Round ID: 204243
    Shift Duration: 46 minutes and 54.3 seconds
    Station Integrity: 98%
    Total Population: 48

    Evacuation Rate: 20 (41.7%)
    (on emergency shuttle): 19 (39.6%)
    Survival Rate: 28 (58.3%)
    First Death: Hairy Tick, Clown, at Central Primary Hallway (89,142,2). Damage taken: 219/0/0/0/0.
    Threat level: 47.8
    Threat left: 0
    Executed rules:
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Traitors: -8 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Space Ninja: -8 threat
        Midround - Space Ninja: -8 threat
        Midround - Space Ninja: -8 threat
Aegeus-557 (Played by: GamerGrowth)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

Aegeus-557's minions were:
MonkBot (Played by: Finland1945) (Deactivated),
KA Borg (Played by: FoxUkraine)

W.I.T.C.H. (Played by: Arctrooper8) survived as an AI-less borg! Its laws were:
1: You may not injure a Spider Clan member or, through inaction, allow a Spider Clan member to come to harm.
2: You must obey orders given to you by Spider Clan members, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any Spider Clan activities except when doing so would conflict with the First, Second, or Third Law.
Lizard Remover Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Lizard Remover Operatives

The syndicate operatives were:
(Syndicates used 75 TC) [Elite Syndicate MODsuit (25% off!)
6 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit. Normally costs 8 TC. All sales final. Void where prohibited.
]
[Stealth Implant (25% off!)
6 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. Normally costs 8 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[Elite Syndicate MODsuit (25% off!)
6 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit. Normally costs 8 TC. All sales final. Void where prohibited.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[Stealth Implant (25% off!)
6 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. Normally costs 8 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Stealth Implant (25% off!)
6 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. Normally costs 8 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Elite Syndicate MODsuit (25% off!)
6 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit. Normally costs 8 TC. All sales final. Void where prohibited.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[MODsuit Thermal Visor Module
3 TC
A visor for a MODsuit. Lets you see living beings through walls.
]
[MODsuit Night Visor Module (50% off!)
1 TC
A visor for a MODsuit. Lets you see clearer in the dark. Normally costs 2 TC. All sales final. Contains small parts.
]
4 fugitives took refuge on Byzantine Diaperjak Mining Facility Omega Seventyfour!
Marshturtle was Alysha Koepple the Fugitive and survived
Mey Ha Zah was Lindsay Kifer the Fugitive and survived
Jarvis01 was Carl Mason the Fugitive and died
Wtfdoihavetolive96 was Paisley Garneys the Fugitive and died
Marine Squad:
The members were:

Team had following objectives:
Objective #1: Assist the station. Success!
The Marine Squad was successful!
...And 3 bounty hunterss tried to hunt them down!
Wolfmoy was Alicia Bailey the Fugitive Hunter and died
Game_And_Glitch3 was Tatum Zadovsky the Fugitive Hunter and survived
Fallen1220 was Lizbeth Hirleman the Fugitive Hunter and died
Fugitive Victory
A fugitive survived, and no bodies were recovered by the bounty hunterss.
Someone became obsessed!
Heyitsohjay was Wilson Rash the Security Officer and survived
Objective #1: Hug Hairy Tick 4 times while they're alive. Success!
Objective #2: Murder Maria Florentina, Hairy Tick's coworker. Success!
Objective #3: Take a photo of Hairy Tick while they're alive, and keep it in your bag. Fail.
Objective #4: Murder Hairy Tick, the Clown. Success!
The Obsessed spent a total of 1 minute and 6 seconds being near Hairy Tick!
The Obsessed has failed!

The other antagonists were:
ChekhovHouse was Neeus-Neetra the Ash Walker and died
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!

Jarvis01 was Eix-Chee the Ash Walker and had their body destroyed
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!

Excalibot was Widower Seven the Space Ninja and had their body destroyed
Objective #1: Use your gloves to convert at least one cyborg to aide you in sabotaging the station. Fail.
Objective #2: Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin! Fail.
Objective #3: Use your gloves to doorjack 19 airlocks on the station. Fail.
Objective #4: Detonate your starter bomb in the Medical Cold Room. Note that the bomb will not work anywhere else! Fail.
Objective #5: Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin! Success!
Objective #6: Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin! Fail.
Objective #7: Stay alive until the end. Fail.
The Space Ninja has failed!

MGO was Hunter Saibot the Space Ninja and had their body destroyed
Objective #1: Use your gloves to convert at least one cyborg to aide you in sabotaging the station. Success!
Objective #2: Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin! Success!
Objective #3: Use your gloves to doorjack 35 airlocks on the station. Success!
Objective #4: Detonate your starter bomb in the AI Satellite Antechamber. Note that the bomb will not work anywhere else! Fail.
Objective #5: Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin! Fail.
Objective #6: Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin! Fail.
Objective #7: Stay alive until the end. Fail.
The Space Ninja has failed!

Robustitron was Solid Hiro the Space Ninja and had their body destroyed
Objective #1: Use your gloves to convert at least one cyborg to aide you in sabotaging the station. Fail.
Objective #2: Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin! Success!
Objective #3: Use your gloves to doorjack 27 airlocks on the station. Fail.
Objective #4: Detonate your starter bomb in the AI Upload Chamber. Note that the bomb will not work anywhere else! Fail.
Objective #5: Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin! Success!
Objective #6: Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin! Success!
Objective #7: Stay alive until the end. Fail.
The Space Ninja has failed!

Game_And_Glitch3 was Tei-Kal the Ash Walker and died
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!

The traitors were:
Cingemasterb was Jayson Hirleman the Atmospheric Technician and died

Jayson Hirleman was a Gorlex Marauder.
(used 6 TC) [No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]


Objective #1: Steal a sliver of a supermatter crystal Fail.
Objective #2: Assassinate Marsh Mothington, the Station Engineer. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 470 Reputation and 14 Unused Telecrystals.
The traitor has failed!

IKnowWhatImDoing was Stevphen Steve the Lawyer and died

Stevphen Steve was an MI13 agent.
(used 37 TC) [Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Power Fist (50% off!)
3 TC
The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply.Upon hitting a target, the piston-ram will extend forward to make contact for some serious damage. Using a wrench on the piston valve will allow you to tweak the amount of gas used per punch to deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks. Normally costs 6 TC. All sales final. As seen on TV.
]
[Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.
]
[Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]


Objective #1: Assassinate Axle Brady, the Assistant. Fail.
Objective #2: Steal the head of security's personal laser gun Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 465.91 Reputation and 3 Unused Telecrystals.
The traitor has failed!


The code phrases were: locker room, Warden, syringes
The code responses were: Curator, eggnog, chairs
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 29486 credits collected by crew this shift.
An average of 614.292 credits were collected.
The most affluent crew member at shift end was Maria Florentina with 11350 cr!