[2023-04-28 17:23:08.058] Starting up round ID 204632. - ------------------------- [2023-04-28 17:23:08.060] Running /tg/ revision: - origin/master: bfba2c59340a5cb2e5fe9eb4705a0c3ff5d6f407 - Test merge active of PR #74775 commit 9c5fbb0dbfa67cb180f6496f4eeb2ad2b3f369be - HEAD: 752098d1a30a2eb7db48ca9ebb723a6000944a4e [2023-04-28 17:23:09.189] Initialized Title Screen subsystem within 0 seconds! [2023-04-28 17:23:09.190] Initialized Server Tasks subsystem within 0 seconds! [2023-04-28 17:23:09.190] Initialized Input subsystem within 0 seconds! [2023-04-28 17:23:09.201] Initialized Profiler subsystem within 0 seconds! [2023-04-28 17:23:09.201] Initialized Database subsystem within 0 seconds! [2023-04-28 17:23:09.201] Initialized Blackbox subsystem within 0 seconds! [2023-04-28 17:23:09.202] Initialized Sounds subsystem within 0 seconds! [2023-04-28 17:23:09.221] Initialized Instruments subsystem within 0.02 seconds! [2023-04-28 17:23:09.711] Initialized Greyscale subsystem within 0.49 seconds! [2023-04-28 17:23:09.711] Initialized Vis contents overlays subsystem within 0 seconds! [2023-04-28 17:23:09.711] Initialized Security Level subsystem within 0 seconds! [2023-04-28 17:23:09.714] Initialized Discord subsystem within 0 seconds! [2023-04-28 17:23:10.548] Initialized Achievements subsystem within 0.83 seconds! [2023-04-28 17:23:10.548] Initialized Station subsystem within 0 seconds! [2023-04-28 17:23:10.550] Initialized Quirks subsystem within 0 seconds! [2023-04-28 17:23:10.565] Initialized Reagents subsystem within 0.02 seconds! [2023-04-28 17:23:10.572] Initialized Events subsystem within 0.01 seconds! [2023-04-28 17:23:10.578] Initialized IDs and Access subsystem within 0.01 seconds! [2023-04-28 17:23:10.580] Initialized Jobs subsystem within 0 seconds! [2023-04-28 17:23:10.580] Initialized AI movement subsystem within 0 seconds! [2023-04-28 17:23:10.596] Initialized Ticker subsystem within 0.02 seconds! [2023-04-28 17:23:10.597] Initialized AI Controller Ticker subsystem within 0 seconds! [2023-04-28 17:23:10.597] Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-04-28 17:23:10.612] Initialized Trading Card Game subsystem within 0.01 seconds! [2023-04-28 17:23:10.626] Loading Ice Box Station... [2023-04-28 17:23:14.608] Loaded Station in 4s! [2023-04-28 17:23:22.717] Failed to place Mining Site Underground ruin. [2023-04-28 17:23:23.040] Ruin loader finished with 40 left to spend. [2023-04-28 17:23:23.486] Ruin loader finished with 30 left to spend. [2023-04-28 17:23:23.708] Cave Generator finished in 0.3s! [2023-04-28 17:23:23.768] Cave Generator finished in 0s! [2023-04-28 17:23:23.983] Cave Generator finished in 0.2s! [2023-04-28 17:23:23.998] Cave Generator finished in 0s! [2023-04-28 17:23:24.183] Cave Generator finished in 0.1s! [2023-04-28 17:23:24.193] Cave Generator finished in 0s! [2023-04-28 17:23:24.199] Cave Generator finished in 0s! [2023-04-28 17:23:24.214] Cave Generator finished in 0s! [2023-04-28 17:23:24.221] Cave Generator finished in 0s! [2023-04-28 17:23:24.238] Cave Generator finished in 0s! [2023-04-28 17:23:24.243] Cave Generator finished in 0s! [2023-04-28 17:23:24.542] Initialized Mapping subsystem within 13.93 seconds! [2023-04-28 17:23:24.758] Initialized Early Assets subsystem within 0.22 seconds! [2023-04-28 17:23:24.802] Initialized Research subsystem within 0.04 seconds! [2023-04-28 17:23:24.804] Initialized Time Tracking subsystem within 0 seconds! [2023-04-28 17:23:24.832] Initialized Spatial Grid subsystem within 0.03 seconds! [2023-04-28 17:23:24.833] Initialized Economy subsystem within 0 seconds! [2023-04-28 17:23:24.834] Initialized Restaurant subsystem within 0 seconds! [2023-04-28 17:24:00.290] Initialized Atoms subsystem within 35.45 seconds! [2023-04-28 17:24:00.433] Initialized Language subsystem within 0.01 seconds! [2023-04-28 17:24:00.537] Initialized Machines subsystem within 0.1 seconds! [2023-04-28 17:24:00.541] Initialized Skills subsystem within 0 seconds! [2023-04-28 17:24:00.542] Initialized Addiction subsystem within 0 seconds! [2023-04-28 17:24:00.543] Initialized Blackmarket subsystem within 0 seconds! [2023-04-28 17:24:00.544] Initialized Disease subsystem within 0 seconds! [2023-04-28 17:24:00.544] Initialized Fluid subsystem within 0 seconds! [2023-04-28 17:24:00.545] Initialized Smoke subsystem within 0 seconds! [2023-04-28 17:24:00.545] Initialized Foam subsystem within 0 seconds! [2023-04-28 17:24:00.546] Initialized Lag Switch subsystem within 0 seconds! [2023-04-28 17:24:01.794] Initialized Library Loading subsystem within 1.25 seconds! [2023-04-28 17:24:01.795] ## WARNING: Error initializing SSlua: Auxtools is not enabled in config! [2023-04-28 17:24:01.795] Failed to initialize Lua Scripting subsystem after 0 seconds! [2023-04-28 17:24:01.803] Initialized Modular Computers subsystem within 0.01 seconds! [2023-04-28 17:24:01.803] Initialized Night Shift subsystem within 0 seconds! [2023-04-28 17:24:01.804] Initialized Sun subsystem within 0 seconds! [2023-04-28 17:24:01.808] Initialized Traitor subsystem within 0 seconds! [2023-04-28 17:24:04.475] Initialized Text To Speech subsystem within 2.67 seconds! [2023-04-28 17:24:04.476] Initialized Tutorials subsystem within 0 seconds! [2023-04-28 17:24:04.505] Initialized Wardrobe subsystem within 0.03 seconds! [2023-04-28 17:24:04.506] Initialized Weather subsystem within 0 seconds! [2023-04-28 17:24:04.506] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-04-28 17:24:12.548] Initialized Atmospherics subsystem within 8.04 seconds! [2023-04-28 17:24:12.582] Loaded 19 engraved messages on map Ice Box Station [2023-04-28 17:24:12.584] Loaded 2 prison tattoos [2023-04-28 17:24:12.668] Initialized Persistence subsystem within 0.12 seconds! [2023-04-28 17:24:12.726] Initialized Persistent Paintings subsystem within 0.06 seconds! [2023-04-28 17:24:12.727] Initialized Vote subsystem within 0 seconds! [2023-04-28 17:24:14.040] Initialized Assets subsystem within 1.31 seconds! [2023-04-28 17:24:15.920] Initialized Icon Smoothing subsystem within 1.81 seconds! [2023-04-28 17:24:15.925] Initialized XKeyScore subsystem within 0 seconds! [2023-04-28 17:24:15.974] Initialized PRISM subsystem within 0.05 seconds! [2023-04-28 17:24:25.831] Initialized Lighting subsystem within 9.86 seconds! [2023-04-28 17:24:27.599] Initialized Shuttle subsystem within 1.77 seconds! [2023-04-28 17:24:27.749] Initialized Minor Mapping subsystem within 0.15 seconds! [2023-04-28 17:24:27.753] Initialized Pathfinder subsystem within 0 seconds! [2023-04-28 17:24:27.802] Initialized Ban Cache subsystem within 0.05 seconds! [2023-04-28 17:24:27.844] Initialized Init Profiler subsystem within 0.04 seconds! [2023-04-28 17:24:27.844] Initialized Chat subsystem within 0 seconds! [2023-04-28 17:24:27.844] Initializations complete within 78.7 seconds! [2023-04-28 17:26:25.880] Game start took 2.7s [2023-04-28 17:29:06.045] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:29:58.114] runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: supplypod.dm,484 - usr: Radium C (/mob/living/carbon/human) - src: the bluespace supply pod (/obj/structure/closet/supplypod/podspawn) - usr.loc: the floor (126,135,3) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): on changed z level(the floor (127,136,3) (/turf/open/floor/iron/dark), null, 0, null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (127,136,3) (/turf/open/floor/iron/dark), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (127,136,3) (/turf/open/floor/iron/dark), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): doMove(null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): startExitSequence(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Radium C (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:32:15.371] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (126,91,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): toggle mode(Christiana Ackerley (/mob/living/carbon/human), 1) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): attack self(Christiana Ackerley (/mob/living/carbon/human)) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=15;left=1;but...") - EntityEpsilonSussy (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=20;icon-y=15;left=1;but...") - [2023-04-28 17:32:28.721] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (127,90,4) (/turf/open/floor/iron/textured) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=10;left=1;but...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=10;left=1;but...") - [2023-04-28 17:32:28.724] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (127,90,4) (/turf/open/floor/iron/textured) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=10;left=1;but...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=10;left=1;but...") - [2023-04-28 17:32:52.293] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the plating (161,85,4) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=8;icon-y=10;left=1;butt...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=8;icon-y=10;left=1;butt...") - [2023-04-28 17:32:52.295] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the plating (161,85,4) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=8;icon-y=10;left=1;butt...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=8;icon-y=10;left=1;butt...") - [2023-04-28 17:32:54.357] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the plating (161,85,4) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - [2023-04-28 17:32:54.359] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the plating (161,85,4) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - [2023-04-28 17:34:58.453] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: SADNEIL (/mob/living/silicon/robot) - src: Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (112,69,4) (/turf/open/floor/engine) - src.loc: the reinforced floor (113,65,4) (/turf/open/floor/engine) - call stack: - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/power", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/power", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - MizukiYoshino (/client): Topic("type=act%2Fpower&payload=%7B%2...", /list (/list), null, null) - [2023-04-28 17:34:58.681] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vents-Hot-Air (/mob/living/carbon/human) - src: null - usr.loc: the snow (27,74,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert perform(Vents-Hot-Air (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert(Vents-Hot-Air (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 17:34:59.707] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: SADNEIL (/mob/living/silicon/robot) - src: Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (112,69,4) (/turf/open/floor/engine) - src.loc: the reinforced floor (113,67,4) (/turf/open/floor/engine) - call stack: - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/power", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/power", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - MizukiYoshino (/client): Topic("type=act%2Fpower&payload=%7B%2...", /list (/list), null, null) - [2023-04-28 17:35:00.325] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: SADNEIL (/mob/living/silicon/robot) - src: Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (112,69,4) (/turf/open/floor/engine) - src.loc: the reinforced floor (114,67,4) (/turf/open/floor/engine) - call stack: - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/power", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/power", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - MizukiYoshino (/client): Topic("type=act%2Fpower&payload=%7B%2...", /list (/list), null, null) - [2023-04-28 17:35:01.662] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: SADNEIL (/mob/living/silicon/robot) - src: Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (112,69,4) (/turf/open/floor/engine) - src.loc: the reinforced floor (114,66,4) (/turf/open/floor/engine) - call stack: - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/power", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/power", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - MizukiYoshino (/client): Topic("type=act%2Fpower&payload=%7B%2...", /list (/list), null, null) - [2023-04-28 17:35:02.438] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: SADNEIL (/mob/living/silicon/robot) - src: Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (112,69,4) (/turf/open/floor/engine) - src.loc: the reinforced floor (114,65,4) (/turf/open/floor/engine) - call stack: - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/power", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/power", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - MizukiYoshino (/client): Topic("type=act%2Fpower&payload=%7B%2...", /list (/list), null, null) - [2023-04-28 17:35:22.788] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the plating (160,80,3) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): reset perspective(null, 0) - Christiana Ackerley (/mob/living/carbon/human): reset perspective(null, 0) - Christiana Ackerley (/mob/living/carbon/human): forceMove(the plating (160,80,3) (/turf/open/floor/plating)) - Christiana Ackerley (/mob/living/carbon/human): zMove(null, the plating (160,80,3) (/turf/open/floor/plating), 642) - Christiana Ackerley (/mob/living/carbon/human): zMove(null, the plating (160,80,3) (/turf/open/floor/plating), 642) - the ladder (/obj/structure/ladder): travel(Christiana Ackerley (/mob/living/carbon/human), 0, 0) - the ladder (/obj/structure/ladder): start travelling(Christiana Ackerley (/mob/living/carbon/human), 0) - the ladder (/obj/structure/ladder): use(Christiana Ackerley (/mob/living/carbon/human), 0) - [2023-04-28 17:35:59.848] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (159,65,3) (/turf/open/floor/wood) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Christiana Ackerley (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Christiana Ackerley (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 17:36:03.167] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (159,63,4) (/turf/open/floor/wood) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): reset perspective(null, 0) - Christiana Ackerley (/mob/living/carbon/human): reset perspective(null, 0) - Christiana Ackerley (/mob/living/carbon/human): forceMove(the floor (159,63,4) (/turf/open/floor/wood)) - Christiana Ackerley (/mob/living/carbon/human): zMove(null, the floor (159,63,4) (/turf/open/floor/wood), 642) - Christiana Ackerley (/mob/living/carbon/human): zMove(null, the floor (159,63,4) (/turf/open/floor/wood), 642) - the ladder (/obj/structure/ladder): travel(Christiana Ackerley (/mob/living/carbon/human), 1, 0) - the ladder (/obj/structure/ladder): start travelling(Christiana Ackerley (/mob/living/carbon/human), 1) - the ladder (/obj/structure/ladder): use(Christiana Ackerley (/mob/living/carbon/human), 1) - [2023-04-28 17:36:03.879] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,126,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:36:06.662] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,126,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:36:07.445] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,126,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:36:14.344] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (161,67,4) (/turf/open/floor/wood) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert perform(Christiana Ackerley (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert(Christiana Ackerley (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 17:36:19.844] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (161,68,4) (/turf/open/floor/wood) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/snowed): balloon alert perform(Christiana Ackerley (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/snowed): balloon alert(Christiana Ackerley (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 17:37:39.597] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,126,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:37:45.403] ## TESTING: GC: -- [0x200c0b1] | /obj/projectile/bullet/pellet/shotgun_buckshot was unable to be GC'd -- (ref count of 2) [2023-04-28 17:37:45.403] ## TESTING: GC: -- [0x2005664] | /obj/item/gun/ballistic/shotgun/bulldog/unrestricted was unable to be GC'd -- (ref count of 2) [2023-04-28 17:37:45.403] ## TESTING: GC: -- [0x200c0b1] | /obj/projectile/bullet/pellet/shotgun_buckshot was unable to be GC'd -- (ref count of 2) [2023-04-28 17:37:55.415] ## TESTING: GC: -- [0x2010317] | /obj/item/paper/paperslip/corporate/fluff/spare_id_safe_code was unable to be GC'd -- (ref count of 2) [2023-04-28 17:38:01.495] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,67,4) (/turf/open/floor/wood) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=5;icon-y=13;left=1;butt...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=5;icon-y=13;left=1;butt...") - [2023-04-28 17:38:01.497] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,67,4) (/turf/open/floor/wood) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=5;icon-y=13;left=1;butt...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=5;icon-y=13;left=1;butt...") - [2023-04-28 17:38:02.114] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,126,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:38:02.307] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,67,4) (/turf/open/floor/wood) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=3;icon-y=13;left=1;butt...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=3;icon-y=13;left=1;butt...") - [2023-04-28 17:38:02.309] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,67,4) (/turf/open/floor/wood) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Christiana Ackerley (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Christiana Ackerley (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=3;icon-y=13;left=1;butt...") - EntityEpsilonSussy (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=3;icon-y=13;left=1;butt...") - [2023-04-28 17:38:36.062] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,126,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:38:43.644] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,126,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:38:58.401] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (159,63,3) (/turf/open/floor/wood) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): reset perspective(null, 0) - Christiana Ackerley (/mob/living/carbon/human): reset perspective(null, 0) - Christiana Ackerley (/mob/living/carbon/human): forceMove(the floor (159,63,3) (/turf/open/floor/wood)) - Christiana Ackerley (/mob/living/carbon/human): zMove(null, the floor (159,63,3) (/turf/open/floor/wood), 642) - Christiana Ackerley (/mob/living/carbon/human): zMove(null, the floor (159,63,3) (/turf/open/floor/wood), 642) - the ladder (/obj/structure/ladder): travel(Christiana Ackerley (/mob/living/carbon/human), 0, 0) - the ladder (/obj/structure/ladder): start travelling(Christiana Ackerley (/mob/living/carbon/human), 0) - the ladder (/obj/structure/ladder): use(Christiana Ackerley (/mob/living/carbon/human), 0) - [2023-04-28 17:39:09.845] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (167,125,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:15.234] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (166,125,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:15.235] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (166,125,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:15.577] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (158,85,4) (/turf/open/floor/iron/stairs/old) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): reset perspective(null, 0) - Christiana Ackerley (/mob/living/carbon/human): reset perspective(null, 0) - Christiana Ackerley (/mob/living/carbon/human): forceMove(the floor (158,85,4) (/turf/open/floor/iron/stairs/old)) - Christiana Ackerley (/mob/living/carbon/human): zMove(null, the floor (158,85,4) (/turf/open/floor/iron/stairs/old), 130) - Christiana Ackerley (/mob/living/carbon/human): zMove(null, the floor (158,85,4) (/turf/open/floor/iron/stairs/old), 130) - the stairs (/obj/structure/stairs/north): stair ascend(Christiana Ackerley (/mob/living/carbon/human)) - the stairs (/obj/structure/stairs/north): on exit(the floor (157,85,3) (/turf/open/floor/iron/stairs/old), Christiana Ackerley (/mob/living/carbon/human), 4) - the stairs (/obj/structure/stairs/north): on exit(the floor (157,85,3) (/turf/open/floor/iron/stairs/old), Christiana Ackerley (/mob/living/carbon/human), 4) - ... - Christiana Ackerley (/mob/living/carbon/human): Move(the rough iron wall (158,85,3) (/turf/closed/wall/mineral/iron), 4, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): Move(the rough iron wall (158,85,3) (/turf/closed/wall/mineral/iron), 4, null) - Christiana Ackerley (/mob/living/carbon/human): Move(the rough iron wall (158,85,3) (/turf/closed/wall/mineral/iron), 4) - Christiana Ackerley (/mob/living/carbon/human): Move(the rough iron wall (158,85,3) (/turf/closed/wall/mineral/iron), 4) - EntityEpsilonSussy (/client): Move(the rough iron wall (158,85,3) (/turf/closed/wall/mineral/iron), 4) - Christiana Ackerley (/mob/living/carbon/human): keyLoop(EntityEpsilonSussy (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:39:16.064] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (166,125,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:22.760] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,125,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:25.260] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (166,125,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:28.794] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (167,124,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:31.234] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (167,124,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:32.328] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,123,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:33.128] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (168,123,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:34.546] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (166,123,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:39:35.428] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Vinny Mens (/mob/living/carbon/human) - src: null - usr.loc: the floor (166,123,4) (/turf/open/floor/circuit) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Vinny Mens (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 17:41:14.706] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (104,73,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): UnarmedAttack(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): ClickOn(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), "icon-x=31;icon-y=25;left=1;but...") - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): Click(null, "mapwindow.map", "icon-x=31;icon-y=25;left=1;but...") - the head (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=31;icon-y=25;left=1;but...") - EntityEpsilonSussy (/client): Click(the head (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=31;icon-y=25;left=1;but...") - [2023-04-28 17:41:14.708] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (104,73,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): UnarmedAttack(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): ClickOn(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), "icon-x=31;icon-y=25;left=1;but...") - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): Click(null, "mapwindow.map", "icon-x=31;icon-y=25;left=1;but...") - the head (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=31;icon-y=25;left=1;but...") - EntityEpsilonSussy (/client): Click(the head (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=31;icon-y=25;left=1;but...") - [2023-04-28 17:41:20.046] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (104,72,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1, 1, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to appropriate slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 0) - the radiation hood (/obj/item/clothing/head/utility/radiation): equip to best slot(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christiana Ackerley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:41:20.049] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (104,72,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1, 1, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to appropriate slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 0) - the radiation hood (/obj/item/clothing/head/utility/radiation): equip to best slot(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christiana Ackerley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:41:27.389] runtime error: in_range_of_irradiation overridden. Use override = TRUE to suppress this warning. - Target: Christiana Ackerley (/mob/living/carbon/human) Proc: on_pre_potential_irradiation (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (104,72,4) (/turf/open/floor/iron) - call stack: - stack trace("in_range_of_irradiation overri...", "code/datums/components/_compon...", 230) - the Geiger counter (/obj/item/geiger_counter): RegisterSignal(Christiana Ackerley (/mob/living/carbon/human), "in_range_of_irradiation", "on_pre_potential_irradiation", 0) - the Geiger counter (/obj/item/geiger_counter): equipped(Christiana Ackerley (/mob/living/carbon/human), 32768, 0) - Christiana Ackerley (/mob/living/carbon/human): has equipped(the Geiger counter (/obj/item/geiger_counter), 32768, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the Geiger counter (/obj/item/geiger_counter), 32768, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the Geiger counter (/obj/item/geiger_counter), 32768, 0, 0, 0, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): attack ui(32768, "icon-x=13;icon-y=20;left=1;but...") - Christiana Ackerley (/mob/living/carbon/human): attack ui(32768, "icon-x=13;icon-y=20;left=1;but...") - the suit storage (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=13;icon-y=20;left=1;but...") - EntityEpsilonSussy (/client): Click(the suit storage (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=13;icon-y=20;left=1;but...") - [2023-04-28 17:43:29.230] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (103,72,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, 1) - the radiation hood (/obj/item/clothing/head/utility/radiation): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): UnarmedAttack(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): ClickOn(the radiation hood (/obj/item/clothing/head/utility/radiation), "icon-x=17;icon-y=15;left=1;but...") - the radiation hood (/obj/item/clothing/head/utility/radiation): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - EntityEpsilonSussy (/client): Click(the radiation hood (/obj/item/clothing/head/utility/radiation), null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - [2023-04-28 17:43:29.233] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (103,72,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, 1) - the radiation hood (/obj/item/clothing/head/utility/radiation): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): UnarmedAttack(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): ClickOn(the radiation hood (/obj/item/clothing/head/utility/radiation), "icon-x=17;icon-y=15;left=1;but...") - the radiation hood (/obj/item/clothing/head/utility/radiation): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - EntityEpsilonSussy (/client): Click(the radiation hood (/obj/item/clothing/head/utility/radiation), null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - [2023-04-28 17:43:31.719] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (104,72,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 1, 1, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to appropriate slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): equip to best slot(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Christiana Ackerley (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(EntityEpsilonSussy (/client)) - EntityEpsilonSussy (/client): keyDown("E") - [2023-04-28 17:43:31.721] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (104,72,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 1, 1, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to appropriate slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): equip to best slot(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Christiana Ackerley (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(EntityEpsilonSussy (/client)) - EntityEpsilonSussy (/client): keyDown("E") - [2023-04-28 17:47:11.394] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the holodeck projector floor (147,156,4) (/turf/open/floor/holofloor/plating) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:49:22.934] runtime error: Cannot modify null.saved_identification. - proc name: post equip (/datum/outfit/centcom/centcom_official/post_equip) - source file: ert.dm,171 - usr: Gordon Morgan (/mob/living/carbon/human) - src: Morgan (/datum/outfit/centcom/centcom_official) - usr.loc: the floor (170,51,1) (/turf/open/floor/iron) - call stack: - Morgan (/datum/outfit/centcom/centcom_official): post equip(Gordon Morgan (/mob/living/carbon/human), 0) - Morgan (/datum/outfit/centcom/centcom_official): equip(Gordon Morgan (/mob/living/carbon/human), 0) - Gordon Morgan (/mob/living/carbon/human): equipOutfit(Morgan (/datum/outfit/centcom/centcom_official), 0) - Rageguy505 (/client): admin apply outfit(Gordon Morgan (/mob/living/carbon/human), Morgan (/datum/outfit/centcom/centcom_official)) - /datum/select_equipment (/datum/select_equipment): ui act("applyoutfit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/tgui (/datum/tgui): on act message("applyoutfit", /list (/list), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/applyoutfit", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/applyoutfit", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Rageguy505 (/client): Topic("type=act%2Fapplyoutfit&payload...", /list (/list), null, null) - [2023-04-28 17:49:40.036] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Sydney Pretzels (/mob/living/carbon/human) - src.loc: the floor (144,116,4) (/turf/open/floor/iron/white) - call stack: - Sydney Pretzels (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Sydney Pretzels (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Sydney Pretzels (/mob/living/carbon/human)) - Sydney Pretzels (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Sydney Pretzels (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=20;icon-y=17;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=17;left=1;shi...") - KarlGustav (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=20;icon-y=17;left=1;shi...") - [2023-04-28 17:50:36.993] ## TESTING: GC: -- [0x200baee] | /obj/projectile/bullet/a357 was unable to be GC'd -- (ref count of 2) [2023-04-28 17:50:36.993] ## TESTING: GC: -- [0x20104c7] | /obj/item/gun/ballistic/revolver was unable to be GC'd -- (ref count of 2) [2023-04-28 17:50:36.993] ## TESTING: GC: -- [0x200baee] | /obj/projectile/bullet/a357 was unable to be GC'd -- (ref count of 2) [2023-04-28 17:50:43.009] ## TESTING: GC: -- [0x2014165] | /obj/projectile/bullet/p50 was unable to be GC'd -- (ref count of 2) [2023-04-28 17:50:43.009] ## TESTING: GC: -- [0x2013e5a] | /obj/item/gun/ballistic/rifle/sniper_rifle/syndicate was unable to be GC'd -- (ref count of 2) [2023-04-28 17:50:43.009] ## TESTING: GC: -- [0x2014165] | /obj/projectile/bullet/p50 was unable to be GC'd -- (ref count of 2) [2023-04-28 17:51:10.328] ## TESTING: GC: -- [0x201081b] | /obj/projectile/bullet/rocket was unable to be GC'd -- (ref count of 2) [2023-04-28 17:51:10.328] ## TESTING: GC: -- [0x20140dc] | /obj/item/gun/ballistic/rocketlauncher/nobackblast was unable to be GC'd -- (ref count of 2) [2023-04-28 17:51:10.328] ## TESTING: GC: -- [0x201081b] | /obj/projectile/bullet/rocket was unable to be GC'd -- (ref count of 2) [2023-04-28 17:51:41.792] ### VarEdit by Rageguy505/(Gordon Morgan): /obj/machinery/power/rtg/debug power_gen=20000 => 900000 [2023-04-28 17:52:30.934] runtime error: Mob without client but with associated ckey has been deleted. (code/modules/mob/mob.dm:31) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob without client but with as...", "code/modules/mob/mob.dm", 31) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Destroy(0) - qdel(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), 0) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): gib(1, null, null, 0) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("death") - the microbomb implant (/obj/item/implant/explosive): on death(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), null) - ... - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): update stat() - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): updatehealth() - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): updatehealth() - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): adjustOxyLoss(2, 1, 0, null, 16777215) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): adjustOxyLoss(2, 1, null, null, null) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:52:30.991] runtime error: Attempted to add a new component of type [/datum/component/rot] to a qdeleting parent of type [/mob/living/carbon/human]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,443 - usr: null - src: Gordon Morgan (as Central Comm... (/mob/living/carbon/human) - src.loc: null - call stack: - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): AddComponent(/list (/list), null) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): attach rot() - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): death(null) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): death(null) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): update stat() - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): updatehealth() - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): updatehealth() - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): adjustOxyLoss(2, 1, 0, null, 16777215) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): adjustOxyLoss(2, 1, null, null, null) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): handle blood(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:52:30.994] runtime error: Cannot read null.reagent_list - proc name: process addiction (/datum/addiction/proc/process_addiction) - source file: _addiction.dm,61 - usr: null - src: opioid (/datum/addiction/opioids) - call stack: - opioid (/datum/addiction/opioids): process addiction(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), 2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:52:30.994] runtime error: Cannot read null.reagent_list - proc name: process addiction (/datum/addiction/proc/process_addiction) - source file: _addiction.dm,61 - usr: null - src: stimulant (/datum/addiction/stimulants) - call stack: - stimulant (/datum/addiction/stimulants): process addiction(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), 2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:52:30.995] runtime error: Cannot read null.reagent_list - proc name: process addiction (/datum/addiction/proc/process_addiction) - source file: _addiction.dm,61 - usr: null - src: alcohol (/datum/addiction/alcohol) - call stack: - alcohol (/datum/addiction/alcohol): process addiction(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), 2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:52:30.996] runtime error: Cannot read null.reagent_list - proc name: process addiction (/datum/addiction/proc/process_addiction) - source file: _addiction.dm,61 - usr: null - src: hallucinogen (/datum/addiction/hallucinogens) - call stack: - hallucinogen (/datum/addiction/hallucinogens): process addiction(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), 2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:52:30.996] runtime error: Cannot read null.reagent_list - proc name: process addiction (/datum/addiction/proc/process_addiction) - source file: _addiction.dm,61 - usr: null - src: maintenance drug (/datum/addiction/maintenance_drugs) - call stack: - maintenance drug (/datum/addiction/maintenance_drugs): process addiction(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), 2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:52:30.997] runtime error: Cannot read null.reagent_list - proc name: process addiction (/datum/addiction/proc/process_addiction) - source file: _addiction.dm,61 - usr: null - src: medicine (/datum/addiction/medicine) - call stack: - medicine (/datum/addiction/medicine): process addiction(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), 2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:52:30.998] runtime error: Cannot read null.reagent_list - proc name: process addiction (/datum/addiction/proc/process_addiction) - source file: _addiction.dm,61 - usr: null - src: nicotine (/datum/addiction/nicotine) - call stack: - nicotine (/datum/addiction/nicotine): process addiction(Gordon Morgan (as Central Comm... (/mob/living/carbon/human), 2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Gordon Morgan (as Central Comm... (/mob/living/carbon/human): Life(2, 775) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:53:20.664] runtime error: Mob without client but with associated ckey has been deleted. (code/modules/mob/mob.dm:31) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Beryllium XXXIV (/mob/dead/observer) - src: null - usr.loc: the plating (169,52,1) (/turf/open/floor/plating) - call stack: - stack trace("Mob without client but with as...", "code/modules/mob/mob.dm", 31) - Unknown (/mob/living/carbon/human/species/plasma): Destroy(0) - Unknown (/mob/living/carbon/human/species/plasma): Destroy(0) - Unknown (/mob/living/carbon/human/species/plasma): Destroy(0) - Unknown (/mob/living/carbon/human/species/plasma): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/plasma), 0) - Bugstep (/client): admin delete(Unknown (/mob/living/carbon/human/species/plasma)) - Bugstep (/client): Delete(Unknown (/mob/living/carbon/human/species/plasma)) - [2023-04-28 17:54:15.357] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Sydney Pretzels (/mob/living/carbon/human) - src: null - usr.loc: the crate (/obj/structure/closet/crate) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Sydney Pretzels (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Sydney Pretzels (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Sydney Pretzels (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Sydney Pretzels (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Sydney Pretzels (/mob/living/carbon/human), /list (/list)) - Sydney Pretzels (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Sydney Pretzels (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=10;icon-y=26;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (161,74,3) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=26;left=1;but...") - KarlGustav (/client): Click(the crate (/obj/structure/closet/crate), the plating (161,74,3) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=26;left=1;but...") - [2023-04-28 17:54:15.358] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Sydney Pretzels (/mob/living/carbon/human) - src: null - usr.loc: the crate (/obj/structure/closet/crate) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Sydney Pretzels (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Sydney Pretzels (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Sydney Pretzels (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Sydney Pretzels (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Sydney Pretzels (/mob/living/carbon/human), /list (/list)) - Sydney Pretzels (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Sydney Pretzels (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=10;icon-y=26;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (161,74,3) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=26;left=1;but...") - KarlGustav (/client): Click(the crate (/obj/structure/closet/crate), the plating (161,74,3) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=26;left=1;but...") - [2023-04-28 17:54:15.359] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Sydney Pretzels (/mob/living/carbon/human) - src: null - usr.loc: the crate (/obj/structure/closet/crate) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Sydney Pretzels (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Sydney Pretzels (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Sydney Pretzels (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Sydney Pretzels (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Sydney Pretzels (/mob/living/carbon/human), /list (/list)) - Sydney Pretzels (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Sydney Pretzels (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=10;icon-y=26;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (161,74,3) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=26;left=1;but...") - KarlGustav (/client): Click(the crate (/obj/structure/closet/crate), the plating (161,74,3) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=26;left=1;but...") - [2023-04-28 17:54:15.360] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Sydney Pretzels (/mob/living/carbon/human) - src: null - usr.loc: the crate (/obj/structure/closet/crate) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Sydney Pretzels (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Sydney Pretzels (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Sydney Pretzels (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Sydney Pretzels (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Sydney Pretzels (/mob/living/carbon/human), /list (/list)) - Sydney Pretzels (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Sydney Pretzels (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=10;icon-y=26;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (161,74,3) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=26;left=1;but...") - KarlGustav (/client): Click(the crate (/obj/structure/closet/crate), the plating (161,74,3) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=26;left=1;but...") - [2023-04-28 17:54:16.688] ## TESTING: GC: -- [0x3000d09] | /mob/dead/observer was unable to be GC'd -- (ref count of 4) [2023-04-28 17:54:17.540] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,80,4) (/turf/open/floor/iron/dark/smooth_half) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - ... - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): Click(null, "mapwindow.map", "icon-x=12;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christiana Ackerley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:17.542] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,80,4) (/turf/open/floor/iron/dark/smooth_half) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): UnarmedAttack(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 0, /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): ClickOn(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), "icon-x=12;icon-y=21;left=1;but...") - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christiana Ackerley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:17.995] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("616eb5ffa64d17ea991f8cdcd81a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:17.996] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:17.997] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:17.997] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:17.998] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:17.999] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:17.999] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Pun Pun (/mob/living/carbon/human/species/monkey/punpun) - src.loc: the floor (153,140,3) (/turf/open/floor/iron) - call stack: - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:18.000] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("616eb5ffa64d17ea991f8cdcd81a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:18.001] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:18.002] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:19.101] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:19.103] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:21.178] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d17ea991f8cdcd81a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:21.179] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:21.180] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d17ea991f8cdcd81a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:21.181] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:21.182] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:21.206] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:21.208] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:22.254] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:22.257] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:23.315] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d8f1a991f8cdcd81a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:23.317] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:23.318] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d8f1a991f8cdcd81a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:23.319] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:23.321] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:25.424] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d398a991f8cdcd81a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:25.425] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:25.426] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d398a991f8cdcd78a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:25.427] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:25.427] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:25.449] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:25.451] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.474] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d4b7a991f8cdcd78a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.475] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.476] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d4b7a991f8cdcd78a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.477] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.478] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.479] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fc7c64d476992155d7b2b8abc...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.480] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.481] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.482] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.483] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.484] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.484] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (963) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,116,3) (/turf/open/floor/grass) - call stack: - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.485] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fc7c64d476992155d7b2b8abc...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.486] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:26.487] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:27.591] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:27.593] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:28.632] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d4b7a991f8cdcc93a1f...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:28.633] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:28.634] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d4b7a991f8cdcc933fd...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:28.635] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:28.636] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:29.682] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:29.685] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:30.748] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:30.752] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:32.822] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d4b7a991f85f8c933fd...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:32.823] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:32.825] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d4b7a991f85f8c933fd...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:32.826] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:32.827] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:33.888] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fc7c64dd76992155d7b2b8abc...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:33.889] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:33.890] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fc7c64dd76992155d7b2b8abc...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:33.891] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:33.892] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:33.912] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:33.915] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.015] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("938a34ffa64d4b71591f11f85f8c93...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.016] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.017] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bb9eb6ffa64d4b71591f11f85f8c93...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.018] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.019] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f505603efc98eaea6d52772a3...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.022] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.023] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.024] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.024] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.025] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.026] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (635) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (153,117,3) (/turf/open/floor/grass) - call stack: - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.028] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f505603efc98eaeaa202772a3...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.029] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:36.030] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.093] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bb9eb6ffa64d4b7159cdc1f85f8c93...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.094] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.096] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fc7c64d52b992155d7b2b8abc...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.097] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.099] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f505603efc98e190a202772a3...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.100] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.101] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f505603efc98e190a202772a3...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.102] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.103] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.125] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:37.127] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:39.228] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:39.231] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.254] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4db6d74a7e99fd9371ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.255] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.256] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.257] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.258] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.259] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.260] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (465) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (151,116,3) (/turf/open/floor/grass) - call stack: - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.262] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4db6d74a7e99fd9371ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.263] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.265] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.300] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.304] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:40.751] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (116,76,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1, 1, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to appropriate slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 0) - the radiation hood (/obj/item/clothing/head/utility/radiation): equip to best slot(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Christiana Ackerley (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(EntityEpsilonSussy (/client)) - EntityEpsilonSussy (/client): keyDown("E") - [2023-04-28 17:54:40.754] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (116,76,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1, 1, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to appropriate slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 0) - the radiation hood (/obj/item/clothing/head/utility/radiation): equip to best slot(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Christiana Ackerley (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(EntityEpsilonSussy (/client)) - EntityEpsilonSussy (/client): keyDown("E") - [2023-04-28 17:54:41.321] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f651e7c7c64df4707e0bdd7b2b8abc...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.322] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.323] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.324] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.325] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.326] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.326] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (963) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (152,116,3) (/turf/open/floor/grass) - call stack: - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.327] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.329] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4db6d74a7e99f23b71ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.330] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.332] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4db6d748c299f23b71ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.334] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.354] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:41.357] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:42.389] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:42.392] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): updateappearance(1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Christiana Ackerley (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:43.438] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f651e75c4725f4707e0bdd7b2b8abc...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:43.439] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:43.440] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f651e75c4725f4707e0bdd7b2b8abc...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:43.441] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:43.442] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.474] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f651e75c4725f47a7f5100bdd7b2b8...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.475] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.477] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c081705c4725f47a7f5100bdd7b2b8...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.478] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.479] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.483] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4fd4eec8c299f23b71ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.484] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.485] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4fd4eec8c299f23b71ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.486] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:44.487] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:45.532] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4c037218c299f23b71ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:45.535] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:45.537] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4c037218c299f23b71ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:45.539] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:45.541] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.578] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c081705c4725f47a7fe220bdd7b2b8...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.580] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.581] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c081705c4725f47a7fe220bdd7b2b8...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.582] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.583] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.584] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4c037218c299fb7871ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.585] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.587] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4c037218c299fb7871ea9566a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.588] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.589] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:46.614] runtime error: in_range_of_irradiation overridden. Use override = TRUE to suppress this warning. - Target: Christiana Ackerley (/mob/living/carbon/human) Proc: on_pre_potential_irradiation (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (116,76,4) (/turf/open/floor/iron) - call stack: - stack trace("in_range_of_irradiation overri...", "code/datums/components/_compon...", 230) - the Geiger counter (/obj/item/geiger_counter): RegisterSignal(Christiana Ackerley (/mob/living/carbon/human), "in_range_of_irradiation", "on_pre_potential_irradiation", 0) - the Geiger counter (/obj/item/geiger_counter): equipped(Christiana Ackerley (/mob/living/carbon/human), 32768, 0) - Christiana Ackerley (/mob/living/carbon/human): has equipped(the Geiger counter (/obj/item/geiger_counter), 32768, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the Geiger counter (/obj/item/geiger_counter), 32768, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the Geiger counter (/obj/item/geiger_counter), 32768, 0, 0, 0, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): attack ui(32768, "icon-x=8;icon-y=18;left=1;butt...") - Christiana Ackerley (/mob/living/carbon/human): attack ui(32768, "icon-x=8;icon-y=18;left=1;butt...") - the suit storage (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=8;icon-y=18;left=1;butt...") - EntityEpsilonSussy (/client): Click(the suit storage (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=8;icon-y=18;left=1;butt...") - [2023-04-28 17:54:47.629] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c4725f47a7fe220bdd7b2b8...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:47.631] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:47.633] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c4725f47a7fe220bdd7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:47.633] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:47.634] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:48.677] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4c037218c299fb7871e0e266a...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:48.678] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:48.680] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d08cf4c037218c299fb7871e0e2012...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:48.681] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:48.682] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:49.750] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c4725f47a7fe22e8ad7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:49.751] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:49.752] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c4725f47a7f159e8ad7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:49.753] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:49.754] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.804] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c47255c4a7f159e8ad7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.804] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.806] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c47255c4a7fc75e8ad7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.807] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.808] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.809] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba6cf7c037218c299fb7871e0e2012...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.810] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.811] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba6cf7c0372150a99fb7871e0e2012...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.812] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:50.813] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:51.853] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c47255c4a7fc75d66d7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:51.854] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:51.855] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c47255c4a7fc75d66d7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:51.856] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:51.857] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.901] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c47255eba7fc75d66d7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.902] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.904] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c472575fa7fc75d66d7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.905] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.907] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.910] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba6cf7c0372150a99f97071e0e2012...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.911] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.912] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba6cf7c0372150a99f97071e0e2012...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.913] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:52.914] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.236] ## TESTING: GC: -- [0x3000cf2] | /mob/dead/observer was unable to be GC'd -- (ref count of 6) [2023-04-28 17:54:53.973] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c4725451a7fc75d66d7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.974] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.975] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("dc5c715c4725451a7fc75de3d7bcda...", the monkey (963) (/mob/living/carbon/human/species/monkey)) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.976] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.977] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (963) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (963) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (963) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (963) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.978] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba6cf7c037217a599f97071e0e2012...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.979] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.981] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba6cf7c037217a599f97071e76b012...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.981] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:53.982] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.005] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("079961bd37f1ee00ab1da54d5dd476...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.007] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.008] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.009] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.010] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.011] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.012] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (487) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (195,115,4) (/turf/open/floor/engine) - call stack: - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.013] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("079961bd37f1ee00ab1da54d5dd476...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.014] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:55.015] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.163] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("74512f5ada5e4b7a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.164] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.165] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.166] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.166] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.167] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.168] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Pun Pun (/mob/living/carbon/human/species/monkey/punpun) - src.loc: the floor (153,140,3) (/turf/open/floor/iron) - call stack: - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.169] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("74512f5ada5e4b7a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:58.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:59.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("74512f9010ae4b7a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:59.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:59.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("74512f9010ae4b7a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:59.224] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:54:59.226] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:00.267] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("74512f01f4c34b7a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:00.268] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:00.270] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("74512f01f4c34b7a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:00.271] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:00.272] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:01.334] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba6cf723db8b7a5a0095c9a397071e...", the monkey (465) (/mob/living/carbon/human/species/monkey)) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:01.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:01.336] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:01.337] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:01.338] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:01.339] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:01.339] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (465) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (151,116,3) (/turf/open/floor/grass) - call stack: - the monkey (465) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (465) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (465) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (465) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:02.431] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd501f4c34b7a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:02.433] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:02.435] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd501f4c3185a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:02.437] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:02.438] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:03.567] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd52881cd185a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:03.568] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:03.569] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd5703111185a65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:03.570] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:03.572] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:07.769] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd570311193ea65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:07.770] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:07.771] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd570311193ea65c6aab095db3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:07.772] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:07.773] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:10.925] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd570311193ea65c6aab0750b3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:10.926] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:10.927] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd570311193ea65c6aab0441b3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:10.928] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:10.929] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:13.019] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd570311193ea65c6aab0d89b3a...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:13.020] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:13.022] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd570311193ea65c6aab0d89425...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:13.023] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:13.024] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:16.190] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd570311193ea65c6aab0d83425...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:16.192] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:16.193] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("37ebd570311193ea65c6aab0d83425...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:16.195] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:16.196] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.245] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("74900b6f52a4d5c0497dcf00cf414c...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.246] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.247] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.247] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.248] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.249] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.249] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (635) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (153,117,3) (/turf/open/floor/grass) - call stack: - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.250] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("74900b6f52a4d5c0497dcf00cf414c...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.252] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:17.252] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:21.460] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("94ec976f52a4d5c0497dcf00cf414c...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:21.461] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:21.462] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("94ec976f52a4d5c0497dcf00cf414c...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:21.463] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:21.464] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:29.972] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0b2df66f52a4d5c0497dcf00cf414c...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:29.973] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:29.974] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0b2df66f52a4d5c0497dcf00cf414c...", the monkey (635) (/mob/living/carbon/human/species/monkey)) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:29.975] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:29.976] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (635) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (635) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (635) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.676] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fa2fc1bfc49ef559290ab970325d48...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.678] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.679] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.680] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.682] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.683] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.684] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Pun Pun (/mob/living/carbon/human/species/monkey/punpun) - src.loc: the floor (153,140,3) (/turf/open/floor/iron) - call stack: - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.686] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fa2fc1bfc49ef559290ab970325d48...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.688] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:40.690] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:41.727] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fa2fc1bfc49ef559290ab970fc2d48...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:41.728] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:41.730] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fa2fc1bfc49ef559290ab970fc2aa1...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:41.731] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:41.732] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:51.216] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f79625ce452fe8e98b10de6f6bd45c...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:51.217] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:51.218] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:51.218] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:51.219] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:51.220] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:55:51.220] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (487) (/mob/living/carbon/human/species/monkey) - src.loc: the snowed-over plating (200,118,4) (/turf/open/floor/plating/snowed/icemoon) - call stack: - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:11.279] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fa2fc157200562e99dea79b495d8c2...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:11.280] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:11.281] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:11.282] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:11.282] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:11.283] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:11.284] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Pun Pun (/mob/living/carbon/human/species/monkey/punpun) - src.loc: the floor (153,140,3) (/turf/open/floor/iron) - call stack: - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:12.279] ## TESTING: GC: -- [0x3000baf] | /mob/dead/observer was unable to be GC'd -- (ref count of 3) [2023-04-28 17:56:35.426] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the atmospheric technician\'s ... (/obj/item/clothing/under/rank/engineering/atmospheric_technician): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.431] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility/atmostech): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.436] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.442] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the engineering radio headset (/obj/item/radio/headset/headset_eng): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.447] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the industrial backpack (/obj/item/storage/backpack/industrial): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.452] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (Atmospher... (/obj/item/modular_computer/pda/atmos): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.458] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.463] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the breath mask (/obj/item/clothing/mask/breath): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.469] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the insulated gloves (/obj/item/clothing/gloves/color/yellow): wash(32) - the insulated gloves (/obj/item/clothing/gloves/color/yellow): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.474] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the radiation hood (/obj/item/clothing/head/utility/radiation): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:56:35.479] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - Christiana Ackerley (/mob/living/carbon/human): regenerate icons() - the radiation suit (/obj/item/clothing/suit/utility/radiation): wash(32) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): extinguish() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): on remove() - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): Destroy(0) - qdel(/datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks), 0) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): tick(0.2, null) - /datum/status_effect/fire_hand... (/datum/status_effect/fire_handler/fire_stacks): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:57:19.980] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (65,120,4) (/turf/open/floor/mineral/titanium/blue) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, 1) - the radiation hood (/obj/item/clothing/head/utility/radiation): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - ... - the head (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=8;icon-y=22;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christiana Ackerley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:57:19.983] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (65,120,4) (/turf/open/floor/mineral/titanium/blue) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, 1) - the radiation hood (/obj/item/clothing/head/utility/radiation): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): UnarmedAttack(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): ClickOn(the radiation hood (/obj/item/clothing/head/utility/radiation), "icon-x=8;icon-y=22;left=1;butt...") - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christiana Ackerley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:57:37.169] ## TESTING: GC: -- [0x2107d805] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-04-28 17:57:37.169] ## TESTING: GC: -- [0x3000ce8] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 1) [2023-04-28 17:57:44.895] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (65,119,4) (/turf/open/floor/mineral/titanium/blue) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1, 1, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to appropriate slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 0) - the radiation hood (/obj/item/clothing/head/utility/radiation): equip to best slot(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Christiana Ackerley (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(EntityEpsilonSussy (/client)) - EntityEpsilonSussy (/client): keyDown("E") - [2023-04-28 17:57:44.899] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (65,119,4) (/turf/open/floor/mineral/titanium/blue) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1) - Christiana Ackerley (/mob/living/carbon/human): equip to slot if possible(the radiation hood (/obj/item/clothing/head/utility/radiation), 64, 0, 1, 1, 0, 0) - Christiana Ackerley (/mob/living/carbon/human): equip to appropriate slot(the radiation hood (/obj/item/clothing/head/utility/radiation), 0) - the radiation hood (/obj/item/clothing/head/utility/radiation): equip to best slot(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Christiana Ackerley (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(EntityEpsilonSussy (/client)) - EntityEpsilonSussy (/client): keyDown("E") - [2023-04-28 17:58:25.215] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (112,108,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Christiana Ackerley (/mob/living/carbon/human)) - Christiana Ackerley (/mob/living/carbon/human): update body(0) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, 1) - the radiation hood (/obj/item/clothing/head/utility/radiation): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - ... - the radiation hood (/obj/item/clothing/head/utility/radiation): Click(null, "mapwindow.map", "icon-x=22;icon-y=22;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christiana Ackerley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:58:25.219] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Christiana Ackerley (/mob/living/carbon/human) - src: null - usr.loc: the floor (112,108,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): update sight() - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): head update(the radiation hood (/obj/item/clothing/head/utility/radiation), null) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): doUnEquip(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, null, 1, 1, 1) - Christiana Ackerley (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, 1) - the radiation hood (/obj/item/clothing/head/utility/radiation): attack hand(Christiana Ackerley (/mob/living/carbon/human), /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): UnarmedAttack(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, /list (/list)) - Christiana Ackerley (/mob/living/carbon/human): ClickOn(the radiation hood (/obj/item/clothing/head/utility/radiation), "icon-x=22;icon-y=22;left=1;but...") - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Christiana Ackerley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 17:58:25.835] ## TESTING: GC: -- [0x30000c0] | /mob/living/carbon/human/species/plasma was unable to be GC'd -- (ref count of 1) [2023-04-28 17:59:06.064] runtime error: Del'd before we finished fading, with 9 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/dead/observer) - src: null - usr.loc: the floor (110,89,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(EntityEpsilonSussy (/client), 1) - EntityEpsilonSussy (/client): SendSignal("parent_qdeleting", /list (/list)) - EntityEpsilonSussy (/client): Del() - [2023-04-28 17:59:06.064] runtime error: Del'd before we finished fading, with 14 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/dead/observer) - src: null - usr.loc: the floor (110,89,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(EntityEpsilonSussy (/client), 1) - EntityEpsilonSussy (/client): SendSignal("parent_qdeleting", /list (/list)) - EntityEpsilonSussy (/client): Del() - [2023-04-28 17:59:06.065] runtime error: Del'd before we finished fading, with 30 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/dead/observer) - src: null - usr.loc: the floor (110,89,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(EntityEpsilonSussy (/client), 1) - EntityEpsilonSussy (/client): SendSignal("parent_qdeleting", /list (/list)) - EntityEpsilonSussy (/client): Del() - [2023-04-28 17:59:06.065] runtime error: Del'd before we finished fading, with 6 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Christiana Ackerley (/mob/dead/observer) - src: null - usr.loc: the floor (110,89,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(EntityEpsilonSussy (/client), 1) - EntityEpsilonSussy (/client): SendSignal("parent_qdeleting", /list (/list)) - EntityEpsilonSussy (/client): Del() - [2023-04-28 18:00:42.288] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (131,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): toggle mode(Bethany Vanleer (/mob/living/carbon/human), 1) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): attack self(Bethany Vanleer (/mob/living/carbon/human)) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=7;icon-y=24;left=1;butt...") - Autrileux (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=7;icon-y=24;left=1;butt...") - [2023-04-28 18:00:43.008] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (131,92,4) (/turf/open/floor/iron/half) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): toggle mode(Bethany Vanleer (/mob/living/carbon/human), 1) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): attack self(Bethany Vanleer (/mob/living/carbon/human)) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Autrileux (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-04-28 18:00:43.622] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (131,91,4) (/turf/open/floor/iron/half) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): toggle mode(Bethany Vanleer (/mob/living/carbon/human), 1) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): attack self(Bethany Vanleer (/mob/living/carbon/human)) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Autrileux (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-04-28 18:00:48.536] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (131,87,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): toggle mode(Bethany Vanleer (/mob/living/carbon/human), 1) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): attack self(Bethany Vanleer (/mob/living/carbon/human)) - the optical t-ray scanner (/obj/item/clothing/glasses/meson/engine/tray): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;but...") - Autrileux (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;but...") - [2023-04-28 18:03:52.777] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Default Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Default Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Default Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=13;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=25;icon-y=13;left=1;but...") - [2023-04-28 18:05:56.060] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (127,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Bethany Vanleer (/mob/living/carbon/human)) - Bethany Vanleer (/mob/living/carbon/human): update body(0) - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Bethany Vanleer (/mob/living/carbon/human): equip to slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 0) - Bethany Vanleer (/mob/living/carbon/human): equip to slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 0) - Bethany Vanleer (/mob/living/carbon/human): equip to slot if possible(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 0, 0, 0, 0) - Bethany Vanleer (/mob/living/carbon/human): attack ui(64, "icon-x=10;icon-y=22;left=1;but...") - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Bethany Vanleer (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:05:56.062] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (127,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), null) - Bethany Vanleer (/mob/living/carbon/human): equip to slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 0) - Bethany Vanleer (/mob/living/carbon/human): equip to slot(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 0) - Bethany Vanleer (/mob/living/carbon/human): equip to slot if possible(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 64, 0, 0, 0, 0, 0) - Bethany Vanleer (/mob/living/carbon/human): attack ui(64, "icon-x=10;icon-y=22;left=1;but...") - Bethany Vanleer (/mob/living/carbon/human): attack ui(64, "icon-x=10;icon-y=22;left=1;but...") - the head (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=10;icon-y=22;left=1;but...") - ... - world: push usr(Bethany Vanleer (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:05:57.341] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (127,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Bethany Vanleer (/mob/living/carbon/human)) - Bethany Vanleer (/mob/living/carbon/human): update body(0) - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - Autrileux (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - [2023-04-28 18:05:57.345] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (127,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - Autrileux (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - [2023-04-28 18:07:29.870] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Default Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Default Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Default Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=16;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=25;icon-y=16;left=1;but...") - [2023-04-28 18:07:43.441] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=19;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=25;icon-y=19;left=1;but...") - [2023-04-28 18:08:40.810] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Vinny Mens (/mob/living/carbon/human) - src.loc: the floor (147,138,4) (/turf/open/floor/iron/white/smooth_large) - call stack: - Vinny Mens (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vinny Mens (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Vinny Mens (/mob/living/carbon/human)) - Vinny Mens (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Vinny Mens (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=16;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;shi...") - TurtleMountain (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;shi...") - [2023-04-28 18:08:42.906] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Biggs Kroetahm (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Biggs Kroetahm (/mob/living/carbon/human) - src: null - usr.loc: the floor (144,117,4) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Biggs Kroetahm (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar/red), Biggs Kroetahm (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red)) - the firelock (/obj/machinery/door/firedoor): tool act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red), "crowbar", null) - the pocket crowbar (/obj/item/crowbar/red): melee attack chain(Biggs Kroetahm (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=7;left=1;butto...") - Biggs Kroetahm (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=7;left=1;butto...") - the firelock (/obj/machinery/door/firedoor): Click(the bananium floor (144,118,4) (/turf/open/floor/material), "mapwindow.map", "icon-x=9;icon-y=7;left=1;butto...") - [2023-04-28 18:08:42.907] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Biggs Kroetahm (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Biggs Kroetahm (/mob/living/carbon/human) - src: null - usr.loc: the floor (144,117,4) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Biggs Kroetahm (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar/red), Biggs Kroetahm (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red)) - the firelock (/obj/machinery/door/firedoor): tool act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red), "crowbar", null) - the pocket crowbar (/obj/item/crowbar/red): melee attack chain(Biggs Kroetahm (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=7;left=1;butto...") - Biggs Kroetahm (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=7;left=1;butto...") - the firelock (/obj/machinery/door/firedoor): Click(the bananium floor (144,118,4) (/turf/open/floor/material), "mapwindow.map", "icon-x=9;icon-y=7;left=1;butto...") - [2023-04-28 18:08:42.908] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Biggs Kroetahm (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Biggs Kroetahm (/mob/living/carbon/human) - src: null - usr.loc: the floor (144,117,4) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Biggs Kroetahm (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar/red), Biggs Kroetahm (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red)) - the firelock (/obj/machinery/door/firedoor): tool act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Biggs Kroetahm (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar/red), "crowbar", null) - the pocket crowbar (/obj/item/crowbar/red): melee attack chain(Biggs Kroetahm (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=7;left=1;butto...") - Biggs Kroetahm (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=7;left=1;butto...") - the firelock (/obj/machinery/door/firedoor): Click(the bananium floor (144,118,4) (/turf/open/floor/material), "mapwindow.map", "icon-x=9;icon-y=7;left=1;butto...") - [2023-04-28 18:08:45.619] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Vinny Mens (/mob/living/carbon/human) - src.loc: the floor (147,138,4) (/turf/open/floor/iron/white/smooth_large) - call stack: - Vinny Mens (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vinny Mens (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Vinny Mens (/mob/living/carbon/human)) - Vinny Mens (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Vinny Mens (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=13;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=13;left=1;shi...") - TurtleMountain (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=19;icon-y=13;left=1;shi...") - [2023-04-28 18:08:52.548] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Vinny Mens (/mob/living/carbon/human) - src.loc: the floor (147,138,4) (/turf/open/floor/iron/white/smooth_large) - call stack: - Vinny Mens (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vinny Mens (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Vinny Mens (/mob/living/carbon/human)) - Vinny Mens (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Vinny Mens (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=20;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;shi...") - TurtleMountain (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;shi...") - [2023-04-28 18:09:19.502] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Sydney Pretzels (/mob/living/carbon/human) - src.loc: the floor (75,140,4) (/turf/open/floor/iron) - call stack: - Sydney Pretzels (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Sydney Pretzels (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Sydney Pretzels (/mob/living/carbon/human)) - Sydney Pretzels (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Sydney Pretzels (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=20;icon-y=17;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=17;left=1;shi...") - KarlGustav (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=20;icon-y=17;left=1;shi...") - [2023-04-28 18:10:23.006] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Unknown (/mob/living/carbon/human) - src: Lisa Green is offering Amanda ... (/atom/movable/screen/alert/give) - usr.loc: the carpet (105,118,4) (/turf/open/floor/carpet) - src.loc: null - call stack: - Lisa Green is offering Amanda ... (/atom/movable/screen/alert/give): handle transfer() - Lisa Green is offering Amanda ... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - Lisa Green is offering Amanda ... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:11:21.985] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=10;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=21;icon-y=10;left=1;but...") - [2023-04-28 18:12:55.215] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=12;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=24;icon-y=12;left=1;but...") - [2023-04-28 18:13:01.877] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=18;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(IBM-POS (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:13:48.560] runtime error: teleporter_new_target overridden. Use override = TRUE to suppress this warning. - Target: the teleporter control console (/obj/machinery/computer/teleporter) Proc: on_teleporter_new_target (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lisa Green (/mob/living/carbon/human) - src: null - usr.loc: the floor (119,133,4) (/turf/open/floor/iron) - call stack: - stack trace("teleporter_new_target overridd...", "code/datums/components/_compon...", 230) - the hand tele (/obj/item/hand_tele): RegisterSignal(the teleporter control console (/obj/machinery/computer/teleporter), "teleporter_new_target", "on_teleporter_new_target", 0) - the hand tele (/obj/item/hand_tele): attack self(Lisa Green (/mob/living/carbon/human)) - Lisa Green (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 18:14:27.062] runtime error: Del'd before we finished fading, with 3 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Palladium XIV (/mob/dead/observer) - src: null - usr.loc: the floor (144,129,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Bugstep (/client), 1) - Bugstep (/client): SendSignal("parent_qdeleting", /list (/list)) - Bugstep (/client): Del() - [2023-04-28 18:14:27.062] runtime error: Del'd before we finished fading, with 20 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Palladium XIV (/mob/dead/observer) - src: null - usr.loc: the floor (144,129,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Bugstep (/client), 1) - Bugstep (/client): SendSignal("parent_qdeleting", /list (/list)) - Bugstep (/client): Del() - [2023-04-28 18:15:23.810] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=11;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=11;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(IBM-POS (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:24.617] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:25.525] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:26.424] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:27.325] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:28.228] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:29.138] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:30.139] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:31.040] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:31.937] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:32.837] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:33.793] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(1) - tgui (/datum/controller/subsystem/tgui): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:34.654] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:35.560] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:36.466] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:37.380] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:37.626] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Bethany Vanleer (/mob/living/carbon/human)) - Bethany Vanleer (/mob/living/carbon/human): update body(0) - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Autrileux (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-04-28 18:15:37.628] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Autrileux (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-04-28 18:15:38.035] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Bethany Vanleer (/mob/living/carbon/human)) - Bethany Vanleer (/mob/living/carbon/human): update body(0) - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Autrileux (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-04-28 18:15:38.037] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,94,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - Bethany Vanleer (/mob/living/carbon/human): head update(the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos), 1) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): weldingvisortoggle(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): toggle welding screen(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric firefighter he... (/obj/item/clothing/head/utility/hardhat/welding/atmos): ui action click(Bethany Vanleer (/mob/living/carbon/human), Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen)) - Toggle Welding Screen (/datum/action/item_action/toggle_welding_screen): Trigger(null) - Toggle Welding Screen (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Autrileux (/client): Click(Toggle Welding Screen (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-04-28 18:15:38.273] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:39.176] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:40.074] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:40.977] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:41.078] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Unknown (/mob/living/carbon/human) - src.loc: the floor (149,110,4) (/turf/open/floor/iron/large) - call stack: - Unknown (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Unknown (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Unknown (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=14;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;shi...") - KarlGustav (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;shi...") - [2023-04-28 18:15:41.888] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:42.783] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:43.478] runtime error: Cannot read null.mymob - proc name: save position (/atom/movable/screen/movable/action_button/proc/save_position) - source file: action_button.dm,125 - usr: Kaleb Kanaga (/mob/living/carbon/human) - src: Kickflip (/atom/movable/screen/movable/action_button) - usr.loc: the holodeck projector floor (146,150,4) (/turf/open/floor/holofloor/plating) - src.loc: null - call stack: - Kickflip (/atom/movable/screen/movable/action_button): save position() - Kickflip (/atom/movable/screen/movable/action_button): MouseDrop(the reinforced window (/obj/structure/window/reinforced/fulltile), null, the plating (141,158,4) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=23;left=1;butt...") - A35354385yghr (/client): MouseDrop(Kickflip (/atom/movable/screen/movable/action_button), the reinforced window (/obj/structure/window/reinforced/fulltile), null, the plating (141,158,4) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=23;left=1;butt...") - [2023-04-28 18:15:43.686] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:44.593] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:45.497] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:46.457] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(1) - tgui (/datum/controller/subsystem/tgui): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:47.312] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:48.216] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:49.119] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:50.017] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:50.933] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:51.866] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(1) - tgui (/datum/controller/subsystem/tgui): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:52.722] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:53.624] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:54.525] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:55.435] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:56.335] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:57.241] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:58.142] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:59.049] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:15:59.947] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:16:00.846] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:16:01.761] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:16:02.668] runtime error: undefined variable /mob/living/silicon/robot/shell/var/malf_picker - proc name: ui data (/datum/antagonist/malf_ai/ui_data) - source file: malf_ai.dm,164 - usr: null - src: Malfunctioning AI (/datum/antagonist/malf_ai) - call stack: - Malfunctioning AI (/datum/antagonist/malf_ai): ui data(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), Malfunctioning AI (/datum/antagonist/malf_ai), /datum/tgui (/datum/tgui)) - Malfunctioning AI (/datum/antagonist/malf_ai): ui interact(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 0) - tgui (/datum/controller/subsystem/tgui): fire(0) - tgui (/datum/controller/subsystem/tgui): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:16:09.765] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=13;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=14;icon-y=13;left=1;but...") - [2023-04-28 18:17:12.080] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the plating (/turf/open/floor/plating) Proc: viewing_atom_deleted (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jebediah Garry (/mob/living/carbon/human) - src: null - usr.loc: the floor (146,121,3) (/turf/open/floor/iron/dark) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the plating (146,122,3) (/turf/open/floor/plating), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Jimmyl (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Jimmyl (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Jimmyl (/client), Jebediah Garry (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): immediate send stat data(Jimmyl (/client)) - Jimmyl (/client): on stat panel message("Set-Tab", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("Set-Tab", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Jimmyl (/client): Topic("type=Set-Tab&payload=%7B%22tab...", /list (/list), null, null) - [2023-04-28 18:17:21.584] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the snow (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm) Proc: viewing_atom_deleted (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the snow (146,122,3) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Jimmyl (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Jimmyl (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Jimmyl (/client), Jebediah Garry (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:18:18.071] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the plating (/turf/open/floor/plating) Proc: viewing_atom_deleted (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the plating (146,122,4) (/turf/open/floor/plating), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Jimmyl (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Jimmyl (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Jimmyl (/client), Jebediah Garry (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:18:20.766] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=16;icon-y=17;left=1;but...") - [2023-04-28 18:19:35.668] runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: supplypod.dm,484 - usr: Pongo Monkeson (/mob/living/carbon/human) - src: the bluespace supply pod (/obj/structure/closet/supplypod/podspawn) - usr.loc: the stone brick floor (147,142,3) (/turf/open/floor/stone) - src.loc: null - call stack: - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): on changed z level(the floor (146,142,3) (/turf/open/floor/wood/parquet), null, 0, null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (146,142,3) (/turf/open/floor/wood/parquet), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (146,142,3) (/turf/open/floor/wood/parquet), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): doMove(null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): startExitSequence(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Pongo Monkeson (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:19:40.154] runtime error: teleporter_new_target overridden. Use override = TRUE to suppress this warning. - Target: the teleporter control console (/obj/machinery/computer/teleporter) Proc: on_teleporter_new_target (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lisa Green (/mob/living/carbon/human) - src: null - usr.loc: the floor (179,115,4) (/turf/open/floor/iron/white) - call stack: - stack trace("teleporter_new_target overridd...", "code/datums/components/_compon...", 230) - the hand tele (/obj/item/hand_tele): RegisterSignal(the teleporter control console (/obj/machinery/computer/teleporter), "teleporter_new_target", "on_teleporter_new_target", 0) - the hand tele (/obj/item/hand_tele): attack self(Lisa Green (/mob/living/carbon/human)) - Lisa Green (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Lisa Green (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 18:19:54.976] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the snow (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm) Proc: viewing_atom_deleted (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the snow (146,122,4) (/turf/open/misc/asteroid/snow/icemoon/do_not_chasm), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Jimmyl (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Jimmyl (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Jimmyl (/client), Jebediah Garry (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:20:48.549] ## TESTING: GC: -- [0x2014d1f] | /atom/movable/screen/movable/action_button was unable to be GC'd -- (ref count of 2) [2023-04-28 18:20:56.399] runtime error: Cannot execute null.remove reagent(). - proc name: on mob life (/datum/reagent/medicine/on_mob_life) - source file: medicine_reagents.dm,16 - usr: null - src: Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury) - call stack: - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1622) - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1622) - /datum/reagents (/datum/reagents): metabolize reagent(Widum Boise (/mob/living/carbon/human), Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury), 2, 1622, 1, 0, 0) - /datum/reagents (/datum/reagents): metabolize(Widum Boise (/mob/living/carbon/human), 2, 1622, 1, 0, 0) - the liver (/obj/item/organ/internal/liver): on life(2, 1622) - Widum Boise (/mob/living/carbon/human): handle organs(2, 1622) - Widum Boise (/mob/living/carbon/human): Life(2, 1622) - Widum Boise (/mob/living/carbon/human): Life(2, 1622) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:20:58.413] runtime error: Cannot execute null.remove reagent(). - proc name: on mob life (/datum/reagent/medicine/on_mob_life) - source file: medicine_reagents.dm,16 - usr: null - src: Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury) - call stack: - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1623) - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1623) - /datum/reagents (/datum/reagents): metabolize reagent(Widum Boise (/mob/living/carbon/human), Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury), 2, 1623, 1, 0, 0) - /datum/reagents (/datum/reagents): metabolize(Widum Boise (/mob/living/carbon/human), 2, 1623, 1, 0, 0) - the liver (/obj/item/organ/internal/liver): on life(2, 1623) - Widum Boise (/mob/living/carbon/human): handle organs(2, 1623) - Widum Boise (/mob/living/carbon/human): Life(2, 1623) - Widum Boise (/mob/living/carbon/human): Life(2, 1623) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:21:00.540] runtime error: Cannot execute null.remove reagent(). - proc name: on mob life (/datum/reagent/medicine/on_mob_life) - source file: medicine_reagents.dm,16 - usr: null - src: Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury) - call stack: - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1624) - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1624) - /datum/reagents (/datum/reagents): metabolize reagent(Widum Boise (/mob/living/carbon/human), Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury), 2, 1624, 1, 0, 0) - /datum/reagents (/datum/reagents): metabolize(Widum Boise (/mob/living/carbon/human), 2, 1624, 1, 0, 0) - the liver (/obj/item/organ/internal/liver): on life(2, 1624) - Widum Boise (/mob/living/carbon/human): handle organs(2, 1624) - Widum Boise (/mob/living/carbon/human): Life(2, 1624) - Widum Boise (/mob/living/carbon/human): Life(2, 1624) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:21:02.619] runtime error: Cannot execute null.remove reagent(). - proc name: on mob life (/datum/reagent/medicine/on_mob_life) - source file: medicine_reagents.dm,16 - usr: null - src: Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury) - call stack: - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1625) - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1625) - /datum/reagents (/datum/reagents): metabolize reagent(Widum Boise (/mob/living/carbon/human), Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury), 2, 1625, 1, 0, 0) - /datum/reagents (/datum/reagents): metabolize(Widum Boise (/mob/living/carbon/human), 2, 1625, 1, 0, 0) - the liver (/obj/item/organ/internal/liver): on life(2, 1625) - Widum Boise (/mob/living/carbon/human): handle organs(2, 1625) - Widum Boise (/mob/living/carbon/human): Life(2, 1625) - Widum Boise (/mob/living/carbon/human): Life(2, 1625) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:21:33.710] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=12;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=25;icon-y=12;left=1;but...") - [2023-04-28 18:22:23.127] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Pom Patel (/mob/living/carbon/human) - src: Sydney Pretzels is offering bo... (/atom/movable/screen/alert/give) - usr.loc: the floor (146,107,4) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Sydney Pretzels is offering bo... (/atom/movable/screen/alert/give): handle transfer() - Sydney Pretzels is offering bo... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=19;left=1;but...") - C4g (/client): Click(Sydney Pretzels is offering bo... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=17;icon-y=19;left=1;but...") - [2023-04-28 18:22:31.982] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Sydney Pretzels (/mob/living/carbon/human) - src: Pom Patel is offering bottle o... (/atom/movable/screen/alert/give) - usr.loc: the floor (145,106,4) (/turf/open/floor/iron/dark/textured) - src.loc: null - call stack: - Pom Patel is offering bottle o... (/atom/movable/screen/alert/give): handle transfer() - Pom Patel is offering bottle o... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - Pom Patel is offering bottle o... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sydney Pretzels (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:25:12.445] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Bethany Vanleer (/mob/living/carbon/human) - src: null - usr.loc: the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): update sight() - Bethany Vanleer (/mob/living/carbon/human): reset perspective(null, 0) - Bethany Vanleer (/mob/living/carbon/human): reset perspective(null, 0) - Bethany Vanleer (/mob/living/carbon/human): forceMove(the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics)) - the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics): insert(Bethany Vanleer (/mob/living/carbon/human), 0) - the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics): take contents(0) - the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics): close(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics): toggle(Bethany Vanleer (/mob/living/carbon/human)) - the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics): attack hand(Bethany Vanleer (/mob/living/carbon/human), /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): UnarmedAttack(the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics), 1, /list (/list)) - Bethany Vanleer (/mob/living/carbon/human): ClickOn(the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics), "icon-x=3;icon-y=20;left=1;butt...") - the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics): Click(the floor (125,93,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=3;icon-y=20;left=1;butt...") - Autrileux (/client): Click(the atmospheric technician\'s ... (/obj/structure/closet/secure_closet/atmospherics), the floor (125,93,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=3;icon-y=20;left=1;butt...") - [2023-04-28 18:25:31.781] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=27;icon-y=12;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=27;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(IBM-POS (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:29:40.278] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=12;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(IBM-POS (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:30:36.686] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Sydney Pretzels (/mob/living/carbon/human) - src.loc: the floor (147,137,4) (/turf/open/floor/iron/large) - call stack: - Sydney Pretzels (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Sydney Pretzels (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Sydney Pretzels (/mob/living/carbon/human)) - Sydney Pretzels (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Sydney Pretzels (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=17;icon-y=12;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=17;icon-y=12;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=17;icon-y=12;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sydney Pretzels (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:30:47.217] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Lisa Green (/mob/living/carbon/human) - src.loc: the floor (147,130,4) (/turf/open/floor/iron) - call stack: - Lisa Green (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Lisa Green (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:31:00.955] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=23;icon-y=20;left=1;but...") - Gameaddict07 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=23;icon-y=20;left=1;but...") - [2023-04-28 18:32:28.188] runtime error: Cannot execute null.remove reagent(). - proc name: on mob life (/datum/reagent/medicine/on_mob_life) - source file: medicine_reagents.dm,16 - usr: null - src: Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury) - call stack: - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1964) - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1964) - /datum/reagents (/datum/reagents): metabolize reagent(Widum Boise (/mob/living/carbon/human), Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury), 2, 1964, 1, 0, 0) - /datum/reagents (/datum/reagents): metabolize(Widum Boise (/mob/living/carbon/human), 2, 1964, 1, 0, 0) - the liver (/obj/item/organ/internal/liver): on life(2, 1964) - Widum Boise (/mob/living/carbon/human): handle organs(2, 1964) - Widum Boise (/mob/living/carbon/human): Life(2, 1964) - Widum Boise (/mob/living/carbon/human): Life(2, 1964) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:32:30.533] runtime error: Cannot execute null.remove reagent(). - proc name: on mob life (/datum/reagent/medicine/on_mob_life) - source file: medicine_reagents.dm,16 - usr: null - src: Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury) - call stack: - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1965) - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1965) - /datum/reagents (/datum/reagents): metabolize reagent(Widum Boise (/mob/living/carbon/human), Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury), 2, 1965, 1, 0, 0) - /datum/reagents (/datum/reagents): metabolize(Widum Boise (/mob/living/carbon/human), 2, 1965, 1, 0, 0) - the liver (/obj/item/organ/internal/liver): on life(2, 1965) - Widum Boise (/mob/living/carbon/human): handle organs(2, 1965) - Widum Boise (/mob/living/carbon/human): Life(2, 1965) - Widum Boise (/mob/living/carbon/human): Life(2, 1965) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:32:32.839] runtime error: Cannot execute null.remove reagent(). - proc name: on mob life (/datum/reagent/medicine/on_mob_life) - source file: medicine_reagents.dm,16 - usr: null - src: Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury) - call stack: - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1966) - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1966) - /datum/reagents (/datum/reagents): metabolize reagent(Widum Boise (/mob/living/carbon/human), Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury), 2, 1966, 1, 0, 0) - /datum/reagents (/datum/reagents): metabolize(Widum Boise (/mob/living/carbon/human), 2, 1966, 1, 0, 0) - the liver (/obj/item/organ/internal/liver): on life(2, 1966) - Widum Boise (/mob/living/carbon/human): handle organs(2, 1966) - Widum Boise (/mob/living/carbon/human): Life(2, 1966) - Widum Boise (/mob/living/carbon/human): Life(2, 1966) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:32:34.855] runtime error: Cannot execute null.remove reagent(). - proc name: on mob life (/datum/reagent/medicine/on_mob_life) - source file: medicine_reagents.dm,16 - usr: null - src: Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury) - call stack: - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1967) - Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury): on mob life(Widum Boise (/mob/living/carbon/human), 2, 1967) - /datum/reagents (/datum/reagents): metabolize reagent(Widum Boise (/mob/living/carbon/human), Ammoniated Mercury (/datum/reagent/medicine/ammoniated_mercury), 2, 1967, 1, 0, 0) - /datum/reagents (/datum/reagents): metabolize(Widum Boise (/mob/living/carbon/human), 2, 1967, 1, 0, 0) - the liver (/obj/item/organ/internal/liver): on life(2, 1967) - Widum Boise (/mob/living/carbon/human): handle organs(2, 1967) - Widum Boise (/mob/living/carbon/human): Life(2, 1967) - Widum Boise (/mob/living/carbon/human): Life(2, 1967) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:32:41.195] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Sydney Pretzels (/mob/living/carbon/human) - src.loc: the floor (159,109,3) (/turf/open/floor/iron/dark) - call stack: - Sydney Pretzels (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Sydney Pretzels (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Sydney Pretzels (/mob/living/carbon/human)) - Sydney Pretzels (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Sydney Pretzels (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=20;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=15;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sydney Pretzels (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:34:00.187] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=5;left=1;butt...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=5;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(IBM-POS (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:34:41.079] runtime error: pick() from empty list - proc name: find target (/datum/objective/destroy/find_target) - source file: objective.dm,820 - usr: null - src: destroy AI (/datum/objective/destroy) - call stack: - destroy AI (/datum/objective/destroy): find target(null, null) - Traitor (/datum/antagonist/traitor): forge single generic objective() - Traitor (/datum/antagonist/traitor): forge traitor objectives() - Traitor (/datum/antagonist/traitor): on gain() - Blamber Blee (/datum/mind): add antag datum(Traitor (/datum/antagonist/traitor), null) - Blamber Blee (/datum/mind): add antag datum(Traitor (/datum/antagonist/traitor), null) - Syndicate Sleeper Agent (/datum/dynamic_ruleset/midround/from_living/autotraitor): execute() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): execute midround latejoin rule(Syndicate Sleeper Agent (/datum/dynamic_ruleset/midround/from_living/autotraitor)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:35:13.077] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: IBM-POS (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - IBM-POS (/mob/living/silicon/ai): RegisterSignal(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - IBM-POS (/mob/living/silicon/ai): Deploy to Shell(IBM-POS Engineering Shell-833 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=6;left=1;butt...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=6;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(IBM-POS (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:35:35.912] ## TESTING: GC: -- [0x3000148] | /mob/dead/new_player was unable to be GC'd -- (ref count of 6) [2023-04-28 18:37:00.869] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Blamber Blee (Clown) (/obj/item/modular_computer/pda/clown): update tablet open uis(null) - Blamber Blee (Clown) (/obj/item/modular_computer/pda/clown): kill program(1) - Blamber Blee (Clown) (/obj/item/modular_computer/pda/clown): shutdown computer(1) - Blamber Blee (Clown) (/obj/item/modular_computer/pda/clown): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:37:02.103] runtime error: Del'd before we finished fading, with 25 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ty Clarke (/mob/dead/observer) - src: null - usr.loc: the gold floor (104,179,3) (/turf/open/floor/material) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Pupa_d (/client), 1) - Pupa_d (/client): SendSignal("parent_qdeleting", /list (/list)) - Pupa_d (/client): Del() - [2023-04-28 18:37:02.103] runtime error: Del'd before we finished fading, with 6.125 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ty Clarke (/mob/dead/observer) - src: null - usr.loc: the gold floor (104,179,3) (/turf/open/floor/material) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Pupa_d (/client), 1) - Pupa_d (/client): SendSignal("parent_qdeleting", /list (/list)) - Pupa_d (/client): Del() - [2023-04-28 18:37:02.104] runtime error: Del'd before we finished fading, with 0.6875 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ty Clarke (/mob/dead/observer) - src: null - usr.loc: the gold floor (104,179,3) (/turf/open/floor/material) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Pupa_d (/client), 1) - Pupa_d (/client): SendSignal("parent_qdeleting", /list (/list)) - Pupa_d (/client): Del() - [2023-04-28 18:37:02.105] runtime error: Del'd before we finished fading, with 37 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ty Clarke (/mob/dead/observer) - src: null - usr.loc: the gold floor (104,179,3) (/turf/open/floor/material) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Pupa_d (/client), 1) - Pupa_d (/client): SendSignal("parent_qdeleting", /list (/list)) - Pupa_d (/client): Del() - [2023-04-28 18:37:02.777] runtime error: teleporter_new_target overridden. Use override = TRUE to suppress this warning. - Target: the teleporter control console (/obj/machinery/computer/teleporter) Proc: on_teleporter_new_target (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lisa Green (/mob/living/carbon/human) - src: null - usr.loc: the floor (146,124,4) (/turf/open/floor/iron/white) - call stack: - stack trace("teleporter_new_target overridd...", "code/datums/components/_compon...", 230) - the hand tele (/obj/item/hand_tele): RegisterSignal(the teleporter control console (/obj/machinery/computer/teleporter), "teleporter_new_target", "on_teleporter_new_target", 0) - the hand tele (/obj/item/hand_tele): attack self(Lisa Green (/mob/living/carbon/human)) - Lisa Green (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Lisa Green (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 18:39:34.207] ## TESTING: GC: -- [0x200134e] | /obj/item/restraints/legcuffs/beartrap/energy was unable to be GC'd -- (ref count of 2) [2023-04-28 18:39:43.664] runtime error: Del'd before we finished fading, with 35 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lisa Green (/mob/dead/observer) - src: null - usr.loc: the snow (152,191,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(TheLoLSwat (/client), 1) - TheLoLSwat (/client): SendSignal("parent_qdeleting", /list (/list)) - TheLoLSwat (/client): Del() - [2023-04-28 18:39:43.665] runtime error: Del'd before we finished fading, with 37 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lisa Green (/mob/dead/observer) - src: null - usr.loc: the snow (152,191,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(TheLoLSwat (/client), 1) - TheLoLSwat (/client): SendSignal("parent_qdeleting", /list (/list)) - TheLoLSwat (/client): Del() - [2023-04-28 18:39:43.989] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Delta Wolfe (/mob/living/carbon/human) - src: Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give) - usr.loc: the carpet (84,121,2) (/turf/open/floor/carpet/black) - src.loc: null - call stack: - Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give): handle transfer() - Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=6;icon-y=10;left=1;butt...") - Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=6;icon-y=10;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Delta Wolfe (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:40:33.714] runtime error: Cannot execute null.visible message(). - proc name: remove bell (/obj/vehicle/ridden/wheelchair/proc/remove_bell) - source file: wheelchair.dm,170 - usr: null - src: the wheelchair (/obj/vehicle/ridden/wheelchair) - src.loc: the floor (133,86,4) (/turf/open/floor/iron) - call stack: - the wheelchair (/obj/vehicle/ridden/wheelchair): remove bell() - the wheelchair (/obj/vehicle/ridden/wheelchair): Destroy(0) - qdel(the wheelchair (/obj/vehicle/ridden/wheelchair), 0) - the wheelchair (/obj/vehicle/ridden/wheelchair): deconstruct(0) - the wheelchair (/obj/vehicle/ridden/wheelchair): burn() - the wheelchair (/obj/vehicle/ridden/wheelchair): atom destruction("fire") - the wheelchair (/obj/vehicle/ridden/wheelchair): atom destruction("fire") - the wheelchair (/obj/vehicle/ridden/wheelchair): take damage(8.3, "burn", "fire", 0, null, 0) - the wheelchair (/obj/vehicle/ridden/wheelchair): fire act(521.689, 2471.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:40:56.319] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the science crate (/obj/structure/closet/crate/science) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Renee Rose (/mob/living/carbon/human) - src: null - usr.loc: the floor (202,115,4) (/turf/open/floor/iron) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the science crate (/obj/structure/closet/crate/science), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the science crate (/obj/structure/closet/crate/science), 20, 0) - the science crate (/obj/structure/closet/crate/science): AddElement(/list (/list)) - the science crate (/obj/structure/closet/crate/science): after close(Renee Rose (/mob/living/carbon/human), null) - the science crate (/obj/structure/closet/crate/science): close(Renee Rose (/mob/living/carbon/human)) - the science crate (/obj/structure/closet/crate/science): toggle(Renee Rose (/mob/living/carbon/human)) - the science crate (/obj/structure/closet/crate/science): attack hand(Renee Rose (/mob/living/carbon/human), /list (/list)) - the science crate (/obj/structure/closet/crate/science): attack hand(Renee Rose (/mob/living/carbon/human), /list (/list)) - Renee Rose (/mob/living/carbon/human): UnarmedAttack(the science crate (/obj/structure/closet/crate/science), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Renee Rose (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:40:56.320] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the science crate (/obj/structure/closet/crate/science) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Renee Rose (/mob/living/carbon/human) - src: null - usr.loc: the floor (202,115,4) (/turf/open/floor/iron) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the science crate (/obj/structure/closet/crate/science), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the science crate (/obj/structure/closet/crate/science), 20, 0) - the science crate (/obj/structure/closet/crate/science): AddElement(/list (/list)) - the science crate (/obj/structure/closet/crate/science): after close(Renee Rose (/mob/living/carbon/human), null) - the science crate (/obj/structure/closet/crate/science): close(Renee Rose (/mob/living/carbon/human)) - the science crate (/obj/structure/closet/crate/science): toggle(Renee Rose (/mob/living/carbon/human)) - the science crate (/obj/structure/closet/crate/science): attack hand(Renee Rose (/mob/living/carbon/human), /list (/list)) - the science crate (/obj/structure/closet/crate/science): attack hand(Renee Rose (/mob/living/carbon/human), /list (/list)) - Renee Rose (/mob/living/carbon/human): UnarmedAttack(the science crate (/obj/structure/closet/crate/science), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Renee Rose (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:40:56.322] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the science crate (/obj/structure/closet/crate/science) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Renee Rose (/mob/living/carbon/human) - src: null - usr.loc: the floor (202,115,4) (/turf/open/floor/iron) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the science crate (/obj/structure/closet/crate/science), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the science crate (/obj/structure/closet/crate/science), 20, 0) - the science crate (/obj/structure/closet/crate/science): AddElement(/list (/list)) - the science crate (/obj/structure/closet/crate/science): after close(Renee Rose (/mob/living/carbon/human), null) - the science crate (/obj/structure/closet/crate/science): close(Renee Rose (/mob/living/carbon/human)) - the science crate (/obj/structure/closet/crate/science): toggle(Renee Rose (/mob/living/carbon/human)) - the science crate (/obj/structure/closet/crate/science): attack hand(Renee Rose (/mob/living/carbon/human), /list (/list)) - the science crate (/obj/structure/closet/crate/science): attack hand(Renee Rose (/mob/living/carbon/human), /list (/list)) - Renee Rose (/mob/living/carbon/human): UnarmedAttack(the science crate (/obj/structure/closet/crate/science), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Renee Rose (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:40:56.323] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the science crate (/obj/structure/closet/crate/science) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Renee Rose (/mob/living/carbon/human) - src: null - usr.loc: the floor (202,115,4) (/turf/open/floor/iron) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the science crate (/obj/structure/closet/crate/science), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the science crate (/obj/structure/closet/crate/science), 20, 0) - the science crate (/obj/structure/closet/crate/science): AddElement(/list (/list)) - the science crate (/obj/structure/closet/crate/science): after close(Renee Rose (/mob/living/carbon/human), null) - the science crate (/obj/structure/closet/crate/science): close(Renee Rose (/mob/living/carbon/human)) - the science crate (/obj/structure/closet/crate/science): toggle(Renee Rose (/mob/living/carbon/human)) - the science crate (/obj/structure/closet/crate/science): attack hand(Renee Rose (/mob/living/carbon/human), /list (/list)) - the science crate (/obj/structure/closet/crate/science): attack hand(Renee Rose (/mob/living/carbon/human), /list (/list)) - Renee Rose (/mob/living/carbon/human): UnarmedAttack(the science crate (/obj/structure/closet/crate/science), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Renee Rose (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:41:42.815] runtime error: Attempted to add a new component of type [/datum/component/burning] to a qdeleting parent of type [/obj/structure/table/wood]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,443 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: null - call stack: - the wooden table (/obj/structure/table/wood): AddComponent(/list (/list), null) - the wooden table (/obj/structure/table/wood): fire act(408.025, 577.342) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 401.109) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 401.109) - the floor (175,132,4) (/turf/open/floor/wood): hotspot expose(401.109, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the floor (175,132,4) (/turf/open/floor/wood)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the floor (175,132,4) (/turf/open/floor/wood)) - the floor (175,132,4) (/turf/open/floor/wood): process cell(8500) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:41:43.591] runtime error: Attempted to add a new component of type [/datum/component/burning] to a qdeleting parent of type [/obj/item/grenade/chem_grenade]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,443 - usr: null - src: the chemical grenade (/obj/item/grenade/chem_grenade) - src.loc: null - call stack: - the chemical grenade (/obj/item/grenade/chem_grenade): AddComponent(/list (/list), null) - the chemical grenade (/obj/item/grenade/chem_grenade): fire act(632.396, 4641.87) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:41:47.999] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Biggs Kroetahm (Medical Doctor... (/obj/item/modular_computer/pda/medical): update tablet open uis(null) - Biggs Kroetahm (Medical Doctor... (/obj/item/modular_computer/pda/medical): kill program(1) - Biggs Kroetahm (Medical Doctor... (/obj/item/modular_computer/pda/medical): shutdown computer(1) - Biggs Kroetahm (Medical Doctor... (/obj/item/modular_computer/pda/medical): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:41:51.822] runtime error: Cannot read null.screen_loc - proc name: view audit buttons (/datum/hud/proc/view_audit_buttons) - source file: hud.dm,551 - usr: Vinny Mens (/mob/living/carbon/human) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the snow (184,136,2) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - /datum/hud/human (/datum/hud/human): view audit buttons() - /datum/hud/human (/datum/hud/human): on viewdata update(Kaleb Kanaga (/mob/living/carbon/human), "19x15") - Kaleb Kanaga (/mob/living/carbon/human): SendSignal("viewdata_update", /list (/list)) - /datum/view_data (/datum/view_data): afterViewChange() - /datum/view_data (/datum/view_data): apply() - /datum/view_data (/datum/view_data): resetToDefault() - /datum/component/riding/creatu... (/datum/component/riding/creature/human): restore position(Kaleb Kanaga (/mob/living/carbon/human)) - /datum/component/riding/creatu... (/datum/component/riding/creature/human): vehicle mob unbuckle(Vinny Mens (/mob/living/carbon/human), Kaleb Kanaga (/mob/living/carbon/human), 0) - /datum/component/riding/creatu... (/datum/component/riding/creature/human): vehicle mob unbuckle(Vinny Mens (/mob/living/carbon/human), Kaleb Kanaga (/mob/living/carbon/human), 0) - /datum/component/riding/creatu... (/datum/component/riding/creature/human): vehicle mob unbuckle(Vinny Mens (/mob/living/carbon/human), Kaleb Kanaga (/mob/living/carbon/human), 0) - ... - Vinny Mens (/mob/living/carbon/human): Knockdown(50, 0) - Vinny Mens (/mob/living/carbon/human): ZImpactDamage(the snow (184,136,2) (/turf/open/misc/asteroid/snow/icemoon), 1) - the snow (184,136,2) (/turf/open/misc/asteroid/snow/icemoon): zImpact(Vinny Mens (/mob/living/carbon/human), 1, the ice chasm (184,136,3) (/turf/open/openspace/icemoon/keep_below)) - Vinny Mens (/mob/living/carbon/human): Move(the ice chasm (184,136,3) (/turf/open/openspace/icemoon/keep_below), 8, 0, 1) - Vinny Mens (/mob/living/carbon/human): Move(the ice chasm (184,136,3) (/turf/open/openspace/icemoon/keep_below), 8) - TurtleMountain (/client): Move(the ice chasm (184,136,3) (/turf/open/openspace/icemoon/keep_below), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:42:16.687] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Chase MCdoogle (Captain) (/obj/item/modular_computer/pda/heads/captain): update tablet open uis(null) - Chase MCdoogle (Captain) (/obj/item/modular_computer/pda/heads/captain): kill program(1) - Chase MCdoogle (Captain) (/obj/item/modular_computer/pda/heads/captain): shutdown computer(1) - Chase MCdoogle (Captain) (/obj/item/modular_computer/pda/heads/captain): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:42:31.806] ## TESTING: GC: -- [0x2100d651] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-04-28 18:42:58.364] ## TESTING: GC: -- [0x2009407] | /obj/item/scanner_wand was unable to be GC'd -- (ref count of 2) [2023-04-28 18:42:58.365] ## TESTING: GC: -- [0x2009416] | /obj/machinery/medical_kiosk was unable to be GC'd -- (ref count of 9) [2023-04-28 18:43:17.317] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Delta Wolfe (/mob/living/carbon/human) - src: Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give) - usr.loc: the carpet (84,121,2) (/turf/open/floor/carpet/black) - src.loc: null - call stack: - Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give): handle transfer() - Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=19;icon-y=25;left=1;but...") - Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=19;icon-y=25;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Delta Wolfe (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:43:45.962] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - N4R-51E (Cyborg) (/obj/item/modular_computer/pda/silicon/cyborg): update tablet open uis(null) - N4R-51E (Cyborg) (/obj/item/modular_computer/pda/silicon/cyborg): kill program(1) - N4R-51E (Cyborg) (/obj/item/modular_computer/pda/silicon/cyborg): shutdown computer(1) - N4R-51E (/mob/living/silicon/robot/nocell): death(null) - N4R-51E (/mob/living/silicon/robot/nocell): update stat() - N4R-51E (/mob/living/silicon/robot/nocell): updatehealth() - N4R-51E (/mob/living/silicon/robot/nocell): updatehealth() - N4R-51E (/mob/living/silicon/robot/nocell): adjustBruteLoss(12, 1, 0, null) - N4R-51E (/mob/living/silicon/robot/nocell): attack animal(the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow), null) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow): AttackingTarget(null) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow): MeleeAction(1) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow): MoveToTarget(/list (/list)) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:44:26.641] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Delta Wolfe (/mob/living/carbon/human) - src: Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give) - usr.loc: the carpet (84,121,2) (/turf/open/floor/carpet/black) - src.loc: null - call stack: - Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give): handle transfer() - Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=22;icon-y=19;vis-x=25;v...") - DarkenedEarth (/client): Click(Vents-Hot-Air is offering hand... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=22;icon-y=19;vis-x=25;v...") - [2023-04-28 18:44:38.035] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the civilian console (/obj/item/modular_computer/processor): update tablet open uis(null) - the civilian console (/obj/item/modular_computer/processor): kill program(1) - the civilian console (/obj/item/modular_computer/processor): shutdown computer(0) - the civilian console (/obj/item/modular_computer/processor): power failure() - the civilian console (/obj/item/modular_computer/processor): handle power(2) - the civilian console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:44:50.407] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1286.93, 4807.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:44:52.405] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1302.42, 4619.07) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:44:54.124] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1314.13, 4416.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:44:55.894] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1321.88, 4176.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:44:57.616] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1339.87, 4611.68) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:44:59.374] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1389.54, 5641.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:01.066] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1471.95, 7077.99) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:03.122] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1589.61, 8770.66) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:04.892] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1739.38, 10577.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:06.999] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1921.67, 12336.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:08.806] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(2101.16, 13555.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:10.538] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(2288.4, 14611.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:13.165] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(2468.88, 15365.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:14.831] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(2631.16, 15525.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:16.474] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(2781.92, 15677.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:18.024] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(2925.08, 15821.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:20.186] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(3062.87, 15957.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:22.054] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(3195.99, 16086.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:24.079] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(3324.62, 16210.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:25.602] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(3448.88, 16327.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:27.599] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(3568.84, 16440) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:29.068] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(3684.03, 16547.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:30.706] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(3794.51, 16650.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:32.243] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(3900.53, 16749) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:34.111] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4002.42, 16843.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:35.609] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4100.47, 16934.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:37.160] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4195.05, 17021.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:37.400] ## TESTING: GC: -- [0x200825f] | /obj/machinery/rnd/production/protolathe/department/engineering was unable to be GC'd -- (ref count of 10) [2023-04-28 18:45:38.787] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4242.44, 17103.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:40.582] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4314.29, 17182.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:42.198] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4393.36, 17257.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:43.553] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4473.84, 17328.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:45.128] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4553.43, 17395.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:46.708] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4631.23, 17459.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:48.606] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4706.97, 17519.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:50.102] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4780.63, 17576.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:51.501] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4852.33, 17629.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:53.067] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4922.21, 17679.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:53.518] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the engineering console (/obj/item/modular_computer/processor): update tablet open uis(null) - the engineering console (/obj/item/modular_computer/processor): kill program(1) - the engineering console (/obj/item/modular_computer/processor): shutdown computer(0) - the engineering console (/obj/item/modular_computer/processor): power failure() - the engineering console (/obj/item/modular_computer/processor): handle power(2) - the engineering console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:54.788] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(4990.26, 17727.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:56.421] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5056.39, 17771.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:58.372] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5120.92, 17812.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:45:59.787] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5184.13, 17851.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:01.691] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5246.35, 17887.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:03.121] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5307.88, 17921.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:04.810] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5368.96, 17953.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:06.504] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5429.83, 17983.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:06.546] runtime error: Stack merge attempted on qdeleted source stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,593 - usr: 0 - src: the iron rod (/obj/item/stack/rods) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): merge without del(the iron rod (/obj/item/stack/rods), null) - the iron rod (/obj/item/stack/rods): merge(the iron rod (/obj/item/stack/rods), null) - the iron rod (/obj/item/stack/rods): on movable entered occupied turf(the floor (114,140,4) (/turf/open/floor/iron), the iron rod (/obj/item/stack/rods), the plating (114,139,4) (/turf/open/floor/plating), null) - the iron rod (/obj/item/stack/rods): on movable entered occupied turf(the floor (114,140,4) (/turf/open/floor/iron), the iron rod (/obj/item/stack/rods), the plating (114,139,4) (/turf/open/floor/plating), null) - the floor (114,140,4) (/turf/open/floor/iron): SendSignal("atom_entered", /list (/list)) - the floor (114,140,4) (/turf/open/floor/iron): Entered(the iron rod (/obj/item/stack/rods), the plating (114,139,4) (/turf/open/floor/plating), null) - the iron rod (/obj/item/stack/rods): Move(the floor (114,140,4) (/turf/open/floor/iron), 1, 0, 1) - the iron rod (/obj/item/stack/rods): Move(the floor (114,140,4) (/turf/open/floor/iron), 1, 0, 1) - the iron rod (/obj/item/stack/rods): experience pressure difference(460.269, 1, 0) - the plating (114,139,4) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:08.065] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5490.61, 18012.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:09.704] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5551.34, 18039.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:11.163] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5611.96, 18065.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:12.493] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5667.27, 17884.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:12.618] ## TESTING: GC: -- [0x200aa9c] | /obj/machinery/rnd/production/protolathe/department/science was unable to be GC'd -- (ref count of 3) [2023-04-28 18:46:13.775] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5714.36, 17483.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:15.453] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5756.65, 17083.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:16.877] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5795.31, 16680.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:29.794] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - John McDreadnaught (/mob/living/carbon/human): Destroy(0) - John McDreadnaught (/mob/living/carbon/human): Destroy(0) - John McDreadnaught (/mob/living/carbon/human): Destroy(0) - John McDreadnaught (/mob/living/carbon/human): Destroy(0) - qdel(John McDreadnaught (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:30.554] runtime error: Mob without client but with associated ckey has been deleted. (code/modules/mob/mob.dm:31) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob without client but with as...", "code/modules/mob/mob.dm", 31) - Bethany Vanleer (/mob/living/carbon/human): Destroy(0) - Bethany Vanleer (/mob/living/carbon/human): Destroy(0) - Bethany Vanleer (/mob/living/carbon/human): Destroy(0) - Bethany Vanleer (/mob/living/carbon/human): Destroy(0) - qdel(Bethany Vanleer (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:30.587] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Bethany Vanleer (Assistant) (/obj/item/modular_computer/pda/assistant): update tablet open uis(null) - Bethany Vanleer (Assistant) (/obj/item/modular_computer/pda/assistant): kill program(1) - Bethany Vanleer (Assistant) (/obj/item/modular_computer/pda/assistant): shutdown computer(1) - Bethany Vanleer (Assistant) (/obj/item/modular_computer/pda/assistant): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Bethany Vanleer (Assistant) (/obj/item/modular_computer/pda/assistant): Destroy(0) - qdel(Bethany Vanleer (Assistant) (/obj/item/modular_computer/pda/assistant), 0) - Bethany Vanleer (/mob/living/carbon/human): Destroy(0) - Bethany Vanleer (/mob/living/carbon/human): Destroy(0) - Bethany Vanleer (/mob/living/carbon/human): Destroy(0) - qdel(Bethany Vanleer (/mob/living/carbon/human), 0) - Timer (/datum/controller/subsystem/timer): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:30.814] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Sydney Pretzels (/mob/living/carbon/human): Destroy(0) - Sydney Pretzels (/mob/living/carbon/human): Destroy(0) - Sydney Pretzels (/mob/living/carbon/human): Destroy(0) - Sydney Pretzels (/mob/living/carbon/human): Destroy(0) - qdel(Sydney Pretzels (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:30.899] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Sydney Pretzels (Virologist) (/obj/item/modular_computer/pda/viro): update tablet open uis(null) - Sydney Pretzels (Virologist) (/obj/item/modular_computer/pda/viro): kill program(1) - Sydney Pretzels (Virologist) (/obj/item/modular_computer/pda/viro): shutdown computer(1) - Sydney Pretzels (Virologist) (/obj/item/modular_computer/pda/viro): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Sydney Pretzels (Virologist) (/obj/item/modular_computer/pda/viro): Destroy(0) - qdel(Sydney Pretzels (Virologist) (/obj/item/modular_computer/pda/viro), 0) - Sydney Pretzels (/mob/living/carbon/human): Destroy(0) - Sydney Pretzels (/mob/living/carbon/human): Destroy(0) - Sydney Pretzels (/mob/living/carbon/human): Destroy(0) - qdel(Sydney Pretzels (/mob/living/carbon/human), 0) - Timer (/datum/controller/subsystem/timer): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:31.023] runtime error: qdeleted or null target trying to enter the spatial grid! - proc name: enter cell (/datum/controller/subsystem/spatial_grid/proc/enter_cell) - source file: spatial_gridmap.dm,356 - usr: null - src: Spatial Grid (/datum/controller/subsystem/spatial_grid) - call stack: - Spatial Grid (/datum/controller/subsystem/spatial_grid): enter cell(the duct spider (156) (/mob/living/basic/giant_spider/maintenance), the snow (188,138,2) (/turf/open/misc/asteroid/snow/icemoon)) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Moved(null, 0, 1, null, 1) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Moved(null, 0, 1, null, 1) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): doMove(the snow (188,138,2) (/turf/open/misc/asteroid/snow/icemoon)) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): forceMove(the snow (188,138,2) (/turf/open/misc/asteroid/snow/icemoon)) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): forceMove(the snow (188,138,2) (/turf/open/misc/asteroid/snow/icemoon)) - the duct spider (156) (/obj/item/clothing/head/mob_holder): release(1, 1) - the duct spider (156) (/obj/item/clothing/head/mob_holder): Exited(the duct spider (156) (/mob/living/basic/giant_spider/maintenance), 0) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): doMove(null) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): moveToNullspace() - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Destroy(0) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Destroy(0) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Destroy(0) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Destroy(0) - qdel(the duct spider (156) (/mob/living/basic/giant_spider/maintenance), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:31.024] runtime error: qdeleted or null target trying to enter the spatial grid! - proc name: enter cell (/datum/controller/subsystem/spatial_grid/proc/enter_cell) - source file: spatial_gridmap.dm,356 - usr: null - src: Spatial Grid (/datum/controller/subsystem/spatial_grid) - call stack: - Spatial Grid (/datum/controller/subsystem/spatial_grid): enter cell(the duct spider (156) (/mob/living/basic/giant_spider/maintenance), the snow (188,138,2) (/turf/open/misc/asteroid/snow/icemoon)) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Moved(the duct spider (156) (/obj/item/clothing/head/mob_holder), 0, 1, null, 1) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Moved(the duct spider (156) (/obj/item/clothing/head/mob_holder), 0, 1, null, 1) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): doMove(null) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): moveToNullspace() - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Destroy(0) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Destroy(0) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Destroy(0) - the duct spider (156) (/mob/living/basic/giant_spider/maintenance): Destroy(0) - qdel(the duct spider (156) (/mob/living/basic/giant_spider/maintenance), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:31.334] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Vents-Hot-Air (/mob/living/carbon/human): Destroy(0) - Vents-Hot-Air (/mob/living/carbon/human): Destroy(0) - Vents-Hot-Air (/mob/living/carbon/human): Destroy(0) - Vents-Hot-Air (/mob/living/carbon/human): Destroy(0) - qdel(Vents-Hot-Air (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:31.651] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5830.92, 16275.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:32.270] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Vinny Mens (Roboticist) (/obj/item/modular_computer/pda/roboticist): update tablet open uis(null) - Vinny Mens (Roboticist) (/obj/item/modular_computer/pda/roboticist): kill program(1) - Vinny Mens (Roboticist) (/obj/item/modular_computer/pda/roboticist): shutdown computer(1) - Vinny Mens (Roboticist) (/obj/item/modular_computer/pda/roboticist): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Vinny Mens (Roboticist) (/obj/item/modular_computer/pda/roboticist): Destroy(0) - qdel(Vinny Mens (Roboticist) (/obj/item/modular_computer/pda/roboticist), 0) - Vinny Mens (/mob/living/carbon/human): Destroy(0) - Vinny Mens (/mob/living/carbon/human): Destroy(0) - Vinny Mens (/mob/living/carbon/human): Destroy(0) - qdel(Vinny Mens (/mob/living/carbon/human), 0) - Timer (/datum/controller/subsystem/timer): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:32.338] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,261 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the energy gun (/obj/item/gun/energy/e_gun), 0) - the energy gun (/obj/item/gun/energy/e_gun): SendSignal("parent_qdeleting", /list (/list)) - qdel(the energy gun (/obj/item/gun/energy/e_gun), 0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - qdel(Unknown (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:32.339] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,261 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the energy gun (/obj/item/gun/energy/e_gun), 0) - the energy gun (/obj/item/gun/energy/e_gun): SendSignal("parent_qdeleting", /list (/list)) - qdel(the energy gun (/obj/item/gun/energy/e_gun), 0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - qdel(Unknown (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:33.197] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Lisa Green (Captain) (/obj/item/modular_computer/pda/heads/hop): update tablet open uis(null) - Lisa Green (Captain) (/obj/item/modular_computer/pda/heads/hop): kill program(1) - Lisa Green (Captain) (/obj/item/modular_computer/pda/heads/hop): shutdown computer(1) - Lisa Green (Captain) (/obj/item/modular_computer/pda/heads/hop): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Lisa Green (Captain) (/obj/item/modular_computer/pda/heads/hop): Destroy(0) - qdel(Lisa Green (Captain) (/obj/item/modular_computer/pda/heads/hop), 0) - Lisa Green (/mob/living/carbon/human): Destroy(0) - Lisa Green (/mob/living/carbon/human): Destroy(0) - Lisa Green (/mob/living/carbon/human): Destroy(0) - qdel(Lisa Green (/mob/living/carbon/human), 0) - Timer (/datum/controller/subsystem/timer): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:33.279] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Delta Wolfe (/mob/living/carbon/human): Destroy(0) - Delta Wolfe (/mob/living/carbon/human): Destroy(0) - Delta Wolfe (/mob/living/carbon/human): Destroy(0) - Delta Wolfe (/mob/living/carbon/human): Destroy(0) - qdel(Delta Wolfe (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:33.475] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Pom Patel (/mob/living/carbon/human): Destroy(0) - Pom Patel (/mob/living/carbon/human): Destroy(0) - Pom Patel (/mob/living/carbon/human): Destroy(0) - Pom Patel (/mob/living/carbon/human): Destroy(0) - qdel(Pom Patel (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:33.554] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Pom Patel (Paramedic) (/obj/item/modular_computer/pda/medical/paramedic): update tablet open uis(null) - Pom Patel (Paramedic) (/obj/item/modular_computer/pda/medical/paramedic): kill program(1) - Pom Patel (Paramedic) (/obj/item/modular_computer/pda/medical/paramedic): shutdown computer(1) - Pom Patel (Paramedic) (/obj/item/modular_computer/pda/medical/paramedic): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Pom Patel (Paramedic) (/obj/item/modular_computer/pda/medical/paramedic): Destroy(0) - qdel(Pom Patel (Paramedic) (/obj/item/modular_computer/pda/medical/paramedic), 0) - Pom Patel (/mob/living/carbon/human): Destroy(0) - Pom Patel (/mob/living/carbon/human): Destroy(0) - Pom Patel (/mob/living/carbon/human): Destroy(0) - qdel(Pom Patel (/mob/living/carbon/human), 0) - Timer (/datum/controller/subsystem/timer): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:33.927] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Radium C (/mob/living/carbon/human): Destroy(0) - Radium C (/mob/living/carbon/human): Destroy(0) - Radium C (/mob/living/carbon/human): Destroy(0) - Radium C (/mob/living/carbon/human): Destroy(0) - qdel(Radium C (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:34.533] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,261 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - qdel(the satchel (/obj/item/storage/backpack/satchel), 0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - qdel(Damian Faust (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:34.534] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,261 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - qdel(the satchel (/obj/item/storage/backpack/satchel), 0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - qdel(Damian Faust (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:34.536] runtime error: cannot read from list - proc name: can shoot (/obj/item/gun/energy/can_shoot) - source file: energy.dm,161 - usr: null - src: the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator) - src.loc: the satchel (/obj/item/storage/backpack/satchel) - call stack: - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): can shoot() - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): update overlays(16777215) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): update icon(16777215) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): update appearance(16777215) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): clear bayonet() - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): handle atom del(the survival knife (/obj/item/knife/combat/survival)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): handle atom del(the survival knife (/obj/item/knife/combat/survival)) - the survival knife (/obj/item/knife/combat/survival): Destroy(0) - the survival knife (/obj/item/knife/combat/survival): Destroy(0) - the survival knife (/obj/item/knife/combat/survival): Destroy(0) - ... - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - the satchel (/obj/item/storage/backpack/satchel): Destroy(0) - qdel(the satchel (/obj/item/storage/backpack/satchel), 0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - Damian Faust (/mob/living/carbon/human): Destroy(0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:35.900] runtime error: Langauge holder added to a qdeleting thing, what the fuck [0x3000027] - proc name: New (/datum/language_holder/New) - source file: language_holder.dm,58 - usr: null - src: /datum/language_holder (/datum/language_holder) - call stack: - /datum/language_holder (/datum/language_holder): New(Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): get language holder(1) - Unknown (/mob/living/carbon/human/species/monkey): get language holder(1) - Unknown (/mob/living/carbon/human/species/monkey): remove blocked language(/list (/list), "aphasia") - Aphasia (/datum/brain_trauma/severe/aphasia): on lose() - Aphasia (/datum/brain_trauma/severe/aphasia): Destroy(0) - qdel(Aphasia (/datum/brain_trauma/severe/aphasia), 0) - Primate Brain (/obj/item/organ/internal/brain/primate): Destroy(0) - qdel(Primate Brain (/obj/item/organ/internal/brain/primate), 0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/monkey), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:38.034] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5863.71, 15867.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:39.782] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5893.77, 15458) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:41.227] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5921.24, 15046.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:42.644] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5946.15, 14634.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:43.986] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5968.53, 14222) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:45.279] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5988.45, 13809.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:46.671] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6005.88, 13398.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:47.889] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6020.51, 12990.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:49.144] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6022.75, 12587.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:50.539] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6024.96, 12190.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:52.189] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6028.27, 11797.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:53.452] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6032.01, 11407.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:54.891] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6034.39, 11021.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:56.412] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6033.87, 10642.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:57.897] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6029.93, 10269.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:46:59.708] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6022.43, 9901.73) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:01.124] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(6011.3, 9538.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:02.518] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5996.5, 9180.73) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:04.181] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5977.96, 8829.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:05.714] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5955.67, 8486.49) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:07.163] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5929.76, 8150.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:08.927] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5900.27, 7822.27) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:10.140] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5867.46, 7501.35) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:11.643] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5831.4, 7187.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:13.501] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5791.92, 6882.71) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:15.193] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5748.77, 6587.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:16.684] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5702.13, 6302.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:18.703] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5652.1, 6026.69) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:20.403] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5598.97, 5760.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:21.411] runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: _element.dm,54 - usr: null - src: the hotspot (/obj/effect/hotspot) - src.loc: null - call stack: - the hotspot (/obj/effect/hotspot): AddElement(/list (/list)) - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 530.249) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 530.249) - the floor (125,134,3) (/turf/open/floor/iron/dark): hotspot expose(530.249, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the floor (125,134,3) (/turf/open/floor/iron/dark)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the floor (125,134,3) (/turf/open/floor/iron/dark)) - the floor (125,134,3) (/turf/open/floor/iron/dark): process cell(8684) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:22.209] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5542.91, 5502) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:23.738] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5489.26, 5251.71) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:25.143] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5435.92, 5008.73) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:26.576] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5381.84, 4772.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:27.915] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5326.68, 4543.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:29.485] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5270.37, 4319.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:31.077] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5212.78, 4101.69) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:32.398] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5154.11, 3889.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:33.658] runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(5094.41, 3681.84) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:39.308] runtime error: Attempted to add a new component of type [/datum/component/burning] to a qdeleting parent of type [/obj/item/trash/bee]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,443 - usr: null - src: the bee (/obj/item/trash/bee) - src.loc: null - call stack: - the bee (/obj/item/trash/bee): AddComponent(/list (/list), null) - the bee (/obj/item/trash/bee): fire act(408.207, 705.633) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 15625, 401.363) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 15625, 401.363) - the grass patch (132,137,3) (/turf/open/floor/grass): hotspot expose(401.363, 625, null) - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:39.310] runtime error: Attempted to add a new component of type [/datum/component/burning] to a qdeleting parent of type [/obj/item/stack/sheet/mineral/wood]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,443 - usr: null - src: the wooden plank (/obj/item/stack/sheet/mineral/wood) - src.loc: null - call stack: - the wooden plank (/obj/item/stack/sheet/mineral/wood): AddComponent(/list (/list), null) - the wooden plank (/obj/item/stack/sheet/mineral/wood): fire act(408.207, 705.633) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 15625, 401.363) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 15625, 401.363) - the grass patch (132,137,3) (/turf/open/floor/grass): hotspot expose(401.363, 625, null) - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 18:47:41.943] Shutting down Chat subsystem... [2023-04-28 18:47:41.943] Shutting down Init Profiler subsystem... [2023-04-28 18:47:41.943] Shutting down Ban Cache subsystem... [2023-04-28 18:47:41.943] Shutting down Stat Panels subsystem... [2023-04-28 18:47:41.943] Shutting down Explosions subsystem... [2023-04-28 18:47:41.943] Shutting down Pathfinder subsystem... [2023-04-28 18:47:41.943] Shutting down Minor Mapping subsystem... [2023-04-28 18:47:41.943] Shutting down Shuttle subsystem... [2023-04-28 18:47:41.943] Warning: Subsystem `Shuttle` slept 34 times. [2023-04-28 18:47:41.943] Shutting down Lighting subsystem... [2023-04-28 18:47:41.943] Shutting down XKeyScore subsystem... [2023-04-28 18:47:41.943] Shutting down PRISM subsystem... [2023-04-28 18:47:41.943] Shutting down Icon Smoothing subsystem... [2023-04-28 18:47:41.943] Shutting down Assets subsystem... [2023-04-28 18:47:41.943] Shutting down Vote subsystem... [2023-04-28 18:47:41.943] Shutting down Persistent Paintings subsystem... [2023-04-28 18:47:41.944] Shutting down Persistence subsystem... [2023-04-28 18:47:41.944] Shutting down Atmospherics subsystem... [2023-04-28 18:47:41.944] Shutting down Wiremod Composite Templates subsystem... [2023-04-28 18:47:41.944] Shutting down Wet floors subsystem... [2023-04-28 18:47:41.944] Shutting down Weather subsystem... [2023-04-28 18:47:41.944] Shutting down Wardrobe subsystem... [2023-04-28 18:47:41.944] Shutting down Verb Manager subsystem... [2023-04-28 18:47:41.944] Shutting down Tutorials subsystem... [2023-04-28 18:47:41.944] Shutting down Tram Process subsystem... [2023-04-28 18:47:41.944] Shutting down Traitor subsystem... [2023-04-28 18:47:41.944] Shutting down Throwing subsystem... [2023-04-28 18:47:41.944] Shutting down tgui subsystem... [2023-04-28 18:47:41.944] Shutting down Text To Speech subsystem... [2023-04-28 18:47:41.944] Shutting down Supermatter Cascade subsystem... [2023-04-28 18:47:41.944] Shutting down Sun subsystem... [2023-04-28 18:47:41.944] Shutting down Speech Controller subsystem... [2023-04-28 18:47:41.944] Shutting down Space Drift subsystem... [2023-04-28 18:47:41.944] Shutting down Smoke subsystem... [2023-04-28 18:47:41.944] Shutting down Singularity subsystem... [2023-04-28 18:47:41.944] Shutting down Radio subsystem... [2023-04-28 18:47:41.944] Shutting down Radiation subsystem... [2023-04-28 18:47:41.944] Shutting down Projectiles subsystem... [2023-04-28 18:47:41.944] Shutting down Processing subsystem... [2023-04-28 18:47:41.944] Shutting down Points of Interest subsystem... [2023-04-28 18:47:41.944] Shutting down Plumbing subsystem... [2023-04-28 18:47:41.944] Shutting down Ping subsystem... [2023-04-28 18:47:41.944] Shutting down Parallax subsystem... [2023-04-28 18:47:41.944] Shutting down pAI subsystem... [2023-04-28 18:47:41.944] Shutting down Overlay subsystem... [2023-04-28 18:47:42.098] Shutting down Objects subsystem... [2023-04-28 18:47:42.098] Shutting down Obj Tab Items subsystem... [2023-04-28 18:47:42.098] Shutting down NPC Pool subsystem... [2023-04-28 18:47:42.098] Shutting down Night Shift subsystem... [2023-04-28 18:47:42.098] Shutting down Movement Loops subsystem... [2023-04-28 18:47:42.098] Shutting down Movement Handler subsystem... [2023-04-28 18:47:42.098] Shutting down MouseEntered subsystem... [2023-04-28 18:47:42.098] Shutting down Mood subsystem... [2023-04-28 18:47:42.098] Shutting down Modular Computers subsystem... [2023-04-28 18:47:42.098] Shutting down Mobs subsystem... [2023-04-28 18:47:42.098] Shutting down Materials subsystem... [2023-04-28 18:47:42.098] Shutting down Lua Scripting subsystem... [2023-04-28 18:47:42.098] Shutting down Library Loading subsystem... [2023-04-28 18:47:42.098] Shutting down Lag Switch subsystem... [2023-04-28 18:47:42.099] Shutting down Idling NPC Pool subsystem... [2023-04-28 18:47:42.099] Shutting down Hyperspace Drift subsystem... [2023-04-28 18:47:42.099] Shutting down Foam subsystem... [2023-04-28 18:47:42.099] Shutting down Fluid subsystem... [2023-04-28 18:47:42.099] Shutting down Fast Processing subsystem... [2023-04-28 18:47:42.099] Shutting down Escape Menu subsystem... [2023-04-28 18:47:42.099] Shutting down Eigenstates subsystem... [2023-04-28 18:47:42.099] Shutting down Disease subsystem... [2023-04-28 18:47:42.099] Shutting down Datum Component System subsystem... [2023-04-28 18:47:42.099] Shutting down Conveyor Belts subsystem... [2023-04-28 18:47:42.099] Shutting down Communications subsystem... [2023-04-28 18:47:42.099] Shutting down Clock Component subsystem... [2023-04-28 18:47:42.099] Shutting down Circuit Components subsystem... [2023-04-28 18:47:42.099] Shutting down Burning subsystem... [2023-04-28 18:47:42.099] Shutting down Blackmarket subsystem... [2023-04-28 18:47:42.099] Shutting down Basic Avoidance subsystem... [2023-04-28 18:47:42.099] Shutting down Aura Healing subsystem... [2023-04-28 18:47:42.099] Shutting down Augury subsystem... [2023-04-28 18:47:42.099] Shutting down Asset Loading subsystem... [2023-04-28 18:47:42.099] Shutting down Area Contents subsystem... [2023-04-28 18:47:42.099] Shutting down Antag HUDs subsystem... [2023-04-28 18:47:42.099] Shutting down Ambience subsystem... [2023-04-28 18:47:42.099] Shutting down Addiction subsystem... [2023-04-28 18:47:42.099] Shutting down Acid subsystem... [2023-04-28 18:47:42.099] Shutting down Timer subsystem... [2023-04-28 18:47:42.099] Shutting down Sound Loops subsystem... [2023-04-28 18:47:42.100] Shutting down Runechat subsystem... [2023-04-28 18:47:42.100] Shutting down Skills subsystem... [2023-04-28 18:47:42.100] Shutting down Machines subsystem... [2023-04-28 18:47:42.100] Shutting down Language subsystem... [2023-04-28 18:47:42.100] Shutting down Atoms subsystem... [2023-04-28 18:47:42.100] Shutting down Restaurant subsystem... [2023-04-28 18:47:42.100] Shutting down Economy subsystem... [2023-04-28 18:47:42.100] Shutting down Spatial Grid subsystem... [2023-04-28 18:47:42.100] Shutting down Time Tracking subsystem... [2023-04-28 18:47:42.100] Shutting down Research subsystem... [2023-04-28 18:47:42.100] Shutting down Early Assets subsystem... [2023-04-28 18:47:42.100] Shutting down Mapping subsystem... [2023-04-28 18:47:42.100] Shutting down Trading Card Game subsystem... [2023-04-28 18:47:42.100] Shutting down Ticker subsystem... [2023-04-28 18:47:42.100] Warning: Subsystem `Ticker` slept 1 times. [2023-04-28 18:47:42.510] Shutting down AI Controller Ticker subsystem... [2023-04-28 18:47:42.510] Shutting down AI Behavior Ticker subsystem... [2023-04-28 18:47:42.510] Shutting down AI movement subsystem... [2023-04-28 18:47:42.510] Shutting down Jobs subsystem... [2023-04-28 18:47:42.510] Shutting down IDs and Access subsystem... [2023-04-28 18:47:42.510] Shutting down Events subsystem... [2023-04-28 18:47:42.510] Shutting down Reagents subsystem... [2023-04-28 18:47:42.510] Shutting down Quirks subsystem... [2023-04-28 18:47:42.510] Shutting down Station subsystem... [2023-04-28 18:47:42.510] Shutting down Achievements subsystem... [2023-04-28 18:47:42.513] Shutting down Discord subsystem... [2023-04-28 18:47:42.518] Shutting down Security Level subsystem... [2023-04-28 18:47:42.518] Shutting down Vis contents overlays subsystem... [2023-04-28 18:47:42.518] Shutting down Greyscale subsystem... [2023-04-28 18:47:42.518] Shutting down Instruments subsystem... [2023-04-28 18:47:42.518] Shutting down Sounds subsystem... [2023-04-28 18:47:42.518] Shutting down Input subsystem... [2023-04-28 18:47:42.518] Shutting down Server Tasks subsystem... [2023-04-28 18:47:42.519] Shutting down Blackbox subsystem... [2023-04-28 18:47:42.559] Shutting down Database subsystem... [2023-04-28 18:47:42.624] Shutting down Garbage subsystem... [2023-04-28 18:47:43.311] Shutting down Title Screen subsystem... [2023-04-28 18:47:43.313] Shutting down Profiler subsystem... [2023-04-28 18:47:43.314] Warning: Subsystem `Profiler` slept 13 times. [2023-04-28 18:47:44.089] Shutdown complete [2023-04-28 18:47:44.089] World hard rebooted at 18:47:44 [2023-04-28 18:47:44.124] World rebooted at 18:47:44 [2023-04-28 18:47:44.125] runtime error: Attempted to call shutdown_logging twice! - proc name: shutdown logging (/datum/log_holder/proc/shutdown_logging) - source file: log_holder.dm,61 - usr: null - src: /datum/log_holder (/datum/log_holder) - call stack: - /datum/log_holder (/datum/log_holder): shutdown logging() - shutdown logging() - world: Reboot(0, 0) - Ticker (/datum/controller/subsystem/ticker): Reboot("Round ended.", "proper completion", 600) -