13;icon-y=28;left=1;but...") - [2023-04-29 14:54:35.417] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Vents-Hot-Air (/mob/living/carbon/human) - src: Delta Wolfe is offering luxury... (/atom/movable/screen/alert/give) - usr.loc: the shuttle floor (208,132,4) (/turf/open/floor/mineral/titanium/blue) - src.loc: null - call stack: - Delta Wolfe is offering luxury... (/atom/movable/screen/alert/give): handle transfer() - Delta Wolfe is offering luxury... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=5;icon-y=23;left=1;butt...") - Iansdoor (/client): Click(Delta Wolfe is offering luxury... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=5;icon-y=23;left=1;butt...") - [2023-04-29 14:54:51.078] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:54:54.593] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:54:55.396] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:54:56.137] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:54:58.300] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:54:59.498] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:01.305] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:02.760] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=10;icon-y=16;left=1;but...") - SeZaF (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=10;icon-y=16;left=1;but...") - [2023-04-29 14:55:03.145] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:04.349] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:05.020] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:06.640] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:07.306] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:27.060] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Larry Larlan (/mob/living/carbon/human) - src: Delta Wolfe is offering luxury... (/atom/movable/screen/alert/give) - usr.loc: the shuttle floor (206,132,4) (/turf/open/floor/mineral/titanium/blue) - src.loc: null - call stack: - Delta Wolfe is offering luxury... (/atom/movable/screen/alert/give): handle transfer() - Delta Wolfe is offering luxury... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=12;icon-y=21;left=1;but...") - Delta Wolfe is offering luxury... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=12;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Larry Larlan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:31.669] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:55:33.233] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Amber Bee (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Amber Bee (/mob/living/carbon/human): forceMove(null) - Amber Bee (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Amber Bee (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Amber Bee (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Amber Bee (/mob/living/carbon/human)) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Inert Inertia (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Amber Bee (/mob/living/carbon/human): keyLoop(Inert Inertia (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:56:31.711] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - Centurion Lucius Decimus (/mob/living/carbon/human): AddComponent(/list (/list), null) - hyperspace (23,90,6) (/turf/open/space/transit/north): Entered(Centurion Lucius Decimus (/mob/living/carbon/human), hyperspace (24,90,6) (/turf/open/space/transit/north), null) - Centurion Lucius Decimus (/mob/living/carbon/human): Move(hyperspace (23,90,6) (/turf/open/space/transit/north), 8, 31.3725, 1) - Centurion Lucius Decimus (/mob/living/carbon/human): Move(hyperspace (23,90,6) (/turf/open/space/transit/north), 8, 31.3725, 1) - Centurion Lucius Decimus (/mob/living/carbon/human): Move(hyperspace (23,90,6) (/turf/open/space/transit/north), 8, 31.3725) - Centurion Lucius Decimus (/mob/living/carbon/human): Move(hyperspace (23,90,6) (/turf/open/space/transit/north), 8, 31.3725) - Centurion Lucius Decimus (/mob/living/carbon/human): Move(hyperspace (23,90,6) (/turf/open/space/transit/north), 8, 31.3725) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:56:33.240] ## TESTING: GC: -- [0x3000d69] | /mob/dead/observer was unable to be GC'd -- (ref count of 3) [2023-04-29 14:58:20.930] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Vents-Hot-Air (Shaft Miner) (/obj/item/modular_computer/pda/shaftminer): update tablet open uis(null) - Vents-Hot-Air (Shaft Miner) (/obj/item/modular_computer/pda/shaftminer): kill program(1) - Vents-Hot-Air (Shaft Miner) (/obj/item/modular_computer/pda/shaftminer): shutdown computer(1) - Vents-Hot-Air (Shaft Miner) (/obj/item/modular_computer/pda/shaftminer): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:29.775] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: C.A.T. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - C.A.T. (/mob/living/silicon/ai): RegisterSignal(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - C.A.T. (/mob/living/silicon/ai): Deploy to Shell(C.A.T. Engineering Shell-724 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(C.A.T. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:45.559] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: 0 - src: Big Shooty Mech (/obj/vehicle/sealed/mecha/durand) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): forceMove(null) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - ... - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): try step multiz(1, 155) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): vehicle move(1, 0) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): relaymove(Jonathon Millhouse (/mob/living/carbon/human), 1) - TurtleMountain (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): keyLoop(TurtleMountain (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:45.560] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: 0 - src: the defense grid (/obj/durand_shield) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - the defense grid (/obj/durand_shield): forceMove(null) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - ... - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): try step multiz(1, 155) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): vehicle move(1, 0) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): relaymove(Jonathon Millhouse (/mob/living/carbon/human), 1) - TurtleMountain (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): keyLoop(TurtleMountain (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:46.608] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: 0 - src: Big Shooty Mech (/obj/vehicle/sealed/mecha/durand) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): forceMove(null) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - ... - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): try step multiz(1, 155) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): vehicle move(1, 0) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): relaymove(Jonathon Millhouse (/mob/living/carbon/human), 1) - TurtleMountain (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): keyLoop(TurtleMountain (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:46.610] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: 0 - src: the defense grid (/obj/durand_shield) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - the defense grid (/obj/durand_shield): forceMove(null) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Big Shooty Mech (/obj/vehicle/sealed/mecha/durand)) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - ... - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): try step multiz(1, 155) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): vehicle move(1, 0) - Big Shooty Mech (/obj/vehicle/sealed/mecha/durand): relaymove(Jonathon Millhouse (/mob/living/carbon/human), 1) - TurtleMountain (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): keyLoop(TurtleMountain (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:51.571] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Jonathon Millhouse (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Jonathon Millhouse (/mob/living/carbon/human): forceMove(null) - Jonathon Millhouse (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Jonathon Millhouse (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Jonathon Millhouse (/mob/living/carbon/human)) - Jonathon Millhouse (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Jonathon Millhouse (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Jonathon Millhouse (/mob/living/carbon/human)) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - TurtleMountain (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): keyLoop(TurtleMountain (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:52.583] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Jonathon Millhouse (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Jonathon Millhouse (/mob/living/carbon/human): forceMove(null) - Jonathon Millhouse (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Jonathon Millhouse (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Jonathon Millhouse (/mob/living/carbon/human)) - Jonathon Millhouse (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Jonathon Millhouse (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Jonathon Millhouse (/mob/living/carbon/human)) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - TurtleMountain (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): keyLoop(TurtleMountain (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:53.293] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,1064 - usr: (src) - src: Jonathon Millhouse (/mob/living/carbon/human) - src.loc: the floor (44,229,5) (/turf/open/floor/iron) - call stack: - Jonathon Millhouse (/mob/living/carbon/human): forceMove(null) - Jonathon Millhouse (/mob/living/carbon/human): forceMove(null) - the gateway (/obj/machinery/gateway/away): Transfer(Jonathon Millhouse (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Jonathon Millhouse (/mob/living/carbon/human)) - Jonathon Millhouse (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Jonathon Millhouse (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (44,230,5) (/turf/open/floor/iron): Enter(Jonathon Millhouse (/mob/living/carbon/human)) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, 0, 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1, null) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - TurtleMountain (/client): Move(the floor (44,230,5) (/turf/open/floor/iron), 1) - Jonathon Millhouse (/mob/living/carbon/human): keyLoop(TurtleMountain (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-29 14:58:53.855] Shutting down Chat subsystem... [2023-04-29 14:58:53.855] Shutting down Init Profiler subsystem... [2023-04-29 14:58:53.855] Shutting down Ban Cache subsystem... [2023-04-29 14:58:53.855] Shutting down Stat Panels subsystem... [2023-04-29 14:58:53.855] Shutting down Explosions subsystem... [2023-04-29 14:58:53.855] Shutting down Pathfinder subsystem... [2023-04-29 14:58:53.855] Shutting down Minor Mapping subsystem... [2023-04-29 14:58:53.855] Shutting down Shuttle subsystem... [2023-04-29 14:58:53.855] Warning: Subsystem `Shuttle` slept 52 times. [2023-04-29 14:58:53.855] Shutting down Lighting subsystem... [2023-04-29 14:58:53.855] Shutting down XKeyScore subsystem... [2023-04-29 14:58:53.855] Shutting down PRISM subsystem... [2023-04-29 14:58:53.855] Shutting down Icon Smoothing subsystem... [2023-04-29 14:58:53.855] Shutting down Assets subsystem... [2023-04-29 14:58:53.855] Shutting down Vote subsystem... [2023-04-29 14:58:53.855] Shutting down Persistent Paintings subsystem... [2023-04-29 14:58:53.855] Shutting down Persistence subsystem... [2023-04-29 14:58:53.855] Shutting down Atmospherics subsystem... [2023-04-29 14:58:53.855] Shutting down Wiremod Composite Templates subsystem... [2023-04-29 14:58:53.855] Shutting down Wet floors subsystem... [2023-04-29 14:58:53.855] Shutting down Weather subsystem... [2023-04-29 14:58:53.855] Shutting down Wardrobe subsystem... [2023-04-29 14:58:53.855] Shutting down Verb Manager subsystem... [2023-04-29 14:58:53.855] Shutting down Tutorials subsystem... [2023-04-29 14:58:53.855] Shutting down Tram Process subsystem... [2023-04-29 14:58:53.855] Shutting down Traitor subsystem... [2023-04-29 14:58:53.855] Shutting down Throwing subsystem... [2023-04-29 14:58:53.855] Shutting down tgui subsystem... [2023-04-29 14:58:53.856] Shutting down Text To Speech subsystem... [2023-04-29 14:58:53.856] Shutting down Supermatter Cascade subsystem... [2023-04-29 14:58:53.856] Shutting down Sun subsystem... [2023-04-29 14:58:53.856] Shutting down Speech Controller subsystem... [2023-04-29 14:58:53.856] Shutting down Space Drift subsystem... [2023-04-29 14:58:53.856] Shutting down Smoke subsystem... [2023-04-29 14:58:53.856] Shutting down Singularity subsystem... [2023-04-29 14:58:53.856] Shutting down Radio subsystem... [2023-04-29 14:58:53.856] Shutting down Radiation subsystem... [2023-04-29 14:58:53.856] Shutting down Projectiles subsystem... [2023-04-29 14:58:53.857] Shutting down Processing subsystem... [2023-04-29 14:58:53.857] Shutting down Points of Interest subsystem... [2023-04-29 14:58:53.857] Shutting down Plumbing subsystem... [2023-04-29 14:58:53.857] Shutting down Ping subsystem... [2023-04-29 14:58:53.857] Shutting down Parallax subsystem... [2023-04-29 14:58:53.857] Shutting down pAI subsystem... [2023-04-29 14:58:53.857] Shutting down Overlay subsystem... [2023-04-29 14:58:53.978] Shutting down Objects subsystem... [2023-04-29 14:58:53.978] Shutting down Obj Tab Items subsystem... [2023-04-29 14:58:53.978] Shutting down NPC Pool subsystem... [2023-04-29 14:58:53.978] Shutting down Night Shift subsystem... [2023-04-29 14:58:53.978] Shutting down Movement Loops subsystem... [2023-04-29 14:58:53.978] Shutting down Movement Handler subsystem... [2023-04-29 14:58:53.978] Shutting down MouseEntered subsystem... [2023-04-29 14:58:53.978] Shutting down Mood subsystem... [2023-04-29 14:58:53.978] Shutting down Modular Computers subsystem... [2023-04-29 14:58:53.978] Shutting down Mobs subsystem... [2023-04-29 14:58:53.978] Shutting down Materials subsystem... [2023-04-29 14:58:53.978] Shutting down Lua Scripting subsystem... [2023-04-29 14:58:53.978] Shutting down Library Loading subsystem... [2023-04-29 14:58:53.978] Shutting down Lag Switch subsystem... [2023-04-29 14:58:53.978] Shutting down Idling NPC Pool subsystem... [2023-04-29 14:58:53.978] Shutting down Hyperspace Drift subsystem... [2023-04-29 14:58:53.978] Shutting down Foam subsystem... [2023-04-29 14:58:53.978] Shutting down Fluid subsystem... [2023-04-29 14:58:53.978] Shutting down Fast Processing subsystem... [2023-04-29 14:58:53.978] Shutting down Escape Menu subsystem... [2023-04-29 14:58:53.978] Shutting down Eigenstates subsystem... [2023-04-29 14:58:53.979] Shutting down Disease subsystem... [2023-04-29 14:58:53.979] Shutting down Datum Component System subsystem... [2023-04-29 14:58:53.979] Shutting down Conveyor Belts subsystem... [2023-04-29 14:58:53.979] Shutting down Communications subsystem... [2023-04-29 14:58:53.979] Shutting down Clock Component subsystem... [2023-04-29 14:58:53.979] Shutting down Circuit Components subsystem... [2023-04-29 14:58:53.979] Shutting down Burning subsystem... [2023-04-29 14:58:53.979] Shutting down Blackmarket subsystem... [2023-04-29 14:58:53.979] Shutting down Basic Avoidance subsystem... [2023-04-29 14:58:53.979] Shutting down Aura Healing subsystem... [2023-04-29 14:58:53.979] Shutting down Augury subsystem... [2023-04-29 14:58:53.979] Shutting down Asset Loading subsystem... [2023-04-29 14:58:53.979] Shutting down Area Contents subsystem... [2023-04-29 14:58:53.979] Shutting down Antag HUDs subsystem... [2023-04-29 14:58:53.979] Shutting down Ambience subsystem... [2023-04-29 14:58:53.979] Shutting down Addiction subsystem... [2023-04-29 14:58:53.979] Shutting down Acid subsystem... [2023-04-29 14:58:53.979] Shutting down Timer subsystem... [2023-04-29 14:58:53.979] Shutting down Sound Loops subsystem... [2023-04-29 14:58:53.979] Shutting down Runechat subsystem... [2023-04-29 14:58:53.979] Shutting down Skills subsystem... [2023-04-29 14:58:53.979] Shutting down Machines subsystem... [2023-04-29 14:58:53.979] Shutting down Language subsystem... [2023-04-29 14:58:53.979] Shutting down Atoms subsystem... [2023-04-29 14:58:53.979] Shutting down Restaurant subsystem... [2023-04-29 14:58:53.979] Shutting down Economy subsystem... [2023-04-29 14:58:53.979] Shutting down Spatial Grid subsystem... [2023-04-29 14:58:53.979] Shutting down Time Tracking subsystem... [2023-04-29 14:58:53.979] Shutting down Research subsystem... [2023-04-29 14:58:53.979] Shutting down Early Assets subsystem... [2023-04-29 14:58:53.979] Shutting down Mapping subsystem... [2023-04-29 14:58:53.979] Shutting down Trading Card Game subsystem... [2023-04-29 14:58:53.980] Shutting down Ticker subsystem... [2023-04-29 14:58:53.980] Warning: Subsystem `Ticker` slept 1 times. [2023-04-29 14:58:54.351] Shutting down AI Controller Ticker subsystem... [2023-04-29 14:58:54.351] Shutting down AI Behavior Ticker subsystem... [2023-04-29 14:58:54.351] Shutting down AI movement subsystem... [2023-04-29 14:58:54.351] Shutting down Jobs subsystem... [2023-04-29 14:58:54.351] Shutting down IDs and Access subsystem... [2023-04-29 14:58:54.351] Shutting down Events subsystem... [2023-04-29 14:58:54.351] Shutting down Reagents subsystem... [2023-04-29 14:58:54.351] Shutting down Quirks subsystem... [2023-04-29 14:58:54.351] Shutting down Station subsystem... [2023-04-29 14:58:54.351] Shutting down Achievements subsystem... [2023-04-29 14:58:54.398] Shutting down Discord subsystem... [2023-04-29 14:58:54.400] Shutting down Security Level subsystem... [2023-04-29 14:58:54.400] Shutting down Vis contents overlays subsystem... [2023-04-29 14:58:54.400] Shutting down Greyscale subsystem... [2023-04-29 14:58:54.400] Shutting down Instruments subsystem... [2023-04-29 14:58:54.400] Shutting down Sounds subsystem... [2023-04-29 14:58:54.400] Shutting down Input subsystem... [2023-04-29 14:58:54.400] Shutting down Server Tasks subsystem... [2023-04-29 14:58:54.401] Shutting down Blackbox subsystem... [2023-04-29 14:58:54.450] Shutting down Database subsystem... [2023-04-29 14:58:54.616] Shutting down Garbage subsystem... [2023-04-29 14:58:55.162] Shutting down Title Screen subsystem... [2023-04-29 14:58:55.164] Shutting down Profiler subsystem... [2023-04-29 14:58:55.164] Warning: Subsystem `Profiler` slept 15 times. [2023-04-29 14:58:55.717] Shutdown complete [2023-04-29 14:58:55.717] World hard rebooted at 14:58:55 [2023-04-29 14:58:55.754] World rebooted at 14:58:55 [2023-04-29 14:58:55.757] runtime error: Attempted to call shutdown_logging twice! - proc name: shutdown logging (/datum/log_holder/proc/shutdown_logging) - source file: log_holder.dm,61 - usr: null - src: /datum/log_holder (/datum/log_holder) - call stack: - /datum/log_holder (/datum/log_holder): shutdown logging() - shutdown logging() - world: Reboot(0, 0) - Ticker (/datum/controller/subsystem/ticker): Reboot("Round ended.", "proper completion", 600) -