[2023-04-28 05:41:03.555] Starting up round ID 204593. - ------------------------- [2023-04-28 05:41:03.558] Running /tg/ revision: - origin/master: bfba2c59340a5cb2e5fe9eb4705a0c3ff5d6f407 - Test merge active of PR #74775 commit 9c5fbb0dbfa67cb180f6496f4eeb2ad2b3f369be - HEAD: b76c6fec40397261cae1f22c2eb2dba0f3ad2e52 [2023-04-28 05:41:08.206] Initialized Title Screen subsystem within 0 seconds! [2023-04-28 05:41:08.206] Initialized Server Tasks subsystem within 0 seconds! [2023-04-28 05:41:08.207] Initialized Input subsystem within 0 seconds! [2023-04-28 05:41:08.217] Initialized Profiler subsystem within 0 seconds! [2023-04-28 05:41:08.218] Initialized Database subsystem within 0 seconds! [2023-04-28 05:41:08.218] Initialized Blackbox subsystem within 0 seconds! [2023-04-28 05:41:08.218] Initialized Sounds subsystem within 0 seconds! [2023-04-28 05:41:08.238] Initialized Instruments subsystem within 0.02 seconds! [2023-04-28 05:41:09.022] Initialized Greyscale subsystem within 0.78 seconds! [2023-04-28 05:41:09.022] Initialized Vis contents overlays subsystem within 0 seconds! [2023-04-28 05:41:09.022] Initialized Security Level subsystem within 0 seconds! [2023-04-28 05:41:09.025] Initialized Discord subsystem within 0 seconds! [2023-04-28 05:41:09.856] Initialized Achievements subsystem within 0.83 seconds! [2023-04-28 05:41:09.857] Initialized Station subsystem within 0 seconds! [2023-04-28 05:41:09.857] Initialized Quirks subsystem within 0 seconds! [2023-04-28 05:41:09.873] Initialized Reagents subsystem within 0.02 seconds! [2023-04-28 05:41:09.874] Initialized Events subsystem within 0 seconds! [2023-04-28 05:41:09.878] Initialized IDs and Access subsystem within 0 seconds! [2023-04-28 05:41:09.879] Initialized Jobs subsystem within 0 seconds! [2023-04-28 05:41:09.879] Initialized AI movement subsystem within 0 seconds! [2023-04-28 05:41:09.896] Initialized Ticker subsystem within 0.02 seconds! [2023-04-28 05:41:09.897] Initialized AI Controller Ticker subsystem within 0 seconds! [2023-04-28 05:41:09.897] Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-04-28 05:41:09.916] Initialized Trading Card Game subsystem within 0.02 seconds! [2023-04-28 05:41:09.932] Loading Ice Box Station... [2023-04-28 05:41:14.756] Loaded Station in 4.8s! [2023-04-28 05:41:15.812] runtime error: We started maploading while we were already maploading. You doing something odd? (code/controllers/subsystem/atoms.dm:173) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("We started maploading while we...", "code/controllers/subsystem/ato...", 173) - Atoms (/datum/controller/subsystem/atoms): set tracked initalized(0) - Atoms (/datum/controller/subsystem/atoms): map loader begin() - /datum/parsed_map (/datum/parsed_map): tgm build cache(1, /list (/list)) - /datum/parsed_map (/datum/parsed_map): build cache(1, /list (/list)) - /datum/parsed_map (/datum/parsed_map): check for errors() - load new z level("_maps/RandomZLevels/snowdin.dm...", "Away Mission", 0) - createRandomZlevel(0) - Mapping (/datum/controller/subsystem/mapping): Initialize() - Master (/datum/controller/master): init subsystem(Mapping (/datum/controller/subsystem/mapping)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-28 05:41:18.524] Failed to place Mining Site Underground ruin. [2023-04-28 05:41:18.795] Ruin loader finished with 40 left to spend. [2023-04-28 05:41:19.257] Ruin loader finished with 30 left to spend. [2023-04-28 05:41:19.503] Cave Generator finished in 0.3s! [2023-04-28 05:41:19.546] Cave Generator finished in 0s! [2023-04-28 05:41:19.770] Cave Generator finished in 0.2s! [2023-04-28 05:41:19.784] Cave Generator finished in 0s! [2023-04-28 05:41:20.006] Cave Generator finished in 0.3s! [2023-04-28 05:41:20.017] Cave Generator finished in 0s! [2023-04-28 05:41:20.036] Cave Generator finished in 0s! [2023-04-28 05:41:20.043] Cave Generator finished in 0s! [2023-04-28 05:41:20.054] Cave Generator finished in 0s! [2023-04-28 05:41:20.061] Cave Generator finished in 0s! [2023-04-28 05:41:20.099] Cave Generator finished in 0s! [2023-04-28 05:41:20.440] Initialized Mapping subsystem within 10.52 seconds! [2023-04-28 05:41:20.448] Initialized Early Assets subsystem within 0.01 seconds! [2023-04-28 05:41:20.498] Initialized Research subsystem within 0.05 seconds! [2023-04-28 05:41:20.502] Initialized Time Tracking subsystem within 0 seconds! [2023-04-28 05:41:20.532] Initialized Spatial Grid subsystem within 0.03 seconds! [2023-04-28 05:41:20.533] Initialized Economy subsystem within 0 seconds! [2023-04-28 05:41:20.535] Initialized Restaurant subsystem within 0 seconds! [2023-04-28 05:42:04.906] Initialized Atoms subsystem within 44.37 seconds! [2023-04-28 05:42:04.980] Initialized Language subsystem within 0.01 seconds! [2023-04-28 05:42:05.106] Initialized Machines subsystem within 0.13 seconds! [2023-04-28 05:42:05.112] Initialized Skills subsystem within 0 seconds! [2023-04-28 05:42:05.112] Initialized Addiction subsystem within 0 seconds! [2023-04-28 05:42:05.114] Initialized Blackmarket subsystem within 0 seconds! [2023-04-28 05:42:05.115] Initialized Disease subsystem within 0 seconds! [2023-04-28 05:42:05.115] Initialized Fluid subsystem within 0 seconds! [2023-04-28 05:42:05.116] Initialized Smoke subsystem within 0 seconds! [2023-04-28 05:42:05.116] Initialized Foam subsystem within 0 seconds! [2023-04-28 05:42:05.116] Initialized Lag Switch subsystem within 0 seconds! [2023-04-28 05:42:06.566] Initialized Library Loading subsystem within 1.45 seconds! [2023-04-28 05:42:06.567] ## WARNING: Error initializing SSlua: Auxtools is not enabled in config! [2023-04-28 05:42:06.567] Failed to initialize Lua Scripting subsystem after 0 seconds! [2023-04-28 05:42:06.575] Initialized Modular Computers subsystem within 0.01 seconds! [2023-04-28 05:42:06.576] Initialized Night Shift subsystem within 0 seconds! [2023-04-28 05:42:06.577] Initialized Sun subsystem within 0 seconds! [2023-04-28 05:42:06.582] Initialized Traitor subsystem within 0 seconds! [2023-04-28 05:42:06.847] Initialized Text To Speech subsystem within 0.26 seconds! [2023-04-28 05:42:06.848] Initialized Tutorials subsystem within 0 seconds! [2023-04-28 05:42:06.880] Initialized Wardrobe subsystem within 0.03 seconds! [2023-04-28 05:42:06.881] Initialized Weather subsystem within 0 seconds! [2023-04-28 05:42:06.881] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-04-28 05:42:17.003] Initialized Atmospherics subsystem within 10.12 seconds! [2023-04-28 05:42:17.036] Loaded 23 engraved messages on map Ice Box Station [2023-04-28 05:42:17.037] Loaded 2 prison tattoos [2023-04-28 05:42:17.130] Initialized Persistence subsystem within 0.13 seconds! [2023-04-28 05:42:17.187] Initialized Persistent Paintings subsystem within 0.06 seconds! [2023-04-28 05:42:17.188] Initialized Vote subsystem within 0 seconds! [2023-04-28 05:42:18.734] Initialized Assets subsystem within 1.54 seconds! [2023-04-28 05:42:21.436] Initialized Icon Smoothing subsystem within 2.67 seconds! [2023-04-28 05:42:21.445] Initialized XKeyScore subsystem within 0 seconds! [2023-04-28 05:42:21.496] Initialized PRISM subsystem within 0.05 seconds! [2023-04-28 05:42:34.370] Initialized Lighting subsystem within 12.87 seconds! [2023-04-28 05:42:36.445] Initialized Shuttle subsystem within 2.07 seconds! [2023-04-28 05:42:36.612] Initialized Minor Mapping subsystem within 0.17 seconds! [2023-04-28 05:42:36.615] Initialized Pathfinder subsystem within 0 seconds! [2023-04-28 05:42:36.665] Initialized Ban Cache subsystem within 0.05 seconds! [2023-04-28 05:42:36.711] Initialized Init Profiler subsystem within 0.05 seconds! [2023-04-28 05:42:36.712] Initialized Chat subsystem within 0 seconds! [2023-04-28 05:42:36.712] Initializations complete within 88.5 seconds! [2023-04-28 05:44:27.163] Game start took 2.4s [2023-04-28 05:44:30.990] ## WARNING: shuttle "arrival" could not enter transit space. Docked at arrival_stationary. Transit dock dock_5. in code/modules/shuttle/shuttle.dm at line 735 src: the arrivals shuttle usr: . [2023-04-28 05:45:45.277] runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: Anne Taggart (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the plating (180,153,4) (/turf/open/floor/plating) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on examined(Ian (/mob/living/basic/pet/dog/corgi/ian), Anne Taggart (/mob/living/carbon/human), /list (/list)) - Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_examine", /list (/list)) - Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Anne Taggart (/mob/living/carbon/human)) - Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Anne Taggart (/mob/living/carbon/human)) - Anne Taggart (/mob/living/carbon/human): run examinate(Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Anne Taggart (/mob/living/carbon/human): Examine(Ian (/mob/living/basic/pet/dog/corgi/ian)) - Ian (/mob/living/basic/pet/dog/corgi/ian): ShiftClick(Anne Taggart (/mob/living/carbon/human)) - Anne Taggart (/mob/living/carbon/human): ShiftClickOn(Ian (/mob/living/basic/pet/dog/corgi/ian)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Anne Taggart (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:45:51.883] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - [2023-04-28 05:45:51.884] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("living_set_body_position overr...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - [2023-04-28 05:45:51.885] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - [2023-04-28 05:45:54.071] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Catlyn Bates (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 05:45:54.071] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("living_set_body_position overr...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Catlyn Bates (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 05:45:54.072] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Catlyn Bates (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 05:45:56.153] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - [2023-04-28 05:45:56.154] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("living_set_body_position overr...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - [2023-04-28 05:45:56.155] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Catlyn Bates (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the commemorative plaque (60,141,4) (/turf/open/floor/iron/goonplaque) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Catlyn Bates (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Catlyn Bates (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Catlyn Bates (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Catlyn Bates (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - Catlyn Bates (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=9;icon-y=30;left=1;butt...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (61,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - [2023-04-28 05:46:21.533] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Nikolay Timofeev-Ressovsky (/mob/living/carbon/human) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Nikolay Timofeev-Ressovsky (/mob/living/carbon/human): Destroy(0) - Nikolay Timofeev-Ressovsky (/mob/living/carbon/human): Destroy(0) - Nikolay Timofeev-Ressovsky (/mob/living/carbon/human): Destroy(0) - Nikolay Timofeev-Ressovsky (/mob/living/carbon/human): Destroy(0) - qdel(Nikolay Timofeev-Ressovsky (/mob/living/carbon/human), 0) - Nikolay Timofeev-Ressovsky (/mob/living/carbon/human): gib(null, null, 1, 1) - Nikolay Timofeev-Ressovsky (/mob/living/carbon/human): gib(null, null, 1, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nikolay Timofeev-Ressovsky (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:46:29.685] runtime error: Del'd before we finished fading, with 9 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Nikolay Timofeev-Ressovsky (/mob/dead/observer) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Nyarlathotepx (/client), 1) - Nyarlathotepx (/client): SendSignal("parent_qdeleting", /list (/list)) - Nyarlathotepx (/client): Del() - [2023-04-28 05:47:20.069] ### VarEdit by Bugstep/(Palladium XIV): /mob/living/carbon/human/species/abductor cached_multiplicative_slowdown=1.5 => 0.5 [2023-04-28 05:47:39.460] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dominick Driggers (/mob/living/carbon/human) - src: null - usr.loc: the floor (186,118,4) (/turf/open/floor/iron/white/smooth_large) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Dominick Driggers (/mob/living/carbon/human): Destroy(0) - Dominick Driggers (/mob/living/carbon/human): Destroy(0) - Dominick Driggers (/mob/living/carbon/human): Destroy(0) - Dominick Driggers (/mob/living/carbon/human): Destroy(0) - qdel(Dominick Driggers (/mob/living/carbon/human), 0) - Dominick Driggers (/mob/living/carbon/human): gib(null, null, 1, 1) - Dominick Driggers (/mob/living/carbon/human): gib(null, null, 1, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Dominick Driggers (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:48:51.359] runtime error: cannot read from list - proc name: log filter (/proc/log_filter) - source file: chat_filter.dm,73 - usr: Timbuk Tu Tim (/mob/living/carbon/human) - src: null - usr.loc: the floor (186,117,4) (/turf/open/floor/iron/white) - call stack: - log filter("Soft IC", "lost my antag shift", null) - Timbuk Tu Tim (/mob/living/carbon/human): try speak("lost my antag shift", 0, null, 0) - Timbuk Tu Tim (/mob/living/carbon/human): try speak("lost my antag shift", 0, null, 0) - Timbuk Tu Tim (/mob/living/carbon/human): say("lost my antag shift", null, /list (/list), 1, null, 0, null, null, 7, null) - Timbuk Tu Tim (/mob/living/carbon/human): say("lost my antag shift", null, null, null, null, null, null, null, null, null) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 05:49:08.786] runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: Catlyn Bates (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the plating (180,153,4) (/turf/open/floor/plating) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on examined(Ian (/mob/living/basic/pet/dog/corgi/ian), Catlyn Bates (/mob/living/carbon/human), /list (/list)) - Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_examine", /list (/list)) - Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Catlyn Bates (/mob/living/carbon/human)) - Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Catlyn Bates (/mob/living/carbon/human)) - Catlyn Bates (/mob/living/carbon/human): run examinate(Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Catlyn Bates (/mob/living/carbon/human): Examine(Ian (/mob/living/basic/pet/dog/corgi/ian)) - Ian (/mob/living/basic/pet/dog/corgi/ian): ShiftClick(Catlyn Bates (/mob/living/carbon/human)) - Catlyn Bates (/mob/living/carbon/human): ShiftClickOn(Ian (/mob/living/basic/pet/dog/corgi/ian)) - Catlyn Bates (/mob/living/carbon/human): ClickOn(Ian (/mob/living/basic/pet/dog/corgi/ian), "icon-x=16;icon-y=11;left=1;shi...") - Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the plating (181,153,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=16;icon-y=11;left=1;shi...") - Junkgle (/client): Click(Ian (/mob/living/basic/pet/dog/corgi/ian), the plating (181,153,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=16;icon-y=11;left=1;shi...") - [2023-04-28 05:49:23.607] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Timbuk Tu Tim (/mob/living/carbon/human) - src: null - usr.loc: the floor (186,117,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Timbuk Tu Tim (/mob/living/carbon/human): Destroy(0) - Timbuk Tu Tim (/mob/living/carbon/human): Destroy(0) - Timbuk Tu Tim (/mob/living/carbon/human): Destroy(0) - Timbuk Tu Tim (/mob/living/carbon/human): Destroy(0) - qdel(Timbuk Tu Tim (/mob/living/carbon/human), 0) - Timbuk Tu Tim (/mob/living/carbon/human): gib(null, null, 1, 1) - Timbuk Tu Tim (/mob/living/carbon/human): gib(null, null, 1, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Timbuk Tu Tim (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:50:01.493] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the floor (119,82,4) (/turf/open/floor/iron/dark/smooth_large) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): toggle mode(Alexa Maclagan (/mob/living/carbon/human), 1) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): attack self(Alexa Maclagan (/mob/living/carbon/human)) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): ui action click(Alexa Maclagan (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=4;icon-y=15;left=1;butt...") - Hotmud9 (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=4;icon-y=15;left=1;butt...") - [2023-04-28 05:50:19.705] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Ed Dee (/mob/living/carbon/human) - src: Anne Taggart is offering freed... (/atom/movable/screen/alert/give) - usr.loc: the floor (97,128,4) (/turf/open/floor/iron) - src.loc: null - call stack: - Anne Taggart is offering freed... (/atom/movable/screen/alert/give): handle transfer() - Anne Taggart is offering freed... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=20;icon-y=22;left=1;but...") - Anne Taggart is offering freed... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=20;icon-y=22;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Ed Dee (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:50:52.269] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Anne Taggart (/mob/living/carbon/human) - src: null - usr.loc: the plating (75,155,4) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (CLOSED) (/obj/structure/barricade/wooden): balloon alert perform(Anne Taggart (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (CLOSED) (/obj/structure/barricade/wooden): balloon alert(Anne Taggart (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 05:51:31.503] ## TESTING: GC: -- [0x210907c7] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 05:51:31.503] ## TESTING: GC: -- [0x3000cb6] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-28 05:51:39.716] ## TESTING: GC: -- [0x21091280] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 05:51:39.716] ## TESTING: GC: -- [0x21091457] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 05:51:48.123] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (179,79,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Mitch Jones (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=22;icon-y=16;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (180,80,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - MitchTheSkele (/client): Click(the crate (/obj/structure/closet/crate), the plating (180,80,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - [2023-04-28 05:51:48.125] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (179,79,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Mitch Jones (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=22;icon-y=16;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (180,80,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - MitchTheSkele (/client): Click(the crate (/obj/structure/closet/crate), the plating (180,80,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - [2023-04-28 05:51:48.126] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (179,79,4) (/turf/open/floor/plating) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Mitch Jones (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=22;icon-y=16;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (180,80,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - MitchTheSkele (/client): Click(the crate (/obj/structure/closet/crate), the plating (180,80,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - [2023-04-28 05:51:48.127] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (179,79,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Mitch Jones (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=22;icon-y=16;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (180,80,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - MitchTheSkele (/client): Click(the crate (/obj/structure/closet/crate), the plating (180,80,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=16;left=1;but...") - [2023-04-28 05:51:54.997] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the hydroponics crate (/obj/structure/closet/crate/hydroponics) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (187,82,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the hydroponics crate (/obj/structure/closet/crate/hydroponics), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the hydroponics crate (/obj/structure/closet/crate/hydroponics), 20, 0) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): AddElement(/list (/list)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): after close(Mitch Jones (/mob/living/carbon/human), null) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): close(Mitch Jones (/mob/living/carbon/human)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): toggle(Mitch Jones (/mob/living/carbon/human)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the hydroponics crate (/obj/structure/closet/crate/hydroponics), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the hydroponics crate (/obj/structure/closet/crate/hydroponics), "icon-x=11;icon-y=24;left=1;but...") - the hydroponics crate (/obj/structure/closet/crate/hydroponics): Click(the plating (187,83,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=11;icon-y=24;left=1;but...") - MitchTheSkele (/client): Click(the hydroponics crate (/obj/structure/closet/crate/hydroponics), the plating (187,83,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=11;icon-y=24;left=1;but...") - [2023-04-28 05:51:54.998] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the hydroponics crate (/obj/structure/closet/crate/hydroponics) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (187,82,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the hydroponics crate (/obj/structure/closet/crate/hydroponics), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the hydroponics crate (/obj/structure/closet/crate/hydroponics), 20, 0) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): AddElement(/list (/list)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): after close(Mitch Jones (/mob/living/carbon/human), null) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): close(Mitch Jones (/mob/living/carbon/human)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): toggle(Mitch Jones (/mob/living/carbon/human)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the hydroponics crate (/obj/structure/closet/crate/hydroponics), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the hydroponics crate (/obj/structure/closet/crate/hydroponics), "icon-x=11;icon-y=24;left=1;but...") - the hydroponics crate (/obj/structure/closet/crate/hydroponics): Click(the plating (187,83,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=11;icon-y=24;left=1;but...") - MitchTheSkele (/client): Click(the hydroponics crate (/obj/structure/closet/crate/hydroponics), the plating (187,83,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=11;icon-y=24;left=1;but...") - [2023-04-28 05:51:54.999] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the hydroponics crate (/obj/structure/closet/crate/hydroponics) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (187,82,4) (/turf/open/floor/plating) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the hydroponics crate (/obj/structure/closet/crate/hydroponics), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the hydroponics crate (/obj/structure/closet/crate/hydroponics), 20, 0) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): AddElement(/list (/list)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): after close(Mitch Jones (/mob/living/carbon/human), null) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): close(Mitch Jones (/mob/living/carbon/human)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): toggle(Mitch Jones (/mob/living/carbon/human)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the hydroponics crate (/obj/structure/closet/crate/hydroponics), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the hydroponics crate (/obj/structure/closet/crate/hydroponics), "icon-x=11;icon-y=24;left=1;but...") - the hydroponics crate (/obj/structure/closet/crate/hydroponics): Click(the plating (187,83,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=11;icon-y=24;left=1;but...") - MitchTheSkele (/client): Click(the hydroponics crate (/obj/structure/closet/crate/hydroponics), the plating (187,83,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=11;icon-y=24;left=1;but...") - [2023-04-28 05:51:55.000] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the hydroponics crate (/obj/structure/closet/crate/hydroponics) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (187,82,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the hydroponics crate (/obj/structure/closet/crate/hydroponics), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the hydroponics crate (/obj/structure/closet/crate/hydroponics), 20, 0) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): AddElement(/list (/list)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): after close(Mitch Jones (/mob/living/carbon/human), null) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): close(Mitch Jones (/mob/living/carbon/human)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): toggle(Mitch Jones (/mob/living/carbon/human)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the hydroponics crate (/obj/structure/closet/crate/hydroponics): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the hydroponics crate (/obj/structure/closet/crate/hydroponics), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the hydroponics crate (/obj/structure/closet/crate/hydroponics), "icon-x=11;icon-y=24;left=1;but...") - the hydroponics crate (/obj/structure/closet/crate/hydroponics): Click(the plating (187,83,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=11;icon-y=24;left=1;but...") - MitchTheSkele (/client): Click(the hydroponics crate (/obj/structure/closet/crate/hydroponics), the plating (187,83,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=11;icon-y=24;left=1;but...") - [2023-04-28 05:52:15.285] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Wayne King (/mob/living/carbon/human) - src: null - usr.loc: the floor (159,65,3) (/turf/open/floor/wood) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 05:52:39.288] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the radiation crate (/obj/structure/closet/crate/radiation) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (199,91,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the radiation crate (/obj/structure/closet/crate/radiation), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the radiation crate (/obj/structure/closet/crate/radiation), 20, 0) - the radiation crate (/obj/structure/closet/crate/radiation): AddElement(/list (/list)) - the radiation crate (/obj/structure/closet/crate/radiation): after close(Mitch Jones (/mob/living/carbon/human), null) - the radiation crate (/obj/structure/closet/crate/radiation): close(Mitch Jones (/mob/living/carbon/human)) - the radiation crate (/obj/structure/closet/crate/radiation): toggle(Mitch Jones (/mob/living/carbon/human)) - the radiation crate (/obj/structure/closet/crate/radiation): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the radiation crate (/obj/structure/closet/crate/radiation): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the radiation crate (/obj/structure/closet/crate/radiation), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Mitch Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:52:39.289] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the radiation crate (/obj/structure/closet/crate/radiation) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (199,91,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the radiation crate (/obj/structure/closet/crate/radiation), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the radiation crate (/obj/structure/closet/crate/radiation), 20, 0) - the radiation crate (/obj/structure/closet/crate/radiation): AddElement(/list (/list)) - the radiation crate (/obj/structure/closet/crate/radiation): after close(Mitch Jones (/mob/living/carbon/human), null) - the radiation crate (/obj/structure/closet/crate/radiation): close(Mitch Jones (/mob/living/carbon/human)) - the radiation crate (/obj/structure/closet/crate/radiation): toggle(Mitch Jones (/mob/living/carbon/human)) - the radiation crate (/obj/structure/closet/crate/radiation): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the radiation crate (/obj/structure/closet/crate/radiation): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the radiation crate (/obj/structure/closet/crate/radiation), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Mitch Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:52:39.290] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the radiation crate (/obj/structure/closet/crate/radiation) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (199,91,4) (/turf/open/floor/plating) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the radiation crate (/obj/structure/closet/crate/radiation), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the radiation crate (/obj/structure/closet/crate/radiation), 20, 0) - the radiation crate (/obj/structure/closet/crate/radiation): AddElement(/list (/list)) - the radiation crate (/obj/structure/closet/crate/radiation): after close(Mitch Jones (/mob/living/carbon/human), null) - the radiation crate (/obj/structure/closet/crate/radiation): close(Mitch Jones (/mob/living/carbon/human)) - the radiation crate (/obj/structure/closet/crate/radiation): toggle(Mitch Jones (/mob/living/carbon/human)) - the radiation crate (/obj/structure/closet/crate/radiation): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the radiation crate (/obj/structure/closet/crate/radiation): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the radiation crate (/obj/structure/closet/crate/radiation), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Mitch Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:52:39.292] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the radiation crate (/obj/structure/closet/crate/radiation) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (199,91,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the radiation crate (/obj/structure/closet/crate/radiation), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the radiation crate (/obj/structure/closet/crate/radiation), 20, 0) - the radiation crate (/obj/structure/closet/crate/radiation): AddElement(/list (/list)) - the radiation crate (/obj/structure/closet/crate/radiation): after close(Mitch Jones (/mob/living/carbon/human), null) - the radiation crate (/obj/structure/closet/crate/radiation): close(Mitch Jones (/mob/living/carbon/human)) - the radiation crate (/obj/structure/closet/crate/radiation): toggle(Mitch Jones (/mob/living/carbon/human)) - the radiation crate (/obj/structure/closet/crate/radiation): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the radiation crate (/obj/structure/closet/crate/radiation): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the radiation crate (/obj/structure/closet/crate/radiation), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Mitch Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:52:42.909] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Wayne King (/mob/living/carbon/human) - src: null - usr.loc: the floor (161,67,4) (/turf/open/floor/wood) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert perform(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude/snow): balloon alert(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 05:52:44.549] ## TESTING: GC: -- [0x21009569] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 05:52:44.549] ## TESTING: GC: -- [0x3000cb3] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-28 05:52:50.048] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Wayne King (/mob/living/carbon/human) - src: null - usr.loc: the floor (161,68,4) (/turf/open/floor/wood) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/snowed): balloon alert perform(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/snowed): balloon alert(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 05:52:58.770] ## TESTING: GC: -- [0x210922a3] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-04-28 05:53:46.074] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Orlando Lafortune (/mob/living/carbon/human) - src: null - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Orlando Lafortune (/mob/living/carbon/human): Destroy(0) - Orlando Lafortune (/mob/living/carbon/human): Destroy(0) - Orlando Lafortune (/mob/living/carbon/human): Destroy(0) - Orlando Lafortune (/mob/living/carbon/human): Destroy(0) - qdel(Orlando Lafortune (/mob/living/carbon/human), 0) - Orlando Lafortune (/mob/living/carbon/human): gib(null, null, 1, 1) - Orlando Lafortune (/mob/living/carbon/human): gib(null, null, 1, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Orlando Lafortune (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:53:46.209] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(100, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(100, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(100) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.210] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(-110, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(100, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(100) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.210] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(-320, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(100, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(100) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.211] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(101, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(101, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(101) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.212] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(-109, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(101, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(101) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.212] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(-319, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(101, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(101) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.213] runtime error: Cannot execute null.update filters(). - proc name: update filters (/atom/movable/plane_master_controller/update_filters) - source file: plane_master_controller.dm,48 - usr: Orlando Lafortune (/mob/dead/observer) - src: the plane_masters_non_master (/atom/movable/plane_master_controller/non_master) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - src.loc: null - call stack: - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.213] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(100, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(100, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(100) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.214] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(-110, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(100, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(100) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.215] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(-320, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(100, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(100) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.215] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(101, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(101, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(101) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.216] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(-109, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(101, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(101) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.216] runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: hud.dm,253 - usr: Orlando Lafortune (/mob/dead/observer) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(-319, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(101, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(101) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:53:46.217] runtime error: Cannot execute null.remove filter(). - proc name: remove filter (/atom/movable/plane_master_controller/remove_filter) - source file: plane_master_controller.dm,43 - usr: Orlando Lafortune (/mob/dead/observer) - src: the plane_masters_non_master (/atom/movable/plane_master_controller/non_master) - usr.loc: the floor (174,123,4) (/turf/open/floor/iron) - src.loc: null - call stack: - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Sharkster9 (/client): Open Escape Menu() - [2023-04-28 05:54:13.109] runtime error: Cannot read null.stat - proc name: receive damage (/datum/wound/slash/receive_damage) - source file: slash.dm,86 - usr: Ilitho Blight (/mob/living/carbon/human) - src: Weeping Avulsion (/datum/wound/slash/critical) - usr.loc: the snowed-over plating (147,131,3) (/turf/open/floor/plating/snowed/coldroom) - call stack: - Weeping Avulsion (/datum/wound/slash/critical): receive damage(1, 7.5, -100) - the monkey chest (/obj/item/bodypart/chest/monkey): receive damage(7.5, 0, 0, 1, null, -100, 0, 0, null) - the monkey (378) (/mob/living/carbon/human/species/monkey): take overall damage(30, 0, 0, 1, null) - the monkey (378) (/mob/living/carbon/human/species/monkey): adjustBruteLoss(30, 1, 0, null) - the meat spike (/obj/structure/kitchenspike): post unbuckle mob(the monkey (378) (/mob/living/carbon/human/species/monkey)) - the meat spike (/obj/structure/kitchenspike): unbuckle mob(the monkey (378) (/mob/living/carbon/human/species/monkey), 1, 1) - the monkey (378) (/mob/living/carbon/human/species/monkey): Destroy(0) - the monkey (378) (/mob/living/carbon/human/species/monkey): Destroy(0) - the monkey (378) (/mob/living/carbon/human/species/monkey): Destroy(0) - the monkey (378) (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(the monkey (378) (/mob/living/carbon/human/species/monkey), 0) - the monkey (378) (/mob/living/carbon/human/species/monkey): gib(0, 0, 1, 0) - the monkey (378) (/mob/living/carbon/human/species/monkey): gib(0, 0, 1, 0) - /datum/component/butchering (/datum/component/butchering): on butchering(Ilitho Blight (/mob/living/carbon/human), the monkey (378) (/mob/living/carbon/human/species/monkey)) - /datum/component/butchering (/datum/component/butchering): startButcher(the sharpened kitchen knife (/obj/item/knife/kitchen), the monkey (378) (/mob/living/carbon/human/species/monkey), Ilitho Blight (/mob/living/carbon/human)) - /datum/component/butchering (/datum/component/butchering): onItemAttack(the sharpened kitchen knife (/obj/item/knife/kitchen), the monkey (378) (/mob/living/carbon/human/species/monkey), Ilitho Blight (/mob/living/carbon/human), "icon-x=18;icon-y=10;vis-x=16;v...") - [2023-04-28 05:54:25.927] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the glass table (/obj/structure/table/glass) - src.loc: the floor (144,156,4) (/turf/open/floor/holofloor) - call stack: - the glass table (/obj/structure/table/glass): bitmask smooth() - the glass table (/obj/structure/table/glass): smooth icon() - the glass table (/obj/structure/table/glass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:54:26.068] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the pen (/obj/item/pen) Proc: remove_from_holo_lists (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ed Dee (/mob/living/carbon/human) - src: null - usr.loc: the floor (153,155,4) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - the holodeck control console (/obj/machinery/computer/holodeck): RegisterSignal(the pen (/obj/item/pen), "parent_qdeleting", "remove_from_holo_lists", 0) - the holodeck control console (/obj/machinery/computer/holodeck): finish spawn() - the holodeck control console (/obj/machinery/computer/holodeck): load program("holodeck_medicalsim", 0, 1) - the holodeck control console (/obj/machinery/computer/holodeck): ui act("load_program", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("load_program", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 05:54:27.713] ## TESTING: GC: -- [0x2109071c] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 05:54:27.713] ## TESTING: GC: -- [0x3000cad] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-28 05:54:40.492] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: Leonard Dusk (/mob/living/carbon/human) - src: Incinerator omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/layer2) - usr.loc: the floor (151,78,4) (/turf/open/floor/iron) - src.loc: the reinforced floor (151,70,4) (/turf/open/floor/engine) - call stack: - Incinerator omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/layer2): should atmos process(null, null) - Incinerator omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/layer2): check atmos process(null, null, null) - the Incinerator Air Alarm (/obj/machinery/airalarm/all_access): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/power", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/power", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Emeraldicus (/client): Topic("type=act%2Fpower&payload=%7B%2...", /list (/list), null, null) - [2023-04-28 05:55:21.023] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the pen (/obj/item/pen) Proc: remove_from_holo_lists (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ed Dee (/mob/living/carbon/human) - src: null - usr.loc: the floor (153,155,4) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - the holodeck control console (/obj/machinery/computer/holodeck): RegisterSignal(the pen (/obj/item/pen), "parent_qdeleting", "remove_from_holo_lists", 0) - the holodeck control console (/obj/machinery/computer/holodeck): finish spawn() - the holodeck control console (/obj/machinery/computer/holodeck): load program("holodeck_medicalsim", 0, 1) - the holodeck control console (/obj/machinery/computer/holodeck): ui act("load_program", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("load_program", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 05:55:23.164] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (142,160,4) (/turf/closed/wall) - call stack: - the wall (142,160,4) (/turf/closed/wall): bitmask smooth() - the wall (142,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:47.172] runtime error: Del'd before we finished fading, with 11 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Orlando Lafortune (/mob/dead/observer) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Sharkster9 (/client), 1) - Sharkster9 (/client): SendSignal("parent_qdeleting", /list (/list)) - Sharkster9 (/client): Del() - [2023-04-28 05:56:47.172] runtime error: Del'd before we finished fading, with 12 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Orlando Lafortune (/mob/dead/observer) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Sharkster9 (/client), 1) - Sharkster9 (/client): SendSignal("parent_qdeleting", /list (/list)) - Sharkster9 (/client): Del() - [2023-04-28 05:56:47.173] runtime error: Del'd before we finished fading, with 30 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Orlando Lafortune (/mob/dead/observer) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Sharkster9 (/client), 1) - Sharkster9 (/client): SendSignal("parent_qdeleting", /list (/list)) - Sharkster9 (/client): Del() - [2023-04-28 05:56:47.173] runtime error: Del'd before we finished fading, with 30 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Orlando Lafortune (/mob/dead/observer) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Sharkster9 (/client), 1) - Sharkster9 (/client): SendSignal("parent_qdeleting", /list (/list)) - Sharkster9 (/client): Del() - [2023-04-28 05:56:47.174] runtime error: Del'd before we finished fading, with 13.9219 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Orlando Lafortune (/mob/dead/observer) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Sharkster9 (/client), 1) - Sharkster9 (/client): SendSignal("parent_qdeleting", /list (/list)) - Sharkster9 (/client): Del() - [2023-04-28 05:56:47.174] runtime error: Del'd before we finished fading, with 37 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Orlando Lafortune (/mob/dead/observer) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Sharkster9 (/client), 1) - Sharkster9 (/client): SendSignal("parent_qdeleting", /list (/list)) - Sharkster9 (/client): Del() - [2023-04-28 05:56:47.175] runtime error: Del'd before we finished fading, with 45 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Orlando Lafortune (/mob/dead/observer) - src: null - usr.loc: the floor (185,116,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Sharkster9 (/client), 1) - Sharkster9 (/client): SendSignal("parent_qdeleting", /list (/list)) - Sharkster9 (/client): Del() - [2023-04-28 05:56:53.469] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the rapid part exchange device (/obj/item/storage/part_replacer): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - ... - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:53.475] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the advanced MOD control unit (/obj/item/mod/control/pre_equipped/advanced): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - ... - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:53.482] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the advanced MOD helmet (/obj/item/clothing/head/mod): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - ... - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:53.488] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - ... - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:53.494] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the chief engineer\'s cloak (/obj/item/clothing/neck/cloak/ce): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - ... - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:53.499] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the advanced MOD boots (/obj/item/clothing/shoes/mod): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - ... - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:53.505] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the advanced MOD gauntlets (/obj/item/clothing/gloves/mod): wash(113) - the advanced MOD gauntlets (/obj/item/clothing/gloves/mod): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - ... - Alexa Maclagan (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 4, 1, 1) - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:53.512] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the advanced MOD chestplate (/obj/item/clothing/suit/mod): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - Space Cleaner (/datum/reagent/space_cleaner): expose mob(Alexa Maclagan (/mob/living/carbon/human), 4, 0.4, 1, 1) - Alexa Maclagan (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 4, 1, 1) - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:56:53.517] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/internal/eyes): refresh(0) - Human (/datum/species/human): handle body(Alexa Maclagan (/mob/living/carbon/human)) - Alexa Maclagan (/mob/living/carbon/human): update body(0) - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - Alexa Maclagan (/mob/living/carbon/human): regenerate icons() - the Chief Engineer\'s toolbelt (/obj/item/storage/belt/utility/chief/full): wash(113) - Alexa Maclagan (/mob/living/carbon/human): wash(113) - Space Cleaner (/datum/reagent/space_cleaner): expose mob(Alexa Maclagan (/mob/living/carbon/human), 4, 0.4, 1, 1) - Alexa Maclagan (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 4, 1, 1) - /datum/reagents (/datum/reagents): expose(Alexa Maclagan (/mob/living/carbon/human), 4, 1, 1) - the chemicals (/obj/effect/decal/chempuff): check move(/datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget), 1, 2) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:58:03.893] ### ListVarEdit by Bugstep: /mob/living/carbon/human/species/abductor status_traits: ADDED=ventcrawler_nude [2023-04-28 05:58:07.064] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the plating (128,99,3) (/turf/open/floor/plating) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Catlyn Bates (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Catlyn Bates (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Catlyn Bates (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Catlyn Bates (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Catlyn Bates (/mob/living/carbon/human), /list (/list)) - Catlyn Bates (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Catlyn Bates (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:58:07.066] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the plating (128,99,3) (/turf/open/floor/plating) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Catlyn Bates (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Catlyn Bates (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Catlyn Bates (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Catlyn Bates (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Catlyn Bates (/mob/living/carbon/human), /list (/list)) - Catlyn Bates (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Catlyn Bates (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:58:07.067] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the plating (128,99,3) (/turf/open/floor/plating) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Catlyn Bates (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Catlyn Bates (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Catlyn Bates (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Catlyn Bates (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Catlyn Bates (/mob/living/carbon/human), /list (/list)) - Catlyn Bates (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Catlyn Bates (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:58:07.069] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the plating (128,99,3) (/turf/open/floor/plating) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Catlyn Bates (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Catlyn Bates (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Catlyn Bates (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Catlyn Bates (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Catlyn Bates (/mob/living/carbon/human), /list (/list)) - Catlyn Bates (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Catlyn Bates (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 05:58:27.172] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (86,134,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Mitch Jones (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=17;icon-y=11;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (87,134,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=11;left=1;but...") - MitchTheSkele (/client): Click(the crate (/obj/structure/closet/crate), the plating (87,134,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=11;left=1;but...") - [2023-04-28 05:58:27.173] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (86,134,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Mitch Jones (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=17;icon-y=11;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (87,134,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=11;left=1;but...") - MitchTheSkele (/client): Click(the crate (/obj/structure/closet/crate), the plating (87,134,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=11;left=1;but...") - [2023-04-28 05:58:27.174] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (86,134,4) (/turf/open/floor/plating) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Mitch Jones (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=17;icon-y=11;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (87,134,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=11;left=1;but...") - MitchTheSkele (/client): Click(the crate (/obj/structure/closet/crate), the plating (87,134,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=11;left=1;but...") - [2023-04-28 05:58:27.175] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Mitch Jones (/mob/living/carbon/human) - src: null - usr.loc: the plating (86,134,4) (/turf/open/floor/plating) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Mitch Jones (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Mitch Jones (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Mitch Jones (/mob/living/carbon/human), /list (/list)) - Mitch Jones (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Mitch Jones (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=17;icon-y=11;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (87,134,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=11;left=1;but...") - MitchTheSkele (/client): Click(the crate (/obj/structure/closet/crate), the plating (87,134,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=11;left=1;but...") - [2023-04-28 05:58:50.897] ## TESTING: GC: -- [0x21001f89] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 05:58:50.897] ## TESTING: GC: -- [0x300000b] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-28 05:59:01.271] ### ListVarEdit by Bugstep: /list's contents: REMOVED=ventcrawler_nude [2023-04-28 05:59:05.529] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Wayne King (/mob/living/carbon/human) - src: null - usr.loc: the plating (177,155,4) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 05:59:14.952] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Wayne King (/mob/living/carbon/human) - src: null - usr.loc: the floor (177,159,4) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Wayne King (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 06:00:10.270] ### ListVarEdit by Bugstep: /mob/living/carbon/human/species/abductor status_traits: ADDED=ventcrawler_nude [2023-04-28 06:00:19.349] runtime error: Del'd before we finished fading, with 25 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dominick Driggers (/mob/dead/observer) - src: null - usr.loc: the floor (116,130,4) (/turf/open/floor/iron/dark) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Semicolonthreethreethree (/client), 1) - Semicolonthreethreethree (/client): SendSignal("parent_qdeleting", /list (/list)) - Semicolonthreethreethree (/client): Del() - [2023-04-28 06:00:19.349] runtime error: Del'd before we finished fading, with 10.1094 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dominick Driggers (/mob/dead/observer) - src: null - usr.loc: the floor (116,130,4) (/turf/open/floor/iron/dark) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Semicolonthreethreethree (/client), 1) - Semicolonthreethreethree (/client): SendSignal("parent_qdeleting", /list (/list)) - Semicolonthreethreethree (/client): Del() - [2023-04-28 06:00:19.350] runtime error: Del'd before we finished fading, with 37 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dominick Driggers (/mob/dead/observer) - src: null - usr.loc: the floor (116,130,4) (/turf/open/floor/iron/dark) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Semicolonthreethreethree (/client), 1) - Semicolonthreethreethree (/client): SendSignal("parent_qdeleting", /list (/list)) - Semicolonthreethreethree (/client): Del() - [2023-04-28 06:01:30.861] runtime error: atom_initialized_on overridden. Use override = TRUE to suppress this warning. - Target: the floor (/turf/open/floor/iron) Proc: pickup_item (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ivsi (/mob/living/carbon/human) - src: null - usr.loc: the floor (89,116,4) (/turf/open/floor/iron) - call stack: - stack trace("atom_initialized_on overridden...", "code/datums/components/_compon...", 230) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): RegisterSignal(the floor (89,116,4) (/turf/open/floor/iron), "atom_initialized_on", "pickup_item", 0) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): RegisterSignals(the floor (89,116,4) (/turf/open/floor/iron), /list (/list), "pickup_item", 0) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): register input turf() - the ore redemption machine (/obj/machinery/mineral/ore_redemption): default unfasten wrench(Ivsi (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): wrench act(Ivsi (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): tool act(Ivsi (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): tool act(Ivsi (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the wrench (/obj/item/wrench): melee attack chain(Ivsi (/mob/living/carbon/human), the ore redemption machine (/obj/machinery/mineral/ore_redemption), "icon-x=11;icon-y=18;left=1;but...") - Ivsi (/mob/living/carbon/human): ClickOn(the ore redemption machine (/obj/machinery/mineral/ore_redemption), "icon-x=11;icon-y=18;left=1;but...") - the ore redemption machine (/obj/machinery/mineral/ore_redemption): Click(the floor (90,116,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=11;icon-y=18;left=1;but...") - [2023-04-28 06:01:30.862] runtime error: atom_entered overridden. Use override = TRUE to suppress this warning. - Target: the floor (/turf/open/floor/iron) Proc: pickup_item (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ivsi (/mob/living/carbon/human) - src: null - usr.loc: the floor (89,116,4) (/turf/open/floor/iron) - call stack: - stack trace("atom_entered overridden. Use o...", "code/datums/components/_compon...", 230) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): RegisterSignal(the floor (89,116,4) (/turf/open/floor/iron), "atom_entered", "pickup_item", 0) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): RegisterSignals(the floor (89,116,4) (/turf/open/floor/iron), /list (/list), "pickup_item", 0) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): register input turf() - the ore redemption machine (/obj/machinery/mineral/ore_redemption): default unfasten wrench(Ivsi (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): wrench act(Ivsi (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): tool act(Ivsi (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): tool act(Ivsi (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the wrench (/obj/item/wrench): melee attack chain(Ivsi (/mob/living/carbon/human), the ore redemption machine (/obj/machinery/mineral/ore_redemption), "icon-x=11;icon-y=18;left=1;but...") - Ivsi (/mob/living/carbon/human): ClickOn(the ore redemption machine (/obj/machinery/mineral/ore_redemption), "icon-x=11;icon-y=18;left=1;but...") - the ore redemption machine (/obj/machinery/mineral/ore_redemption): Click(the floor (90,116,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=11;icon-y=18;left=1;but...") - [2023-04-28 06:01:52.707] ## TESTING: GC: -- [0x21093131] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:02:20.691] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Anne Taggart (/mob/living/carbon/human) - src: null - usr.loc: the plating (79,87,4) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Anne Taggart (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Anne Taggart (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-28 06:02:39.206] ## TESTING: GC: -- [0x2015c60] | /obj/item/traitor_machine_trapper was unable to be GC'd -- (ref count of 2) [2023-04-28 06:03:05.507] ## TESTING: GC: -- [0x2001f85] | /obj/item/traitor_machine_trapper was unable to be GC'd -- (ref count of 2) [2023-04-28 06:04:00.221] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: V.E.N.D.E.T.T.A. Default Shell-216 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): RegisterSignal(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Deploy to Shell(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=11;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=11;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(V.E.N.D.E.T.T.A. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:04:23.740] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: V.E.N.D.E.T.T.A. Default Shell-216 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): RegisterSignal(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Deploy to Shell(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell)) - V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell): attack ai(V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): ClickOn(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), "icon-x=17;icon-y=5;left=1;butt...") - V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell): Click(the floor (176,122,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=5;left=1;butt...") - V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell): Click(the floor (176,122,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=5;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(V.E.N.D.E.T.T.A. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:04:55.796] runtime error: Empty or null string in to_chat proc call. - proc name: to chat (/proc/to_chat) - source file: to_chat.dm,88 - usr: Ilitho Blight (/mob/living/carbon/human) - src: null - usr.loc: the floor (152,139,4) (/turf/open/floor/iron/kitchen/diagonal) - call stack: - to chat("You wo...", "", null, "", 0, 1, 1, 0) - /datum/component/stove (/datum/component/stove): on attackby(the range (/obj/machinery/oven/range), the bowl (/obj/item/reagent_containers/cup/bowl), Ilitho Blight (/mob/living/carbon/human), "icon-x=13;icon-y=29;left=1;but...") - the range (/obj/machinery/oven/range): SendSignal("atom_attackby", /list (/list)) - the range (/obj/machinery/oven/range): attackby(the bowl (/obj/item/reagent_containers/cup/bowl), Ilitho Blight (/mob/living/carbon/human), "icon-x=13;icon-y=29;left=1;but...") - the range (/obj/machinery/oven/range): attackby(the bowl (/obj/item/reagent_containers/cup/bowl), Ilitho Blight (/mob/living/carbon/human), "icon-x=13;icon-y=29;left=1;but...") - the range (/obj/machinery/oven/range): attackby(the bowl (/obj/item/reagent_containers/cup/bowl), Ilitho Blight (/mob/living/carbon/human), "icon-x=13;icon-y=29;left=1;but...") - the range (/obj/machinery/oven/range): attackby(the bowl (/obj/item/reagent_containers/cup/bowl), Ilitho Blight (/mob/living/carbon/human), "icon-x=13;icon-y=29;left=1;but...") - the range (/obj/machinery/oven/range): attackby(the bowl (/obj/item/reagent_containers/cup/bowl), Ilitho Blight (/mob/living/carbon/human), "icon-x=13;icon-y=29;left=1;but...") - the bowl (/obj/item/reagent_containers/cup/bowl): melee attack chain(Ilitho Blight (/mob/living/carbon/human), the range (/obj/machinery/oven/range), "icon-x=13;icon-y=29;left=1;but...") - Ilitho Blight (/mob/living/carbon/human): ClickOn(the range (/obj/machinery/oven/range), "icon-x=13;icon-y=29;left=1;but...") - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Ilitho Blight (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:05:24.621] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: V.E.N.D.E.T.T.A. Default Shell-216 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): RegisterSignal(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Deploy to Shell(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell)) - V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell): attack ai(V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): ClickOn(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), "icon-x=20;icon-y=22;left=1;but...") - V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell): Click(the floor (176,123,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=22;left=1;but...") - Vect0r (/client): Click(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), the floor (176,123,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=22;left=1;but...") - [2023-04-28 06:05:26.575] ## TESTING: GC: -- [0x21093eb8] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:05:38.606] ## TESTING: GC: -- [0x3000d72] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-28 06:05:55.793] runtime error: Maximum recursion level reached (perhaps there is an infinite loop) - To avoid this safety check, set world.loop_checks=0. - proc name: Move (/mob/living/Move) - usr: null - src: the mi-go (/mob/living/basic/migo) - src.loc: the engraved floor (153,210,5) (/turf/open/floor/engine/cult) - call stack: - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): dodge(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): dodge(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): dodge(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): dodge(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - ... - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,210,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (152,211,5) (/turf/open/floor/engine/cult), null, null, null) - the mi-go (/mob/living/basic/migo): Move(the engraved floor (153,211,5) (/turf/open/floor/engine/cult), 1, null, null) - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/migo): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:05:55.794] runtime error: MC: RunQueue failed. Current error_level is 0 (code/controllers/master.dm:522) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("MC: RunQueue failed. Current e...", "code/controllers/master.dm", 522) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:08:03.816] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the floor (141,148,3) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the floor (141,148,3) (/turf/open/floor/iron)) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the floor (141,148,3) (/turf/open/floor/iron), 2) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the floor (141,148,3) (/turf/open/floor/iron), 2) - the open space (141,148,4) (/turf/open/openspace): zFall(Alexa Maclagan (/mob/living/carbon/human), 1, 0, 1) - Alexa Maclagan (/mob/living/carbon/human): Move(the open space (141,148,4) (/turf/open/openspace), 4, 0, 1) - Alexa Maclagan (/mob/living/carbon/human): Move(the open space (141,148,4) (/turf/open/openspace), 4, null) - Alexa Maclagan (/mob/living/carbon/human): Move(the open space (141,148,4) (/turf/open/openspace), 4) - Alexa Maclagan (/mob/living/carbon/human): Move(the open space (141,148,4) (/turf/open/openspace), 4) - Hotmud9 (/client): Move(the open space (141,148,4) (/turf/open/openspace), 4) - Alexa Maclagan (/mob/living/carbon/human): keyLoop(Hotmud9 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:08:05.683] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the floor (140,148,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the floor (140,148,4) (/turf/open/floor/iron)) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the floor (140,148,4) (/turf/open/floor/iron), 130) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the floor (140,148,4) (/turf/open/floor/iron), 130) - the stairs (/obj/structure/stairs/west): stair ascend(Alexa Maclagan (/mob/living/carbon/human)) - the stairs (/obj/structure/stairs/west): on exit(the floor (141,148,3) (/turf/open/floor/iron), Alexa Maclagan (/mob/living/carbon/human), 8) - the stairs (/obj/structure/stairs/west): on exit(the floor (141,148,3) (/turf/open/floor/iron), Alexa Maclagan (/mob/living/carbon/human), 8) - ... - Alexa Maclagan (/mob/living/carbon/human): Move(the wall (140,148,3) (/turf/closed/wall), 8, 0, 1) - Alexa Maclagan (/mob/living/carbon/human): Move(the wall (140,148,3) (/turf/closed/wall), 8, null) - Alexa Maclagan (/mob/living/carbon/human): Move(the wall (140,148,3) (/turf/closed/wall), 8) - Alexa Maclagan (/mob/living/carbon/human): Move(the wall (140,148,3) (/turf/closed/wall), 8) - Hotmud9 (/client): Move(the wall (140,148,3) (/turf/closed/wall), 8) - Alexa Maclagan (/mob/living/carbon/human): keyLoop(Hotmud9 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:08:55.162] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: V.E.N.D.E.T.T.A. Default Shell-216 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): RegisterSignal(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Deploy to Shell(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - Vect0r (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - [2023-04-28 06:09:04.968] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Coco Ragyn (/mob/living/carbon/human) - src.loc: the floor (147,136,4) (/turf/open/floor/iron/white/smooth_large) - call stack: - Coco Ragyn (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Coco Ragyn (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Coco Ragyn (/mob/living/carbon/human)) - Coco Ragyn (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Coco Ragyn (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=21;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=21;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=21;icon-y=15;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Coco Ragyn (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:09:50.097] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Coco Ragyn (/mob/living/carbon/human) - src.loc: the floor (145,130,4) (/turf/open/floor/iron) - call stack: - Coco Ragyn (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Coco Ragyn (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Coco Ragyn (/mob/living/carbon/human)) - Coco Ragyn (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Coco Ragyn (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=17;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Coco Ragyn (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:11:27.654] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Palladium XIV (as Central Comm... (/mob/living/carbon/human) - src: null - usr.loc: the floor (203,67,1) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Palladium XIV (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Palladium XIV (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Palladium XIV (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Palladium XIV (as Central Comm... (/mob/living/carbon/human): Destroy(0) - qdel(Palladium XIV (as Central Comm... (/mob/living/carbon/human), 0) - Bugstep (/client): admin delete(Palladium XIV (as Central Comm... (/mob/living/carbon/human)) - Bugstep (/client): Delete(Palladium XIV (as Central Comm... (/mob/living/carbon/human)) - [2023-04-28 06:11:37.698] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the alien table (/obj/structure/table/abductor) - src.loc: the alien floor (232,19,6) (/turf/open/floor/plating/abductor) - call stack: - the alien table (/obj/structure/table/abductor): bitmask smooth() - the alien table (/obj/structure/table/abductor): smooth icon() - the alien table (/obj/structure/table/abductor): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:11:37.698] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the alien table (/obj/structure/table/abductor) - src.loc: the alien floor (224,19,6) (/turf/open/floor/plating/abductor) - call stack: - the alien table (/obj/structure/table/abductor): bitmask smooth() - the alien table (/obj/structure/table/abductor): smooth icon() - the alien table (/obj/structure/table/abductor): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:16.328] ### VarEdit by Bugstep/(Palladium XIV): /mob/living/carbon/human/species/abductor implants= => The tracking implant [2023-04-28 06:12:18.554] runtime error: The Midround rule "Revenant" failed to execute. (code/game/gamemodes/dynamic/ruleset_picking.dm:103) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("The Midround rule \"Revenant\"...", "code/game/gamemodes/dynamic/ru...", 103) - /datum/game_mode/dynamic (/datum/game_mode/dynamic): execute midround latejoin rule(Revenant (/datum/dynamic_ruleset/midround/from_ghosts/revenant)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-04-28 06:12:25.301] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1735a4278a3d0f7e42ec8bf3...", Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.302] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.303] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.304] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.304] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.305] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.305] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Pun Pun II (/mob/living/carbon/human/species/monkey/punpun) - src.loc: the stone brick floor (150,139,3) (/turf/open/floor/stone) - call stack: - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.306] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1735a42780b30f7e42ec8bf3...", Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.307] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.308] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.334] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fffddff9953d037f592fe239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.336] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.337] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.337] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.338] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.339] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (879) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (91,123,4) (/turf/open/floor/iron) - call stack: - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.339] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("519949ddff9953d037f592fe239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.340] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.341] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.350] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac9daa6666ff0139cc18ffe42dc3da...", the monkey (614) (/mob/living/carbon/human/species/monkey)) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.351] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.352] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.352] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.353] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.354] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.354] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (614) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (92,126,4) (/turf/open/floor/iron) - call stack: - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.355] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ac9daa6666ff0139cc18ffe42dc3da...", the monkey (614) (/mob/living/carbon/human/species/monkey)) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.356] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.357] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (614) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (614) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.363] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(the monkey (614) (/mob/living/carbon/human/species/monkey), 0) - the eyes (/obj/item/organ/internal/eyes): transfer to limb(the monkey (614)\'s head (/obj/item/bodypart/head/monkey), the monkey (614) (/mob/living/carbon/human/species/monkey)) - the eyes (/obj/item/organ/internal/eyes): transfer to limb(the monkey (614)\'s head (/obj/item/bodypart/head/monkey), the monkey (614) (/mob/living/carbon/human/species/monkey)) - the monkey (614)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (614)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - ... - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.365] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (614)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (614)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - the monkey (614)\'s head (/obj/item/bodypart/head/monkey): dismember("brute", 1) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.367] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (614)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - the monkey (614)\'s head (/obj/item/bodypart/head/monkey): dismember("brute", 1) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.371] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.372] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.373] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.374] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.375] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.376] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (614) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (92,126,4) (/turf/open/floor/iron) - call stack: - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.377] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (614) (/mob/living/carbon/human/species/monkey): update worn undersuit() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.378] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update worn shoes() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.380] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (614) (/mob/living/carbon/human/species/monkey): update worn head() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.381] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update worn oversuit() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.382] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (614) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (614) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (614) (/mob/living/carbon/human/species/monkey): update worn oversuit() - the monkey (614) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (614) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (614) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (614) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.390] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf56bde93424e0dc56a038...", the monkey (493) (/mob/living/carbon/human/species/monkey)) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.391] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.391] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.392] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.393] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.394] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.395] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (493) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (175,87,3) (/turf/open/floor/engine) - call stack: - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.396] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf56bde93424e0dc56a038...", the monkey (493) (/mob/living/carbon/human/species/monkey)) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.397] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:25.398] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.432] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("71821efbdf566739ba2d9a003248a6...", the monkey (970) (/mob/living/carbon/human/species/monkey)) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.433] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.435] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.436] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.437] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.437] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.438] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (970) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (150,116,3) (/turf/open/floor/grass) - call stack: - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.439] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("71821efbdf566739ba2d9a003248a6...", the monkey (970) (/mob/living/carbon/human/species/monkey)) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.440] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.441] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.492] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f2f0f1845c933133a3be33127...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.493] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.493] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.494] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.495] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.496] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.496] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (867) (/mob/living/carbon/human/species/monkey) - src.loc: the plating (90,127,4) (/turf/open/floor/plating) - call stack: - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.497] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f2f0f1845c933133a3be33127...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.498] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.499] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.502] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0a3a4437835be6fa441153930bf49c...", the monkey (403) (/mob/living/carbon/human/species/monkey)) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.503] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.504] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.505] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.505] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.506] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.507] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (403) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (93,124,4) (/turf/open/floor/iron) - call stack: - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.507] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0a3a4437835be6fa441153930bf49c...", the monkey (403) (/mob/living/carbon/human/species/monkey)) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.508] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.509] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.511] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff6666ffc83152d3c3fb03d178...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.511] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.512] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.513] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.513] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.514] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.515] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (716) (/mob/living/carbon/human/species/monkey) - src.loc: the plating (91,127,4) (/turf/open/floor/plating) - call stack: - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.515] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff6666ffc83152d3c3fb03d178...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.516] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:26.517] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.573] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f2f0f18784933133a3be33127...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.574] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.576] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f2f0f18784933133a3be33127...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.577] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.578] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.579] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("519949ddff9953d0371962fe239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.580] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.581] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("519949ddff9953d0371962fe239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.582] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.583] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.585] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7fffff99ef59b32e7039a17b3f...", the monkey (912) (/mob/living/carbon/human/species/monkey)) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.586] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (912) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.587] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.587] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.588] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.589] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.589] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (912) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (91,126,4) (/turf/open/floor/iron) - call stack: - the monkey (912) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.590] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("f2f255ffff99ef59b32e7039a17b3f...", the monkey (912) (/mob/living/carbon/human/species/monkey)) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.591] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (912) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.592] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (912) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (912) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (912) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (912) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.595] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0a3a4437835ba06a441153930bf49c...", the monkey (403) (/mob/living/carbon/human/species/monkey)) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.597] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0a3a4437835ba06a441153930bf49c...", the monkey (403) (/mob/living/carbon/human/species/monkey)) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.599] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.603] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf562f497e0085d4d7968d...", the monkey (545) (/mob/living/carbon/human/species/monkey)) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.604] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.605] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.606] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.606] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.607] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.608] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (545) (/mob/living/carbon/human/species/monkey) - src.loc: the plating (93,127,4) (/turf/open/floor/plating) - call stack: - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.609] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf562f497e0085d4d79209...", the monkey (545) (/mob/living/carbon/human/species/monkey)) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.609] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.610] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.615] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("db6bff00ffffa9397e1cb39247bfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.616] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.617] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.618] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.618] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.619] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.620] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (167,86,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.621] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("db6bff00ffffa9397e1cb39247bfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.621] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.622] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.630] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f00ffff16a907286e94f30968...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.631] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.632] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.633] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.633] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.634] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.635] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (167,87,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.636] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3b2b9500ffff16a907286e94f30968...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.637] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:27.638] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.745] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("71821e472f526739ba2d9a003248a6...", the monkey (970) (/mob/living/carbon/human/species/monkey)) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.746] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.747] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("71821e472f526739babb6a003248a6...", the monkey (970) (/mob/living/carbon/human/species/monkey)) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.748] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.749] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.775] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f2f0f18784933133866e33127...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.776] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.777] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f2f0f18784933133866e33127...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.778] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.779] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.780] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ffffff1f0f88b3a972dcf83225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.781] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.782] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.783] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.783] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.784] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.785] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (351) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (92,123,4) (/turf/open/floor/iron) - call stack: - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.786] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ffffff1f0f88b3a972dcf83225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.787] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.788] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.789] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe6645cc006688803de95021361999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.790] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.791] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.791] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.792] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.793] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.794] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (984) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (92,126,4) (/turf/open/floor/iron) - call stack: - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.795] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fe6645cc006688803d4d7021361999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.796] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.796] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.798] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7fcc006695c9c12b5e791657dd...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.799] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.800] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.801] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.802] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.802] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.803] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (733) (/mob/living/carbon/human/species/monkey) - src.loc: the plating (89,127,4) (/turf/open/floor/plating) - call stack: - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.804] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7fcc006695c9c12b5e79ad27dd...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.805] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.806] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.809] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("db6bff5f8bdda9397e1cb39247bfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.810] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.811] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("db6bff5f8bdda9397e1cb39247bfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.811] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.812] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.814] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf56bde93424e0dc2e7038...", the monkey (493) (/mob/living/carbon/human/species/monkey)) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.814] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.816] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf56bde93424e0dc2e7038...", the monkey (493) (/mob/living/carbon/human/species/monkey)) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.816] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.817] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.820] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3b2b9500ffff341907286e94f30968...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.821] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.822] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3b2b9500ffff341907077e94f30968...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.823] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:28.824] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.936] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f2f0f18784a1d363133866e33...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.937] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.938] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7f2f0f18784a1d363133866e33...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.939] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.940] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.951] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(the monkey (867) (/mob/living/carbon/human/species/monkey), 0) - the eyes (/obj/item/organ/internal/eyes): transfer to limb(the monkey (867)\'s head (/obj/item/bodypart/head/monkey), the monkey (867) (/mob/living/carbon/human/species/monkey)) - the eyes (/obj/item/organ/internal/eyes): transfer to limb(the monkey (867)\'s head (/obj/item/bodypart/head/monkey), the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (867)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - ... - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.954] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (867)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (867)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - the monkey (867)\'s head (/obj/item/bodypart/head/monkey): dismember("brute", 1) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.955] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867)\'s head (/obj/item/bodypart/head/monkey): drop limb(null, null) - the monkey (867)\'s head (/obj/item/bodypart/head/monkey): drop limb(null) - the monkey (867)\'s head (/obj/item/bodypart/head/monkey): dismember("brute", 1) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.968] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.969] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.971] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.972] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.973] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.974] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (867) (/mob/living/carbon/human/species/monkey) - src.loc: the plating (90,127,4) (/turf/open/floor/plating) - call stack: - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): update body(0) - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.976] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (867) (/mob/living/carbon/human/species/monkey): update worn undersuit() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.977] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update worn shoes() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.978] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (867) (/mob/living/carbon/human/species/monkey): update worn head() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.980] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update worn oversuit() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.982] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): update mutant bodyparts() - the monkey (867) (/mob/living/carbon/human/species/monkey): update worn oversuit() - the monkey (867) (/mob/living/carbon/human/species/monkey): regenerate icons() - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (867) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (867) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.983] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("519949ddff9953d03719e2fe239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.985] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.987] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("519949ddff9953d03719e2fe239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.988] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.990] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:29.998] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0a3a4437835be9ea441153930bf49c...", the monkey (403) (/mob/living/carbon/human/species/monkey)) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.000] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (403) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (403) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (403) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (403) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.024] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf56bde93424e0dc6c2038...", the monkey (493) (/mob/living/carbon/human/species/monkey)) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.025] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.026] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf56bde9344be0dc6c2038...", the monkey (493) (/mob/living/carbon/human/species/monkey)) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.027] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.028] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.033] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d61294db252fbf5ae15...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.034] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.035] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.036] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.037] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.038] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.038] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (176,98,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.039] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d61294db252fbf5ae15...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.040] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:30.041] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.131] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1735a48cd0b30f7e42ec8bf3...", Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.132] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.133] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1735a48cd0b30f7e42ec8bf3...", Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.134] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.135] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.153] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc32f0f18784a1d363133866e33...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.154] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.155] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc32f0f18784a1d363133866e33...", the monkey (867) (/mob/living/carbon/human/species/monkey)) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.155] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.156] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (867) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (867) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (867) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (867) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.161] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ffffff1f0f88b3a973edf83225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.162] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.164] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ffffff1f0f88b3a973edf83225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.165] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.166] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.169] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7fcc006695c9c12b5e79a997dd...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.172] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fff7fcc006695c0e52b5e79a997dd...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.173] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.174] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.175] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff6666ffc83152d9f3fb03d178...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.176] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.177] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fffe788ddc83152d9f3fb03d178...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.178] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.179] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.181] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf568c697e0085d4d79209...", the monkey (545) (/mob/living/carbon/human/species/monkey)) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.182] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.183] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf568c697e0085d4d79209...", the monkey (545) (/mob/living/carbon/human/species/monkey)) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.184] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.185] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.188] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdda9397e1cb39247bfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.189] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.190] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdda9397e1cb39247bfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.191] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:31.192] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.270] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("71821e472f526739bae8fa003248a6...", the monkey (970) (/mob/living/carbon/human/species/monkey)) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.271] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.272] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("71821e472f52673997e8fa003248a6...", the monkey (970) (/mob/living/carbon/human/species/monkey)) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.273] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.274] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.295] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc32f0f18784a1d36313367fe33...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.296] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.298] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc32f0f18784a1d36313339fe33...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.298] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.299] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.301] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("519949ddff9953d03719eac0239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.302] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.303] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4bc658ddff9953d03719eac0239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.304] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.305] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.308] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ffffff1f0f89c2a973edf83225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.309] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.310] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ffffff1f0f89c2a973ed147225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.311] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.312] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.315] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7fe8a7d28c697e0085d4d79209...", the monkey (545) (/mob/living/carbon/human/species/monkey)) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.315] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (545) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (545) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (545) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (545) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.321] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdda9397e1cb392afdfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.322] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.324] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdde4f97e1cb392afdfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.325] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.326] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.332] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d9fa94db252fbf5ae15...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.333] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d9fa94db252fbf5a748...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.336] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:32.337] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.410] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a995da472f52673997e8fa003248a6...", the monkey (970) (/mob/living/carbon/human/species/monkey)) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.410] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.412] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a995da472f52673997e8fa003248a6...", the monkey (970) (/mob/living/carbon/human/species/monkey)) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.412] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.413] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (970) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (970) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (970) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (970) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.436] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc32f0f18784a1d46213339fe33...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.437] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.438] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc32f0f18784a1d46213338ae33...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.439] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.440] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.443] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ffffff1f0f89c2a9776b147225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.444] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.445] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ffffff1f0f89c2a97a66147225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.447] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.448] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.451] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83588ecc006695c0e52b5e79a997dd...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.452] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.453] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83588ecc006695c0e52b5e79a997dd...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.454] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.455] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.456] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("284d86e788ddc83152d9f3fb03d178...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.457] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.458] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("284d86e788ddc83152d9f3fb96b178...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.459] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.460] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.464] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdde4f97e1cb392a1efef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.465] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.466] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdde4f97e1cb392b7cfef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.467] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.468] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.470] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7ffbdf56bde9344be0dcfae038...", the monkey (493) (/mob/living/carbon/human/species/monkey)) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.471] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.472] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7fe43e58bde9344be0dcfae038...", the monkey (493) (/mob/living/carbon/human/species/monkey)) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.473] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.474] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (493) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (493) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (493) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (493) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.479] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d9fa94dfe02fbf5a748...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.480] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.481] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d9fa94dfe02fbf5a748...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.482] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:33.483] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:34.574] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9ccc006688803d4d7021361999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:34.574] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:34.576] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9ccc006688803d4d7021361999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:34.576] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:34.577] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.693] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9c4e7f6388803d4d7021361999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.694] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.696] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9c4e7f6388803d1e6021361999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.697] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.698] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.701] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83588ecc006695c0e52b500da997dd...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.702] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.703] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83588ecc006695c0e52b500da99b56...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.704] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.705] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.711] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d6b665bb44e9e47057132d74a71520...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.712] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.713] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.714] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.715] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.715] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.716] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (174,88,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:35.717] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:36.784] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7f7f1735a41cf0b30f7e42ec8bf3...", Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:36.785] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun II (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun II (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:36.806] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4bc658ddff9953d03719e31b239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:36.807] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:36.808] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4bc658ddff9953d03719e31b239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:36.809] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:36.810] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:37.924] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdde4f97e1cb3928b5fef...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:37.925] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:37.926] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdde4f97e1cb3928b5177...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:37.927] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:37.928] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.053] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc32f0f187848e4a1546213338a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.054] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.056] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc32f0f183618e4a1546213338a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.057] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.058] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.063] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fffff3968f79c2a97a66147225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.064] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.065] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fffff3968f7313a97a66147225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.066] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.067] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.075] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d9fa94dfe02fb230748...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.076] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.077] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d9fa94dfe02fb230748...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.078] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:39.079] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.182] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9c9586f788803d1e6021361999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.183] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.184] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9c9586f788803d043021361999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.185] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.186] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.187] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83588e60265e95c0e52b500da99b56...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.188] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.189] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83588e60265e95c0e52b500da99b56...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.190] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.191] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.195] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdde4f97e1cb7488b5177...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.196] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.198] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("53404e5f8bdde4f97e1cb7488b5177...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.198] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:40.199] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.420] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4bc658ddff9953d037b1331b239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.421] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.422] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fb67e0ddff9953d037b1331b239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.423] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.424] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.430] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("83588e60265e95c0e52b500d7edb56...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.431] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.432] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3820a060265e95c0e52b500d7edb56...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.433] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:42.434] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.543] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c99ee43618e4a1546213338a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.544] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.546] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c99ee43618e4a1546213338a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.547] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.548] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.552] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3820a060265e95c0e52b56627edb56...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.553] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.554] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95c0e52b56627edb56...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.555] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:43.556] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:44.664] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7313a97a66147225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:44.665] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:44.666] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7313a972a5147225bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:44.667] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:44.668] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.766] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7313a972a514766bbfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.767] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.768] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7313a97ded14766bbfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.769] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.770] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.774] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9c9586f788803d043021039999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.774] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.776] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9c9586f788803d592021039999...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.777] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.777] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.791] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d9fa94dfe02fb2f5748...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.792] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.793] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64d9fa94dfe02fb2f52d3...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.794] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.795] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.801] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("814c40385bb84cc115427c186425c8...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.802] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.803] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.804] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.805] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.806] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.806] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (167,87,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.808] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("814c40385bb84cc115427c186425c8...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.809] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:45.810] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.914] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64da3994dfe02fb2f52d3...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.915] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.916] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64da3994dfe02fb2f52d3...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.917] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.918] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.921] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("44939cee82eef54186251ba4b86619...", the monkey (814) (/mob/living/carbon/human/species/monkey)) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.922] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.923] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.923] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.924] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.925] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.926] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (814) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (174,94,3) (/turf/open/floor/engine) - call stack: - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.927] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("44939cee82eef54186251ba4b86619...", the monkey (814) (/mob/living/carbon/human/species/monkey)) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.928] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:46.929] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:47.770] ### VarEdit by Bugstep/(Palladium XIV): /mob/living/carbon/human/species/abductor implants=the tracking implant => /list [2023-04-28 06:12:48.019] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c99ee43618e4a15462fd338a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.020] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c99ee43618e4a154628c838a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.022] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.023] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.025] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fb67e0ddff99d55037b1331b239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.025] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.027] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fb67e0ddff99d55037b1331b239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.028] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.029] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.032] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7313a97ded147d74bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.033] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.034] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7313a97ded147d74bfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.035] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.036] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.058] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64da3994dfe02fb0292d3...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.059] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.060] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffff7fffa64da3994dfe02fb0292d3...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.061] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.062] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.066] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("44939cee82eee53186251ba4b86619...", the monkey (814) (/mob/living/carbon/human/species/monkey)) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.067] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (814) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (814) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (814) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (814) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.072] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("814c40385bb84cc11542773d6425c8...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.073] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.075] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("814c40385bb84cc11542773d6425c8...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.076] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:48.077] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:49.348] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("fb67e0ddff99d55037b13183239a04...", the monkey (879) (/mob/living/carbon/human/species/monkey)) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:49.350] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (879) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (879) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (879) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (879) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:49.357] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7313a97ded147d2dbfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:49.358] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:49.360] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7313a97ded147d2dbfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:49.361] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:49.362] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.432] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2a498fb6dd55a49aa41c8ff61c5646...", the monkey (775) (/mob/living/carbon/human/species/monkey)) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.433] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.434] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.434] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.435] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.436] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.436] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (775) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (153,116,3) (/turf/open/floor/grass) - call stack: - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.437] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2a498fb6dd55a49aa41c8ff61c5646...", the monkey (775) (/mob/living/carbon/human/species/monkey)) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.438] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.439] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.458] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c71407cb81a72049c0f646da17d621...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.459] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.460] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.461] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.462] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.463] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.464] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (175,83,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:50.465] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:51.577] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c241803618e4a154628c838a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:51.578] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:51.579] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c241803618e4a154628c838a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:51.581] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:51.582] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.654] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9c9586f7888003641592021039...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.655] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.657] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a73f9c9586f7888003641aae021039...", the monkey (984) (/mob/living/carbon/human/species/monkey)) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.657] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.658] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (984) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (984) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (984) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (984) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.663] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95c93302a0bb2b5662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.664] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.665] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.666] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.666] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.667] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.668] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (733) (/mob/living/carbon/human/species/monkey) - src.loc: the plating (90,127,4) (/turf/open/floor/plating) - call stack: - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.669] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95c93302a5a12b5662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.670] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.671] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.676] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c71407cb81a72049c08796da17d621...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.677] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.678] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c71407cb81a74f59c08796da17d621...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.679] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.680] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.684] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("48cc275f8bdde4f97e1cb7488b5177...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.685] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.686] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("48cc27cef064e4f97e1cb7488b5177...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.687] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:52.688] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.099] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c2418079d8e4a154628c838a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.100] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.102] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c2418079d8e4a15462d3938a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.103] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.104] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.113] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95c93302a6d82b5662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.114] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.115] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95c9331fc6d82b5662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.116] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.117] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.121] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c71407cb81a70319c08796da17d621...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.122] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.128] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d6b665bd85f8ce6a1f915f7cf814e5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.129] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.130] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.131] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.132] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.132] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.133] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (174,88,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:55.134] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.366] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ed0a97ded147d2dbfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.367] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.368] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ed0a97ded147d2dbfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.369] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.370] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.379] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d6b665a45a1dce6a1f915f7cf814e5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.380] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.382] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d6b665a45a1dce6a1f915f7c6174e5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.384] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:57.385] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.503] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95c9331fc6d83af662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.504] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.506] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95c9331fc6d83af662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.507] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.508] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.509] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d25a8e82da2ca654bfa3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.510] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.511] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.512] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.512] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.513] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.514] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (716) (/mob/living/carbon/human/species/monkey) - src.loc: the plating (92,127,4) (/turf/open/floor/plating) - call stack: - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.515] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d25a8e82da2ca65e08a3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.516] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:58.517] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.595] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2a498f7d62d3a49aa41c8ff61c5646...", the monkey (775) (/mob/living/carbon/human/species/monkey)) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.595] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.597] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2a498f7d62d3a49aa41c8ff61c5208...", the monkey (775) (/mob/living/carbon/human/species/monkey)) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.628] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95c93364c6d83af662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.629] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.630] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95ca7264c6d83af662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.631] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:12:59.632] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.721] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2a498f7d62d3a49aa41c8ff6e46208...", the monkey (775) (/mob/living/carbon/human/species/monkey)) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.722] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.723] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2a498f7d62d3a49aa41c8ff6e46208...", the monkey (775) (/mob/living/carbon/human/species/monkey)) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.724] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.725] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (775) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (775) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (775) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (775) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.743] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95ca7264c4193af662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.743] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.745] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73353460265e95ca7264c4193af662...", the monkey (733) (/mob/living/carbon/human/species/monkey)) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.746] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.746] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (733) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (733) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (733) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (733) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.759] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5b9b75b94f40baf00bc17dbf10d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.760] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.761] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.762] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.763] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.764] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.764] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (174,95,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.765] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5b9b7591fb3cbaf00bc17dbf10d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.766] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:00.767] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:01.879] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("40d97f9912d94b8958e9e418f177cc...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:01.880] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:01.881] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:01.882] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:01.882] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:01.883] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:01.884] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (205) (/mob/living/carbon/human/species/monkey) - src.loc: the plating (91,127,4) (/turf/open/floor/plating) - call stack: - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:01.885] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:02.995] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c2418079d8e451f462d3938a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:02.996] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:02.997] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("39dbc3c2418079d8e451f462d3938a...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:02.998] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:02.999] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.009] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ed0a97ded5edd2dbfc...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.010] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.011] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ed0a97ded5edd2d553...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.012] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.013] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.019] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("98eca19912d94b8958e9e418f177cc...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.020] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("98eca19912d94b8958e9e7d7f177cc...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.022] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.023] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.032] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5b9b7591fb3cbaf00bc17ac410d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.033] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.034] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5b9b7591fb3cbaf00bc17ac410d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.035] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:03.036] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:04.148] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("98eca19912d94b80b34f6e9e7d7f17...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:04.149] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:04.151] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("98eca19912d94b80b34f6e9e34df17...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:04.152] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:04.153] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:05.263] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d25a8e82da2ca6573fa3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:05.265] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:05.266] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d25a8e82de2da6573fa3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:05.267] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:05.268] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.367] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ed0a97ded5ed88d553...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.368] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.369] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f79cda97ded5ed88d553...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.370] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.370] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.383] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5b9b7591fb3cbaf00bc1738310d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.383] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.385] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3cbaf00bc1738310d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.386] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:06.387] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.553] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d257eebf0e2da6573fa3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.555] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.557] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d257eebf0e2da6573fa3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.558] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.559] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.563] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("98eca19912d99460b34f6e9e34df17...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.565] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.567] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("98eca19912d99460b34f6e9e34df17...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.568] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:07.570] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:08.677] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("98eca19912d99460b34f6e9e4e3f17...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:08.679] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:08.681] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("98eca19912d99460b3c6de9e4e3f17...", the monkey (205) (/mob/living/carbon/human/species/monkey)) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:08.682] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:08.683] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (205) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (205) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (205) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (205) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.833] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("41b004ffa64d0c81570e410b592d01...", the monkey (11) (/mob/living/carbon/human/species/monkey)) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.834] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.835] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.836] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.837] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.837] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.838] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (11) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (151,117,3) (/turf/open/floor/grass) - call stack: - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.839] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("41b004ffa64d0c81570e410b592d01...", the monkey (11) (/mob/living/carbon/human/species/monkey)) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.840] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.841] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.877] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ecea97ded5ed88d553...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.878] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.879] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ecea97ded5ed88d553...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.880] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.881] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.886] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d25a8f2ade2da6573fa3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.887] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.889] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d2546f081e2da6573fa3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.890] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:09.890] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.400] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f0662c2418079d19b62cccc51f462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.401] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.402] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.403] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.404] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.405] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.405] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the floor (91,126,4) (/turf/open/floor/iron) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.407] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f0662c2418079d19b62cccc51f462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.407] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:11.408] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.491] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("41b004ffa64d0c81570e410b9bad01...", the monkey (11) (/mob/living/carbon/human/species/monkey)) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.492] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.493] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("41b004ffa64d0c81570e409d9bad01...", the monkey (11) (/mob/living/carbon/human/species/monkey)) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.494] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.495] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.517] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f0662c2418079d19b62cafd51f462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.518] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.519] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f0662c2418079d19b62cafdf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.520] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:12.521] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.626] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d19d4cfe10e3e9ea50e82d9ea6bbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.627] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.628] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.629] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.629] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.630] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.631] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the floor (94,126,4) (/turf/open/floor/iron) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.631] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.638] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d2546f081e2da652c4a3b976834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.638] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.640] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("983d2546f081e2da652c4a3b1bd834...", the monkey (716) (/mob/living/carbon/human/species/monkey)) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.641] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:13.641] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (716) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (716) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (716) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (716) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:14.698] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("41b004ffa64d0c81570e45409bad01...", the monkey (11) (/mob/living/carbon/human/species/monkey)) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:14.699] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (11) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (11) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (11) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (11) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.778] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f066254972f79d19b62cafdf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.779] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.780] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f066254972f79d19b62c33bf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.780] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.781] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.784] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ecea979b45ed88d553...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.785] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.786] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8784f53968f7ecea979b45ed88d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.787] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.788] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.800] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3cbaf00b96638310d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.801] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.802] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3cbaf00b96638310d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.803] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:15.804] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.922] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f066254972f79d19b88e33bf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.923] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.924] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f066254972f79d19b88e33bf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.925] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.926] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.931] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("544eba3968f7ecea979b45ed88d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.932] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.934] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("544eba3968f7ecea979b45ed88d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.934] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:16.935] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:17.985] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("093b8fde247907e0154ee57655abb0...", the monkey (534) (/mob/living/carbon/human/species/monkey)) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:17.986] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:17.987] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:17.988] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:17.989] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:17.989] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:17.990] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (534) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (150,117,3) (/turf/open/floor/grass) - call stack: - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:17.991] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("544eba3968f780aa979b45ed88d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.022] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.024] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("544eba3968f780aa974e85ed88d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.024] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.025] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.039] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40a00b96638310d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.040] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.041] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40a00bcf138310d176...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.042] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:18.043] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:19.138] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f066254972f6a519b88e33bf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:19.139] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:19.141] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5f066254972f6a519b88e33bf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:19.142] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:19.144] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.248] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fc36354972f6a519b88e33bf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.249] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.250] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fc36354972f21719b88e33bf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.251] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.252] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.258] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7729e73968f780aa974e85ed88d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.259] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.261] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7729e73968f75eea974e85ed88d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.261] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:20.262] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.323] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fc3638dfdde21719b88e33bf06462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.324] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.325] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fc3638dfdde21719b88e33bdd9462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.326] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.327] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.328] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("61d193fe10e3e9ea50e82d9ea6bbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.329] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.330] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("61d193fe10e3e9ea50e82d9ea6bbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.331] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.332] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.333] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7729e73968f75eea974e8d7e88d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.334] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.336] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7729e73968f75eea974e8d7eb0d428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.337] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.337] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.355] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40aa5709ecf138310d...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.356] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.357] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40aa5709ecf1383e84...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.357] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:21.358] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:22.446] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fc3638dfddeda319b88e33bdd9462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:22.447] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:22.448] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7fc3638dfddeda319b69a33bdd9462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:22.449] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:22.450] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.480] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("093b8f5bf4f007e0154ee57655abb0...", the monkey (534) (/mob/living/carbon/human/species/monkey)) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.481] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.482] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("093b8f5bf4f007e0154ee57655abb0...", the monkey (534) (/mob/living/carbon/human/species/monkey)) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.483] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.484] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.508] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4af7228dfddeda319b69a33bdd9462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.509] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.510] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("4af7228dfddeda319b69a33bdd9462...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.511] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:23.512] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.568] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cdb81b405d105a01a4744d0df22aaf...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.569] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.570] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.571] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.572] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.572] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.573] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the plating (93,127,4) (/turf/open/floor/plating) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.574] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cdb81b405d105a01a4d62d0df22aaf...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.575] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.576] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.597] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bbccd0fc320c29507479ddde5193f2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.599] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.600] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.600] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.601] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.601] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (176,95,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:24.602] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.667] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("df035c5bf4f007e0154ee57655abb0...", the monkey (534) (/mob/living/carbon/human/species/monkey)) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.668] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.669] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("df035c5bf4f007e0154ee57655abb0...", the monkey (534) (/mob/living/carbon/human/species/monkey)) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.670] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.671] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.714] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40aa5754acf1383e84...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.715] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.716] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40aa5754acf1383e84...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.717] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:25.718] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.128] runtime error: Invalid timer: Timer: Timer: 56486 ([0x21096111]), TTR: 224061, wait:1 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x21095875], callBack.object: /datum/looping_sound/acid[0x21094b42](/datum/looping_sound/acid), callBack.delegate:start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:206Prev: NULL, Next: NULL, SPENT(224061), QDELETED, NO CALLBACK world.time: 18552.5, head_offset: 18000, practical_offset: 1106, REALTIMEOFDAY: 224061 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.745] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7729e73968f75eea974e8d7e96f428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.746] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.747] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7729e73968f75eea974e8d7e96f428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.748] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.749] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.751] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cdb81bfb7d5f5a01a4d62d0df22aaf...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.751] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.762] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40aa5754aee8383e84...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.763] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.764] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40aa5754aee8383e84...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.765] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:26.766] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.814] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("df035c0c6e5107e0154ee57655abb0...", the monkey (534) (/mob/living/carbon/human/species/monkey)) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.815] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (534) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (534) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (534) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (534) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.841] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7729e75b6e245eea974e8d7e96f428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.842] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.844] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7729e75b6e2422ca974e8d7e96f428...", the monkey (351) (/mob/living/carbon/human/species/monkey)) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.845] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.846] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (351) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (351) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (351) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (351) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.861] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3efc13c9ff854939b58f0f3e2629ab...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.862] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.864] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.865] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.866] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.866] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.867] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (176,98,3) (/turf/open/floor/engine) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.868] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.869] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cfed1191fb3c40aa5754a502383e84...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.870] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.871] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d0c21791fb3c40aa5754a502383e84...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.872] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.873] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.875] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bbccd0fc320c29507450ddde5193f2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.876] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.877] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bbccd0fc320c1eb07450ddde5193f2...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.878] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:27.879] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:13:43.179] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Palladium XIV (as Central Comm... (/mob/living/carbon/human) - src: null - usr.loc: the floor (72,166,4) (/turf/open/floor/wood) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Palladium XIV (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Palladium XIV (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Palladium XIV (as Central Comm... (/mob/living/carbon/human): Destroy(0) - Palladium XIV (as Central Comm... (/mob/living/carbon/human): Destroy(0) - qdel(Palladium XIV (as Central Comm... (/mob/living/carbon/human), 0) - Bugstep (/client): admin delete(Palladium XIV (as Central Comm... (/mob/living/carbon/human)) - Bugstep (/client): Delete(Palladium XIV (as Central Comm... (/mob/living/carbon/human)) - [2023-04-28 06:13:56.925] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Guillaume (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (170,85,4) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Primate Brain (/obj/item/organ/internal/brain/primate): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - Primate Brain (/obj/item/organ/internal/brain/primate): Destroy(0) - Primate Brain (/obj/item/organ/internal/brain/primate): Destroy(0) - qdel(Primate Brain (/obj/item/organ/internal/brain/primate), 0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/monkey), 0) - Recycle Monkeys (/datum/action/innate/monkey_recycle): Activate() - Recycle Monkeys (/datum/action/innate/monkey_recycle): Trigger(null) - Recycle Monkeys (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - Mimepride (/client): Click(Recycle Monkeys (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - [2023-04-28 06:13:56.928] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Guillaume (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (170,85,4) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(0) - Unknown (/mob/living/carbon/human/species/monkey): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1) - the eyes (/obj/item/organ/internal/eyes): Destroy(0) - qdel(the eyes (/obj/item/organ/internal/eyes), 0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/monkey), 0) - Recycle Monkeys (/datum/action/innate/monkey_recycle): Activate() - Recycle Monkeys (/datum/action/innate/monkey_recycle): Trigger(null) - Recycle Monkeys (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - Mimepride (/client): Click(Recycle Monkeys (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - [2023-04-28 06:13:59.845] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Guillaume (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (170,85,4) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Primate Brain (/obj/item/organ/internal/brain/primate): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - Primate Brain (/obj/item/organ/internal/brain/primate): Destroy(0) - Primate Brain (/obj/item/organ/internal/brain/primate): Destroy(0) - qdel(Primate Brain (/obj/item/organ/internal/brain/primate), 0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/monkey), 0) - Recycle Monkeys (/datum/action/innate/monkey_recycle): Activate() - Recycle Monkeys (/datum/action/innate/monkey_recycle): Trigger(null) - Recycle Monkeys (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - Mimepride (/client): Click(Recycle Monkeys (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - [2023-04-28 06:13:59.848] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Guillaume (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (170,85,4) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(0) - Unknown (/mob/living/carbon/human/species/monkey): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1) - the eyes (/obj/item/organ/internal/eyes): Destroy(0) - qdel(the eyes (/obj/item/organ/internal/eyes), 0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/monkey), 0) - Recycle Monkeys (/datum/action/innate/monkey_recycle): Activate() - Recycle Monkeys (/datum/action/innate/monkey_recycle): Trigger(null) - Recycle Monkeys (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - Mimepride (/client): Click(Recycle Monkeys (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - [2023-04-28 06:14:10.210] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Palladium XIV (/mob/living/carbon/human) - src: null - usr.loc: the snow (78,166,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Palladium XIV (/mob/living/carbon/human): Destroy(0) - Palladium XIV (/mob/living/carbon/human): Destroy(0) - Palladium XIV (/mob/living/carbon/human): Destroy(0) - Palladium XIV (/mob/living/carbon/human): Destroy(0) - qdel(Palladium XIV (/mob/living/carbon/human), 0) - Bugstep (/client): admin delete(Palladium XIV (/mob/living/carbon/human)) - Bugstep (/client): Delete(Palladium XIV (/mob/living/carbon/human)) - [2023-04-28 06:14:40.678] ## TESTING: GC: -- [0x2107f1de] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:14:40.678] ## TESTING: GC: -- [0x21095189] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:14:40.678] ## TESTING: GC: -- [0x2109532c] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:14:40.678] ## TESTING: GC: -- [0x2109531e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:14:46.711] ## TESTING: GC: -- [0x2108d908] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:14:46.711] ## TESTING: GC: -- [0x21094d02] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:14:46.711] ## TESTING: GC: -- [0x2109532b] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:14:46.711] ## TESTING: GC: -- [0x2107d346] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:14:50.969] ### VarEdit by Bugstep/(Palladium XIV): /obj/item/pinpointer/nuke target=the nuclear authentication disk => The Gobulin [2023-04-28 06:15:15.852] ### VarEdit by Bugstep/(Palladium XIV): /obj/item/pinpointer target= => The Gobulin [2023-04-28 06:15:26.799] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Palladium XIV (/mob/living/carbon/human) - src: null - usr.loc: the snow (76,170,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Palladium XIV (/mob/living/carbon/human): Destroy(0) - Palladium XIV (/mob/living/carbon/human): Destroy(0) - Palladium XIV (/mob/living/carbon/human): Destroy(0) - Palladium XIV (/mob/living/carbon/human): Destroy(0) - qdel(Palladium XIV (/mob/living/carbon/human), 0) - Bugstep (/client): admin delete(Palladium XIV (/mob/living/carbon/human)) - Bugstep (/client): Delete(Palladium XIV (/mob/living/carbon/human)) - [2023-04-28 06:15:39.496] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the recharging station (/obj/machinery/recharge_station) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the recharging station (/obj/machinery/recharge_station)) - the recharging station (/obj/machinery/recharge_station): close machine(Alexa Maclagan (/mob/living/carbon/human), 1) - the recharging station (/obj/machinery/recharge_station): close machine(null, 1) - the recharging station (/obj/machinery/recharge_station): toggle open() - the recharging station (/obj/machinery/recharge_station): interact(Alexa Maclagan (/mob/living/carbon/human)) - the recharging station (/obj/machinery/recharge_station): try interact(Alexa Maclagan (/mob/living/carbon/human)) - ... - the recharging station (/obj/machinery/recharge_station): Click(the floor (116,88,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=27;icon-y=25;left=1;but...") - the recharging station (/obj/machinery/recharge_station): Click(the floor (116,88,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=27;icon-y=25;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Alexa Maclagan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:15:42.418] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the floor (116,88,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the floor (116,88,4) (/turf/open/floor/iron)) - the recharging station (/obj/machinery/recharge_station): dump inventory contents(null) - the recharging station (/obj/machinery/recharge_station): open machine(1, 0) - the recharging station (/obj/machinery/recharge_station): open machine(1, 0) - the recharging station (/obj/machinery/recharge_station): toggle open() - the recharging station (/obj/machinery/recharge_station): interact(Alexa Maclagan (/mob/living/carbon/human)) - the recharging station (/obj/machinery/recharge_station): try interact(Alexa Maclagan (/mob/living/carbon/human)) - the recharging station (/obj/machinery/recharge_station): try interact(Alexa Maclagan (/mob/living/carbon/human)) - the recharging station (/obj/machinery/recharge_station): attack hand(Alexa Maclagan (/mob/living/carbon/human), /list (/list)) - the recharging station (/obj/machinery/recharge_station): attack hand(Alexa Maclagan (/mob/living/carbon/human), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): UnarmedAttack(the recharging station (/obj/machinery/recharge_station), 0, /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): ClickOn(the recharging station (/obj/machinery/recharge_station), "icon-x=27;icon-y=25;left=1;but...") - the recharging station (/obj/machinery/recharge_station): Click(the floor (116,88,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=27;icon-y=25;left=1;but...") - Hotmud9 (/client): Click(the recharging station (/obj/machinery/recharge_station), the floor (116,88,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=27;icon-y=25;left=1;but...") - [2023-04-28 06:15:52.695] runtime error: mob_login overridden. Use override = TRUE to suppress this warning. - Target: the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow) Proc: trick_mob (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_login overridden. Use over...", "code/datums/components/_compon...", 230) - /datum/component/seethrough (/datum/component/seethrough): RegisterSignal(the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow), "mob_login", "trick_mob", 0) - /datum/component/seethrough (/datum/component/seethrough): on entered(the snow (114,63,3) (/turf/open/misc/asteroid/snow/icemoon), the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow), the snow (114,64,3) (/turf/open/misc/asteroid/snow/icemoon), null) - the snow (114,63,3) (/turf/open/misc/asteroid/snow/icemoon): SendSignal("atom_entered", /list (/list)) - the snow (114,63,3) (/turf/open/misc/asteroid/snow/icemoon): Entered(the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow), the snow (114,64,3) (/turf/open/misc/asteroid/snow/icemoon), null) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow): Move(the snow (114,63,3) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow): Move(the snow (114,63,3) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow): Move(the snow (114,63,3) (/turf/open/misc/asteroid/snow/icemoon), 2, null, null) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow): Move(the snow (114,63,3) (/turf/open/misc/asteroid/snow/icemoon), 2, null, null) - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow): handle automated movement() - the snow legion (/mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:16:10.040] ### VarEdit by Bugstep/(Palladium XIV): /obj/item/pinpointer desc=A handheld tracking device that locks onto certain signals. => This shows where the GOBULIN is. [2023-04-28 06:16:22.014] ## TESTING: GC: -- [0x3000db8] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-28 06:18:18.495] ## TESTING: GC: -- [0x300011f] | /mob/dead/observer was unable to be GC'd -- (ref count of 6) [2023-04-28 06:18:26.462] runtime error: Del'd before we finished fading, with 13 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ilitho Blight (/mob/dead/observer) - src: null - usr.loc: the snowed-over plating (152,132,3) (/turf/open/floor/plating/snowed/coldroom) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Glltch0v0 (/client), 1) - Glltch0v0 (/client): SendSignal("parent_qdeleting", /list (/list)) - Glltch0v0 (/client): Del() - [2023-04-28 06:18:26.462] runtime error: Del'd before we finished fading, with 22 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ilitho Blight (/mob/dead/observer) - src: null - usr.loc: the snowed-over plating (152,132,3) (/turf/open/floor/plating/snowed/coldroom) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Glltch0v0 (/client), 1) - Glltch0v0 (/client): SendSignal("parent_qdeleting", /list (/list)) - Glltch0v0 (/client): Del() - [2023-04-28 06:18:26.463] runtime error: Del'd before we finished fading, with 33 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Ilitho Blight (/mob/dead/observer) - src: null - usr.loc: the snowed-over plating (152,132,3) (/turf/open/floor/plating/snowed/coldroom) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Glltch0v0 (/client), 1) - Glltch0v0 (/client): SendSignal("parent_qdeleting", /list (/list)) - Glltch0v0 (/client): Del() - [2023-04-28 06:18:49.489] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Coco Ragyn (/mob/living/carbon/human) - src: Sam Locke is offering mining p... (/atom/movable/screen/alert/give) - usr.loc: the floor (140,121,4) (/turf/open/floor/iron/white) - src.loc: null - call stack: - Sam Locke is offering mining p... (/atom/movable/screen/alert/give): handle transfer() - Sam Locke is offering mining p... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - Sam Locke is offering mining p... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Coco Ragyn (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:19:02.052] ## TESTING: GC: -- [0x2109427c] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 06:19:02.052] ## TESTING: GC: -- [0x3000da5] | /mob/living/carbon/human/species/monkey was unable to be GC'd -- (ref count of 2) [2023-04-28 06:19:06.079] ## TESTING: GC: -- [0x21094ecb] | /datum/dna was unable to be GC'd -- (ref count of 3) [2023-04-28 06:19:06.079] ## TESTING: GC: -- [0x300001f] | /mob/living/carbon/human/species/monkey was unable to be GC'd -- (ref count of 3) [2023-04-28 06:19:08.409] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Guillaume (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (171,85,4) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Primate Brain (/obj/item/organ/internal/brain/primate): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - Primate Brain (/obj/item/organ/internal/brain/primate): Destroy(0) - Primate Brain (/obj/item/organ/internal/brain/primate): Destroy(0) - qdel(Primate Brain (/obj/item/organ/internal/brain/primate), 0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/monkey), 0) - Recycle Monkeys (/datum/action/innate/monkey_recycle): Activate() - Recycle Monkeys (/datum/action/innate/monkey_recycle): Trigger(null) - Recycle Monkeys (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=12;icon-y=16;left=1;but...") - Mimepride (/client): Click(Recycle Monkeys (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=12;icon-y=16;left=1;but...") - [2023-04-28 06:19:08.413] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Guillaume (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (171,85,4) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(0) - Unknown (/mob/living/carbon/human/species/monkey): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1) - the eyes (/obj/item/organ/internal/eyes): Destroy(0) - qdel(the eyes (/obj/item/organ/internal/eyes), 0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - Unknown (/mob/living/carbon/human/species/monkey): Destroy(0) - qdel(Unknown (/mob/living/carbon/human/species/monkey), 0) - Recycle Monkeys (/datum/action/innate/monkey_recycle): Activate() - Recycle Monkeys (/datum/action/innate/monkey_recycle): Trigger(null) - Recycle Monkeys (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=12;icon-y=16;left=1;but...") - Mimepride (/client): Click(Recycle Monkeys (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=12;icon-y=16;left=1;but...") - [2023-04-28 06:20:06.326] runtime error: Cannot read null.species - proc name: mob negates gravity (/mob/living/carbon/human/mob_negates_gravity) - source file: human_movement.dm,25 - usr: (src) - src: Thomas Sneake (/mob/living/carbon/human) - src.loc: null - call stack: - Thomas Sneake (/mob/living/carbon/human): mob negates gravity() - Thomas Sneake (/mob/living/carbon/human): has gravity() - Thomas Sneake (/mob/living/carbon/human): refresh gravity() - Thomas Sneake (/mob/living/carbon/human): on changed z level(the snow (136,111,2) (/turf/open/misc/asteroid/snow/icemoon), null, 0, null) - Thomas Sneake (/mob/living/carbon/human): on changed z level(the snow (136,111,2) (/turf/open/misc/asteroid/snow/icemoon), null, 0, null) - Thomas Sneake (/mob/living/carbon/human): Moved(the snow (136,111,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Thomas Sneake (/mob/living/carbon/human): Moved(the snow (136,111,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1, null) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1) - Mrspyde (/client): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1) - Thomas Sneake (/mob/living/carbon/human): keyLoop(Mrspyde (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:20:06.328] runtime error: Cannot read null.species - proc name: mob negates gravity (/mob/living/carbon/human/mob_negates_gravity) - source file: human_movement.dm,25 - usr: (src) - src: Thomas Sneake (/mob/living/carbon/human) - src.loc: null - call stack: - Thomas Sneake (/mob/living/carbon/human): mob negates gravity() - Thomas Sneake (/mob/living/carbon/human): has gravity() - Thomas Sneake (/mob/living/carbon/human): refresh gravity() - Thomas Sneake (/mob/living/carbon/human): Moved(the snow (136,111,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1, null) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1) - Thomas Sneake (/mob/living/carbon/human): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1) - Mrspyde (/client): Move(the cursed spring (136,112,2) (/turf/open/water/cursed_spring), 1) - Thomas Sneake (/mob/living/carbon/human): keyLoop(Mrspyde (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:20:33.668] ## TESTING: GC: -- [0x3000dd9] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-28 06:21:46.749] runtime error: /obj/item/clothing/head/mod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: garbage.dm,416 - usr: Palladium XIV (/mob/dead/observer) - src: null - usr.loc: the floor (195,66,1) (/turf/open/floor/iron) - call stack: - qdel(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/chaplain): Destroy(0) - qdel(the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/chaplain), 0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/chaplain): on part deletion(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - the responsory MOD helmet (/obj/item/clothing/head/mod): SendSignal("parent_qdeleting", /list (/list)) - qdel(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - Wardrobe (/datum/controller/subsystem/wardrobe): stash object(the responsory MOD helmet (/obj/item/clothing/head/mod)) - ... - /datum/select_equipment (/datum/select_equipment): ui data(Palladium XIV (/mob/dead/observer)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(Palladium XIV (/mob/dead/observer), /datum/select_equipment (/datum/select_equipment), /datum/tgui (/datum/tgui)) - /datum/select_equipment (/datum/select_equipment): ui interact(Palladium XIV (/mob/dead/observer), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 1) - /datum/tgui (/datum/tgui): on act message("preview", /list (/list), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/tgui (/datum/tgui): on message("act/preview", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Bugstep (/client): Topic("type=act%2Fpreview&payload=%7B...", /list (/list), null, null) - [2023-04-28 06:21:47.556] runtime error: /obj/item/clothing/head/mod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: garbage.dm,416 - usr: Palladium XIV (/mob/dead/observer) - src: null - usr.loc: the floor (195,66,1) (/turf/open/floor/iron) - call stack: - qdel(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - qdel(the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain), 0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): on part deletion(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - the responsory MOD helmet (/obj/item/clothing/head/mod): SendSignal("parent_qdeleting", /list (/list)) - qdel(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - Wardrobe (/datum/controller/subsystem/wardrobe): stash object(the responsory MOD helmet (/obj/item/clothing/head/mod)) - ... - /datum/select_equipment (/datum/select_equipment): ui data(Palladium XIV (/mob/dead/observer)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(Palladium XIV (/mob/dead/observer), /datum/select_equipment (/datum/select_equipment), /datum/tgui (/datum/tgui)) - /datum/select_equipment (/datum/select_equipment): ui interact(Palladium XIV (/mob/dead/observer), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 1) - /datum/tgui (/datum/tgui): on act message("preview", /list (/list), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/tgui (/datum/tgui): on message("act/preview", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Bugstep (/client): Topic("type=act%2Fpreview&payload=%7B...", /list (/list), null, null) - [2023-04-28 06:21:49.115] runtime error: /obj/item/clothing/head/mod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: garbage.dm,416 - usr: Palladium XIV (/mob/dead/observer) - src: null - usr.loc: the floor (195,66,1) (/turf/open/floor/iron) - call stack: - qdel(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - qdel(the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain), 0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): on part deletion(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - the responsory MOD helmet (/obj/item/clothing/head/mod): SendSignal("parent_qdeleting", /list (/list)) - qdel(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - Wardrobe (/datum/controller/subsystem/wardrobe): stash object(the responsory MOD helmet (/obj/item/clothing/head/mod)) - ... - /datum/select_equipment (/datum/select_equipment): ui data(Palladium XIV (/mob/dead/observer)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(Palladium XIV (/mob/dead/observer), /datum/select_equipment (/datum/select_equipment), /datum/tgui (/datum/tgui)) - /datum/select_equipment (/datum/select_equipment): ui interact(Palladium XIV (/mob/dead/observer), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 1) - /datum/tgui (/datum/tgui): on act message("preview", /list (/list), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/tgui (/datum/tgui): on message("act/preview", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Bugstep (/client): Topic("type=act%2Fpreview&payload=%7B...", /list (/list), null, null) - [2023-04-28 06:21:50.764] runtime error: /obj/item/clothing/head/mod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: garbage.dm,416 - usr: Palladium XIV (/mob/dead/observer) - src: null - usr.loc: the floor (195,66,1) (/turf/open/floor/iron) - call stack: - qdel(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): Destroy(0) - qdel(the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain), 0) - the responsory MOD control uni... (/obj/item/mod/control/pre_equipped/responsory/inquisitory/chaplain): on part deletion(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - the responsory MOD helmet (/obj/item/clothing/head/mod): SendSignal("parent_qdeleting", /list (/list)) - qdel(the responsory MOD helmet (/obj/item/clothing/head/mod), 0) - Wardrobe (/datum/controller/subsystem/wardrobe): stash object(the responsory MOD helmet (/obj/item/clothing/head/mod)) - ... - /datum/select_equipment (/datum/select_equipment): ui data(Palladium XIV (/mob/dead/observer)) - /datum/tgui (/datum/tgui): get payload(null, 1, null) - /datum/tgui (/datum/tgui): send update(null, null) - tgui (/datum/controller/subsystem/tgui): try update ui(Palladium XIV (/mob/dead/observer), /datum/select_equipment (/datum/select_equipment), /datum/tgui (/datum/tgui)) - /datum/select_equipment (/datum/select_equipment): ui interact(Palladium XIV (/mob/dead/observer), /datum/tgui (/datum/tgui)) - /datum/tgui (/datum/tgui): process(0.9, 1) - /datum/tgui (/datum/tgui): on act message("applyoutfit", /list (/list), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/tgui (/datum/tgui): on message("act/applyoutfit", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Bugstep (/client): Topic("type=act%2Fapplyoutfit&payload...", /list (/list), null, null) - [2023-04-28 06:22:14.270] ### VarEdit by Bugstep/(Jones Killern): /obj/item/card/id/advanced/centcom/ert/chaplain assignment=Religious Response Officer => Gobulin Hunter [2023-04-28 06:22:51.676] ### VarEdit by Bugstep/(Jones Killern): /obj/item/gun/energy/e_gun selfcharge=0 => 1 [2023-04-28 06:23:39.284] runtime error: Cannot read null.species - proc name: mob negates gravity (/mob/living/carbon/human/mob_negates_gravity) - source file: human_movement.dm,25 - usr: (src) - src: Ivsi (/mob/living/carbon/human) - src.loc: null - call stack: - Ivsi (/mob/living/carbon/human): mob negates gravity() - Ivsi (/mob/living/carbon/human): has gravity() - Ivsi (/mob/living/carbon/human): refresh gravity() - Ivsi (/mob/living/carbon/human): on changed z level(the snow (135,111,2) (/turf/open/misc/asteroid/snow/icemoon), null, 0, null) - Ivsi (/mob/living/carbon/human): on changed z level(the snow (135,111,2) (/turf/open/misc/asteroid/snow/icemoon), null, 0, null) - Ivsi (/mob/living/carbon/human): Moved(the snow (135,111,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Ivsi (/mob/living/carbon/human): Moved(the snow (135,111,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1, null) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1) - OneHalfCupFlour (/client): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1) - Ivsi (/mob/living/carbon/human): keyLoop(OneHalfCupFlour (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:23:39.286] runtime error: Cannot read null.species - proc name: mob negates gravity (/mob/living/carbon/human/mob_negates_gravity) - source file: human_movement.dm,25 - usr: (src) - src: Ivsi (/mob/living/carbon/human) - src.loc: null - call stack: - Ivsi (/mob/living/carbon/human): mob negates gravity() - Ivsi (/mob/living/carbon/human): has gravity() - Ivsi (/mob/living/carbon/human): refresh gravity() - Ivsi (/mob/living/carbon/human): Moved(the snow (135,111,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1, null) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1) - Ivsi (/mob/living/carbon/human): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1) - OneHalfCupFlour (/client): Move(the cursed spring (135,112,2) (/turf/open/water/cursed_spring), 1) - Ivsi (/mob/living/carbon/human): keyLoop(OneHalfCupFlour (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:23:52.681] runtime error: Maximum recursion level reached (perhaps there is an infinite loop) - To avoid this safety check, set world.loop_checks=0. - proc name: check pulling (/atom/movable/proc/check_pulling) - usr: the mi-go (/mob/living/basic/migo) - src: the mi-go (/mob/living/basic/migo) - usr.loc: the snow (160,156,2) (/turf/open/misc/asteroid/snow/icemoon) - src.loc: the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - the mi-go (/mob/living/basic/migo): check pulling(null, 1) - the mi-go (/mob/living/basic/migo): Move(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null, 0, 1) - the mi-go (/mob/living/basic/migo): Move(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null, null, null) - the mi-go (/mob/living/basic/migo): Move(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null, null, null) - the mi-go (/mob/living/basic/migo): dodge(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null) - the mi-go (/mob/living/basic/migo): Move(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null, null, null) - the mi-go (/mob/living/basic/migo): dodge(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null) - the mi-go (/mob/living/basic/migo): Move(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null, null, null) - the mi-go (/mob/living/basic/migo): dodge(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null) - the mi-go (/mob/living/basic/migo): Move(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null, null, null) - ... - the mi-go (/mob/living/basic/migo): Move(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null, null, null) - the mi-go (/mob/living/basic/migo): dodge(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null) - the mi-go (/mob/living/basic/migo): dodge(the snow (159,155,2) (/turf/open/misc/asteroid/snow/icemoon), null) - the mi-go (/mob/living/basic/migo): dodge(the snow (160,155,2) (/turf/open/misc/asteroid/snow/icemoon), 2) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:23:52.681] runtime error: MC: RunQueue failed. Current error_level is 0 (code/controllers/master.dm:522) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("MC: RunQueue failed. Current e...", "code/controllers/master.dm", 522) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:23:57.937] runtime error: type mismatch: null -= /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - proc name: dequeue loop (/datum/controller/subsystem/movement/proc/dequeue_loop) - source file: movement.dm,102 - usr: 0 - src: AI movement (/datum/controller/subsystem/movement/ai_movement) - call stack: - AI movement (/datum/controller/subsystem/movement/ai_movement): dequeue loop(/datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to)) - AI movement (/datum/controller/subsystem/movement/ai_movement): remove loop(/datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to)) - /datum/movement_packet (/datum/movement_packet): remove loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to)) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): Destroy(0) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): Destroy(0) - qdel(/datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to), 0) - /datum/movement_packet (/datum/movement_packet): remove subsystem(AI movement (/datum/controller/subsystem/movement/ai_movement)) - Movement Handler (/datum/controller/subsystem/move_manager): stop looping(the mi-go (/mob/living/basic/migo), AI movement (/datum/controller/subsystem/movement/ai_movement)) - /datum/ai_movement/basic_avoid... (/datum/ai_movement/basic_avoidance): stop moving towards(/datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/migo)) - /datum/ai_behavior/basic_melee... (/datum/ai_behavior/basic_melee_attack/average_speed): finish action(/datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/migo), 0, "BB_basic_current_target", "targetting_datum", "BB_basic_current_target_hiding...") - ... - the mi-go (/mob/living/basic/migo): adjust health(5, 1, 0) - the mi-go (/mob/living/basic/migo): apply damage(5, "burn", "chest", 0, 0, 0, -100, 0, 0, 1) - the ice blast (/obj/projectile/temp/basilisk/ice): process hit(the snow (160,156,2) (/turf/open/misc/asteroid/snow/icemoon), the mi-go (/mob/living/basic/migo), the mi-go (/mob/living/basic/migo), 1) - the ice blast (/obj/projectile/temp/basilisk/ice): scan moved turf() - the ice blast (/obj/projectile/temp/basilisk/ice): Move(the snow (160,156,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, 1) - the ice blast (/obj/projectile/temp/basilisk/ice): pixel move(0.25, 0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:24:02.828] runtime error: list index out of bounds - proc name: handle speech (/obj/item/clothing/mask/luchador/handle_speech) - source file: boxing.dm,25 - usr: Unknown (/mob/living/carbon/human/species/abductor) - src: Rudos Mask (/obj/item/clothing/mask/luchador/rudos) - usr.loc: the water (/obj/effect/dummy/phased_mob/spell_jaunt) - src.loc: Unknown (/mob/living/carbon/human/species/abductor) - call stack: - Rudos Mask (/obj/item/clothing/mask/luchador/rudos): handle speech(Unknown (/mob/living/carbon/human/species/abductor), /list (/list)) - Unknown (/mob/living/carbon/human/species/abductor): SendSignal("mob_say", /list (/list)) - Unknown (/mob/living/carbon/human/species/abductor): say("", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, "spell (Ashen Passage)", null, 1, null) - Unknown (/mob/living/carbon/human/species/abductor): say("#ASH\'N`P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null, null, null) - Unknown (/mob/living/carbon/human/species/abductor): whisper("ASH\'N`P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): invocation() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): spell feedback() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Unknown (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Unknown (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): do jaunt(Unknown (/mob/living/carbon/human/species/abductor)) - ... - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=12;left=1;but...") - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human/species/abductor), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:24:09.855] ### VarEdit by Bugstep/(Jones Killern): /mob/living/carbon/human cached_multiplicative_slowdown=1.5 => 0.75 [2023-04-28 06:25:13.392] ## TESTING: GC: -- [0x21093a59] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 06:25:13.392] ## TESTING: GC: -- [0x3000d78] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 4) [2023-04-28 06:25:29.189] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the floor (162,128,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): head update(the advanced MOD helmet (/obj/item/clothing/head/mod), null) - Alexa Maclagan (/mob/living/carbon/human): head update(the advanced MOD helmet (/obj/item/clothing/head/mod), null) - Alexa Maclagan (/mob/living/carbon/human): doUnEquip(the advanced MOD helmet (/obj/item/clothing/head/mod), 1, the advanced MOD control unit (/obj/item/mod/control/pre_equipped/advanced), 0, 1, 1) - Alexa Maclagan (/mob/living/carbon/human): doUnEquip(the advanced MOD helmet (/obj/item/clothing/head/mod), 1, the advanced MOD control unit (/obj/item/mod/control/pre_equipped/advanced), 0, 1, 1) - Alexa Maclagan (/mob/living/carbon/human): transferItemToLoc(the advanced MOD helmet (/obj/item/clothing/head/mod), the advanced MOD control unit (/obj/item/mod/control/pre_equipped/advanced), 1, 1) - the advanced MOD control unit (/obj/item/mod/control/pre_equipped/advanced): retract(null, the advanced MOD helmet (/obj/item/clothing/head/mod)) - the advanced MOD control unit (/obj/item/mod/control/pre_equipped/advanced): quick deploy(Alexa Maclagan (/mob/living/carbon/human)) - Deploy MODsuit (/datum/action/item_action/mod/deploy): Trigger(1) - Deploy MODsuit (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=11;right=1;bu...") - Hotmud9 (/client): Click(Deploy MODsuit (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=21;icon-y=11;right=1;bu...") - [2023-04-28 06:26:32.715] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the floor (129,122,4) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): head update(the advanced MOD helmet (/obj/item/clothing/head/mod), null) - Alexa Maclagan (/mob/living/carbon/human): head update(the advanced MOD helmet (/obj/item/clothing/head/mod), null) - Alexa Maclagan (/mob/living/carbon/human): equip to slot(the advanced MOD helmet (/obj/item/clothing/head/mod), 64, 0, 1) - Alexa Maclagan (/mob/living/carbon/human): equip to slot(the advanced MOD helmet (/obj/item/clothing/head/mod), 64, 0, 1) - Alexa Maclagan (/mob/living/carbon/human): equip to slot if possible(the advanced MOD helmet (/obj/item/clothing/head/mod), 64, 0, 1, 1, 0, 0) - the advanced MOD control unit (/obj/item/mod/control/pre_equipped/advanced): deploy(null, the advanced MOD helmet (/obj/item/clothing/head/mod)) - the advanced MOD control unit (/obj/item/mod/control/pre_equipped/advanced): quick deploy(Alexa Maclagan (/mob/living/carbon/human)) - Deploy MODsuit (/datum/action/item_action/mod/deploy): Trigger(1) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Alexa Maclagan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:26:38.799] runtime error: Cannot read null.species - proc name: mob negates gravity (/mob/living/carbon/human/mob_negates_gravity) - source file: human_movement.dm,25 - usr: (src) - src: Sam Locke (/mob/living/carbon/human) - src.loc: null - call stack: - Sam Locke (/mob/living/carbon/human): mob negates gravity() - Sam Locke (/mob/living/carbon/human): has gravity() - Sam Locke (/mob/living/carbon/human): refresh gravity() - Sam Locke (/mob/living/carbon/human): on changed z level(the snow (134,112,2) (/turf/open/misc/asteroid/snow/icemoon), null, 0, null) - Sam Locke (/mob/living/carbon/human): on changed z level(the snow (134,112,2) (/turf/open/misc/asteroid/snow/icemoon), null, 0, null) - Sam Locke (/mob/living/carbon/human): Moved(the snow (134,112,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Sam Locke (/mob/living/carbon/human): Moved(the snow (134,112,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Sam Locke (/mob/living/carbon/human): Move(the cursed spring (134,113,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Sam Locke (/mob/living/carbon/human): Move(the cursed spring (134,113,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Sam Locke (/mob/living/carbon/human): Move(the cursed spring (134,113,2) (/turf/open/water/cursed_spring), 1, null) - ... - Sam Locke (/mob/living/carbon/human): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9, 0, 1) - Sam Locke (/mob/living/carbon/human): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9, null) - Sam Locke (/mob/living/carbon/human): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9) - Sam Locke (/mob/living/carbon/human): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9) - DeltaCorrode (/client): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9) - Sam Locke (/mob/living/carbon/human): keyLoop(DeltaCorrode (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:26:38.801] runtime error: Cannot read null.species - proc name: mob negates gravity (/mob/living/carbon/human/mob_negates_gravity) - source file: human_movement.dm,25 - usr: (src) - src: Sam Locke (/mob/living/carbon/human) - src.loc: null - call stack: - Sam Locke (/mob/living/carbon/human): mob negates gravity() - Sam Locke (/mob/living/carbon/human): has gravity() - Sam Locke (/mob/living/carbon/human): refresh gravity() - Sam Locke (/mob/living/carbon/human): Moved(the snow (134,112,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - Sam Locke (/mob/living/carbon/human): Move(the cursed spring (134,113,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Sam Locke (/mob/living/carbon/human): Move(the cursed spring (134,113,2) (/turf/open/water/cursed_spring), 1, 0, 1) - Sam Locke (/mob/living/carbon/human): Move(the cursed spring (134,113,2) (/turf/open/water/cursed_spring), 1, null) - Sam Locke (/mob/living/carbon/human): Move(the cursed spring (134,113,2) (/turf/open/water/cursed_spring), 1) - Sam Locke (/mob/living/carbon/human): Move(the cursed spring (134,113,2) (/turf/open/water/cursed_spring), 1) - Sam Locke (/mob/living/carbon/human): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9, 0, 1) - Sam Locke (/mob/living/carbon/human): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9, null) - Sam Locke (/mob/living/carbon/human): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9) - Sam Locke (/mob/living/carbon/human): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9) - DeltaCorrode (/client): Move(the snow (133,113,2) (/turf/open/misc/asteroid/snow/icemoon), 9) - Sam Locke (/mob/living/carbon/human): keyLoop(DeltaCorrode (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:26:56.475] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the recharging station (/obj/machinery/recharge_station) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the recharging station (/obj/machinery/recharge_station)) - the recharging station (/obj/machinery/recharge_station): close machine(Alexa Maclagan (/mob/living/carbon/human), 1) - the recharging station (/obj/machinery/recharge_station): close machine(null, 1) - the recharging station (/obj/machinery/recharge_station): toggle open() - the recharging station (/obj/machinery/recharge_station): interact(Alexa Maclagan (/mob/living/carbon/human)) - the recharging station (/obj/machinery/recharge_station): try interact(Alexa Maclagan (/mob/living/carbon/human)) - ... - the recharging station (/obj/machinery/recharge_station): Click(the floor (116,88,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=26;icon-y=27;left=1;but...") - the recharging station (/obj/machinery/recharge_station): Click(the floor (116,88,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=26;icon-y=27;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Alexa Maclagan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:27:26.242] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the floor (116,88,4) (/turf/open/floor/iron)) - the recharging station (/obj/machinery/recharge_station): dump inventory contents(null) - the recharging station (/obj/machinery/recharge_station): open machine(1, 0) - the recharging station (/obj/machinery/recharge_station): open machine(1, 0) - the recharging station (/obj/machinery/recharge_station): relaymove(Alexa Maclagan (/mob/living/carbon/human), 4) - Hotmud9 (/client): Move(the floor (117,88,4) (/turf/open/floor/iron/edge), 4) - Alexa Maclagan (/mob/living/carbon/human): keyLoop(Hotmud9 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:27:34.170] runtime error: Del'd before we finished fading, with 23 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Thomas Sneake (/mob/dead/observer) - src: null - usr.loc: the floor (117,134,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Mrspyde (/client), 1) - Mrspyde (/client): SendSignal("parent_qdeleting", /list (/list)) - Mrspyde (/client): Del() - [2023-04-28 06:27:34.171] runtime error: Del'd before we finished fading, with 23 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Thomas Sneake (/mob/dead/observer) - src: null - usr.loc: the floor (117,134,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Mrspyde (/client), 1) - Mrspyde (/client): SendSignal("parent_qdeleting", /list (/list)) - Mrspyde (/client): Del() - [2023-04-28 06:27:34.171] runtime error: Del'd before we finished fading, with 23 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Thomas Sneake (/mob/dead/observer) - src: null - usr.loc: the floor (117,134,4) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Mrspyde (/client), 1) - Mrspyde (/client): SendSignal("parent_qdeleting", /list (/list)) - Mrspyde (/client): Del() - [2023-04-28 06:27:44.796] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the recharging station (/obj/machinery/recharge_station) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the recharging station (/obj/machinery/recharge_station)) - the recharging station (/obj/machinery/recharge_station): close machine(Alexa Maclagan (/mob/living/carbon/human), 1) - the recharging station (/obj/machinery/recharge_station): close machine(null, 1) - the recharging station (/obj/machinery/recharge_station): toggle open() - the recharging station (/obj/machinery/recharge_station): interact(Alexa Maclagan (/mob/living/carbon/human)) - the recharging station (/obj/machinery/recharge_station): try interact(Alexa Maclagan (/mob/living/carbon/human)) - ... - the recharging station (/obj/machinery/recharge_station): Click(the floor (116,88,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=25;icon-y=31;left=1;but...") - the recharging station (/obj/machinery/recharge_station): Click(the floor (116,88,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=25;icon-y=31;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Alexa Maclagan (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:27:54.312] runtime error: Del'd before we finished fading, with 37 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Wayne King (/mob/living/carbon/human) - src: null - usr.loc: the snow (214,119,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Funfunfunfun (/client), 1) - Funfunfunfun (/client): SendSignal("parent_qdeleting", /list (/list)) - Funfunfunfun (/client): Del() - [2023-04-28 06:28:15.107] runtime error: list index out of bounds - proc name: handle speech (/obj/item/clothing/mask/luchador/handle_speech) - source file: boxing.dm,25 - usr: Unknown (/mob/living/carbon/human/species/abductor) - src: Rudos Mask (/obj/item/clothing/mask/luchador/rudos) - usr.loc: the water (/obj/effect/dummy/phased_mob/spell_jaunt) - src.loc: Unknown (/mob/living/carbon/human/species/abductor) - call stack: - Rudos Mask (/obj/item/clothing/mask/luchador/rudos): handle speech(Unknown (/mob/living/carbon/human/species/abductor), /list (/list)) - Unknown (/mob/living/carbon/human/species/abductor): SendSignal("mob_say", /list (/list)) - Unknown (/mob/living/carbon/human/species/abductor): say("", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, "spell (Ashen Passage)", null, 1, null) - Unknown (/mob/living/carbon/human/species/abductor): say("#ASH\'N`P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null, null, null) - Unknown (/mob/living/carbon/human/species/abductor): whisper("ASH\'N`P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): invocation() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): spell feedback() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Unknown (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Unknown (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): do jaunt(Unknown (/mob/living/carbon/human/species/abductor)) - ... - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human/species/abductor), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:28:17.699] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the floor (116,88,4) (/turf/open/floor/iron)) - the recharging station (/obj/machinery/recharge_station): dump inventory contents(null) - the recharging station (/obj/machinery/recharge_station): open machine(1, 0) - the recharging station (/obj/machinery/recharge_station): open machine(1, 0) - the recharging station (/obj/machinery/recharge_station): relaymove(Alexa Maclagan (/mob/living/carbon/human), 4) - Hotmud9 (/client): Move(the floor (117,88,4) (/turf/open/floor/iron/edge), 4) - Alexa Maclagan (/mob/living/carbon/human): keyLoop(Hotmud9 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:28:48.313] ## TESTING: GC: -- [0x21092324] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 06:28:48.313] ## TESTING: GC: -- [0x3000d73] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 6) [2023-04-28 06:30:24.592] ## TESTING: GC: -- [0x3000119] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-28 06:30:59.787] ### VarEdit by Bugstep/(Palladium XIV): /obj/item/gun/magic/hook attack_speed=8 => 1 [2023-04-28 06:31:22.785] ### VarEdit by Bugstep/(Palladium XIV): /obj/item/gun/magic/hook recharge_rate=8 => 50 [2023-04-28 06:31:32.845] ### VarEdit by Bugstep/(Palladium XIV): /obj/item/gun/magic/hook recharge_rate=50 => 1 [2023-04-28 06:31:41.645] ### VarEdit by Bugstep/(Palladium XIV): /obj/item/gun/magic/hook recharge_rate=1 => 2.5 [2023-04-28 06:31:45.898] ## TESTING: GC: -- [0x21091b2a] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 06:31:45.898] ## TESTING: GC: -- [0x3000d77] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 4) [2023-04-28 06:32:42.138] ## TESTING: GC: -- [0x210967f2] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:32:42.138] ## TESTING: GC: -- [0x21095437] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:34:48.538] runtime error: Cannot execute null.clear map(). - proc name: hide from (/atom/movable/screen/map_view/proc/hide_from) - source file: map_view.dm,58 - usr: Manley Jyllian (/mob/dead/observer) - src: Manley Jyllian (/atom/movable/screen/map_view/char_preview) - usr.loc: the floor (113,141,4) (/turf/open/floor/iron) - src.loc: null - call stack: - Manley Jyllian (/atom/movable/screen/map_view/char_preview): hide from(the alien larva (506) (/mob/living/carbon/alien/larva)) - Manley Jyllian (/atom/movable/screen/map_view/char_preview): Destroy(0) - Manley Jyllian (/atom/movable/screen/map_view/char_preview): Destroy(0) - qdel(Manley Jyllian (/atom/movable/screen/map_view/char_preview), 0) - /datum/preferences (/datum/preferences): ui close(Manley Jyllian (/mob/dead/observer)) - /datum/tgui (/datum/tgui): close(1) - tgui (/datum/controller/subsystem/tgui): close user uis(Manley Jyllian (/mob/dead/observer), null) - tgui (/datum/controller/subsystem/tgui): on logout(Manley Jyllian (/mob/dead/observer)) - Manley Jyllian (/mob/dead/observer): Logout() - Manley Jyllian (/mob/dead/observer): Logout() - Manley Jyllian (/mob/dead/observer): Logout() - Manley Jyllian (/mob/dead/observer): Logout() - Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph): generate ruleset body(Manley Jyllian (/mob/dead/observer)) - Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph): finish applications() - Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph): review applications() - Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph): send applications(/list (/list)) - Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph): execute() - Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph): execute() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): picking specific rule(Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph), 1, 1) - /datum/game_mode/dynamic (/datum/game_mode/dynamic): unfavorable situation() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): unfavorable situation() - [2023-04-28 06:36:00.600] runtime error: Del'd before we finished fading, with 40 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Catlyn Bates (/mob/living/carbon/human) - src: null - usr.loc: the carpet (120,152,4) (/turf/open/floor/carpet) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Junkgle (/client), 1) - Junkgle (/client): SendSignal("parent_qdeleting", /list (/list)) - Junkgle (/client): Del() - [2023-04-28 06:36:48.100] runtime error: undefined variable /obj/machinery/atmospherics/pipe/smart/simple/dark/visible/var/welded - proc name: can enter vent (/mob/living/proc/can_enter_vent) - source file: ventcrawling.dm,38 - usr: (src) - src: the alien drone (506) (/mob/living/carbon/alien/adult/drone) - src.loc: the floor (149,80,4) (/turf/open/floor/iron) - call stack: - the alien drone (506) (/mob/living/carbon/alien/adult/drone): can enter vent(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), 1) - the alien drone (506) (/mob/living/carbon/alien/adult/drone): handle ventcrawl(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible)) - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): AltClick(the alien drone (506) (/mob/living/carbon/alien/adult/drone)) - the alien drone (506) (/mob/living/carbon/alien/adult/drone): AltClickOn(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible)) - the alien drone (506) (/mob/living/carbon/alien/adult/drone): ClickOn(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), "icon-x=20;icon-y=19;left=1;alt...") - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): Click(the floor (149,79,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=19;left=1;alt...") - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): Click(the floor (149,79,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=19;left=1;alt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (506) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:36:58.737] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the floor (102,178,3) (/turf/open/floor/iron/dark/textured) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the floor (102,178,3) (/turf/open/floor/iron/dark/textured)) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the floor (102,178,3) (/turf/open/floor/iron/dark/textured), 2) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the floor (102,178,3) (/turf/open/floor/iron/dark/textured), 2) - the open space (102,178,4) (/turf/open/openspace): zFall(Alexa Maclagan (/mob/living/carbon/human), 1, 0, 1) - Alexa Maclagan (/mob/living/carbon/human): Move(the open space (102,178,4) (/turf/open/openspace), 8, 0, 1) - Alexa Maclagan (/mob/living/carbon/human): Move(the open space (102,178,4) (/turf/open/openspace), 8, null) - Alexa Maclagan (/mob/living/carbon/human): Move(the open space (102,178,4) (/turf/open/openspace), 8) - Alexa Maclagan (/mob/living/carbon/human): Move(the open space (102,178,4) (/turf/open/openspace), 8) - Hotmud9 (/client): Move(the open space (102,178,4) (/turf/open/openspace), 8) - Alexa Maclagan (/mob/living/carbon/human): keyLoop(Hotmud9 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:37:04.548] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): deconstruct(0) - the security camera (/obj/machinery/camera): atom destruction("bomb") - the security camera (/obj/machinery/camera): take damage(151, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera): ex act(2, null) - the security camera (/obj/machinery/camera): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:37:04.549] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): deconstruct(0) - the security camera (/obj/machinery/camera): atom destruction("bomb") - the security camera (/obj/machinery/camera): take damage(151, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera): ex act(2, null) - the security camera (/obj/machinery/camera): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:37:04.550] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera), 0) - the security camera (/obj/machinery/camera): deconstruct(0) - the security camera (/obj/machinery/camera): atom destruction("bomb") - the security camera (/obj/machinery/camera): take damage(151, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera): ex act(2, null) - the security camera (/obj/machinery/camera): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:37:12.671] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Alexa Maclagan (/mob/living/carbon/human) - src: null - usr.loc: the floor (103,178,4) (/turf/open/floor/iron/dark/textured) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the floor (103,178,4) (/turf/open/floor/iron/dark/textured)) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the floor (103,178,4) (/turf/open/floor/iron/dark/textured), 130) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the floor (103,178,4) (/turf/open/floor/iron/dark/textured), 130) - the stairs (/obj/structure/stairs/east): stair ascend(Alexa Maclagan (/mob/living/carbon/human)) - the stairs (/obj/structure/stairs/east): on exit(the floor (102,178,3) (/turf/open/floor/iron/dark/textured), Alexa Maclagan (/mob/living/carbon/human), 4) - the stairs (/obj/structure/stairs/east): on exit(the floor (102,178,3) (/turf/open/floor/iron/dark/textured), Alexa Maclagan (/mob/living/carbon/human), 4) - ... - Alexa Maclagan (/mob/living/carbon/human): Move(the wall (103,178,3) (/turf/closed/wall), 4, 0, 1) - Alexa Maclagan (/mob/living/carbon/human): Move(the wall (103,178,3) (/turf/closed/wall), 4, null) - Alexa Maclagan (/mob/living/carbon/human): Move(the wall (103,178,3) (/turf/closed/wall), 4) - Alexa Maclagan (/mob/living/carbon/human): Move(the wall (103,178,3) (/turf/closed/wall), 4) - Hotmud9 (/client): Move(the wall (103,178,3) (/turf/closed/wall), 4) - Alexa Maclagan (/mob/living/carbon/human): keyLoop(Hotmud9 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:37:35.403] runtime error: list index out of bounds - proc name: handle speech (/obj/item/clothing/mask/luchador/handle_speech) - source file: boxing.dm,25 - usr: Unknown (/mob/living/carbon/human/species/abductor) - src: Rudos Mask (/obj/item/clothing/mask/luchador/rudos) - usr.loc: the water (/obj/effect/dummy/phased_mob/spell_jaunt) - src.loc: Unknown (/mob/living/carbon/human/species/abductor) - call stack: - Rudos Mask (/obj/item/clothing/mask/luchador/rudos): handle speech(Unknown (/mob/living/carbon/human/species/abductor), /list (/list)) - Unknown (/mob/living/carbon/human/species/abductor): SendSignal("mob_say", /list (/list)) - Unknown (/mob/living/carbon/human/species/abductor): say("", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, "spell (Ashen Passage)", null, 1, null) - Unknown (/mob/living/carbon/human/species/abductor): say("#ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null, null, null) - Unknown (/mob/living/carbon/human/species/abductor): whisper("ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): invocation() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): spell feedback() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Unknown (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Unknown (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): do jaunt(Unknown (/mob/living/carbon/human/species/abductor)) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): cast(Unknown (/mob/living/carbon/human/species/abductor)) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): Activate(Unknown (/mob/living/carbon/human/species/abductor)) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): PreActivate(Unknown (/mob/living/carbon/human/species/abductor)) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): Trigger(null, null) - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=13;left=1;but...") - Bluefun (/client): Click(Ashen Passage (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=13;left=1;but...") - [2023-04-28 06:38:03.433] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Gonna Stab You In The Leg (/mob/living/carbon/human) Proc: LivingWaddle (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/components/_compon...", 230) - /datum/element/waddling (/datum/element/waddling): RegisterSignal(Gonna Stab You In The Leg (/mob/living/carbon/human), "movable_moved", "LivingWaddle", 0) - /datum/element/waddling (/datum/element/waddling): Attach(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): AddElement(/list (/list)) - the penguin ears (/obj/item/organ/internal/ears/penguin): on insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the penguin ears (/obj/item/organ/internal/ears/penguin): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the penguin ears (/obj/item/organ/internal/ears/penguin): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the penguin ears (/obj/item/organ/internal/ears/penguin): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:38:47.227] runtime error: list index out of bounds - proc name: handle speech (/obj/item/clothing/mask/luchador/handle_speech) - source file: boxing.dm,25 - usr: Unknown (/mob/living/carbon/human/species/abductor) - src: Rudos Mask (/obj/item/clothing/mask/luchador/rudos) - usr.loc: the water (/obj/effect/dummy/phased_mob/spell_jaunt) - src.loc: Unknown (/mob/living/carbon/human/species/abductor) - call stack: - Rudos Mask (/obj/item/clothing/mask/luchador/rudos): handle speech(Unknown (/mob/living/carbon/human/species/abductor), /list (/list)) - Unknown (/mob/living/carbon/human/species/abductor): SendSignal("mob_say", /list (/list)) - Unknown (/mob/living/carbon/human/species/abductor): say("", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, "spell (Ashen Passage)", null, 1, null) - Unknown (/mob/living/carbon/human/species/abductor): say("#ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null, null, null) - Unknown (/mob/living/carbon/human/species/abductor): whisper("ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): invocation() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): spell feedback() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Unknown (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Unknown (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): do jaunt(Unknown (/mob/living/carbon/human/species/abductor)) - ... - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;but...") - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human/species/abductor), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:39:06.812] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: Imitates-The-Lizards (/mob/living/carbon/human) - src: Atmospherics blue air scrubber... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the floor (125,84,4) (/turf/open/floor/iron) - src.loc: the reinforced floor (130,90,4) (/turf/open/floor/engine) - call stack: - Atmospherics blue air scrubber... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Atmospherics blue air scrubber... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - Atmospherics Air Alarm (/obj/machinery/airalarm/directional/west): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Imitates-The-Lizards (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:39:55.443] ## TESTING: GC: -- [0x2017d79] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 2) [2023-04-28 06:39:55.443] ## TESTING: GC: -- [0x3000db9] | /mob/dead/observer was unable to be GC'd -- (ref count of 3) [2023-04-28 06:39:55.443] ## TESTING: GC: -- [0x3000d7c] | /mob/dead/observer was unable to be GC'd -- (ref count of 3) [2023-04-28 06:40:29.295] ## TESTING: GC: -- [0x21097ba2] | /datum/tgui was unable to be GC'd -- (ref count of 3) [2023-04-28 06:40:36.053] runtime error: list index out of bounds - proc name: handle speech (/obj/item/clothing/mask/luchador/handle_speech) - source file: boxing.dm,25 - usr: Tav Glover (/mob/living/carbon/human/species/abductor) - src: Rudos Mask (/obj/item/clothing/mask/luchador/rudos) - usr.loc: the water (/obj/effect/dummy/phased_mob/spell_jaunt) - src.loc: Tav Glover (/mob/living/carbon/human/species/abductor) - call stack: - Rudos Mask (/obj/item/clothing/mask/luchador/rudos): handle speech(Tav Glover (/mob/living/carbon/human/species/abductor), /list (/list)) - Tav Glover (/mob/living/carbon/human/species/abductor): SendSignal("mob_say", /list (/list)) - Tav Glover (/mob/living/carbon/human/species/abductor): say("", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, "spell (Ashen Passage)", null, 1, null) - Tav Glover (/mob/living/carbon/human/species/abductor): say("#ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null, null, null) - Tav Glover (/mob/living/carbon/human/species/abductor): whisper("ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): invocation() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): spell feedback() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Tav Glover (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Tav Glover (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): do jaunt(Tav Glover (/mob/living/carbon/human/species/abductor)) - ... - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=20;left=1;but...") - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=20;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Tav Glover (/mob/living/carbon/human/species/abductor), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:41:07.115] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (185,118,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): on item attack self(the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:41:10.178] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: V.E.N.D.E.T.T.A. Default Shell-216 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): RegisterSignal(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Deploy to Shell(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=16;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(V.E.N.D.E.T.T.A. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:41:11.624] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (185,118,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): swap tools(the hydraulic wrench (/obj/item/wrench/cyborg), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:41:26.983] runtime error: list index out of bounds - proc name: handle speech (/obj/item/clothing/mask/luchador/handle_speech) - source file: boxing.dm,25 - usr: Tav Glover (/mob/living/carbon/human/species/abductor) - src: Rudos Mask (/obj/item/clothing/mask/luchador/rudos) - usr.loc: the water (/obj/effect/dummy/phased_mob/spell_jaunt) - src.loc: Tav Glover (/mob/living/carbon/human/species/abductor) - call stack: - Rudos Mask (/obj/item/clothing/mask/luchador/rudos): handle speech(Tav Glover (/mob/living/carbon/human/species/abductor), /list (/list)) - Tav Glover (/mob/living/carbon/human/species/abductor): SendSignal("mob_say", /list (/list)) - Tav Glover (/mob/living/carbon/human/species/abductor): say("", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, "spell (Ashen Passage)", null, 1, null) - Tav Glover (/mob/living/carbon/human/species/abductor): say("#ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null, null, null) - Tav Glover (/mob/living/carbon/human/species/abductor): whisper("ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): invocation() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): spell feedback() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Tav Glover (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Tav Glover (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): do jaunt(Tav Glover (/mob/living/carbon/human/species/abductor)) - ... - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=23;left=1;but...") - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=23;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Tav Glover (/mob/living/carbon/human/species/abductor), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:41:42.833] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (172,120,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): on item attack self(the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:41:51.738] runtime error: list index out of bounds - proc name: handle speech (/obj/item/clothing/mask/luchador/handle_speech) - source file: boxing.dm,25 - usr: Tav Glover (/mob/living/carbon/human/species/abductor) - src: Rudos Mask (/obj/item/clothing/mask/luchador/rudos) - usr.loc: the water (/obj/effect/dummy/phased_mob/spell_jaunt) - src.loc: Tav Glover (/mob/living/carbon/human/species/abductor) - call stack: - Rudos Mask (/obj/item/clothing/mask/luchador/rudos): handle speech(Tav Glover (/mob/living/carbon/human/species/abductor), /list (/list)) - Tav Glover (/mob/living/carbon/human/species/abductor): SendSignal("mob_say", /list (/list)) - Tav Glover (/mob/living/carbon/human/species/abductor): say("", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, "spell (Ashen Passage)", null, 1, null) - Tav Glover (/mob/living/carbon/human/species/abductor): say("#ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null, null, null) - Tav Glover (/mob/living/carbon/human/species/abductor): whisper("ASH\'N P\'SSG\'", null, /list (/list), 1, null, 0, "spell (Ashen Passage)", null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): invocation() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): spell feedback() - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Tav Glover (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): enter jaunt(Tav Glover (/mob/living/carbon/human/species/abductor), null) - Ashen Passage (/datum/action/cooldown/spell/jaunt/ethereal_jaunt/ash): do jaunt(Tav Glover (/mob/living/carbon/human/species/abductor)) - ... - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=18;left=1;but...") - Ashen Passage (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Tav Glover (/mob/living/carbon/human/species/abductor), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:42:02.504] ## TESTING: GC: -- [0x210400c8] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-04-28 06:42:16.319] runtime error: Del'd before we finished fading, with 2 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jenny Hollows (/mob/dead/observer) - src: null - usr.loc: the floor (145,134,4) (/turf/open/floor/iron/large) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Weedmaster77 (/client), 1) - Weedmaster77 (/client): SendSignal("parent_qdeleting", /list (/list)) - Weedmaster77 (/client): Del() - [2023-04-28 06:42:16.320] runtime error: Del'd before we finished fading, with 17 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jenny Hollows (/mob/dead/observer) - src: null - usr.loc: the floor (145,134,4) (/turf/open/floor/iron/large) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Weedmaster77 (/client), 1) - Weedmaster77 (/client): SendSignal("parent_qdeleting", /list (/list)) - Weedmaster77 (/client): Del() - [2023-04-28 06:42:16.320] runtime error: Del'd before we finished fading, with 21 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jenny Hollows (/mob/dead/observer) - src: null - usr.loc: the floor (145,134,4) (/turf/open/floor/iron/large) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Weedmaster77 (/client), 1) - Weedmaster77 (/client): SendSignal("parent_qdeleting", /list (/list)) - Weedmaster77 (/client): Del() - [2023-04-28 06:42:29.715] runtime error: Del'd before we finished fading, with 35 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Gonna Stab You In The Leg (/mob/dead/observer) - src: null - usr.loc: the wall (159,145,4) (/turf/closed/wall) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Watchulookinat (/client), 1) - Watchulookinat (/client): SendSignal("parent_qdeleting", /list (/list)) - Watchulookinat (/client): Del() - [2023-04-28 06:42:34.909] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (172,120,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): on item attack self(the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:43:21.203] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (171,120,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): on item attack self(the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:43:30.616] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (171,120,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): on item attack self(the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:44:36.175] ## TESTING: GC: -- [0x3000225] | /mob/dead/observer was unable to be GC'd -- (ref count of 7) [2023-04-28 06:44:50.767] runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: V.E.N.D.E.T.T.A. Default Shell-216 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src: null - usr.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/components/_compon...", 230) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): RegisterSignal(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Deploy to Shell(V.E.N.D.E.T.T.A. Default Shell... (/mob/living/silicon/robot/shell)) - Deploy to AI Shell (/datum/action/innate/deploy_shell): Trigger(null) - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=5;icon-y=14;left=1;butt...") - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=5;icon-y=14;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(V.E.N.D.E.T.T.A. (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-28 06:45:26.427] runtime error: Del'd before we finished fading, with 5 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the mi-go (/mob/dead/observer) - src: null - usr.loc: the floor (172,97,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(StevieTV123 (/client), 1) - StevieTV123 (/client): SendSignal("parent_qdeleting", /list (/list)) - StevieTV123 (/client): Del() - [2023-04-28 06:45:26.429] runtime error: Del'd before we finished fading, with 13 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the mi-go (/mob/dead/observer) - src: null - usr.loc: the floor (172,97,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(StevieTV123 (/client), 1) - StevieTV123 (/client): SendSignal("parent_qdeleting", /list (/list)) - StevieTV123 (/client): Del() - [2023-04-28 06:45:26.430] runtime error: Del'd before we finished fading, with 23 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the mi-go (/mob/dead/observer) - src: null - usr.loc: the floor (172,97,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(StevieTV123 (/client), 1) - StevieTV123 (/client): SendSignal("parent_qdeleting", /list (/list)) - StevieTV123 (/client): Del() - [2023-04-28 06:45:26.430] runtime error: Del'd before we finished fading, with 37 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the mi-go (/mob/dead/observer) - src: null - usr.loc: the floor (172,97,4) (/turf/open/floor/iron/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(StevieTV123 (/client), 1) - StevieTV123 (/client): SendSignal("parent_qdeleting", /list (/list)) - StevieTV123 (/client): Del() - [2023-04-28 06:45:36.293] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (171,119,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): on item attack self(the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:45:36.984] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(107, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:45:36.985] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(107, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:45:37.004] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(226, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:45:37.004] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(226, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:45:45.092] ## TESTING: GC: -- [0xd0847a6] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:45:46.285] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (171,119,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): on item attack self(the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:45:53.779] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Nikolay Timofeev-Ressovsky (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,96,4) (/turf/open/floor/iron/white) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Nikolay Timofeev-Ressovsky (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Nikolay Timofeev-Ressovsky (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 06:45:56.571] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Nikolay Timofeev-Ressovsky (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,98,4) (/turf/open/floor/iron/white) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Nikolay Timofeev-Ressovsky (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Nikolay Timofeev-Ressovsky (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 06:45:59.747] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Nikolay Timofeev-Ressovsky (/mob/living/carbon/human) - src: null - usr.loc: the floor (172,99,4) (/turf/open/floor/iron/white) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Nikolay Timofeev-Ressovsky (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Nikolay Timofeev-Ressovsky (/mob/living/carbon/human), "stuck in web!") - [2023-04-28 06:46:26.171] runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: footstep.dm,155 - usr: The Gobulin (/mob/living/carbon/human/species/abductor) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the meat floor (122,141,4) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(The Gobulin (/mob/living/carbon/human/species/abductor), the meat floor (121,141,4) (/turf/open/floor/material), 4, 0, null, 1) - The Gobulin (/mob/living/carbon/human/species/abductor): SendSignal("movable_moved", /list (/list)) - The Gobulin (/mob/living/carbon/human/species/abductor): Moved(the meat floor (121,141,4) (/turf/open/floor/material), 4, 0, null, 1) - The Gobulin (/mob/living/carbon/human/species/abductor): Moved(the meat floor (121,141,4) (/turf/open/floor/material), 4, 0, null, 1) - The Gobulin (/mob/living/carbon/human/species/abductor): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4, 0, 1) - The Gobulin (/mob/living/carbon/human/species/abductor): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4, 0, 1) - The Gobulin (/mob/living/carbon/human/species/abductor): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4, null) - The Gobulin (/mob/living/carbon/human/species/abductor): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4) - The Gobulin (/mob/living/carbon/human/species/abductor): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4) - Bluefun (/client): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4) - The Gobulin (/mob/living/carbon/human/species/abductor): keyLoop(Bluefun (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:46:41.600] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (171,119,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click() - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): on item attack self(the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:46:46.274] ## TESTING: GC: -- [0xd084735] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:47:38.196] runtime error: cannot read from list - proc name: play simplestep (/datum/element/footstep/proc/play_simplestep) - source file: footstep.dm,118 - usr: the alien hunter (809) (/mob/living/carbon/alien/adult/hunter) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the meat floor (122,141,4) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play simplestep(the alien hunter (809) (/mob/living/carbon/alien/adult/hunter), the meat floor (121,141,4) (/turf/open/floor/material), 4, 0, null, 1) - the alien hunter (809) (/mob/living/carbon/alien/adult/hunter): SendSignal("movable_moved", /list (/list)) - the alien hunter (809) (/mob/living/carbon/alien/adult/hunter): Moved(the meat floor (121,141,4) (/turf/open/floor/material), 4, 0, null, 1) - the alien hunter (809) (/mob/living/carbon/alien/adult/hunter): Moved(the meat floor (121,141,4) (/turf/open/floor/material), 4, 0, null, 1) - the alien hunter (809) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4, 0, 1) - the alien hunter (809) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4, 0, 1) - the alien hunter (809) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4, null) - the alien hunter (809) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4) - Shoefoot (/client): Move(the meat floor (122,141,4) (/turf/open/floor/material), 4) - the alien hunter (809) (/mob/living/carbon/alien/adult/hunter): keyLoop(Shoefoot (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:47:41.165] ## TESTING: GC: -- [0x21098166] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:47:41.165] ## TESTING: GC: -- [0x21097efe] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:47:41.165] ## TESTING: GC: -- [0x2107f07a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:47:47.355] ## TESTING: GC: -- [0xd084704] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:47:57.526] ## TESTING: GC: -- [0x201832c] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-04-28 06:48:05.709] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (86,119,4) (/turf/open/floor/iron) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 5, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), /list (/list)) - the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:48:05.710] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (86,119,4) (/turf/open/floor/iron) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 5, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), /list (/list)) - the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:48:05.712] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (86,119,4) (/turf/open/floor/iron) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 5, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), /list (/list)) - the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien queen (459) (/mob/living/carbon/alien/adult/royal/queen), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:48:11.990] ## TESTING: GC: -- [0x201846a] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-04-28 06:48:47.522] ## TESTING: GC: -- [0xd083bac] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:49:23.727] runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: supplypod.dm,484 - usr: Charles E. Cheese (/mob/living/carbon/human) - src: the bluespace supply pod (/obj/structure/closet/supplypod/podspawn) - usr.loc: the floor (133,142,3) (/turf/open/floor/wood/tile) - src.loc: null - call stack: - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): on changed z level(the floor (133,143,3) (/turf/open/floor/wood/tile), null, 0, null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (133,143,3) (/turf/open/floor/wood/tile), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (133,143,3) (/turf/open/floor/wood/tile), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): doMove(null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): startExitSequence(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Charles E. Cheese (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:49:49.274] ## TESTING: GC: -- [0xd00426b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:50:36.239] ## TESTING: GC: -- [0x2109729a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-28 06:50:53.290] runtime error: type mismatch: & 14 - proc name: drop limb (/obj/item/bodypart/head/psyker/drop_limb) - source file: psyker.dm,56 - usr: null - src: the psyker head (/obj/item/bodypart/head/psyker) - src.loc: null - call stack: - the psyker head (/obj/item/bodypart/head/psyker): drop limb(1, null) - the d_golem head (/obj/item/bodypart/head/golem/durathread): replace limb(Unknown (/mob/living/carbon/human), 1) - Unknown (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:00.699] ## TESTING: GC: -- [0x20186cc] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-04-28 06:51:04.770] ## TESTING: GC: -- [0x21010b60] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 06:51:04.770] ## TESTING: GC: -- [0x3000dc0] | /mob/living/carbon/human/species/monkey was unable to be GC'd -- (ref count of 2) [2023-04-28 06:51:06.266] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Mercedes Bones (/mob/living/carbon/human): Destroy(0) - Mercedes Bones (/mob/living/carbon/human): Destroy(0) - Mercedes Bones (/mob/living/carbon/human): Destroy(0) - Mercedes Bones (/mob/living/carbon/human): Destroy(0) - qdel(Mercedes Bones (/mob/living/carbon/human), 0) - Mercedes Bones (/mob/living/carbon/human): gib(1, null, null, 0) - Mercedes Bones (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): attempt grow(1) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 1957) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on life(2, 1957) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on life(2, 1957) - Mercedes Bones (/mob/living/carbon/human): handle organs(2, 1957) - Mercedes Bones (/mob/living/carbon/human): Life(2, 1957) - [2023-04-28 06:51:06.378] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Mitch Jones (/mob/living/carbon/human): Destroy(0) - Mitch Jones (/mob/living/carbon/human): Destroy(0) - Mitch Jones (/mob/living/carbon/human): Destroy(0) - Mitch Jones (/mob/living/carbon/human): Destroy(0) - qdel(Mitch Jones (/mob/living/carbon/human), 0) - Mitch Jones (/mob/living/carbon/human): gib(1, null, null, 0) - Mitch Jones (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): attempt grow(1) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 1957) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on life(2, 1957) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on life(2, 1957) - Mitch Jones (/mob/living/carbon/human): handle organs(2, 1957) - Mitch Jones (/mob/living/carbon/human): Life(2, 1957) - [2023-04-28 06:51:38.760] ## TESTING: GC: -- [0x2018ef4] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-04-28 06:51:43.111] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): set appearance from name(null) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.113] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.115] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(null) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.116] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(null) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.118] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(null) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.119] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(null) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.120] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Gonna Stab You In The Leg (/mob/living/carbon/human) - src.loc: the floor (145,106,4) (/turf/open/floor/iron/dark/textured) - call stack: - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.122] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/golem/durathread): drop limb(1, null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/golem/durathread): drop limb(1) - the ethereal head (/obj/item/bodypart/head/ethereal): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.124] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/golem/durathread): drop limb(1, null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/golem/durathread): drop limb(1) - the ethereal head (/obj/item/bodypart/head/ethereal): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.127] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the ethereal head (/obj/item/bodypart/head/ethereal): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the ethereal head (/obj/item/bodypart/head/ethereal): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the ethereal head (/obj/item/bodypart/head/ethereal): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.129] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the ethereal head (/obj/item/bodypart/head/ethereal): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the ethereal head (/obj/item/bodypart/head/ethereal): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:43.130] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:47.359] ## TESTING: GC: -- [0xd0835e8] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:51:47.359] ## TESTING: GC: -- [0xd083e7d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:51:47.359] ## TESTING: GC: -- [0xd084a31] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:51:47.359] ## TESTING: GC: -- [0xd0834e6] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:51:59.462] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the adapted eyes (/obj/item/organ/internal/eyes/night_vision/maintenance_adapted): Remove(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the adapted eyes (/obj/item/organ/internal/eyes/night_vision/maintenance_adapted): Remove(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the head vision (/obj/item/organ/internal/eyes/dullahan): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the head vision (/obj/item/organ/internal/eyes/dullahan): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the head vision (/obj/item/organ/internal/eyes/dullahan): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the head vision (/obj/item/organ/internal/eyes/dullahan): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:59.478] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/ethereal): drop limb(1, null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/ethereal): drop limb(1) - the sn_golem head (/obj/item/bodypart/head/golem/snow): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:59.479] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/ethereal): drop limb(1, null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/ethereal): drop limb(1) - the sn_golem head (/obj/item/bodypart/head/golem/snow): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:59.482] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the sn_golem head (/obj/item/bodypart/head/golem/snow): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the sn_golem head (/obj/item/bodypart/head/golem/snow): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the sn_golem head (/obj/item/bodypart/head/golem/snow): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:59.484] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the sn_golem head (/obj/item/bodypart/head/golem/snow): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the sn_golem head (/obj/item/bodypart/head/golem/snow): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:51:59.486] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the snail chest (/obj/item/bodypart/chest/snail): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.947] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.948] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.950] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.950] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.951] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.952] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.953] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.954] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.955] runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: _bodyparts.dm,795 - usr: null - src: the snail chest (/obj/item/bodypart/chest/snail) - src.loc: null - call stack: - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.958] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.959] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.960] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.961] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.962] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.963] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.964] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.965] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-32, the snail chest (/obj/item/bodypart/chest/snail)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the snail chest (/obj/item/bodypart/chest/snail)) - the snail chest (/obj/item/bodypart/chest/snail): get limb icon(1) - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:15.965] runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: _bodyparts.dm,795 - usr: null - src: the snail chest (/obj/item/bodypart/chest/snail) - src.loc: the floor (145,106,4) (/turf/open/floor/iron/dark/textured) - call stack: - the snail chest (/obj/item/bodypart/chest/snail): update icon dropped() - the snail chest (/obj/item/bodypart/chest/snail): forceMove(the floor (145,106,4) (/turf/open/floor/iron/dark/textured)) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1, null) - the snail chest (/obj/item/bodypart/chest/snail): drop limb(1) - the c_golem chest (/obj/item/bodypart/chest/golem/cardboard): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:52:31.421] ## TESTING: GC: -- [0x201901c] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-04-28 06:52:35.521] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 211 src: N2O to Pure usr: . [2023-04-28 06:52:46.063] runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the circular saw (/obj/item/circular_saw/augment) Proc: swap_tools (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Lana Bynum (/mob/living/carbon/human) - src: null - usr.loc: the floor (172,124,4) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/components/_compon...", 230) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignal(the circular saw (/obj/item/circular_saw/augment), "item_attack_self_secondary", "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): RegisterSignals(the circular saw (/obj/item/circular_saw/augment), /list (/list), "swap_tools", 0) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): Extend(the circular saw (/obj/item/circular_saw/augment)) - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): ui action click() - the surgical toolset implant (/obj/item/organ/internal/cyberimp/arm/surgery): on item attack self(the robotic left arm (/obj/item/bodypart/arm/left/robot/surplus), Lana Bynum (/mob/living/carbon/human)) - [2023-04-28 06:52:49.076] runtime error: Cannot read null.id - proc name: SetId (/datum/action/proc/SetId) - source file: action.dm,351 - usr: the orange adult slime (505) (/mob/living/simple_animal/slime) - src: Reproduce (/datum/action/innate/slime/reproduce) - usr.loc: the reinforced glass floor (110,186,4) (/turf/open/floor/glass/reinforced) - call stack: - Reproduce (/datum/action/innate/slime/reproduce): SetId(Reproduce (/atom/movable/screen/movable/action_button), the orange adult slime (505) (/mob/living/simple_animal/slime)) - Reproduce (/datum/action/innate/slime/reproduce): ShowTo(the orange adult slime (505) (/mob/living/simple_animal/slime)) - /datum/hud/living (/datum/hud/living): build action groups() - the orange adult slime (505) (/mob/living/simple_animal/slime): set hud used(/datum/hud/living (/datum/hud/living)) - the orange adult slime (505) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (505) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (505) (/mob/living/simple_animal/slime): Login() - the orange adult slime (505) (/mob/living/simple_animal/slime): Login() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): makepyroslime() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): detonate() - [2023-04-28 06:52:50.111] ## TESTING: GC: -- [0xd083e7a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:52:50.111] ## TESTING: GC: -- [0xd084927] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:52:50.111] ## TESTING: GC: -- [0xd08495c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:52:50.111] ## TESTING: GC: -- [0xd005c48] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:53:35.699] ## TESTING: GC: -- [0xd011d8b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:53:35.700] ## TESTING: GC: -- [0xd084a7a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:53:35.700] ## TESTING: GC: -- [0xd084a0f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:53:35.700] ## TESTING: GC: -- [0xd084a00] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:09.598] runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: supplypod.dm,484 - usr: Mike Harr (/mob/living/carbon/human) - src: the blood-red supply pod (/obj/structure/closet/supplypod/podspawn) - usr.loc: the floor (155,147,3) (/turf/open/floor/iron) - src.loc: null - call stack: - the blood-red supply pod (/obj/structure/closet/supplypod/podspawn): on changed z level(the floor (153,144,3) (/turf/open/floor/iron), null, 0, null) - the blood-red supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (153,144,3) (/turf/open/floor/iron), 0, 1, null, 1) - the blood-red supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (153,144,3) (/turf/open/floor/iron), 0, 1, null, 1) - the blood-red supply pod (/obj/structure/closet/supplypod/podspawn): doMove(null) - the blood-red supply pod (/obj/structure/closet/supplypod/podspawn): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the blood-red supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the blood-red supply pod (/obj/structure/closet/supplypod/podspawn): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the blood-red supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the blood-red supply pod (/obj/structure/closet/supplypod/podspawn): startExitSequence(the blood-red supply pod (/obj/structure/closet/supplypod/podspawn)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Mike Harr (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:54:26.395] ## TESTING: GC: -- [0xd004d83] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:26.395] ## TESTING: GC: -- [0xd08232e] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:26.395] ## TESTING: GC: -- [0xd084a12] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:26.395] ## TESTING: GC: -- [0xd05d551] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:26.395] ## TESTING: GC: -- [0xd083804] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:26.395] ## TESTING: GC: -- [0xd0847ed] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:28.421] ## TESTING: GC: -- [0xd0053dd] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:28.421] ## TESTING: GC: -- [0xd084aab] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:54:38.825] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Tav Glover (Assistant) (/obj/item/modular_computer/pda/assistant): update tablet open uis(null) - Tav Glover (Assistant) (/obj/item/modular_computer/pda/assistant): kill program(1) - Tav Glover (Assistant) (/obj/item/modular_computer/pda/assistant): shutdown computer(1) - Tav Glover (Assistant) (/obj/item/modular_computer/pda/assistant): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Tav Glover (Assistant) (/obj/item/modular_computer/pda/assistant): Destroy(0) - qdel(Tav Glover (Assistant) (/obj/item/modular_computer/pda/assistant), 0) - Tav Glover (as Eric Davis) (/mob/living/carbon/human): Destroy(0) - Tav Glover (as Eric Davis) (/mob/living/carbon/human): Destroy(0) - Tav Glover (as Eric Davis) (/mob/living/carbon/human): Destroy(0) - qdel(Tav Glover (as Eric Davis) (/mob/living/carbon/human), 0) - Tav Glover (as Eric Davis) (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 2061) - Tav Glover (as Eric Davis) (/mob/living/carbon/human): handle organs(2, 2061) - Tav Glover (as Eric Davis) (/mob/living/carbon/human): Life(2, 2061) - [2023-04-28 06:55:15.360] ## TESTING: GC: -- [0xd0809c7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:55:15.361] ## TESTING: GC: -- [0xd050ef0] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:55:15.361] ## TESTING: GC: -- [0xd084b2c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:55:15.361] ## TESTING: GC: -- [0xd084b23] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:55:27.608] ## TESTING: GC: -- [0xd080f74] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:55:27.608] ## TESTING: GC: -- [0xd083ee7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:55:29.726] ## TESTING: GC: -- [0xd084b2b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:55:29.726] ## TESTING: GC: -- [0xd00f8a3] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:55:31.867] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Cassandra Ewing (/mob/living/carbon/human): Destroy(0) - Cassandra Ewing (/mob/living/carbon/human): Destroy(0) - Cassandra Ewing (/mob/living/carbon/human): Destroy(0) - Cassandra Ewing (/mob/living/carbon/human): Destroy(0) - qdel(Cassandra Ewing (/mob/living/carbon/human), 0) - Cassandra Ewing (/mob/living/carbon/human): gib(1, null, null, 0) - Cassandra Ewing (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): attempt grow(1) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 2087) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on life(2, 2087) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on life(2, 2087) - Cassandra Ewing (/mob/living/carbon/human): handle organs(2, 2087) - Cassandra Ewing (/mob/living/carbon/human): Life(2, 2087) - [2023-04-28 06:56:09.693] runtime error: cannot read from list - proc name: play simplestep (/datum/element/footstep/proc/play_simplestep) - source file: footstep.dm,118 - usr: the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the meat floor (122,140,4) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play simplestep(the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian), the meat floor (123,140,4) (/turf/open/floor/material), 8, 0, null, 1) - the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian): SendSignal("movable_moved", /list (/list)) - the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian): Moved(the meat floor (123,140,4) (/turf/open/floor/material), 8, 0, null, 1) - the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian): Moved(the meat floor (123,140,4) (/turf/open/floor/material), 8, 0, null, 1) - the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian): Move(the meat floor (122,140,4) (/turf/open/floor/material), 8, 0, 1) - the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian): Move(the meat floor (122,140,4) (/turf/open/floor/material), 8, 0, 1) - the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian): Move(the meat floor (122,140,4) (/turf/open/floor/material), 8, null) - the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian): Move(the meat floor (122,140,4) (/turf/open/floor/material), 8) - Saprasam (/client): Move(the meat floor (122,140,4) (/turf/open/floor/material), 8) - the alien praetorian (/mob/living/carbon/alien/adult/royal/praetorian): keyLoop(Saprasam (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:56:12.478] ## TESTING: GC: -- [0xd010e04] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:56:12.478] ## TESTING: GC: -- [0xd082da9] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:56:16.509] ## TESTING: GC: -- [0x21041848] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 06:56:16.509] ## TESTING: GC: -- [0x3000c2d] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-28 06:56:16.509] ## TESTING: GC: -- [0x2109100e] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 06:56:16.509] ## TESTING: GC: -- [0x30000c8] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 3) [2023-04-28 06:56:16.509] ## TESTING: GC: -- [0xd08433f] | /image was unable to be GC'd -- (ref count of 2) [2023-04-28 06:56:16.509] ## TESTING: GC: -- [0x200b5d9] | /obj/machinery/atmospherics/components/unary/vent_pump/on/layer4 was unable to be GC'd -- (ref count of 2) [2023-04-28 06:56:28.779] ## TESTING: GC: -- [0xd003ca9] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:56:28.779] ## TESTING: GC: -- [0xd0535c8] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:56:37.788] ## TESTING: GC: -- [0xd084bee] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:56:37.830] ## TESTING: GC: -- [0xd01052a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:56:53.712] runtime error: attack_robot_secondary did not return a SECONDARY_ATTACK_* define. - proc name: ClickOn (/mob/living/silicon/robot/ClickOn) - source file: cyborg.dm,44 - usr: (src) - src: SH0D4N-2 (/mob/living/silicon/robot/nocell) - src.loc: the plating (190,87,2) (/turf/open/floor/plating/icemoon) - call stack: - SH0D4N-2 (/mob/living/silicon/robot/nocell): ClickOn(the floor (193,86,2) (/turf/open/floor/iron/smooth), "icon-x=16;icon-y=9;right=1;but...") - the floor (193,86,2) (/turf/open/floor/iron/smooth): Click(the floor (193,86,2) (/turf/open/floor/iron/smooth), "mapwindow.map", "icon-x=16;icon-y=9;right=1;but...") - Sharkster9 (/client): Click(the floor (193,86,2) (/turf/open/floor/iron/smooth), the floor (193,86,2) (/turf/open/floor/iron/smooth), "mapwindow.map", "icon-x=16;icon-y=9;right=1;but...") - [2023-04-28 06:57:12.766] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - SH0D4N-2 (Cyborg) (/obj/item/modular_computer/pda/silicon/cyborg): update tablet open uis(null) - SH0D4N-2 (Cyborg) (/obj/item/modular_computer/pda/silicon/cyborg): kill program(1) - SH0D4N-2 (Cyborg) (/obj/item/modular_computer/pda/silicon/cyborg): shutdown computer(1) - SH0D4N-2 (/mob/living/silicon/robot/nocell): death(null) - SH0D4N-2 (/mob/living/silicon/robot/nocell): update stat() - SH0D4N-2 (/mob/living/silicon/robot/nocell): updatehealth() - SH0D4N-2 (/mob/living/silicon/robot/nocell): updatehealth() - SH0D4N-2 (/mob/living/silicon/robot/nocell): adjustBruteLoss(7, 1, 0, null) - SH0D4N-2 (/mob/living/silicon/robot/nocell): attack animal(the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf), null) - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): AttackingTarget(null) - the white wolf (/mob/living/simple_animal/hostile/asteroid/wolf): CheckAndAttack() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:57:14.450] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Scott Zoucks (/mob/living/carbon/human): Destroy(0) - Scott Zoucks (/mob/living/carbon/human): Destroy(0) - Scott Zoucks (/mob/living/carbon/human): Destroy(0) - Scott Zoucks (/mob/living/carbon/human): Destroy(0) - qdel(Scott Zoucks (/mob/living/carbon/human), 0) - Scott Zoucks (/mob/living/carbon/human): gib(1, null, null, 0) - Scott Zoucks (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): attempt grow(1) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 2137) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on life(2, 2137) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on life(2, 2137) - Scott Zoucks (/mob/living/carbon/human): handle organs(2, 2137) - Scott Zoucks (/mob/living/carbon/human): Life(2, 2137) - [2023-04-28 06:57:14.648] ## TESTING: GC: -- [0xd0535c1] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:57:14.648] ## TESTING: GC: -- [0xd084b16] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:57:33.669] ## TESTING: GC: -- [0xd07fd3b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:57:33.669] ## TESTING: GC: -- [0xd082d54] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:57:41.827] runtime error: type mismatch: null -= the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (152,48,4) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): deconstruct(0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): atom destruction("melee") - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): take damage(60, "brute", "melee", 0, 4, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 1, /list (/list)) - ... - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): Click(the floor (151,48,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=5;icon-y=8;left=1;butto...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:57:41.828] runtime error: type mismatch: null -= the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (152,48,4) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): deconstruct(0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): atom destruction("melee") - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): take damage(60, "brute", "melee", 0, 4, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 1, /list (/list)) - ... - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): Click(the floor (151,48,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=5;icon-y=8;left=1;butto...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:57:41.829] runtime error: type mismatch: null -= the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (152,48,4) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): deconstruct(0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): atom destruction("melee") - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): take damage(60, "brute", "melee", 0, 4, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 1, /list (/list)) - ... - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): Click(the floor (151,48,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=5;icon-y=8;left=1;butto...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:58:04.509] ## TESTING: GC: -- [0xd00f218] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:04.509] ## TESTING: GC: -- [0xd082d9b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:22.243] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the snow (143,24,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/east): take damage(60, "brute", "melee", 0, 0, 0) - the security camera (/obj/machinery/camera/directional/east): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/east): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/east), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/directional/east), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/directional/east): Click(the snow (143,24,4) (/turf/open/misc/asteroid/snow/icemoon), "mapwindow.map", "icon-x=27;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:58:30.181] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the snow (149,17,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/north): take damage(60, "brute", "melee", 0, 8, 0) - the security camera (/obj/machinery/camera/directional/north): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/north): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/north), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/directional/north), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/directional/north): Click(the snow (150,17,4) (/turf/open/misc/asteroid/snow/icemoon), "mapwindow.map", "icon-x=7;icon-y=23;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:58:32.920] ## TESTING: GC: -- [0xd01078a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:32.920] ## TESTING: GC: -- [0xd08169d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:32.920] ## TESTING: GC: -- [0xd050d5f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:34.964] ## TESTING: GC: -- [0xd00f15b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:34.964] ## TESTING: GC: -- [0xd00f702] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:34.964] ## TESTING: GC: -- [0xd001c65] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:37.205] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the snow (157,25,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/directional/west): Click(the snow (157,24,4) (/turf/open/misc/asteroid/snow/icemoon), "mapwindow.map", "icon-x=9;icon-y=27;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:58:44.345] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the snow (157,39,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/directional/west): Click(the snow (157,39,4) (/turf/open/misc/asteroid/snow/icemoon), "mapwindow.map", "icon-x=5;icon-y=27;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:58:44.347] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the snow (157,39,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/directional/west): Click(the snow (157,39,4) (/turf/open/misc/asteroid/snow/icemoon), "mapwindow.map", "icon-x=5;icon-y=27;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:58:44.348] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the snow (157,39,4) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/directional/west): Click(the snow (157,39,4) (/turf/open/misc/asteroid/snow/icemoon), "mapwindow.map", "icon-x=5;icon-y=27;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 06:58:51.180] ## TESTING: GC: -- [0xd084d17] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:51.180] ## TESTING: GC: -- [0xd084bb3] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:58:51.180] ## TESTING: GC: -- [0xd01400e] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:32.311] ## TESTING: GC: -- [0xd0850b7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:32.311] ## TESTING: GC: -- [0xd084a96] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:32.311] ## TESTING: GC: -- [0xd00fec1] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:40.522] ## TESTING: GC: -- [0xd001950] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:40.522] ## TESTING: GC: -- [0xd00438a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:40.522] ## TESTING: GC: -- [0xd0851e5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:48.765] ## TESTING: GC: -- [0x2017b34] | /obj/item/clothing/mask/facehugger was unable to be GC'd -- (ref count of 2) [2023-04-28 06:59:48.765] ## TESTING: GC: -- [0xd005d20] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:48.765] ## TESTING: GC: -- [0xd08487f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 06:59:48.765] ## TESTING: GC: -- [0x210978ce] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 06:59:48.765] ## TESTING: GC: -- [0x3000cea] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:12.353] ## TESTING: GC: -- [0xd084cec] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:12.353] ## TESTING: GC: -- [0xd082445] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:12.353] ## TESTING: GC: -- [0xd081ad3] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:16.942] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Lana Bynum (Scientist) (/obj/item/modular_computer/pda/science): update tablet open uis(null) - Lana Bynum (Scientist) (/obj/item/modular_computer/pda/science): kill program(1) - Lana Bynum (Scientist) (/obj/item/modular_computer/pda/science): shutdown computer(1) - Lana Bynum (Scientist) (/obj/item/modular_computer/pda/science): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Lana Bynum (Scientist) (/obj/item/modular_computer/pda/science): Destroy(0) - qdel(Lana Bynum (Scientist) (/obj/item/modular_computer/pda/science), 0) - Lana Bynum (/mob/living/carbon/human): Destroy(0) - Lana Bynum (/mob/living/carbon/human): Destroy(0) - Lana Bynum (/mob/living/carbon/human): Destroy(0) - qdel(Lana Bynum (/mob/living/carbon/human), 0) - Lana Bynum (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 2226) - Lana Bynum (/mob/living/carbon/human): handle organs(2, 2226) - Lana Bynum (/mob/living/carbon/human): Life(2, 2226) - [2023-04-28 07:00:20.904] ## TESTING: GC: -- [0xd002d0c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:20.904] ## TESTING: GC: -- [0xd080a7b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:20.904] ## TESTING: GC: -- [0xd0819f0] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:33.791] ## TESTING: GC: -- [0xd0852ba] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:33.791] ## TESTING: GC: -- [0xd084cee] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:33.791] ## TESTING: GC: -- [0xd08527b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:33.791] ## TESTING: GC: -- [0xd0848b5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:33.791] ## TESTING: GC: -- [0xd08115e] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:33.791] ## TESTING: GC: -- [0xd084c19] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:42.294] ## TESTING: GC: -- [0x2017bcb] | /obj/item/clothing/mask/facehugger was unable to be GC'd -- (ref count of 2) [2023-04-28 07:00:42.294] ## TESTING: GC: -- [0x210907b5] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 07:00:42.294] ## TESTING: GC: -- [0x3000cb5] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-28 07:00:58.206] runtime error: /datum/progressbar created with invalid user (code/datums/progressbar.dm:26) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the red adult slime (605) (/mob/living/simple_animal/slime) - src: null - usr.loc: the floor (196,137,4) (/turf/open/floor/iron) - call stack: - stack trace("/datum/progressbar created wit...", "code/datums/progressbar.dm", 26) - /datum/progressbar (/datum/progressbar): New(the red adult slime (605) (/mob/living/simple_animal/slime), 10, the red adult slime (605) (/mob/living/simple_animal/slime)) - do after(the red adult slime (605) (/mob/living/simple_animal/slime), 10, the red adult slime (605) (/mob/living/simple_animal/slime), 7, 1, /datum/callback (/datum/callback), "doafter_gettingup", 1) - the red adult slime (605) (/mob/living/simple_animal/slime): get up(0) - the red adult slime (605) (/mob/living/simple_animal/slime): on floored end() - the red adult slime (605) (/mob/living/simple_animal/slime): on floored trait loss(the red adult slime (605) (/mob/living/simple_animal/slime), "floored") - the red adult slime (605) (/mob/living/simple_animal/slime): SendSignal("removetrait floored", /list (/list)) - the red adult slime (605) (/mob/living/simple_animal/slime): remove traits(/list (/list), "buckled") - the red adult slime (605) (/mob/living/simple_animal/slime): set buckled(null) - Coco Ragyn (/mob/living/carbon/human): unbuckle mob(the red adult slime (605) (/mob/living/simple_animal/slime), 1, 1) - ... - Reproduce (/datum/action/innate/slime/reproduce): Trigger(null) - Reproduce (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=13;left=1;but...") - Reproduce (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:00:59.066] ## TESTING: GC: -- [0xd0533aa] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:59.066] ## TESTING: GC: -- [0xd081a42] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:59.066] ## TESTING: GC: -- [0xd085252] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:00:59.066] ## TESTING: GC: -- [0xd05d535] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:21.518] ## TESTING: GC: -- [0xd085295] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:21.518] ## TESTING: GC: -- [0xd05332e] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:21.518] ## TESTING: GC: -- [0xd00f37b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:21.518] ## TESTING: GC: -- [0xd0852fe] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.686] runtime error: cannot read from list - proc name: play simplestep (/datum/element/footstep/proc/play_simplestep) - source file: footstep.dm,118 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the meat floor (121,141,4) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play simplestep(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), the floor (120,141,4) (/turf/open/floor/iron), 4, 0, null, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): SendSignal("movable_moved", /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Moved(the floor (120,141,4) (/turf/open/floor/iron), 4, 0, null, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Moved(the floor (120,141,4) (/turf/open/floor/iron), 4, 0, null, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (121,141,4) (/turf/open/floor/material), 4, 0, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (121,141,4) (/turf/open/floor/material), 4, 0, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (121,141,4) (/turf/open/floor/material), 4, null) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (121,141,4) (/turf/open/floor/material), 4) - Novaray (/client): Move(the meat floor (121,141,4) (/turf/open/floor/material), 4) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): keyLoop(Novaray (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:01:35.715] ## TESTING: GC: -- [0xd0839ea] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.715] ## TESTING: GC: -- [0xd085223] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.715] ## TESTING: GC: -- [0xd08521b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.715] ## TESTING: GC: -- [0xd05c570] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.715] ## TESTING: GC: -- [0xd0852d5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.715] ## TESTING: GC: -- [0xd0532d3] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.715] ## TESTING: GC: -- [0xd003a7f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.715] ## TESTING: GC: -- [0xd053633] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:35.786] runtime error: cannot read from list - proc name: play simplestep (/datum/element/footstep/proc/play_simplestep) - source file: footstep.dm,118 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the meat floor (123,141,4) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play simplestep(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), the meat floor (122,141,4) (/turf/open/floor/material), 4, 0, null, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): SendSignal("movable_moved", /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Moved(the meat floor (122,141,4) (/turf/open/floor/material), 4, 0, null, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Moved(the meat floor (122,141,4) (/turf/open/floor/material), 4, 0, null, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (123,141,4) (/turf/open/floor/material), 4, 0, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (123,141,4) (/turf/open/floor/material), 4, 0, 1) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (123,141,4) (/turf/open/floor/material), 4, null) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): Move(the meat floor (123,141,4) (/turf/open/floor/material), 4) - Novaray (/client): Move(the meat floor (123,141,4) (/turf/open/floor/material), 4) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): keyLoop(Novaray (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:01:37.735] ## TESTING: GC: -- [0xd003329] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:37.735] ## TESTING: GC: -- [0xd003329] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:37.735] ## TESTING: GC: -- [0xd082910] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:37.735] ## TESTING: GC: -- [0xd0856cf] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:01:37.735] ## TESTING: GC: -- [0xd084d5a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:00.413] ## TESTING: GC: -- [0xd08521d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:00.413] ## TESTING: GC: -- [0xd0851ab] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:00.414] ## TESTING: GC: -- [0xd011017] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:00.414] ## TESTING: GC: -- [0xd082e1e] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:09.644] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Leonard Dusk (Atmospheric Tech... (/obj/item/modular_computer/pda/atmos): update tablet open uis(null) - Leonard Dusk (Atmospheric Tech... (/obj/item/modular_computer/pda/atmos): kill program(1) - Leonard Dusk (Atmospheric Tech... (/obj/item/modular_computer/pda/atmos): shutdown computer(1) - Leonard Dusk (Atmospheric Tech... (/obj/item/modular_computer/pda/atmos): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Leonard Dusk (Atmospheric Tech... (/obj/item/modular_computer/pda/atmos): Destroy(0) - qdel(Leonard Dusk (Atmospheric Tech... (/obj/item/modular_computer/pda/atmos), 0) - Leonard Dusk (/mob/living/carbon/human): Destroy(0) - Leonard Dusk (/mob/living/carbon/human): Destroy(0) - Leonard Dusk (/mob/living/carbon/human): Destroy(0) - qdel(Leonard Dusk (/mob/living/carbon/human), 0) - Leonard Dusk (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 2281) - Leonard Dusk (/mob/living/carbon/human): handle organs(2, 2281) - Leonard Dusk (/mob/living/carbon/human): Life(2, 2281) - [2023-04-28 07:02:22.781] ## TESTING: GC: -- [0xd084cbc] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:22.781] ## TESTING: GC: -- [0xd0854b6] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:22.781] ## TESTING: GC: -- [0xd08378f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:22.781] ## TESTING: GC: -- [0xd0050b5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:22.781] ## TESTING: GC: -- [0xd08561f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:22.781] ## TESTING: GC: -- [0xd0856ed] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:22.781] ## TESTING: GC: -- [0xd08569f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:22.781] ## TESTING: GC: -- [0xd085203] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:24.844] ## TESTING: GC: -- [0xd084b4a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:24.844] ## TESTING: GC: -- [0xd084b25] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:24.844] ## TESTING: GC: -- [0xd005a3b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:24.844] ## TESTING: GC: -- [0xd083e81] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:24.844] ## TESTING: GC: -- [0x210907a3] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 07:02:24.845] ## TESTING: GC: -- [0x3000cb4] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 6) [2023-04-28 07:02:31.518] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the alien hunter (348) (/mob/living/carbon/alien/adult/hunter) - src: null - usr.loc: the shuttle floor (207,135,4) (/turf/open/floor/mineral/titanium) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - qdel(the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap), 0) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): update stat() - ... - the alien hunter (348) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap), 1, /list (/list)) - the alien hunter (348) (/mob/living/carbon/alien/adult/hunter): ClickOn(the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap), "icon-x=15;icon-y=19;left=1;but...") - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the shuttle floor (208,134,4) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=15;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:02:31.588] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the alien hunter (348) (/mob/living/carbon/alien/adult/hunter) - src: null - usr.loc: the shuttle floor (207,135,4) (/turf/open/floor/mineral/titanium) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): clear fullscreen("brute", 10) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): update health hud() - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): updatehealth() - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(26, 1, 0) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(26, 1, 0) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): adjustBruteLoss(26, 1, 0, null) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): apply damage(26, "brute", null, 0, 0, 0, 0, 0, 0, null) - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): attack threshold check(26, "brute", "melee", 1) - ... - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the shuttle floor (208,134,4) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=15;icon-y=19;left=1;but...") - the venus human trap (8) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the shuttle floor (208,134,4) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=15;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (348) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:02:35.084] ## TESTING: GC: -- [0xd0856d7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:35.084] ## TESTING: GC: -- [0xd084aef] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:35.084] ## TESTING: GC: -- [0xd005547] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:35.084] ## TESTING: GC: -- [0xd084c93] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:37.187] ## TESTING: GC: -- [0xd05d4e9] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:37.187] ## TESTING: GC: -- [0xd08342a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:37.187] ## TESTING: GC: -- [0xd0822f9] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:37.187] ## TESTING: GC: -- [0xd085829] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:46.276] ## TESTING: GC: -- [0xd085714] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:46.276] ## TESTING: GC: -- [0xd085715] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:46.276] ## TESTING: GC: -- [0xd0851c8] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:46.276] ## TESTING: GC: -- [0xd085690] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:02:52.874] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Coco Ragyn (Cook) (/obj/item/modular_computer/pda/cook): update tablet open uis(null) - Coco Ragyn (Cook) (/obj/item/modular_computer/pda/cook): kill program(1) - Coco Ragyn (Cook) (/obj/item/modular_computer/pda/cook): shutdown computer(1) - Coco Ragyn (Cook) (/obj/item/modular_computer/pda/cook): Exited(the power cell (/obj/item/stock_parts/cell), 0) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): doMove(null) - the power cell (/obj/item/stock_parts/cell): moveToNullspace() - the power cell (/obj/item/stock_parts/cell): Destroy(0) - the power cell (/obj/item/stock_parts/cell): Destroy(0) - ... - Coco Ragyn (Cook) (/obj/item/modular_computer/pda/cook): Destroy(0) - qdel(Coco Ragyn (Cook) (/obj/item/modular_computer/pda/cook), 0) - Coco Ragyn (/mob/living/carbon/human): Destroy(0) - Coco Ragyn (/mob/living/carbon/human): Destroy(0) - Coco Ragyn (/mob/living/carbon/human): Destroy(0) - qdel(Coco Ragyn (/mob/living/carbon/human), 0) - Coco Ragyn (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 2302) - Coco Ragyn (/mob/living/carbon/human): handle organs(2, 2302) - Coco Ragyn (/mob/living/carbon/human): Life(2, 2302) - [2023-04-28 07:03:01.372] ## TESTING: GC: -- [0xd0857be] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:01.372] ## TESTING: GC: -- [0xd011373] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:01.372] ## TESTING: GC: -- [0xd0857a3] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:01.372] ## TESTING: GC: -- [0xd0857a4] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:01.372] ## TESTING: GC: -- [0xd085825] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:13.911] ## TESTING: GC: -- [0xd084a60] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:13.911] ## TESTING: GC: -- [0xd08583b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:13.911] ## TESTING: GC: -- [0xd085839] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:13.911] ## TESTING: GC: -- [0xd085847] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:13.911] ## TESTING: GC: -- [0xd082da9] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:13.977] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/autoname) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the shuttle floor (208,143,4) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): deconstruct(0) - the security camera (/obj/machinery/camera/autoname): atom destruction("melee") - the security camera (/obj/machinery/camera/autoname): take damage(60, "brute", "melee", 0, 8, 0) - the security camera (/obj/machinery/camera/autoname): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/autoname): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/autoname), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/autoname), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/autoname): Click(the shuttle floor (209,143,4) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=26;icon-y=8;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:03:13.979] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/autoname) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the shuttle floor (208,143,4) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): deconstruct(0) - the security camera (/obj/machinery/camera/autoname): atom destruction("melee") - the security camera (/obj/machinery/camera/autoname): take damage(60, "brute", "melee", 0, 8, 0) - the security camera (/obj/machinery/camera/autoname): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/autoname): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/autoname), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/autoname), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/autoname): Click(the shuttle floor (209,143,4) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=26;icon-y=8;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:03:13.982] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/autoname) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the shuttle floor (208,143,4) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): deconstruct(0) - the security camera (/obj/machinery/camera/autoname): atom destruction("melee") - the security camera (/obj/machinery/camera/autoname): take damage(60, "brute", "melee", 0, 8, 0) - the security camera (/obj/machinery/camera/autoname): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/autoname): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/autoname), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/autoname), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/autoname): Click(the shuttle floor (209,143,4) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=26;icon-y=8;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:03:24.294] ## TESTING: GC: -- [0xd011374] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:24.294] ## TESTING: GC: -- [0xd0849b5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:24.295] ## TESTING: GC: -- [0xd0070f2] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:24.295] ## TESTING: GC: -- [0xd083e85] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:24.295] ## TESTING: GC: -- [0xd084a70] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:32.626] ## TESTING: GC: -- [0x200a4c5] | /obj/machinery/camera/directional/east was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:36.776] ## TESTING: GC: -- [0xd01399f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:36.777] ## TESTING: GC: -- [0xd084954] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:36.777] ## TESTING: GC: -- [0xd08568d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:36.777] ## TESTING: GC: -- [0xd07ec3c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:36.777] ## TESTING: GC: -- [0xd084a6c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:36.920] runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (113,66,4) (/turf/open/floor/engine)) - /datum/sm_delam/singularity (/datum/sm_delam/singularity): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/singularity (/datum/sm_delam/singularity): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-04-28 07:03:38.799] ## TESTING: GC: -- [0xd083e15] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:38.799] ## TESTING: GC: -- [0xd0850ae] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:38.799] ## TESTING: GC: -- [0xd083b10] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:38.799] ## TESTING: GC: -- [0xd082060] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:38.799] ## TESTING: GC: -- [0xd08561d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:39.241] runtime error: pick() from empty list - proc name: get random understood language (/datum/language_holder/proc/get_random_understood_language) - source file: language_holder.dm,178 - usr: null - src: /datum/language_holder/empty (/datum/language_holder/empty) - call stack: - /datum/language_holder/empty (/datum/language_holder/empty): get random understood language() - the blob spore (627) (/mob/living/simple_animal/hostile/blob/blobspore/independent): get random understood language() - /datum/hallucination/chat (/datum/hallucination/chat): start() - the blob spore (627) (/mob/living/simple_animal/hostile/blob/blobspore/independent): cause hallucination(/list (/list)) - /datum/status_effect/hallucina... (/datum/status_effect/hallucination): tick(0.2, null) - /datum/status_effect/hallucina... (/datum/status_effect/hallucination): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(1) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(1) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:03:40.886] ## TESTING: GC: -- [0xd084cd9] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:40.886] ## TESTING: GC: -- [0xd0511a5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:40.886] ## TESTING: GC: -- [0xd081aa2] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:40.887] ## TESTING: GC: -- [0xd083a14] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:40.887] ## TESTING: GC: -- [0xd083d0f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:49.699] ## TESTING: GC: -- [0x200b0ac] | /obj/machinery/camera/directional/west was unable to be GC'd -- (ref count of 3) [2023-04-28 07:03:56.240] ## TESTING: GC: -- [0x200bad6] | /obj/item/storage/toolbox/electrical was unable to be GC'd -- (ref count of 2) [2023-04-28 07:04:10.040] ## TESTING: GC: -- [0xd083a8d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:10.040] ## TESTING: GC: -- [0xd01279a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:10.040] ## TESTING: GC: -- [0xd01279b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:10.040] ## TESTING: GC: -- [0xd0126c4] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:10.040] ## TESTING: GC: -- [0xd08580e] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:16.712] ## TESTING: GC: -- [0xd000c4e] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:16.712] ## TESTING: GC: -- [0xd081a5d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:16.712] ## TESTING: GC: -- [0xd084aad] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:16.713] ## TESTING: GC: -- [0xd085083] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:16.713] ## TESTING: GC: -- [0xd012852] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:20.902] ## TESTING: GC: -- [0xd084a78] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:20.954] ## TESTING: GC: -- [0xd007142] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:20.954] ## TESTING: GC: -- [0xd01078a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:20.954] ## TESTING: GC: -- [0xd083f1c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:20.954] ## TESTING: GC: -- [0xd0852c3] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:22.909] runtime error: area_fire_set overridden. Use override = TRUE to suppress this warning. - Target: Shared Engineering Storage (/area/station/engineering/storage_shared) Proc: handle_fire (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("area_fire_set overridden. Use ...", "code/datums/components/_compon...", 230) - the light fixture (/obj/machinery/light/small/directional/north): RegisterSignal(Shared Engineering Storage (/area/station/engineering/storage_shared), "area_fire_set", "handle_fire", 0) - the light fixture (/obj/machinery/light/small/directional/north): on enter area(the light fixture (/obj/machinery/light/small/directional/north), Shared Engineering Storage (/area/station/engineering/storage_shared)) - the light fixture (/obj/machinery/light/small/directional/north): SendSignal("enter_area", /list (/list)) - Shared Engineering Storage (/area/station/engineering/storage_shared): Entered(the light fixture (/obj/machinery/light/small/directional/north), Icemoon Wastes (/area/icemoon/surface/outdoors/nospawn)) - the light fixture (/obj/machinery/light/small/directional/north): Move(the plating (126,65,4) (/turf/open/floor/plating), 1, 0, 1) - the light fixture (/obj/machinery/light/small/directional/north): Move(the plating (126,65,4) (/turf/open/floor/plating), 1, 0, 1) - the light fixture (/obj/machinery/light/small/directional/north): Move(the plating (126,65,4) (/turf/open/floor/plating), 1) - the light fixture (/obj/machinery/light/small/directional/north): Move(the plating (126,65,4) (/turf/open/floor/plating), 9, 0, 1) - the light fixture (/obj/machinery/light/small/directional/north): Move(the plating (126,65,4) (/turf/open/floor/plating), 9) - the light fixture (/obj/machinery/light/small/directional/north): singularity pull(the supermatter-charged gravit... (/obj/singularity), 11) - /datum/component/singularity (/datum/component/singularity): digest() - /datum/component/singularity (/datum/component/singularity): process(0.05) - Singularity (/datum/controller/subsystem/processing/singuloprocess): fire(0) - Singularity (/datum/controller/subsystem/processing/singuloprocess): fire(0) - Singularity (/datum/controller/subsystem/processing/singuloprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:23.442] runtime error: Attempted to add a new component of type [/datum/component/burning] to a qdeleting parent of type [/obj/structure/chair/comfy/shuttle]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,443 - usr: null - src: the shuttle seat (/obj/structure/chair/comfy/shuttle) - src.loc: null - call stack: - the shuttle seat (/obj/structure/chair/comfy/shuttle): AddComponent(/list (/list), null) - the shuttle seat (/obj/structure/chair/comfy/shuttle): fire act(1022.92, 7756.13) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 950.856) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 950.856) - the shuttle floor (206,135,4) (/turf/open/floor/mineral/titanium/blue): hotspot expose(950.856, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the shuttle floor (206,135,4) (/turf/open/floor/mineral/titanium/blue)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the shuttle floor (206,135,4) (/turf/open/floor/mineral/titanium/blue)) - the shuttle floor (206,135,4) (/turf/open/floor/mineral/titanium/blue): process cell(8510) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:23.587] runtime error: /obj/structure/transit_tube_pod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: garbage.dm,416 - usr: (src) - src: null - call stack: - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): deconstruct(0, null) - the transit tube pod (/obj/structure/transit_tube_pod): outside tube() - the transit tube pod (/obj/structure/transit_tube_pod): engine finish(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("parent_qdeleting", /list (/list)) - qdel(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/movement_packet (/datum/movement_packet): Destroy(0) - qdel(/datum/movement_packet (/datum/movement_packet), 0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - ... - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): calibrate engine(/datum/move_loop/move/force (/datum/move_loop/move/force)) - the transit tube pod (/obj/structure/transit_tube_pod): after pipe transfer(/datum/move_loop/move/force (/datum/move_loop/move/force), 1, 1) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:24.063] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/autoname) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the shuttle floor (207,139,4) (/turf/open/floor/mineral/plastitanium/red) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): deconstruct(0) - the security camera (/obj/machinery/camera/autoname): atom destruction("melee") - the security camera (/obj/machinery/camera/autoname): take damage(60, "brute", "melee", 0, 4, 0) - the security camera (/obj/machinery/camera/autoname): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/autoname): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/autoname), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/autoname), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/autoname): Click(the shuttle floor (206,139,4) (/turf/open/floor/mineral/plastitanium/red), "mapwindow.map", "icon-x=27;icon-y=7;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:24.065] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/autoname) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the shuttle floor (207,139,4) (/turf/open/floor/mineral/plastitanium/red) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): deconstruct(0) - the security camera (/obj/machinery/camera/autoname): atom destruction("melee") - the security camera (/obj/machinery/camera/autoname): take damage(60, "brute", "melee", 0, 4, 0) - the security camera (/obj/machinery/camera/autoname): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/autoname): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/autoname), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/autoname), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/autoname): Click(the shuttle floor (206,139,4) (/turf/open/floor/mineral/plastitanium/red), "mapwindow.map", "icon-x=27;icon-y=7;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:24.066] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/autoname) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the shuttle floor (207,139,4) (/turf/open/floor/mineral/plastitanium/red) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/autoname), 0) - the security camera (/obj/machinery/camera/autoname): deconstruct(0) - the security camera (/obj/machinery/camera/autoname): atom destruction("melee") - the security camera (/obj/machinery/camera/autoname): take damage(60, "brute", "melee", 0, 4, 0) - the security camera (/obj/machinery/camera/autoname): attack generic(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/autoname): attack alien(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): resolve unarmed attack(the security camera (/obj/machinery/camera/autoname), /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the security camera (/obj/machinery/camera/autoname), 1, /list (/list)) - ... - the security camera (/obj/machinery/camera/autoname): Click(the shuttle floor (206,139,4) (/turf/open/floor/mineral/plastitanium/red), "mapwindow.map", "icon-x=27;icon-y=7;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:25.182] ## TESTING: GC: -- [0xd004484] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:25.182] ## TESTING: GC: -- [0xd0066f7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:25.182] ## TESTING: GC: -- [0xd08581a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:25.183] ## TESTING: GC: -- [0xd0045db] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:25.183] ## TESTING: GC: -- [0xd085808] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:38.349] runtime error: pick() from empty list - proc name: get random understood language (/datum/language_holder/proc/get_random_understood_language) - source file: language_holder.dm,178 - usr: null - src: /datum/language_holder/empty (/datum/language_holder/empty) - call stack: - /datum/language_holder/empty (/datum/language_holder/empty): get random understood language() - the blob spore (627) (/mob/living/simple_animal/hostile/blob/blobspore/independent): get random understood language() - /datum/hallucination/chat (/datum/hallucination/chat): start() - the blob spore (627) (/mob/living/simple_animal/hostile/blob/blobspore/independent): cause hallucination(/list (/list)) - /datum/status_effect/hallucina... (/datum/status_effect/hallucination): tick(0.2, null) - /datum/status_effect/hallucina... (/datum/status_effect/hallucination): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:42.103] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Alexa Maclagan (/mob/living/carbon/human): update sight() - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): reset perspective(null, 0) - Alexa Maclagan (/mob/living/carbon/human): forceMove(the snow (134,64,3) (/turf/open/misc/asteroid/snow/icemoon)) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the snow (134,64,3) (/turf/open/misc/asteroid/snow/icemoon), 2) - Alexa Maclagan (/mob/living/carbon/human): zMove(null, the snow (134,64,3) (/turf/open/misc/asteroid/snow/icemoon), 2) - the ice chasm (134,64,4) (/turf/open/openspace/icemoon/keep_below): zFall(Alexa Maclagan (/mob/living/carbon/human), 1, 0, 1) - the ice chasm (134,64,4) (/turf/open/openspace/icemoon/keep_below): Entered(Alexa Maclagan (/mob/living/carbon/human), null) - the ice chasm (134,64,4) (/turf/open/openspace/icemoon/keep_below): Initialize(0) - ... - the ice chasm (134,64,4) (/turf/open/openspace/icemoon/keep_below): ChangeTurf(/turf/baseturf_bottom (/turf/baseturf_bottom), /turf/baseturf_bottom (/turf/baseturf_bottom), 16) - the ice chasm (134,64,4) (/turf/open/openspace/icemoon/keep_below): ScrapeAway(1, 16) - the ice chasm (134,64,4) (/turf/open/openspace/icemoon/keep_below): singularity act(11, the supermatter-charged gravit... (/obj/singularity)) - the supermatter-charged gravit... (/obj/singularity): consume(the ice chasm (134,64,4) (/turf/open/openspace/icemoon/keep_below), /datum/component/singularity (/datum/component/singularity)) - /datum/component/singularity (/datum/component/singularity): consume(/datum/component/singularity (/datum/component/singularity), the ice chasm (134,64,4) (/turf/open/openspace/icemoon/keep_below)) - /datum/component/singularity (/datum/component/singularity): process(0.05) - Singularity (/datum/controller/subsystem/processing/singuloprocess): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:42.213] ## TESTING: GC: -- [0xd0858d0] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:42.213] ## TESTING: GC: -- [0xd0858d1] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:42.213] ## TESTING: GC: -- [0xd0858d2] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:42.213] ## TESTING: GC: -- [0xd0858d3] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:42.213] ## TESTING: GC: -- [0xd0858d5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:44.319] ## TESTING: GC: -- [0xd051054] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:44.319] ## TESTING: GC: -- [0xd0858e5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:44.319] ## TESTING: GC: -- [0xd0858e6] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:44.319] ## TESTING: GC: -- [0xd0858e7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:44.319] ## TESTING: GC: -- [0xd0858e9] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:04:49.523] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: (src) - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): reset perspective(the floor (150,25,4) (/turf/open/floor/circuit)) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Login() - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Login() - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Login() - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Login() - Vect0r (/client): New(null) - Vect0r (/client): New(null) - [2023-04-28 07:04:55.024] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,26,4) (/turf/open/floor/circuit), 0) - Vect0r (/client): AIMove(the floor (150,26,4) (/turf/open/floor/circuit), 1, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (150,26,4) (/turf/open/floor/circuit), 1) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:55.071] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,27,4) (/turf/open/floor/iron/dark), 0) - Vect0r (/client): AIMove(the floor (150,26,4) (/turf/open/floor/circuit), 1, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (150,26,4) (/turf/open/floor/circuit), 1) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:55.125] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,28,4) (/turf/open/floor/iron/dark), 0) - Vect0r (/client): AIMove(the floor (150,26,4) (/turf/open/floor/circuit), 1, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (150,26,4) (/turf/open/floor/circuit), 1) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:55.175] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,29,4) (/turf/open/floor/iron/dark), 0) - Vect0r (/client): AIMove(the floor (150,26,4) (/turf/open/floor/circuit), 1, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (150,26,4) (/turf/open/floor/circuit), 1) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:55.231] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,30,4) (/turf/open/floor/iron/dark), 0) - Vect0r (/client): AIMove(the floor (150,26,4) (/turf/open/floor/circuit), 1, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (150,26,4) (/turf/open/floor/circuit), 1) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:55.288] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,31,4) (/turf/open/floor/iron/dark), 0) - Vect0r (/client): AIMove(the floor (150,26,4) (/turf/open/floor/circuit), 1, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (150,26,4) (/turf/open/floor/circuit), 1) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:55.445] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): singularity act(11, the supermatter-charged gravit... (/obj/singularity)) - the supermatter-charged gravit... (/obj/singularity): consume(the security camera (/obj/machinery/camera/directional/west), /datum/component/singularity (/datum/component/singularity)) - /datum/callback (/datum/callback): Invoke(the security camera (/obj/machinery/camera/directional/west), /datum/component/singularity (/datum/component/singularity)) - /datum/component/singularity (/datum/component/singularity): consume(/datum/component/singularity (/datum/component/singularity), the security camera (/obj/machinery/camera/directional/west)) - /datum/component/singularity (/datum/component/singularity): digest() - /datum/component/singularity (/datum/component/singularity): process(0.05) - Singularity (/datum/controller/subsystem/processing/singuloprocess): fire(0) - Singularity (/datum/controller/subsystem/processing/singuloprocess): fire(0) - Singularity (/datum/controller/subsystem/processing/singuloprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:04:55.447] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): singularity act(11, the supermatter-charged gravit... (/obj/singularity)) - the supermatter-charged gravit... (/obj/singularity): consume(the security camera (/obj/machinery/camera/directional/west), /datum/component/singularity (/datum/component/singularity)) - /datum/callback (/datum/callback): Invoke(the security camera (/obj/machinery/camera/directional/west), /datum/component/singularity (/datum/component/singularity)) - /datum/component/singularity (/datum/component/singularity): consume(/datum/component/singularity (/datum/component/singularity), the security camera (/obj/machinery/camera/directional/west)) - /datum/component/singularity (/datum/component/singularity): digest() - /datum/component/singularity (/datum/component/singularity): process(0.05) - Singularity (/datum/controller/subsystem/processing/singuloprocess): fire(0) - Singularity (/datum/controller/subsystem/processing/singuloprocess): fire(0) - Singularity (/datum/controller/subsystem/processing/singuloprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:00.559] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the sparks (/obj/effect/particle_effect/sparks): AddComponent(/list (/list), null) - hyperspace (42,29,6) (/turf/open/space/transit/north): Entered(the sparks (/obj/effect/particle_effect/sparks), hyperspace (42,30,6) (/turf/open/space/transit/north), null) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): pour bucket(/list (/list)) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:01.672] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the sparks (/obj/effect/particle_effect/sparks): AddComponent(/list (/list), null) - hyperspace (43,29,6) (/turf/open/space/transit/north): Entered(the sparks (/obj/effect/particle_effect/sparks), hyperspace (42,29,6) (/turf/open/space/transit/north), null) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:06.836] ## TESTING: GC: -- [0xd084905] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:06.837] ## TESTING: GC: -- [0xd084c6a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:06.837] ## TESTING: GC: -- [0xd0858f9] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:06.837] ## TESTING: GC: -- [0xd0595ed] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:06.837] ## TESTING: GC: -- [0xd006b48] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:11.997] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the sparks (/obj/effect/particle_effect/sparks): AddComponent(/list (/list), null) - hyperspace (43,29,6) (/turf/open/space/transit/north): Entered(the sparks (/obj/effect/particle_effect/sparks), hyperspace (42,29,6) (/turf/open/space/transit/north), null) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:14.012] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the sparks (/obj/effect/particle_effect/sparks): AddComponent(/list (/list), null) - hyperspace (42,29,6) (/turf/open/space/transit/north): Entered(the sparks (/obj/effect/particle_effect/sparks), hyperspace (42,30,6) (/turf/open/space/transit/north), null) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): pour bucket(/list (/list)) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:15.437] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the sparks (/obj/effect/particle_effect/sparks): AddComponent(/list (/list), null) - hyperspace (43,29,6) (/turf/open/space/transit/north): Entered(the sparks (/obj/effect/particle_effect/sparks), hyperspace (42,29,6) (/turf/open/space/transit/north), null) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (43,29,6) (/turf/open/space/transit/north), 4, 0, 1) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:15.627] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the sparks (/obj/effect/particle_effect/sparks): AddComponent(/list (/list), null) - hyperspace (42,29,6) (/turf/open/space/transit/north): Entered(the sparks (/obj/effect/particle_effect/sparks), hyperspace (42,30,6) (/turf/open/space/transit/north), null) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - the sparks (/obj/effect/particle_effect/sparks): Move(hyperspace (42,29,6) (/turf/open/space/transit/north), 2, 0, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): pour bucket(/list (/list)) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:18.353] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: null - usr.loc: the shuttle floor (162,81,6) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - qdel(the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap), 0) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): update stat() - ... - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): UnarmedAttack(the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap), 1, /list (/list)) - the alien hunter (865) (/mob/living/carbon/alien/adult/hunter): ClickOn(the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap), "icon-x=14;icon-y=19;left=1;but...") - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the shuttle floor (162,80,6) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=14;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:18.408] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: the alien hunter (865) (/mob/living/carbon/alien/adult/hunter) - src: null - usr.loc: the shuttle floor (162,81,6) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): clear fullscreen("brute", 10) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): update health hud() - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): updatehealth() - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(21, 1, 0) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(21, 1, 0) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): adjustBruteLoss(21, 1, 0, null) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): apply damage(21, "brute", null, 0, 0, 0, 0, 0, 0, null) - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): attack threshold check(21, "brute", "melee", 1) - ... - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the shuttle floor (162,80,6) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=14;icon-y=19;left=1;but...") - the venus human trap (692) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the shuttle floor (162,80,6) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=14;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien hunter (865) (/mob/living/carbon/alien/adult/hunter), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:23.230] ## TESTING: GC: -- [0xd001c65] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:23.230] ## TESTING: GC: -- [0xd08592f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:23.230] ## TESTING: GC: -- [0xd08529c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:23.230] ## TESTING: GC: -- [0xd0856fc] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:23.230] ## TESTING: GC: -- [0xd085912] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:29.334] ## TESTING: GC: -- [0xd01031b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:29.334] ## TESTING: GC: -- [0xd08478c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:29.334] ## TESTING: GC: -- [0xd08519b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:29.334] ## TESTING: GC: -- [0x210970bb] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 07:05:29.334] ## TESTING: GC: -- [0x3000dc6] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-28 07:05:31.343] ## TESTING: GC: -- [0xd0049cc] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:31.343] ## TESTING: GC: -- [0xd005414] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:31.343] ## TESTING: GC: -- [0xd08573b] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:31.343] ## TESTING: GC: -- [0xd013aeb] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:31.343] ## TESTING: GC: -- [0xd083751] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:40.623] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the engineering console (/obj/item/modular_computer/processor): update tablet open uis(null) - the engineering console (/obj/item/modular_computer/processor): kill program(1) - the engineering console (/obj/item/modular_computer/processor): shutdown computer(0) - the engineering console (/obj/item/modular_computer/processor): power failure() - the engineering console (/obj/item/modular_computer/processor): handle power(2) - the engineering console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.100] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.101] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.103] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): get limb icon(null) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.104] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): get limb icon(null) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.105] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): get limb icon(null) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.106] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the clothgolem chest (/obj/item/bodypart/chest/golem/cloth)) - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): get limb icon(null) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.107] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Gonna Stab You In The Leg (/mob/living/carbon/human) - src.loc: the floor (145,106,4) (/turf/open/floor/iron/dark/textured) - call stack: - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.121] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the alien right leg (/obj/item/bodypart/leg/right/alien): drop limb(1, null) - the alien right leg (/obj/item/bodypart/leg/right/alien): drop limb(1) - the shadow right leg (/obj/item/bodypart/leg/right/shadow): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.123] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the alien right leg (/obj/item/bodypart/leg/right/alien): drop limb(1, null) - the alien right leg (/obj/item/bodypart/leg/right/alien): drop limb(1) - the shadow right leg (/obj/item/bodypart/leg/right/shadow): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.125] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the shadow right leg (/obj/item/bodypart/leg/right/shadow): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the shadow right leg (/obj/item/bodypart/leg/right/shadow): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:45.127] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:51.425] ## TESTING: GC: -- [0xd085938] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.425] ## TESTING: GC: -- [0xd085689] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.425] ## TESTING: GC: -- [0xd085909] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.425] ## TESTING: GC: -- [0xd08590a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.425] ## TESTING: GC: -- [0xd084d64] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.425] ## TESTING: GC: -- [0xd0850a5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.425] ## TESTING: GC: -- [0xd0139ce] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.426] ## TESTING: GC: -- [0xd0852f5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.426] ## TESTING: GC: -- [0xd0858c5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:51.426] ## TESTING: GC: -- [0xd00faf7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:05:56.158] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the iron rod (/obj/item/stack/rods)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (164,65,6) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (164,64,6) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (164,65,6) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (164,64,6) (/turf/open/space/transit/north), 2, 14.6789, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (164,64,6) (/turf/open/space/transit/north), 2, 14.6789, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:56.159] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (164,64,6) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (164,65,6) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (164,64,6) (/turf/open/space/transit/north), 2, 14.6789, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (164,64,6) (/turf/open/space/transit/north), 2, 14.6789, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:56.206] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the bright shard (/obj/item/shard/titanium): AddComponent(/list (/list), null) - hyperspace (164,64,6) (/turf/open/space/transit/north): Entered(the bright shard (/obj/item/shard/titanium), hyperspace (164,65,6) (/turf/open/space/transit/north), null) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (164,64,6) (/turf/open/space/transit/north), 2, 0, 0) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (164,64,6) (/turf/open/space/transit/north), 2, 0, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): pour bucket(/list (/list)) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:05:56.256] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the bright shard (/obj/item/shard/titanium): AddComponent(/list (/list), null) - hyperspace (164,64,6) (/turf/open/space/transit/north): Entered(the bright shard (/obj/item/shard/titanium), hyperspace (164,65,6) (/turf/open/space/transit/north), null) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (164,64,6) (/turf/open/space/transit/north), 2, 14.6789, 1) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (164,64,6) (/turf/open/space/transit/north), 2, 14.6789, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:02.417] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the shadow right leg (/obj/item/bodypart/leg/right/shadow): drop limb(1, null) - the shadow right leg (/obj/item/bodypart/leg/right/shadow): drop limb(1) - the human right leg (/obj/item/bodypart/leg/right): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:02.419] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the shadow right leg (/obj/item/bodypart/leg/right/shadow): drop limb(1, null) - the shadow right leg (/obj/item/bodypart/leg/right/shadow): drop limb(1) - the human right leg (/obj/item/bodypart/leg/right): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:02.422] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the human right leg (/obj/item/bodypart/leg/right): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the human right leg (/obj/item/bodypart/leg/right): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:02.425] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:19.628] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the human right leg (/obj/item/bodypart/leg/right): drop limb(1, null) - the human right leg (/obj/item/bodypart/leg/right): drop limb(1) - the snail right leg (/obj/item/bodypart/leg/right/snail): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:19.630] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the human right leg (/obj/item/bodypart/leg/right): drop limb(1, null) - the human right leg (/obj/item/bodypart/leg/right): drop limb(1) - the snail right leg (/obj/item/bodypart/leg/right/snail): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:19.633] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the snail right leg (/obj/item/bodypart/leg/right/snail): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the snail right leg (/obj/item/bodypart/leg/right/snail): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:19.635] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:23.961] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the iron rod (/obj/item/stack/rods)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (152,65,6) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.0943, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.0943, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:23.962] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.0943, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.0943, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:24.014] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the bright shard (/obj/item/shard/titanium): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the bright shard (/obj/item/shard/titanium), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.0943, 1) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.0943, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:24.117] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the bright shard (/obj/item/shard/titanium): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the bright shard (/obj/item/shard/titanium), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.0943, 1) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.0943, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:25.842] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the alien hunter (196) (/mob/living/carbon/alien/adult/hunter): AddComponent(/list (/list), null) - hyperspace (165,64,6) (/turf/open/space/transit/north): Entered(the alien hunter (196) (/mob/living/carbon/alien/adult/hunter), hyperspace (165,65,6) (/turf/open/space/transit/north), null) - the alien hunter (196) (/mob/living/carbon/alien/adult/hunter): Move(hyperspace (165,64,6) (/turf/open/space/transit/north), 2, 0, 0) - the alien hunter (196) (/mob/living/carbon/alien/adult/hunter): Move(hyperspace (165,64,6) (/turf/open/space/transit/north), 2, 0, 0) - the alien hunter (196) (/mob/living/carbon/alien/adult/hunter): Move(hyperspace (165,64,6) (/turf/open/space/transit/north), 2, 0, 0) - the alien hunter (196) (/mob/living/carbon/alien/adult/hunter): Move(hyperspace (165,64,6) (/turf/open/space/transit/north), 2, 0, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): pour bucket(/list (/list)) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:26.355] ## TESTING: GC: -- [0xd0827e2] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:26.355] ## TESTING: GC: -- [0xd084be7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:26.355] ## TESTING: GC: -- [0xd0028e8] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:26.355] ## TESTING: GC: -- [0xd085682] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:26.355] ## TESTING: GC: -- [0xd084be8] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:26.355] ## TESTING: GC: -- [0xd08589d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:34.779] ## TESTING: GC: -- [0xd08395c] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:34.779] ## TESTING: GC: -- [0xd080e6d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:34.779] ## TESTING: GC: -- [0xd0845ef] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:34.779] ## TESTING: GC: -- [0xd082062] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:34.779] ## TESTING: GC: -- [0xd0839d8] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:34.779] ## TESTING: GC: -- [0xd0852c7] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:36.086] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): drop limb(1, null) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): drop limb(1) - the golem left leg (/obj/item/bodypart/leg/left/golem/plasteel): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:36.088] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): drop limb(1, null) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): drop limb(1) - the golem left leg (/obj/item/bodypart/leg/left/golem/plasteel): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:36.091] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the golem left leg (/obj/item/bodypart/leg/left/golem/plasteel): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the golem left leg (/obj/item/bodypart/leg/left/golem/plasteel): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:36.093] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:42.362] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the iron rod (/obj/item/stack/rods)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (152,65,6) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:42.363] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:42.365] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the bright shard (/obj/item/shard/titanium): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the bright shard (/obj/item/shard/titanium), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:42.387] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the bright shard (/obj/item/shard/titanium): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the bright shard (/obj/item/shard/titanium), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:49.371] ## TESTING: GC: -- [0xd080fb5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:49.371] ## TESTING: GC: -- [0xd004515] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:49.371] ## TESTING: GC: -- [0xd085890] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:49.371] ## TESTING: GC: -- [0xd0837ac] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:49.371] ## TESTING: GC: -- [0xd0055c3] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:49.372] ## TESTING: GC: -- [0xd084bbc] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:06:52.383] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the ethereal right arm (/obj/item/bodypart/arm/right/ethereal): drop limb(1, null) - the ethereal right arm (/obj/item/bodypart/arm/right/ethereal): drop limb(1) - the alien right arm (/obj/item/bodypart/arm/right/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:52.384] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the ethereal right arm (/obj/item/bodypart/arm/right/ethereal): drop limb(1, null) - the ethereal right arm (/obj/item/bodypart/arm/right/ethereal): drop limb(1) - the alien right arm (/obj/item/bodypart/arm/right/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:52.386] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the alien right arm (/obj/item/bodypart/arm/right/alien): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the alien right arm (/obj/item/bodypart/arm/right/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:52.388] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:57.982] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the iron rod (/obj/item/stack/rods)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (152,65,6) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:57.983] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the iron rod (/obj/item/stack/rods), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - the iron rod (/obj/item/stack/rods): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:58.035] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the bright shard (/obj/item/shard/titanium): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the bright shard (/obj/item/shard/titanium), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:06:58.085] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the bright shard (/obj/item/shard/titanium): AddComponent(/list (/list), null) - hyperspace (152,64,6) (/turf/open/space/transit/north): Entered(the bright shard (/obj/item/shard/titanium), hyperspace (152,65,6) (/turf/open/space/transit/north), null) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - the bright shard (/obj/item/shard/titanium): Move(hyperspace (152,64,6) (/turf/open/space/transit/north), 2, 15.6863, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:06.043] ## TESTING: GC: -- [0x201a118] | /obj/machinery/camera was unable to be GC'd -- (ref count of 9) [2023-04-28 07:07:07.298] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: (src) - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,25,4) (/turf/open/floor/circuit), 0) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): view core() - AI core (/atom/movable/screen/ai/aicore): Click(null, "mapwindow.map", "icon-x=13;icon-y=14;vis-x=13;v...") - Vect0r (/client): Click(AI core (/atom/movable/screen/ai/aicore), null, "mapwindow.map", "icon-x=13;icon-y=14;vis-x=13;v...") - [2023-04-28 07:07:07.634] runtime error: Cannot read null.stat - proc name: check completion (/datum/objective/advance_hive/check_completion) - source file: xeno.dm,99 - usr: null - src: generic objective (/datum/objective/advance_hive) - call stack: - generic objective (/datum/objective/advance_hive): check completion() - Ticker (/datum/controller/subsystem/ticker): gather antag data() - Ticker (/datum/controller/subsystem/ticker): gather roundend feedback() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:08.949] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,26,4) (/turf/open/floor/circuit), 0) - Vect0r (/client): AIMove(the floor (150,26,4) (/turf/open/floor/circuit), 1, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (150,26,4) (/turf/open/floor/circuit), 1) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:09.000] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,27,4) (/turf/open/floor/iron/dark), 0) - Vect0r (/client): AIMove(the floor (150,26,4) (/turf/open/floor/circuit), 1, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (150,26,4) (/turf/open/floor/circuit), 1) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:09.033] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the jelly eyes (/obj/item/organ/internal/eyes/jelly): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the jelly eyes (/obj/item/organ/internal/eyes/jelly): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the jelly eyes (/obj/item/organ/internal/eyes/jelly): Insert(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the jelly eyes (/obj/item/organ/internal/eyes/jelly): replace into(Gonna Stab You In The Leg (/mob/living/carbon/human)) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:09.036] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/golem/snow): drop limb(1, null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/golem/snow): drop limb(1) - the alien head (/obj/item/bodypart/head/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:09.038] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/golem/snow): drop limb(1, null) - Gonna Stab You In The Leg\'s h... (/obj/item/bodypart/head/golem/snow): drop limb(1) - the alien head (/obj/item/bodypart/head/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:09.040] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the alien head (/obj/item/bodypart/head/alien): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the alien head (/obj/item/bodypart/head/alien): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the alien head (/obj/item/bodypart/head/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:09.045] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the alien head (/obj/item/bodypart/head/alien): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1, 0) - the alien head (/obj/item/bodypart/head/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:09.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0xd08340a] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0xd0845d1] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0xd084a08] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0xd012811] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0xd0596bd] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0x21041918] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0x2018450] | /obj/item/clothing/mask/facehugger was unable to be GC'd -- (ref count of 2) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0xd084c6d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0xd0850b5] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0xd085300] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0x21090af1] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 07:07:27.276] ## TESTING: GC: -- [0x3000cbe] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 6) [2023-04-28 07:07:27.923] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the golem left arm (/obj/item/bodypart/arm/left/golem): drop limb(1, null) - the golem left arm (/obj/item/bodypart/arm/left/golem): drop limb(1) - the alien left arm (/obj/item/bodypart/arm/left/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:27.925] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the golem left arm (/obj/item/bodypart/arm/left/golem): drop limb(1, null) - the golem left arm (/obj/item/bodypart/arm/left/golem): drop limb(1) - the alien left arm (/obj/item/bodypart/arm/left/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:27.929] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the alien left arm (/obj/item/bodypart/arm/left/alien): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the alien left arm (/obj/item/bodypart/arm/left/alien): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:27.932] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:29.365] ## TESTING: GC: -- [0xd0858c2] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:29.365] ## TESTING: GC: -- [0xd0513e8] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:29.365] ## TESTING: GC: -- [0xd085918] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:29.365] ## TESTING: GC: -- [0xd054028] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:29.366] ## TESTING: GC: -- [0xd0596ee] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:07:36.580] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the civilian console (/obj/item/modular_computer/processor): update tablet open uis(null) - the civilian console (/obj/item/modular_computer/processor): kill program(1) - the civilian console (/obj/item/modular_computer/processor): shutdown computer(0) - the civilian console (/obj/item/modular_computer/processor): power failure() - the civilian console (/obj/item/modular_computer/processor): handle power(2) - the civilian console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:46.670] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (149,28,4) (/turf/open/floor/iron/dark), 0) - Vect0r (/client): AIMove(the floor (149,26,4) (/turf/open/floor/circuit), 9, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (149,26,4) (/turf/open/floor/circuit), 9) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:46.720] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the plating (148,29,4) (/turf/open/floor/plating), 0) - Vect0r (/client): AIMove(the floor (149,26,4) (/turf/open/floor/circuit), 9, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (149,26,4) (/turf/open/floor/circuit), 9) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:46.771] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the reinforced wall (147,30,4) (/turf/closed/wall/r_wall), 0) - Vect0r (/client): AIMove(the floor (149,26,4) (/turf/open/floor/circuit), 9, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (149,26,4) (/turf/open/floor/circuit), 9) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:07:46.820] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: null - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the reinforced wall (146,31,4) (/turf/closed/wall/r_wall), 0) - Vect0r (/client): AIMove(the floor (149,26,4) (/turf/open/floor/circuit), 9, V.E.N.D.E.T.T.A. (/mob/living/silicon/ai)) - Vect0r (/client): Move(the floor (149,26,4) (/turf/open/floor/circuit), 9) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): keyLoop(Vect0r (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:08:02.340] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the snail right leg (/obj/item/bodypart/leg/right/snail): drop limb(1, null) - the snail right leg (/obj/item/bodypart/leg/right/snail): drop limb(1) - the golem right leg (/obj/item/bodypart/leg/right/golem/plasteel): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:08:02.342] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(null) - the snail right leg (/obj/item/bodypart/leg/right/snail): drop limb(1, null) - the snail right leg (/obj/item/bodypart/leg/right/snail): drop limb(1) - the golem right leg (/obj/item/bodypart/leg/right/golem/plasteel): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:08:02.344] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(0) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(0) - the golem right leg (/obj/item/bodypart/leg/right/golem/plasteel): try attach limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - the golem right leg (/obj/item/bodypart/leg/right/golem/plasteel): replace limb(Gonna Stab You In The Leg (/mob/living/carbon/human), 1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:08:02.345] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the clothgolem chest (/obj/item/bodypart/chest/golem/cloth): generate icon key() - Gonna Stab You In The Leg (/mob/living/carbon/human): update body parts(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): update body(1) - Gonna Stab You In The Leg (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-28 07:08:11.790] ## TESTING: GC: -- [0xd083f3f] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:08:11.791] ## TESTING: GC: -- [0xd0852ff] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:08:11.791] ## TESTING: GC: -- [0x210041a1] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-28 07:08:11.791] ## TESTING: GC: -- [0x3000c0f] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 7) [2023-04-28 07:08:16.005] ## TESTING: GC: -- [0xd08569d] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:08:16.046] ## TESTING: GC: -- [0xd0857fa] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:08:16.046] ## TESTING: GC: -- [0xd050953] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:08:16.046] ## TESTING: GC: -- [0xd05088e] | /image was unable to be GC'd -- (ref count of 3) [2023-04-28 07:08:21.060] Shutting down Chat subsystem... [2023-04-28 07:08:21.060] Shutting down Init Profiler subsystem... [2023-04-28 07:08:21.060] Shutting down Ban Cache subsystem... [2023-04-28 07:08:21.060] Shutting down Stat Panels subsystem... [2023-04-28 07:08:21.060] Shutting down Explosions subsystem... [2023-04-28 07:08:21.060] Shutting down Pathfinder subsystem... [2023-04-28 07:08:21.060] Shutting down Minor Mapping subsystem... [2023-04-28 07:08:21.060] Shutting down Shuttle subsystem... [2023-04-28 07:08:21.060] Warning: Subsystem `Shuttle` slept 52 times. [2023-04-28 07:08:21.060] Shutting down Lighting subsystem... [2023-04-28 07:08:21.060] Shutting down XKeyScore subsystem... [2023-04-28 07:08:21.060] Shutting down PRISM subsystem... [2023-04-28 07:08:21.060] Shutting down Icon Smoothing subsystem... [2023-04-28 07:08:21.060] Shutting down Assets subsystem... [2023-04-28 07:08:21.060] Shutting down Vote subsystem... [2023-04-28 07:08:21.060] Shutting down Persistent Paintings subsystem... [2023-04-28 07:08:21.060] Shutting down Persistence subsystem... [2023-04-28 07:08:21.060] Shutting down Atmospherics subsystem... [2023-04-28 07:08:21.060] Shutting down Wiremod Composite Templates subsystem... [2023-04-28 07:08:21.060] Shutting down Wet floors subsystem... [2023-04-28 07:08:21.060] Shutting down Weather subsystem... [2023-04-28 07:08:21.060] Shutting down Wardrobe subsystem... [2023-04-28 07:08:21.060] Shutting down Verb Manager subsystem... [2023-04-28 07:08:21.060] Shutting down Tutorials subsystem... [2023-04-28 07:08:21.060] Shutting down Tram Process subsystem... [2023-04-28 07:08:21.060] Shutting down Traitor subsystem... [2023-04-28 07:08:21.060] Shutting down Throwing subsystem... [2023-04-28 07:08:21.060] Shutting down tgui subsystem... [2023-04-28 07:08:21.093] Shutting down Text To Speech subsystem... [2023-04-28 07:08:21.093] Shutting down Supermatter Cascade subsystem... [2023-04-28 07:08:21.093] Shutting down Sun subsystem... [2023-04-28 07:08:21.093] Shutting down Speech Controller subsystem... [2023-04-28 07:08:21.093] Shutting down Space Drift subsystem... [2023-04-28 07:08:21.093] Shutting down Smoke subsystem... [2023-04-28 07:08:21.093] Shutting down Singularity subsystem... [2023-04-28 07:08:21.093] Shutting down Radio subsystem... [2023-04-28 07:08:21.093] Shutting down Radiation subsystem... [2023-04-28 07:08:21.093] Shutting down Projectiles subsystem... [2023-04-28 07:08:21.093] Shutting down Processing subsystem... [2023-04-28 07:08:21.093] Shutting down Points of Interest subsystem... [2023-04-28 07:08:21.093] Shutting down Plumbing subsystem... [2023-04-28 07:08:21.093] Shutting down Ping subsystem... [2023-04-28 07:08:21.093] Shutting down Parallax subsystem... [2023-04-28 07:08:21.093] Shutting down pAI subsystem... [2023-04-28 07:08:21.093] Shutting down Overlay subsystem... [2023-04-28 07:08:21.244] Shutting down Objects subsystem... [2023-04-28 07:08:21.244] Shutting down Obj Tab Items subsystem... [2023-04-28 07:08:21.244] Shutting down NPC Pool subsystem... [2023-04-28 07:08:21.244] Shutting down Night Shift subsystem... [2023-04-28 07:08:21.244] Shutting down Movement Loops subsystem... [2023-04-28 07:08:21.244] Shutting down Movement Handler subsystem... [2023-04-28 07:08:21.244] Shutting down MouseEntered subsystem... [2023-04-28 07:08:21.244] Shutting down Mood subsystem... [2023-04-28 07:08:21.244] Shutting down Modular Computers subsystem... [2023-04-28 07:08:21.244] Shutting down Mobs subsystem... [2023-04-28 07:08:21.245] Shutting down Materials subsystem... [2023-04-28 07:08:21.245] Shutting down Lua Scripting subsystem... [2023-04-28 07:08:21.245] Shutting down Library Loading subsystem... [2023-04-28 07:08:21.245] Shutting down Lag Switch subsystem... [2023-04-28 07:08:21.245] Shutting down Idling NPC Pool subsystem... [2023-04-28 07:08:21.245] Shutting down Hyperspace Drift subsystem... [2023-04-28 07:08:21.245] Shutting down Foam subsystem... [2023-04-28 07:08:21.245] Shutting down Fluid subsystem... [2023-04-28 07:08:21.245] Shutting down Fast Processing subsystem... [2023-04-28 07:08:21.245] Shutting down Escape Menu subsystem... [2023-04-28 07:08:21.245] Shutting down Eigenstates subsystem... [2023-04-28 07:08:21.245] Shutting down Disease subsystem... [2023-04-28 07:08:21.245] Shutting down Datum Component System subsystem... [2023-04-28 07:08:21.245] Shutting down Conveyor Belts subsystem... [2023-04-28 07:08:21.245] Shutting down Communications subsystem... [2023-04-28 07:08:21.245] Shutting down Clock Component subsystem... [2023-04-28 07:08:21.245] Shutting down Circuit Components subsystem... [2023-04-28 07:08:21.245] Shutting down Burning subsystem... [2023-04-28 07:08:21.245] Shutting down Blackmarket subsystem... [2023-04-28 07:08:21.245] Shutting down Basic Avoidance subsystem... [2023-04-28 07:08:21.245] Shutting down Aura Healing subsystem... [2023-04-28 07:08:21.245] Shutting down Augury subsystem... [2023-04-28 07:08:21.245] Shutting down Asset Loading subsystem... [2023-04-28 07:08:21.245] Shutting down Area Contents subsystem... [2023-04-28 07:08:21.245] Shutting down Antag HUDs subsystem... [2023-04-28 07:08:21.245] Shutting down Ambience subsystem... [2023-04-28 07:08:21.245] Shutting down Addiction subsystem... [2023-04-28 07:08:21.245] Shutting down Acid subsystem... [2023-04-28 07:08:21.245] Shutting down Timer subsystem... [2023-04-28 07:08:21.245] Shutting down Sound Loops subsystem... [2023-04-28 07:08:21.245] Shutting down Runechat subsystem... [2023-04-28 07:08:21.245] Shutting down Skills subsystem... [2023-04-28 07:08:21.245] Shutting down Machines subsystem... [2023-04-28 07:08:21.245] Shutting down Language subsystem... [2023-04-28 07:08:21.245] Shutting down Atoms subsystem... [2023-04-28 07:08:21.245] Shutting down Restaurant subsystem... [2023-04-28 07:08:21.245] Shutting down Economy subsystem... [2023-04-28 07:08:21.245] Shutting down Spatial Grid subsystem... [2023-04-28 07:08:21.245] Shutting down Time Tracking subsystem... [2023-04-28 07:08:21.245] Shutting down Research subsystem... [2023-04-28 07:08:21.245] Shutting down Early Assets subsystem... [2023-04-28 07:08:21.245] Shutting down Mapping subsystem... [2023-04-28 07:08:21.246] Shutting down Trading Card Game subsystem... [2023-04-28 07:08:21.246] Shutting down Ticker subsystem... [2023-04-28 07:08:21.246] Warning: Subsystem `Ticker` slept 1 times. [2023-04-28 07:08:21.653] Shutting down AI Controller Ticker subsystem... [2023-04-28 07:08:21.653] Shutting down AI Behavior Ticker subsystem... [2023-04-28 07:08:21.653] Shutting down AI movement subsystem... [2023-04-28 07:08:21.653] Shutting down Jobs subsystem... [2023-04-28 07:08:21.654] Shutting down IDs and Access subsystem... [2023-04-28 07:08:21.654] Shutting down Events subsystem... [2023-04-28 07:08:21.654] Shutting down Reagents subsystem... [2023-04-28 07:08:21.654] Shutting down Quirks subsystem... [2023-04-28 07:08:21.654] Shutting down Station subsystem... [2023-04-28 07:08:21.654] Shutting down Achievements subsystem... [2023-04-28 07:08:21.702] Shutting down Discord subsystem... [2023-04-28 07:08:21.702] Shutting down Security Level subsystem... [2023-04-28 07:08:21.702] Shutting down Vis contents overlays subsystem... [2023-04-28 07:08:21.702] Shutting down Greyscale subsystem... [2023-04-28 07:08:21.702] Shutting down Instruments subsystem... [2023-04-28 07:08:21.702] Shutting down Sounds subsystem... [2023-04-28 07:08:21.702] Shutting down Input subsystem... [2023-04-28 07:08:21.702] Shutting down Server Tasks subsystem... [2023-04-28 07:08:22.513] Shutting down Blackbox subsystem... [2023-04-28 07:08:23.277] Shutting down Database subsystem... [2023-04-28 07:08:23.340] Shutting down Garbage subsystem... [2023-04-28 07:08:24.246] Shutting down Title Screen subsystem... [2023-04-28 07:08:24.247] Shutting down Profiler subsystem... [2023-04-28 07:08:24.247] Warning: Subsystem `Profiler` slept 16 times. [2023-04-28 07:08:25.502] Shutdown complete [2023-04-28 07:08:25.503] World rebooted at 07:08:25 [2023-04-28 07:08:25.645] runtime error: Cannot execute null.can use(). - proc name: light cameras (/mob/living/silicon/ai/proc/light_cameras) - source file: ai.dm,786 - usr: (src) - src: V.E.N.D.E.T.T.A. (/mob/living/silicon/ai) - src.loc: the floor (150,25,4) (/turf/open/floor/circuit) - call stack: - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): light cameras() - V.E.N.D.E.T.T.A. (AI Eye) (/mob/camera/ai_eye): setLoc(the floor (150,25,4) (/turf/open/floor/circuit), 0) - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): view core() - V.E.N.D.E.T.T.A. (/mob/living/silicon/ai): Logout() -