[2023-04-20 17:36:05.307] Starting up round ID 204125. - ------------------------- [2023-04-20 17:36:05.309] Running /tg/ revision: - origin/master: 9cd428b9e52f50046590398e7c3d5438f36a9650 [2023-04-20 17:36:10.022] Initialized Title Screen subsystem within 0 seconds! [2023-04-20 17:36:10.022] Initialized Server Tasks subsystem within 0 seconds! [2023-04-20 17:36:10.023] Initialized Input subsystem within 0 seconds! [2023-04-20 17:36:10.032] Initialized Profiler subsystem within 0 seconds! [2023-04-20 17:36:10.032] Initialized Database subsystem within 0 seconds! [2023-04-20 17:36:10.033] Initialized Blackbox subsystem within 0 seconds! [2023-04-20 17:36:10.033] Initialized Sounds subsystem within 0 seconds! [2023-04-20 17:36:10.053] Initialized Instruments subsystem within 0.02 seconds! [2023-04-20 17:36:10.619] Initialized Greyscale subsystem within 0.57 seconds! [2023-04-20 17:36:10.619] Initialized Vis contents overlays subsystem within 0 seconds! [2023-04-20 17:36:10.619] Initialized Security Level subsystem within 0 seconds! [2023-04-20 17:36:10.622] Initialized Discord subsystem within 0 seconds! [2023-04-20 17:36:11.462] Initialized Achievements subsystem within 0.84 seconds! [2023-04-20 17:36:11.463] Initialized Station subsystem within 0 seconds! [2023-04-20 17:36:11.463] Initialized Quirks subsystem within 0 seconds! [2023-04-20 17:36:11.480] Initialized Reagents subsystem within 0.02 seconds! [2023-04-20 17:36:11.481] Initialized Events subsystem within 0 seconds! [2023-04-20 17:36:11.485] Initialized IDs and Access subsystem within 0 seconds! [2023-04-20 17:36:11.486] Initialized Jobs subsystem within 0 seconds! [2023-04-20 17:36:11.486] Initialized AI movement subsystem within 0 seconds! [2023-04-20 17:36:11.505] Initialized Ticker subsystem within 0.02 seconds! [2023-04-20 17:36:11.506] Initialized AI Controller Ticker subsystem within 0 seconds! [2023-04-20 17:36:11.506] Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-04-20 17:36:11.522] Initialized Trading Card Game subsystem within 0.02 seconds! [2023-04-20 17:36:11.536] Loading Kilo Station... [2023-04-20 17:36:14.313] Loaded Station in 2.8s! [2023-04-20 17:36:15.665] Loaded Lavaland in 1s! [2023-04-20 17:36:17.538] runtime error: We started maploading while we were already maploading. You doing something odd? (code/controllers/subsystem/atoms.dm:173) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("We started maploading while we...", "code/controllers/subsystem/ato...", 173) - Atoms (/datum/controller/subsystem/atoms): set tracked initalized(0) - Atoms (/datum/controller/subsystem/atoms): map loader begin() - /datum/parsed_map (/datum/parsed_map): tgm build cache(1, /list (/list)) - /datum/parsed_map (/datum/parsed_map): build cache(1, /list (/list)) - /datum/parsed_map (/datum/parsed_map): check for errors() - load new z level("_maps/RandomZLevels/snowdin.dm...", "Away Mission", 0) - createRandomZlevel(0) - Mapping (/datum/controller/subsystem/mapping): Initialize() - Master (/datum/controller/master): init subsystem(Mapping (/datum/controller/subsystem/mapping)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-20 17:36:20.302] Ruin loader finished with 0 left to spend. [2023-04-20 17:36:23.451] Ruin loader finished with 0 left to spend. [2023-04-20 17:36:23.660] Cave Generator finished in 0.2s! [2023-04-20 17:36:23.687] Cave Generator finished in 0s! [2023-04-20 17:36:24.577] Initialized Mapping subsystem within 13.05 seconds! [2023-04-20 17:36:24.622] Initialized Early Assets subsystem within 0.04 seconds! [2023-04-20 17:36:24.675] Initialized Research subsystem within 0.05 seconds! [2023-04-20 17:36:24.676] Initialized Time Tracking subsystem within 0 seconds! [2023-04-20 17:36:24.705] Initialized Spatial Grid subsystem within 0.03 seconds! [2023-04-20 17:36:24.706] Initialized Economy subsystem within 0 seconds! [2023-04-20 17:36:24.707] Initialized Restaurant subsystem within 0 seconds! [2023-04-20 17:37:32.944] Initialized Atoms subsystem within 68.24 seconds! [2023-04-20 17:37:33.007] Initialized Language subsystem within 0.01 seconds! [2023-04-20 17:37:33.135] Initialized Machines subsystem within 0.13 seconds! [2023-04-20 17:37:33.143] Initialized Skills subsystem within 0 seconds! [2023-04-20 17:37:33.143] Initialized Addiction subsystem within 0 seconds! [2023-04-20 17:37:33.145] Initialized Blackmarket subsystem within 0 seconds! [2023-04-20 17:37:33.146] Initialized Disease subsystem within 0 seconds! [2023-04-20 17:37:33.146] Initialized Fluid subsystem within 0 seconds! [2023-04-20 17:37:33.147] Initialized Smoke subsystem within 0 seconds! [2023-04-20 17:37:33.147] Initialized Foam subsystem within 0 seconds! [2023-04-20 17:37:33.148] Initialized Lag Switch subsystem within 0 seconds! [2023-04-20 17:37:36.141] Initialized Library Loading subsystem within 2.99 seconds! [2023-04-20 17:37:36.141] ## WARNING: Error initializing SSlua: Auxtools is not enabled in config! [2023-04-20 17:37:36.142] Failed to initialize Lua Scripting subsystem after 0 seconds! [2023-04-20 17:37:36.149] Initialized Modular Computers subsystem within 0.01 seconds! [2023-04-20 17:37:36.150] Initialized Night Shift subsystem within 0 seconds! [2023-04-20 17:37:36.150] Initialized Sun subsystem within 0 seconds! [2023-04-20 17:37:36.154] Initialized Traitor subsystem within 0 seconds! [2023-04-20 17:37:36.155] Initialized Tutorials subsystem within 0 seconds! [2023-04-20 17:37:36.184] Initialized Wardrobe subsystem within 0.03 seconds! [2023-04-20 17:37:36.185] Initialized Weather subsystem within 0 seconds! [2023-04-20 17:37:36.185] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-04-20 17:37:41.888] Initialized Atmospherics subsystem within 5.7 seconds! [2023-04-20 17:37:41.938] Loaded 20 engraved messages on map Kilo Station [2023-04-20 17:37:41.940] Loaded 2 prison tattoos [2023-04-20 17:37:42.121] Initialized Persistence subsystem within 0.23 seconds! [2023-04-20 17:37:42.165] Initialized Persistent Paintings subsystem within 0.04 seconds! [2023-04-20 17:37:42.166] Initialized Vote subsystem within 0 seconds! [2023-04-20 17:37:43.714] Initialized Assets subsystem within 1.55 seconds! [2023-04-20 17:37:47.582] Initialized Icon Smoothing subsystem within 3.87 seconds! [2023-04-20 17:37:47.590] Initialized XKeyScore subsystem within 0 seconds! [2023-04-20 17:37:47.640] Initialized PRISM subsystem within 0.05 seconds! [2023-04-20 17:38:01.310] Initialized Lighting subsystem within 13.67 seconds! [2023-04-20 17:38:07.829] Initialized Shuttle subsystem within 6.52 seconds! [2023-04-20 17:38:07.919] Initialized Minor Mapping subsystem within 0.09 seconds! [2023-04-20 17:38:07.922] Initialized Pathfinder subsystem within 0 seconds! [2023-04-20 17:38:07.972] Initialized Ban Cache subsystem within 0.05 seconds! [2023-04-20 17:38:08.021] Initialized Init Profiler subsystem within 0.05 seconds! [2023-04-20 17:38:08.021] Initialized Chat subsystem within 0 seconds! [2023-04-20 17:38:08.021] Initializations complete within 118 seconds! [2023-04-20 17:39:54.246] Game start took 2.1s [2023-04-20 17:42:23.221] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: David Reid (/mob/living/carbon/human) - src.loc: the floor (41,192,2) (/turf/open/floor/iron/grimy) - call stack: - David Reid (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - David Reid (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(David Reid (/mob/living/carbon/human)) - David Reid (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - David Reid (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=16;icon-y=24;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=16;icon-y=24;left=1;shi...") - The_Micronwave (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=16;icon-y=24;left=1;shi...") - [2023-04-20 17:42:37.375] runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Alejandro Milne (/mob/living/carbon/human) - src: null - usr.loc: the floor (150,101,2) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/components/_compon...", 230) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Alejandro Milne (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Alejandro Milne (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Alejandro Milne (/mob/living/carbon/human), the floor (151,102,2) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Alejandro Milne (/mob/living/carbon/human), the floor (151,102,2) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (151,102,2) (/turf/open/floor/iron), Alejandro Milne (/mob/living/carbon/human), 1, "icon-x=1;icon-y=31;left=1;butt...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Alejandro Milne (/mob/living/carbon/human), the floor (151,102,2) (/turf/open/floor/iron), "icon-x=1;icon-y=31;left=1;butt...") - Alejandro Milne (/mob/living/carbon/human): ClickOn(the floor (151,102,2) (/turf/open/floor/iron), "icon-x=1;icon-y=31;left=1;butt...") - the floor (151,102,2) (/turf/open/floor/iron): Click(the floor (151,102,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=31;left=1;butt...") - [2023-04-20 17:48:15.266] ## TESTING: GC: -- [0x2002d8d] | /obj/item/traitor_machine_trapper was unable to be GC'd -- (ref count of 2) [2023-04-20 17:49:17.463] ## TESTING: GC: -- [0x21091f9a] | /datum/religion_rites/song_tuner/evangelism was unable to be GC'd -- (ref count of 2) [2023-04-20 17:49:49.699] ## TESTING: GC: -- [0x3000ce0] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-20 17:52:41.566] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Honkers (/mob/living/carbon/human) - src: Axle Brady (/mob/living/carbon/human) - usr.loc: the floor (78,139,2) (/turf/open/floor/iron/showroomfloor) - src.loc: the floor (86,138,2) (/turf/open/floor/iron/dark) - call stack: - Axle Brady (/mob/living/carbon/human): in fov(Honkers (/mob/living/carbon/human), 1) - play fov effect(Honkers (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Honkers (/mob/living/carbon/human), the floor (77,139,2) (/turf/open/floor/iron/showroomfloor), 4, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the floor (77,139,2) (/turf/open/floor/iron/showroomfloor), 4, 0, null, 1) - Honkers (/mob/living/carbon/human): Moved(the floor (77,139,2) (/turf/open/floor/iron/showroomfloor), 4, 0, null, 1) - Honkers (/mob/living/carbon/human): Move(the floor (78,139,2) (/turf/open/floor/iron/showroomfloor), 4, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (78,139,2) (/turf/open/floor/iron/showroomfloor), 4, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (78,139,2) (/turf/open/floor/iron/showroomfloor), 4, null) - Honkers (/mob/living/carbon/human): Move(the floor (78,139,2) (/turf/open/floor/iron/showroomfloor), 4) - Honkers (/mob/living/carbon/human): Move(the floor (78,139,2) (/turf/open/floor/iron/showroomfloor), 4) - Jimmyl (/client): Move(the floor (78,139,2) (/turf/open/floor/iron/showroomfloor), 4) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 17:55:48.267] ## TESTING: GC: -- [0x3000ce1] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-20 17:56:00.272] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: David Reid (/mob/living/carbon/human) - src.loc: the floor (93,134,2) (/turf/open/floor/iron/dark/corner) - call stack: - David Reid (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - David Reid (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(David Reid (/mob/living/carbon/human)) - David Reid (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - David Reid (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=13;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=13;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=13;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(David Reid (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 17:56:13.156] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: David Reid (/mob/living/carbon/human) - src.loc: the floor (136,136,2) (/turf/open/floor/iron) - call stack: - David Reid (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - David Reid (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(David Reid (/mob/living/carbon/human)) - David Reid (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - David Reid (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=20;icon-y=14;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=14;left=1;shi...") - The_Micronwave (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=20;icon-y=14;left=1;shi...") - [2023-04-20 17:56:15.398] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Sorrel Sealis (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Sorrel Sealis (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Sorrel Sealis (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Sorrel Sealis (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Sorrel Sealis (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Sorrel Sealis (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Sorrel Sealis (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-04-20 17:57:04.946] ## TESTING: GC: -- [0x2009992] | /obj/item/food/cheese/wheel was unable to be GC'd -- (ref count of 5) [2023-04-20 18:00:00.761] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: David Reid (/mob/living/carbon/human) - src.loc: the floor (93,111,2) (/turf/open/floor/iron) - call stack: - David Reid (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - David Reid (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(David Reid (/mob/living/carbon/human)) - David Reid (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - David Reid (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;shi...") - The_Micronwave (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;shi...") - [2023-04-20 18:03:34.800] ## TESTING: GC: -- [0x2103d7c6] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-04-20 18:03:36.159] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (154,151,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:03:37.807] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (154,151,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:03:40.805] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (153,151,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:03:42.688] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (152,151,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:03:44.470] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (151,151,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:05:17.091] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,154,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:05:19.067] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,157,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:05:31.767] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the floor (158,153,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:05:36.136] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (159,153,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - the web (/obj/structure/spider/stickyweb): balloon alert perform(Axle Brady (/mob/living/carbon/human), "stuck in web!") - the web (/obj/structure/spider/stickyweb): balloon alert(Axle Brady (/mob/living/carbon/human), "stuck in web!") - [2023-04-20 18:05:39.763] runtime error: Del'd before we finished fading, with 38 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Naomi Faulkland (/mob/dead/observer) - src: null - usr.loc: the floor (74,88,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(JusticeGoat (/client), 1) - JusticeGoat (/client): SendSignal("parent_qdeleting", /list (/list)) - JusticeGoat (/client): Del() - [2023-04-20 18:06:09.924] ## TESTING: GC: -- [0x21093567] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-20 18:06:09.924] ## TESTING: GC: -- [0x210935f3] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-20 18:06:09.924] ## TESTING: GC: -- [0x2107f643] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-20 18:06:09.924] ## TESTING: GC: -- [0x210927f5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-20 18:06:13.561] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,152,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Axle Brady (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - Axle Brady (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Axle Brady (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=22;icon-y=30;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (155,152,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=30;left=1;but...") - SinfulBliss (/client): Click(the crate (/obj/structure/closet/crate), the plating (155,152,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=30;left=1;but...") - [2023-04-20 18:06:13.563] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,152,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Axle Brady (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - Axle Brady (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Axle Brady (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=22;icon-y=30;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (155,152,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=30;left=1;but...") - SinfulBliss (/client): Click(the crate (/obj/structure/closet/crate), the plating (155,152,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=30;left=1;but...") - [2023-04-20 18:06:13.564] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,152,2) (/turf/open/floor/plating) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Axle Brady (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - Axle Brady (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Axle Brady (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=22;icon-y=30;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (155,152,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=30;left=1;but...") - SinfulBliss (/client): Click(the crate (/obj/structure/closet/crate), the plating (155,152,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=30;left=1;but...") - [2023-04-20 18:06:13.566] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,152,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Axle Brady (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - Axle Brady (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - Axle Brady (/mob/living/carbon/human): ClickOn(the crate (/obj/structure/closet/crate), "icon-x=22;icon-y=30;left=1;but...") - the crate (/obj/structure/closet/crate): Click(the plating (155,152,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=30;left=1;but...") - SinfulBliss (/client): Click(the crate (/obj/structure/closet/crate), the plating (155,152,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=22;icon-y=30;left=1;but...") - [2023-04-20 18:07:40.201] ## TESTING: GC: -- [0x201ce28] | /obj/item/food/egg was unable to be GC'd -- (ref count of 3) [2023-04-20 18:07:40.201] ## TESTING: GC: -- [0x201ce25] | /obj/item/food/egg was unable to be GC'd -- (ref count of 3) [2023-04-20 18:07:42.203] ## TESTING: GC: -- [0x201ce24] | /obj/item/food/egg was unable to be GC'd -- (ref count of 3) [2023-04-20 18:07:44.207] ## TESTING: GC: -- [0x201ce23] | /obj/item/food/egg was unable to be GC'd -- (ref count of 3) [2023-04-20 18:07:46.210] ## TESTING: GC: -- [0x201ce22] | /obj/item/food/egg was unable to be GC'd -- (ref count of 3) [2023-04-20 18:07:48.215] ## TESTING: GC: -- [0x201ce21] | /obj/item/food/egg was unable to be GC'd -- (ref count of 3) [2023-04-20 18:09:41.478] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Sorrel Sealis (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Sorrel Sealis (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Sorrel Sealis (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Sorrel Sealis (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Sorrel Sealis (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Sorrel Sealis (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Sorrel Sealis (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-04-20 18:12:01.801] ## TESTING: GC: -- [0x21093dcf] | /datum/religion_rites/song_tuner/evangelism was unable to be GC'd -- (ref count of 2) [2023-04-20 18:12:19.450] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Charles Jones (/mob/living/carbon/human) - src: Dino Moretti is offering plate (/atom/movable/screen/alert/give) - usr.loc: the floor (138,125,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Dino Moretti is offering plate (/atom/movable/screen/alert/give): handle transfer() - Dino Moretti is offering plate (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=14;icon-y=18;left=1;but...") - Hahamike6 (/client): Click(Dino Moretti is offering plate (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=14;icon-y=18;left=1;but...") - [2023-04-20 18:12:46.343] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: Sienna Cowper (/mob/living/carbon/human) - src: Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (138,76,2) (/turf/open/floor/engine) - src.loc: the reinforced floor (138,71,2) (/turf/open/floor/engine) - call stack: - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/power", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/power", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Sethej (/client): Topic("type=act%2Fpower&payload=%7B%2...", /list (/list), null, null) - [2023-04-20 18:12:46.980] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: Sienna Cowper (/mob/living/carbon/human) - src: Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (138,76,2) (/turf/open/floor/engine) - src.loc: the reinforced floor (138,72,2) (/turf/open/floor/engine) - call stack: - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sienna Cowper (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:12:48.238] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: Sienna Cowper (/mob/living/carbon/human) - src: Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (138,76,2) (/turf/open/floor/engine) - src.loc: the reinforced floor (139,73,2) (/turf/open/floor/engine) - call stack: - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine green air s... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sienna Cowper (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:13:14.049] runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Sorrel Sealis (/mob/living/carbon/human) - src: null - usr.loc: the floor (93,136,2) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/components/_compon...", 230) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Sorrel Sealis (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Sorrel Sealis (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Sorrel Sealis (/mob/living/carbon/human), the floor (92,135,2) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Sorrel Sealis (/mob/living/carbon/human), the floor (92,135,2) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (92,135,2) (/turf/open/floor/iron), Sorrel Sealis (/mob/living/carbon/human), 1, "icon-x=22;icon-y=15;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Sorrel Sealis (/mob/living/carbon/human), the floor (92,135,2) (/turf/open/floor/iron), "icon-x=22;icon-y=15;left=1;but...") - Sorrel Sealis (/mob/living/carbon/human): ClickOn(the floor (92,135,2) (/turf/open/floor/iron), "icon-x=22;icon-y=15;left=1;but...") - the floor (92,135,2) (/turf/open/floor/iron): Click(the floor (92,135,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=22;icon-y=15;left=1;but...") - [2023-04-20 18:14:00.652] runtime error: Invalid timer: Timer: Timer: 31713 ([0x210715c5]), TTR: 656406, wait:2 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x210944d3], callBack.object: /datum/looping_sound/showering[0x21011458](/datum/looping_sound/showering), callBack.delegate:start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:206Prev: NULL, Next: NULL, SPENT(656406), QDELETED, NO CALLBACK world.time: 21845.5, head_offset: 21600, practical_offset: 492, REALTIMEOFDAY: 656406 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:14.277] runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (139,71,2) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-04-20 18:16:14.278] runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (139,71,2) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-04-20 18:16:17.016] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(33, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:17.030] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,76,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(59, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:17.032] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (129,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(32, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:19.863] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (130,77,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (130,77,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): experience pressure difference(101.527, 2, 0) - the plating (130,78,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:19.914] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (129,76,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (129,76,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (129,76,2) (/turf/open/space), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (129,76,2) (/turf/open/space), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): experience pressure difference(101.527, 4, 0) - the plating (128,76,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:19.960] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (129,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (129,77,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (129,77,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (129,77,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): experience pressure difference(101.527, 2, 0) - the plating (129,78,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:19.962] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (129,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (129,77,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (129,77,2) (/turf/open/space), 2, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (129,77,2) (/turf/open/space), 2, 0, 1) - the iron (/obj/item/stack/sheet/iron): experience pressure difference(101.527, 2, 0) - the plating (129,78,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:19.998] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (129,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (129,77,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (129,77,2) (/turf/open/space), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (129,77,2) (/turf/open/space), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): experience pressure difference(101.527, 4, 0) - the plating (128,77,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:20.000] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (129,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (129,77,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (129,77,2) (/turf/open/space), 4, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (129,77,2) (/turf/open/space), 4, 0, 1) - the iron (/obj/item/stack/sheet/iron): experience pressure difference(101.527, 4, 0) - the plating (128,77,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:20.190] runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: the plating (142,88,2) (/turf/open/floor/plating) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(10, "brute", "melee", 1, 2, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the iron rod (/obj/item/stack/rods), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron rod (/obj/item/stack/rods): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the iron rod (/obj/item/stack/rods): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the plating (142,88,2) (/turf/open/floor/plating): Enter(the iron rod (/obj/item/stack/rods)) - the iron rod (/obj/item/stack/rods): Move(the plating (142,88,2) (/turf/open/floor/plating), 1, 0, 1) - the iron rod (/obj/item/stack/rods): Move(the plating (142,88,2) (/turf/open/floor/plating), 1, 0, 1) - the iron rod (/obj/item/stack/rods): Move(the plating (143,88,2) (/turf/open/floor/plating), 5, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:20.193] runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: the plating (142,88,2) (/turf/open/floor/plating) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(10, "brute", "melee", 1, 8, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the iron rod (/obj/item/stack/rods), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron rod (/obj/item/stack/rods): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the iron rod (/obj/item/stack/rods): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the plating (142,88,2) (/turf/open/floor/plating): Enter(the iron rod (/obj/item/stack/rods)) - the iron rod (/obj/item/stack/rods): Move(the plating (142,88,2) (/turf/open/floor/plating), 4, 0, 1) - the iron rod (/obj/item/stack/rods): Move(the plating (142,88,2) (/turf/open/floor/plating), 4, 0, 1) - the iron rod (/obj/item/stack/rods): Move(the plating (142,88,2) (/turf/open/floor/plating), 5, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:23.112] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (129,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (129,77,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (129,77,2) (/turf/open/space), 8, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (129,77,2) (/turf/open/space), 8, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (129,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:23.114] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (128,77,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the anti-breach shielding proj... (/obj/machinery/shieldgen), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (129,77,2) (/turf/open/space): Enter(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (129,77,2) (/turf/open/space), 8, 0, 1) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (129,77,2) (/turf/open/space), 8, 0, 1) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (129,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.155] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the cable piece (/obj/item/stack/cable_coil), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the cable piece (/obj/item/stack/cable_coil): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the cable piece (/obj/item/stack/cable_coil): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the cable piece (/obj/item/stack/cable_coil)) - the cable piece (/obj/item/stack/cable_coil): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the cable piece (/obj/item/stack/cable_coil): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the cable piece (/obj/item/stack/cable_coil): Move(space (130,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.186] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light switch (/obj/item/wallframe/light_switch), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light switch (/obj/item/wallframe/light_switch): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light switch (/obj/item/wallframe/light_switch): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the light switch (/obj/item/wallframe/light_switch)) - the light switch (/obj/item/wallframe/light_switch): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the light switch (/obj/item/wallframe/light_switch): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the light switch (/obj/item/wallframe/light_switch): Move(space (129,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.188] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the cable coil (/obj/item/stack/cable_coil), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the cable coil (/obj/item/stack/cable_coil): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the cable coil (/obj/item/stack/cable_coil): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the cable coil (/obj/item/stack/cable_coil)) - the cable coil (/obj/item/stack/cable_coil): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the cable coil (/obj/item/stack/cable_coil): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the cable coil (/obj/item/stack/cable_coil): Move(space (129,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.191] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the camera assembly (/obj/item/wallframe/camera), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the camera assembly (/obj/item/wallframe/camera): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the camera assembly (/obj/item/wallframe/camera): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the camera assembly (/obj/item/wallframe/camera)) - the camera assembly (/obj/item/wallframe/camera): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the camera assembly (/obj/item/wallframe/camera): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the camera assembly (/obj/item/wallframe/camera): Move(space (129,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.488] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the shard (/obj/item/shard), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the shard (/obj/item/shard): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the shard (/obj/item/shard): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the shard (/obj/item/shard)) - the shard (/obj/item/shard): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the shard (/obj/item/shard): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the shard (/obj/item/shard): Move(space (130,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.492] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the shard (/obj/item/shard), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the shard (/obj/item/shard): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the shard (/obj/item/shard): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the shard (/obj/item/shard)) - the shard (/obj/item/shard): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the shard (/obj/item/shard): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the shard (/obj/item/shard): Move(space (130,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.526] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (130,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.530] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the cable piece (/obj/item/stack/cable_coil), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the cable piece (/obj/item/stack/cable_coil): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the cable piece (/obj/item/stack/cable_coil): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the cable piece (/obj/item/stack/cable_coil)) - the cable piece (/obj/item/stack/cable_coil): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the cable piece (/obj/item/stack/cable_coil): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the cable piece (/obj/item/stack/cable_coil): Move(space (130,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.533] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(space (130,77,2) (/turf/open/space), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(space (130,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.536] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the high-capacity power cell (/obj/item/stock_parts/cell/high), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the high-capacity power cell (/obj/item/stock_parts/cell/high): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the high-capacity power cell (/obj/item/stock_parts/cell/high): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the high-capacity power cell (/obj/item/stock_parts/cell/high)) - the high-capacity power cell (/obj/item/stock_parts/cell/high): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the high-capacity power cell (/obj/item/stock_parts/cell/high): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the high-capacity power cell (/obj/item/stock_parts/cell/high): Move(space (129,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.548] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (129,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:24.551] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (130,77,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the meter (/obj/item/pipe_meter), 0, 1, null, /datum/thrownthing (/datum/thrownthing)) - the meter (/obj/item/pipe_meter): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the meter (/obj/item/pipe_meter): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (130,77,2) (/turf/open/space): Enter(the meter (/obj/item/pipe_meter)) - the meter (/obj/item/pipe_meter): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the meter (/obj/item/pipe_meter): Move(space (130,77,2) (/turf/open/space), 1, 0, 1) - the meter (/obj/item/pipe_meter): Move(space (129,77,2) (/turf/open/space), 9, 25, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:26.724] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (150,58,2) (/turf/open/floor/plating) - call stack: - the plating (150,58,2) (/turf/open/floor/plating): process cell(4333) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:26.733] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (121,68,2) (/turf/open/floor/plating) - call stack: - the plating (121,68,2) (/turf/open/floor/plating): process cell(4333) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:26.786] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (159,77,2) (/turf/open/floor/plating/airless) - call stack: - the plating (159,77,2) (/turf/open/floor/plating/airless): process cell(4333) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:26.791] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (136,90,2) (/turf/open/floor/iron/dark) - call stack: - the floor (136,90,2) (/turf/open/floor/iron/dark): process cell(4333) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:26.815] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (128,89,2) (/turf/open/floor/iron/dark) - call stack: - the floor (128,89,2) (/turf/open/floor/iron/dark): process cell(4333) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:26.825] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (149,57,2) (/turf/open/floor/plating) - call stack: - the plating (149,57,2) (/turf/open/floor/plating): process cell(4333) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:26.826] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the asteroid sand (130,57,2) (/turf/open/misc/asteroid/airless) - call stack: - the asteroid sand (130,57,2) (/turf/open/misc/asteroid/airless): process cell(4333) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:26.832] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (148,81,2) (/turf/open/floor/plating) - call stack: - the plating (148,81,2) (/turf/open/floor/plating): process cell(4333) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.934] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (136,90,2) (/turf/open/floor/iron/dark) - call stack: - the floor (136,90,2) (/turf/open/floor/iron/dark): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.937] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (146,89,2) (/turf/open/floor/plating) - call stack: - the plating (146,89,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.941] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (129,88,2) (/turf/open/floor/iron) - call stack: - the floor (129,88,2) (/turf/open/floor/iron): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.942] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (128,89,2) (/turf/open/floor/iron/dark) - call stack: - the floor (128,89,2) (/turf/open/floor/iron/dark): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.943] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (128,87,2) (/turf/open/floor/iron) - call stack: - the floor (128,87,2) (/turf/open/floor/iron): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.949] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (155,64,2) (/turf/open/floor/plating) - call stack: - the plating (155,64,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.950] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (154,65,2) (/turf/open/floor/plating) - call stack: - the plating (154,65,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.951] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (153,64,2) (/turf/open/floor/plating) - call stack: - the plating (153,64,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.951] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (154,63,2) (/turf/open/floor/plating) - call stack: - the plating (154,63,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.957] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (128,86,2) (/turf/open/floor/iron) - call stack: - the floor (128,86,2) (/turf/open/floor/iron): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.959] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (149,57,2) (/turf/open/floor/plating) - call stack: - the plating (149,57,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.989] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (151,59,2) (/turf/open/floor/plating) - call stack: - the plating (151,59,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.992] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (149,70,2) (/turf/open/floor/iron/dark) - call stack: - the floor (149,70,2) (/turf/open/floor/iron/dark): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.993] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (148,81,2) (/turf/open/floor/plating) - call stack: - the plating (148,81,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.994] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (147,82,2) (/turf/open/floor/plating) - call stack: - the plating (147,82,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:28.994] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (147,80,2) (/turf/open/floor/plating) - call stack: - the plating (147,80,2) (/turf/open/floor/plating): process cell(4337) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:29.416] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (136,90,2) (/turf/open/floor/iron/dark) - call stack: - the floor (136,90,2) (/turf/open/floor/iron/dark): process cell(4338) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:29.443] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (121,87,2) (/turf/open/floor/iron/dark) - call stack: - the floor (121,87,2) (/turf/open/floor/iron/dark): process cell(4338) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:29.444] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (121,79,2) (/turf/open/floor/iron/dark) - call stack: - the floor (121,79,2) (/turf/open/floor/iron/dark): process cell(4338) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:29.449] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (128,89,2) (/turf/open/floor/iron/dark) - call stack: - the floor (128,89,2) (/turf/open/floor/iron/dark): process cell(4338) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:29.450] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (128,87,2) (/turf/open/floor/iron) - call stack: - the floor (128,87,2) (/turf/open/floor/iron): process cell(4338) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:29.452] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (122,86,2) (/turf/open/floor/iron) - call stack: - the floor (122,86,2) (/turf/open/floor/iron): process cell(4338) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:30.015] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (136,90,2) (/turf/open/floor/iron/dark) - call stack: - the floor (136,90,2) (/turf/open/floor/iron/dark): process cell(4339) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:16:30.060] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (126,77,2) (/turf/open/floor/iron) - call stack: - the floor (126,77,2) (/turf/open/floor/iron): process cell(4339) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.916] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f7fff4d4dd678ee1d6d3ef7909b...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.917] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.918] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.918] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.919] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.920] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.921] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (632) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (86,121,2) (/turf/open/floor/grass) - call stack: - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.922] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f7fff4d4dd678ee2abd3ef7909b...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.923] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:41.923] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:42.977] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0aa734ff4d4dd678ee2abd3ef7909b...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:42.978] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:42.980] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("0aa734ff4d4dd678ee2abec8f7909b...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:42.981] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:42.982] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.084] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff97ee63a289c52be7a70f941d...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.085] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.086] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.088] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.089] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.090] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.091] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (487) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (142,147,2) (/turf/open/floor/grass) - call stack: - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.092] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff97ee63a289c52be7a70f941d...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.094] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:45.096] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.187] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffff4d4d76ea2e5e21f60689b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.188] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.189] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.190] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.190] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.191] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.192] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (960) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (142,148,2) (/turf/open/floor/grass) - call stack: - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.193] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d76ea2e5e21f60689b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.194] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.195] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.309] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (122,151,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Axle Brady (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - Axle Brady (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Axle Brady (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.310] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (122,151,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Axle Brady (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - Axle Brady (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Axle Brady (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.311] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (122,151,2) (/turf/open/floor/plating) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Axle Brady (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - Axle Brady (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Axle Brady (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:46.312] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Axle Brady (/mob/living/carbon/human) - src: null - usr.loc: the plating (122,151,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Axle Brady (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Axle Brady (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Axle Brady (/mob/living/carbon/human), /list (/list)) - Axle Brady (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Axle Brady (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:47.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d76ea2e5e21f66989b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:47.220] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:47.222] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d76ea2e5e21f66989b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:47.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:47.224] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.280] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6f38511372c48a201edcee890c2ca7...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.282] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.284] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.285] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.286] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.287] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.288] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Pun Pun (/mob/living/carbon/human/species/monkey/punpun) - src.loc: the floor (111,128,2) (/turf/open/floor/wood) - call stack: - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 0, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.290] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6f38511372c48a201edcee890c2ca7...", Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.292] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(null) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:48.294] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): update body parts(1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): updateappearance(1, 1, 1) - Pun Pun (/mob/living/carbon/human/species/monkey/punpun): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Pun Pun (/mob/living/carbon/human/species/monkey/punpun)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:49.329] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d76ea2e5e21f618e9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:49.330] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:49.332] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d76ea2e5e21f618e9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:49.333] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:49.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:51.423] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffffb3b37cd128047bc8c34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:51.425] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:51.427] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:51.428] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:51.429] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:51.430] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:51.431] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (540) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (87,123,2) (/turf/open/floor/grass) - call stack: - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:51.433] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.501] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d5aaa2e5e21f618e9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.502] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.504] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d5aaa2e5e21f62149b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.505] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.506] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.508] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff97ee63a289c52be7a7f2e41d...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.509] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.510] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6d92ba97ee63a289c52be7a7f2e41d...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.511] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:52.512] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.548] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffffb3b37cd128047974c34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.550] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.551] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffffb3b37cd128127974c34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.553] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.554] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.559] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d604a2e5e21f62149b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.561] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.563] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffae6c3d604a2e5e21f62149b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.564] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:53.565] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:54.622] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("86c9afae6c3d604a2e5e21f62149b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:54.622] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:54.624] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("86c9afae6c3d604a2e5e21f62149b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:54.625] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:54.626] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.656] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fc7cd128127974c34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.657] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.659] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fc7cd128127974c34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.660] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.662] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.667] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6d92ba97ee63a289c5da17a7f2e41d...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.669] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.670] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6d92ba97ee63a289c5da17a7f2eb1f...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.671] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:55.672] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.726] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2112cfae6c3d604a2e5e21f62149b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.727] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.728] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23db1ae6c3d604a2e5e21f62149b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.729] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.730] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.732] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("24034f97ee63a289c5da17a7f2eb1f...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.733] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.734] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("24034f97ee63a289c5da17a7f2eb1f...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.736] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:56.737] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.786] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2157c2cecd704950bb6f6739da27dc...", the monkey (890) (/mob/living/carbon/human/species/monkey)) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.787] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (890) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.788] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.789] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.790] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.791] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.791] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (890) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (88,122,2) (/turf/open/floor/grass) - call stack: - the monkey (890) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.793] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2157c2cecd704950bb6f6739da27dc...", the monkey (890) (/mob/living/carbon/human/species/monkey)) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.794] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (890) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:57.795] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (890) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (890) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (890) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (890) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:58.834] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23db1ae6c3d604a2e5e21f60eb9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:58.836] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:58.837] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23db1ae6c3d604a2e5e21f60eb9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:58.839] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:58.840] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:59.877] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fce14128127974c34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:59.878] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:59.880] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fce1412812772ec34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:59.881] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:19:59.882] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.936] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fce14128127303c34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.937] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.938] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fce14128127c0ac34277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.939] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.940] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.942] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2157c2cecd704950bb6f6ebfda27dc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.942] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.944] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2157c2cecd704950bb6f6ebfda27dc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.945] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.946] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.949] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23db1e0346b604a2e5e21f60eb9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.950] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.952] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23db1e0346b604a2e5e21f60eb9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.953] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.954] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.955] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("24034f97ee63a289c5da174af2eb1f...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.956] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.957] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("24034f97ee63a289c5da174af2eb1f...", the monkey (487) (/mob/living/carbon/human/species/monkey)) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.958] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:00.959] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (487) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (487) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (487) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (487) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.979] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fce14128127c0abb1277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.980] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.981] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fce14128127c0abb1277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.982] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.983] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.986] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23db1582e09604a2e5e21f60eb9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.987] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.988] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c23db1582e09604a2e5e2cf10eb9b1...", the monkey (960) (/mob/living/carbon/human/species/monkey)) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.989] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:01.990] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (960) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (960) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (960) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (960) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:03.042] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fce141283c0c0abb1277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:03.044] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:03.047] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ffffffde82fce141283c0c0abb1277...", the monkey (540) (/mob/living/carbon/human/species/monkey)) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:03.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:03.053] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (540) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (540) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (540) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (540) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:08.331] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2157c2cecd704950bb6f65d6da27dc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:08.332] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:08.333] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("2157c2cecd704950bb6f65d6da27dc...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:08.334] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:08.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.373] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef5e62f2f2f2bf6a3ee00d478e4e89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.374] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.375] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.376] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.377] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.378] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.379] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (142,146,2) (/turf/open/floor/grass) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.380] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef5e62f2f2f2bf6a3ee00d476f0e89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.381] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:09.382] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:12.589] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("a8b301f2f2f2bf6a3ee00d476f0e89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:12.591] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:12.593] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f2bf6a3ee00d476f0e89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:12.594] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:12.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.409] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: attack_hand (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Isaiah Fulton (/mob/living/carbon/human) - src: null - usr.loc: the plating (62,127,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_attack_hand", "attack_hand", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Isaiah Fulton (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Isaiah Fulton (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Isaiah Fulton (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Isaiah Fulton (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Isaiah Fulton (/mob/living/carbon/human), /list (/list)) - Isaiah Fulton (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Isaiah Fulton (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.411] runtime error: atom_examine overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: on_examine (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Isaiah Fulton (/mob/living/carbon/human) - src: null - usr.loc: the plating (62,127,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_examine overridden. Use o...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_examine", "on_examine", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Isaiah Fulton (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Isaiah Fulton (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Isaiah Fulton (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Isaiah Fulton (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Isaiah Fulton (/mob/living/carbon/human), /list (/list)) - Isaiah Fulton (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Isaiah Fulton (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.412] runtime error: mousedropped_onto overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: mousedrop_receive (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Isaiah Fulton (/mob/living/carbon/human) - src: null - usr.loc: the plating (62,127,2) (/turf/open/floor/plating) - call stack: - stack trace("mousedropped_onto overridden. ...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "mousedropped_onto", "mousedrop_receive", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Isaiah Fulton (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Isaiah Fulton (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Isaiah Fulton (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Isaiah Fulton (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Isaiah Fulton (/mob/living/carbon/human), /list (/list)) - Isaiah Fulton (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Isaiah Fulton (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.413] runtime error: atom_bumped overridden. Use override = TRUE to suppress this warning. - Target: the crate (/obj/structure/closet/crate) Proc: try_speedrun (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Isaiah Fulton (/mob/living/carbon/human) - src: null - usr.loc: the plating (62,127,2) (/turf/open/floor/plating) - call stack: - stack trace("atom_bumped overridden. Use ov...", "code/datums/components/_compon...", 230) - /datum/element/climbable (/datum/element/climbable): RegisterSignal(the crate (/obj/structure/closet/crate), "atom_bumped", "try_speedrun", 0) - /datum/element/climbable (/datum/element/climbable): Attach(the crate (/obj/structure/closet/crate), 20, 0) - the crate (/obj/structure/closet/crate): AddElement(/list (/list)) - the crate (/obj/structure/closet/crate): after close(Isaiah Fulton (/mob/living/carbon/human), null) - the crate (/obj/structure/closet/crate): close(Isaiah Fulton (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): toggle(Isaiah Fulton (/mob/living/carbon/human)) - the crate (/obj/structure/closet/crate): attack hand(Isaiah Fulton (/mob/living/carbon/human), /list (/list)) - the crate (/obj/structure/closet/crate): attack hand(Isaiah Fulton (/mob/living/carbon/human), /list (/list)) - Isaiah Fulton (/mob/living/carbon/human): UnarmedAttack(the crate (/obj/structure/closet/crate), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Isaiah Fulton (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.816] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d318b70e806fd5a1bedb683f168934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.817] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.818] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.819] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.820] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.821] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.821] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (86,122,2) (/turf/open/floor/grass) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.823] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d318b70e806fd5a1bedb683f168934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.824] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:16.825] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:17.896] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f2bf6a3e38cd476f0e89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:17.897] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:17.898] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f2bf6a3e06fd476f0e89...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:17.899] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:17.900] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:21.038] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d318b70e806f8e91bedb683f168934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:21.040] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:21.042] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d318b70e806f8e91be7b983f168934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:21.043] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:21.044] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:22.091] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d318b70e806f8e91be7b983f1e9934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:22.092] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:22.093] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d318b70e806f8e91be7b983f1e9934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:22.094] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:22.095] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:23.154] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cfb6c0e806f8e91be7b983f1e9934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:23.156] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:23.158] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cfb6c1ebbb18e91be7b983f1e9934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:23.159] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:23.161] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:24.201] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7cfb6c1ebbb1a371be7b983f1e9934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:24.203] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:24.204] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5481ebbb1a371be7b983f1e9934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:24.206] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:24.207] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.248] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59ff546e528bc7c0ec6b8c3f218f96...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.249] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.251] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.251] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.252] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.253] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.254] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (632) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (86,120,2) (/turf/open/floor/grass) - call stack: - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.255] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59ff546e528b01c0ec6b8c3f218f96...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.256] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:25.258] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:26.304] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5481ebbb1a371be23283f1e9934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:26.305] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:26.306] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5481ebbb1a371be23283f1e9934...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:26.308] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:26.309] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:27.357] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f2bf60e107006fd476f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:27.359] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:27.360] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f2bf60e107006fd476f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:27.362] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:27.363] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.402] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5481ebbb1a370ece8f23283f1e9...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.403] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.406] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5481ebbb1a370ece8f23283f1e9...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.408] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.409] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.415] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f21750e107006fd476f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.416] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.417] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f21750e107006fd476f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.418] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:28.419] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.550] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59ff546e528b01c0ec6b8c3f094f96...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.551] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.552] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59ff546e528b01c0ec6b8c3f094f96...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.553] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.554] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.561] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f21750e192f06fd476f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.562] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.563] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("322421f2f2f21750e192f06f8436f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.564] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:30.565] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:31.588] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59ff546e528b01c0ecb48c3f094f96...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:31.589] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:31.591] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59ff546e528b01c0ecb48c3f094f96...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:31.592] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:31.593] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:32.639] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5481ebbb1a370ec29423283f1e9...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:32.640] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:32.641] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5481ebbb1a370ec29423283fbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:32.642] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:32.643] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.705] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59ff546e528b01c0ecb486c2094f96...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.706] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.707] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59ff546e528b01c0ecb486c2094810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.708] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.709] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.715] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9f89a2f2f2f21750e192f06f8436f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.716] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.717] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9f89a2f2f2f21750e192f06f8436f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.718] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:33.719] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.901] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5481ebbb1a370ec294232cbebed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.902] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.904] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5486fd592a370ec294232cbebed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.905] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.907] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.911] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9f89a2f2f2f21750e16cc06f8436f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.912] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.913] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("9f89a2e53b181750e16cc06f8436f0...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.915] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:37.916] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:38.970] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("75e1466e528b01c0ecb486c2094810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:38.972] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:38.973] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("75e1466e528b01c0ecd546c2094810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:38.974] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:38.975] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.047] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("75e1466e528b01c0ecd546c278a810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.048] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.049] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3f89276e528b01c0ecd546c278a810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.050] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.051] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.053] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb5486fd592a370ec29423294fbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.054] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.055] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb548c8a52fa370ec29423294fbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.056] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:40.057] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:41.084] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb548cdb63ea370ec29423294fbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:41.085] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:41.087] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb548cdb63ea370ec29423294fbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:41.088] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:41.089] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:42.141] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb548e2bff8a370ec29423294fbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:42.143] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:42.145] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("feb548e2bff8a370ec29423294fbed...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:42.146] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:42.147] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:43.189] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3f89276e528b01c0ecd54add78a810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:43.190] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:43.192] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3f89276e528b01c0ecd54add554810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:43.193] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:43.194] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:44.252] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3f89276e528b01c0ecd54add6e5810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:44.253] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:44.255] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3f89276e528b01c0ecd54add6e5810...", the monkey (632) (/mob/living/carbon/human/species/monkey)) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:44.256] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:20:44.257] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (632) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (632) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (632) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:22:46.280] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: David Reid (/mob/living/carbon/human) - src.loc: the floor (93,115,2) (/turf/open/floor/iron) - call stack: - David Reid (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - David Reid (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(David Reid (/mob/living/carbon/human)) - David Reid (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - David Reid (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=18;icon-y=21;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=18;icon-y=21;left=1;shi...") - The_Micronwave (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=18;icon-y=21;left=1;shi...") - [2023-04-20 18:25:02.920] runtime error: Invalid timer: Timer: Timer: 41095 ([0x21091d0e]), TTR: 663029, wait:1 Flags: TIMER_UNIQUE, TIMER_CLIENT_TIME, TIMER_STOPPABLE, TIMER_NO_HASH_WAIT, callBack: [0x2107bc78], callBack.object: /datum/component/area_sound_manager[0x2106b708](/datum/component/area_sound_manager), callBack.delegate:start_looping_sound(), source: code/datums/components/area_sound_manager.dm:77Prev: NULL, Next: NULL, SPENT(663029), QDELETED, NO CALLBACK world.time: 28392.5, head_offset: 28200, practical_offset: 386, REALTIMEOFDAY: 663029 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.563] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.564] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.565] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.566] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.567] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.568] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.570] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.575] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.576] runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: _bodyparts.dm,795 - usr: null - src: the monkey chest (/obj/item/bodypart/chest/monkey) - src.loc: null - call stack: - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.578] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.579] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.581] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.582] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.583] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.584] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.585] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.586] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:25:16.587] runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: _bodyparts.dm,795 - usr: null - src: the monkey chest (/obj/item/bodypart/chest/monkey) - src.loc: the wall (91,108,2) (/turf/closed/wall) - call stack: - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the wall (91,108,2) (/turf/closed/wall)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the cultgolem chest (/obj/item/bodypart/chest/golem/cult): replace limb(the monkey (632) (/mob/living/carbon/human/species/monkey), 1) - the monkey (632) (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:26.192] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Honkers (/mob/living/carbon/human) - src: null - usr.loc: the floor (98,103,2) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Honkers (/mob/living/carbon/human): update sight() - the adapted eyes (/obj/item/organ/internal/eyes/night_vision/maintenance_adapted): ui action click(Honkers (/mob/living/carbon/human), Use adapted eyes (/datum/action/item_action/organ_action/use)) - Use adapted eyes (/datum/action/item_action/organ_action/use): Trigger(null) - Use adapted eyes (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=23;icon-y=10;left=1;but...") - Jimmyl (/client): Click(Use adapted eyes (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=23;icon-y=10;left=1;but...") - [2023-04-20 18:26:53.863] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.865] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.866] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.867] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.868] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.869] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.870] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Honkers (/mob/living/carbon/human) - src.loc: the floor (99,104,2) (/turf/open/floor/iron/dark) - call stack: - Honkers (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.880] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the golem left arm (/obj/item/bodypart/arm/left/golem/plasteel): drop limb(1, null) - the golem left arm (/obj/item/bodypart/arm/left/golem/plasteel): drop limb(1) - the mush left arm (/obj/item/bodypart/arm/left/mushroom): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.882] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - the golem left arm (/obj/item/bodypart/arm/left/golem/plasteel): drop limb(1, null) - the golem left arm (/obj/item/bodypart/arm/left/golem/plasteel): drop limb(1) - the mush left arm (/obj/item/bodypart/arm/left/mushroom): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.885] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the mush left arm (/obj/item/bodypart/arm/left/mushroom): try attach limb(Honkers (/mob/living/carbon/human), 1) - the mush left arm (/obj/item/bodypart/arm/left/mushroom): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:53.887] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(1) - Honkers (/mob/living/carbon/human): update body(1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:55.725] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (98,104,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, null, null, null, null, null, 1, null, null) - the clown shoes (/obj/item/clothing/shoes/clown_shoes): AddElement(/list (/list)) - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (98,104,2) (/turf/open/floor/iron), Honkers (/mob/living/carbon/human), the floor (99,104,2) (/turf/open/floor/iron/dark), null) - the floor (98,104,2) (/turf/open/floor/iron): SendSignal("atom_entered", /list (/list)) - the floor (98,104,2) (/turf/open/floor/iron): Entered(Honkers (/mob/living/carbon/human), the floor (99,104,2) (/turf/open/floor/iron/dark), null) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8) - Jimmyl (/client): Move(the floor (98,104,2) (/turf/open/floor/iron), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:55.727] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (98,104,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Honkers (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Honkers (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8, null) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8) - Jimmyl (/client): Move(the floor (98,104,2) (/turf/open/floor/iron), 8) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:26:55.730] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (98,104,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the floor (99,104,2) (/turf/open/floor/iron/dark), 8, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the floor (99,104,2) (/turf/open/floor/iron/dark), 8, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8, null) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 8) - Jimmyl (/client): Move(the floor (98,104,2) (/turf/open/floor/iron), 8) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:04.201] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (98,104,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, null, null, null, null, null, 1, null, null) - the clown shoes (/obj/item/clothing/shoes/clown_shoes): AddElement(/list (/list)) - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (98,104,2) (/turf/open/floor/iron), Honkers (/mob/living/carbon/human), the floor (98,103,2) (/turf/open/floor/iron), null) - the floor (98,104,2) (/turf/open/floor/iron): SendSignal("atom_entered", /list (/list)) - the floor (98,104,2) (/turf/open/floor/iron): Entered(Honkers (/mob/living/carbon/human), the floor (98,103,2) (/turf/open/floor/iron), null) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 1) - Jimmyl (/client): Move(the floor (98,104,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:04.203] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (98,104,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Honkers (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Honkers (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 1, null) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,104,2) (/turf/open/floor/iron), 1) - Jimmyl (/client): Move(the floor (98,104,2) (/turf/open/floor/iron), 1) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:04.453] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (98,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the floor (98,104,2) (/turf/open/floor/iron), 1, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the floor (98,104,2) (/turf/open/floor/iron), 1, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1, null) - Honkers (/mob/living/carbon/human): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1) - Jimmyl (/client): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:04.457] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (98,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the floor (98,104,2) (/turf/open/floor/iron), 1, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the floor (98,104,2) (/turf/open/floor/iron), 1, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1, null) - Honkers (/mob/living/carbon/human): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1) - Honkers (/mob/living/carbon/human): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1) - Jimmyl (/client): Move(the floor (98,105,2) (/turf/open/floor/iron/dark/corner), 1) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.110] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - the moth wings (/obj/item/organ/external/wings/moth): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the moth wings (/obj/item/organ/external/wings/moth): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.111] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the moth wings (/obj/item/organ/external/wings/moth): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the moth wings (/obj/item/organ/external/wings/moth): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.112] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the moth wings (/obj/item/organ/external/wings/moth): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the moth wings (/obj/item/organ/external/wings/moth): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.112] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the moth wings (/obj/item/organ/external/wings/moth): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the moth wings (/obj/item/organ/external/wings/moth): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.113] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the moth wings (/obj/item/organ/external/wings/moth): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the moth wings (/obj/item/organ/external/wings/moth): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.114] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Honkers (/mob/living/carbon/human) - src.loc: the floor (95,104,2) (/turf/open/floor/iron/dark/corner) - call stack: - Honkers (/mob/living/carbon/human): update body parts(null) - the moth wings (/obj/item/organ/external/wings/moth): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the moth wings (/obj/item/organ/external/wings/moth): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.116] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): drop limb(1, null) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): drop limb(1) - the golem left leg (/obj/item/bodypart/leg/left/golem): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.118] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): drop limb(1, null) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): drop limb(1) - the golem left leg (/obj/item/bodypart/leg/left/golem): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.120] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the golem left leg (/obj/item/bodypart/leg/left/golem): try attach limb(Honkers (/mob/living/carbon/human), 1) - the golem left leg (/obj/item/bodypart/leg/left/golem): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:10.122] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(1) - Honkers (/mob/living/carbon/human): update body(1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:24.328] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (94,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, null, null, null, null, null, 1, null, null) - the clown shoes (/obj/item/clothing/shoes/clown_shoes): AddElement(/list (/list)) - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), Honkers (/mob/living/carbon/human), the floor (95,105,2) (/turf/open/floor/iron/dark/corner), null) - the floor (94,105,2) (/turf/open/floor/iron/dark/corner): SendSignal("atom_entered", /list (/list)) - the floor (94,105,2) (/turf/open/floor/iron/dark/corner): Entered(Honkers (/mob/living/carbon/human), the floor (95,105,2) (/turf/open/floor/iron/dark/corner), null) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Jimmyl (/client): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:24.330] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (94,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Honkers (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Honkers (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, null) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Jimmyl (/client): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:24.333] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (94,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, null) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Jimmyl (/client): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:25.042] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (95,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, null, null, null, null, null, 1, null, null) - the clown shoes (/obj/item/clothing/shoes/clown_shoes): AddElement(/list (/list)) - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), Honkers (/mob/living/carbon/human), the floor (94,105,2) (/turf/open/floor/iron/dark/corner), null) - the floor (95,105,2) (/turf/open/floor/iron/dark/corner): SendSignal("atom_entered", /list (/list)) - the floor (95,105,2) (/turf/open/floor/iron/dark/corner): Entered(Honkers (/mob/living/carbon/human), the floor (94,105,2) (/turf/open/floor/iron/dark/corner), null) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4) - Jimmyl (/client): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:25.045] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (95,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Honkers (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Honkers (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4, null) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4) - Jimmyl (/client): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:25.048] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (95,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 4, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 4, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4, null) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4) - Jimmyl (/client): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 4) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:25.244] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:26.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - Honkers\'s head (/obj/item/bodypart/head/golem/durathread): drop limb(1, null) - Honkers\'s head (/obj/item/bodypart/head/golem/durathread): drop limb(1) - the moth head (/obj/item/bodypart/head/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:26.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers\'s head (/obj/item/bodypart/head/golem/durathread): drop limb(1, null) - Honkers\'s head (/obj/item/bodypart/head/golem/durathread): drop limb(1) - the moth head (/obj/item/bodypart/head/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:26.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the moth head (/obj/item/bodypart/head/moth): try attach limb(Honkers (/mob/living/carbon/human), 1, 0) - the moth head (/obj/item/bodypart/head/moth): try attach limb(Honkers (/mob/living/carbon/human), 1, 0) - the moth head (/obj/item/bodypart/head/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:26.231] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the moth head (/obj/item/bodypart/head/moth): try attach limb(Honkers (/mob/living/carbon/human), 1, 0) - the moth head (/obj/item/bodypart/head/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:26.234] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(1) - Honkers (/mob/living/carbon/human): update body(1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:27.911] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (95,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, null, null, null, null, null, 1, null, null) - the clown shoes (/obj/item/clothing/shoes/clown_shoes): AddElement(/list (/list)) - ... - the floor (95,105,2) (/turf/open/floor/iron/dark/corner): Entered(Honkers (/mob/living/carbon/human), the floor (96,105,2) (/turf/open/floor/iron), null) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 9, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 9) - Jimmyl (/client): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 9) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:27.913] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (95,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Honkers (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Honkers (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 8, null) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 9, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 9, null) - Honkers (/mob/living/carbon/human): Move(the floor (95,105,2) (/turf/open/floor/iron/dark/corner), 9) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:28.317] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (94,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, null, null, null, null, null, 1, null, null) - the clown shoes (/obj/item/clothing/shoes/clown_shoes): AddElement(/list (/list)) - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), Honkers (/mob/living/carbon/human), the floor (95,105,2) (/turf/open/floor/iron/dark/corner), null) - the floor (94,105,2) (/turf/open/floor/iron/dark/corner): SendSignal("atom_entered", /list (/list)) - the floor (94,105,2) (/turf/open/floor/iron/dark/corner): Entered(Honkers (/mob/living/carbon/human), the floor (95,105,2) (/turf/open/floor/iron/dark/corner), null) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Jimmyl (/client): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:28.318] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (94,105,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Honkers (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Honkers (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8, null) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Jimmyl (/client): Move(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 8) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:29.065] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (94,106,2) (/turf/open/floor/iron/dark/corner) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 1, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the floor (94,105,2) (/turf/open/floor/iron/dark/corner), 1, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the floor (94,106,2) (/turf/open/floor/iron/dark/corner), 1) - Honkers (/mob/living/carbon/human): Move(the floor (94,106,2) (/turf/open/floor/iron/dark/corner), 1) - Honkers (/mob/living/carbon/human): Move(the floor (93,106,2) (/turf/open/floor/iron/dark/corner), 9, 0, 1) - Honkers (/mob/living/carbon/human): Move(the floor (93,106,2) (/turf/open/floor/iron/dark/corner), 9, null) - Honkers (/mob/living/carbon/human): Move(the floor (93,106,2) (/turf/open/floor/iron/dark/corner), 9) - Honkers (/mob/living/carbon/human): Move(the floor (93,106,2) (/turf/open/floor/iron/dark/corner), 9) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:42.271] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the adapted eyes (/obj/item/organ/internal/eyes/night_vision/maintenance_adapted): Remove(Honkers (/mob/living/carbon/human), 1) - the adapted eyes (/obj/item/organ/internal/eyes/night_vision/maintenance_adapted): Remove(Honkers (/mob/living/carbon/human), 1) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:42.277] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the golem left leg (/obj/item/bodypart/leg/left/golem): drop limb(1, null) - the golem left leg (/obj/item/bodypart/leg/left/golem): drop limb(1) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:42.279] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - the golem left leg (/obj/item/bodypart/leg/left/golem): drop limb(1, null) - the golem left leg (/obj/item/bodypart/leg/left/golem): drop limb(1) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:42.281] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): try attach limb(Honkers (/mob/living/carbon/human), 1) - the plasmaman left leg (/obj/item/bodypart/leg/left/plasmaman): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:42.284] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(1) - Honkers (/mob/living/carbon/human): update body(1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:57.066] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (93,109,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): wear mask update(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 0) - Honkers (/mob/living/carbon/human): equip to slot(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 32, 0, 0) - Honkers (/mob/living/carbon/human): equip to slot(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 32, 0, 0) - Honkers (/mob/living/carbon/human): equip to slot if possible(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 32, 0, 0, 0, 0, 0) - Honkers (/mob/living/carbon/human): attack ui(32, "icon-x=26;icon-y=16;left=1;but...") - Honkers (/mob/living/carbon/human): attack ui(32, "icon-x=26;icon-y=16;left=1;but...") - the mask (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=26;icon-y=16;left=1;but...") - Jimmyl (/client): Click(the mask (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=26;icon-y=16;left=1;but...") - [2023-04-20 18:27:57.069] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (93,109,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the fly chest (/obj/item/bodypart/chest/fly): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn mask() - Honkers (/mob/living/carbon/human): wear mask update(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 0) - Honkers (/mob/living/carbon/human): wear mask update(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 0) - Honkers (/mob/living/carbon/human): equip to slot(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 32, 0, 0) - Honkers (/mob/living/carbon/human): equip to slot(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 32, 0, 0) - Honkers (/mob/living/carbon/human): equip to slot if possible(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 32, 0, 0, 0, 0, 0) - Honkers (/mob/living/carbon/human): attack ui(32, "icon-x=26;icon-y=16;left=1;but...") - Honkers (/mob/living/carbon/human): attack ui(32, "icon-x=26;icon-y=16;left=1;but...") - the mask (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=26;icon-y=16;left=1;but...") - Jimmyl (/client): Click(the mask (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=26;icon-y=16;left=1;but...") - [2023-04-20 18:27:58.433] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.434] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.435] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.435] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.436] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.437] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.438] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.439] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.440] runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: _bodyparts.dm,795 - usr: null - src: the fly chest (/obj/item/bodypart/chest/fly) - src.loc: null - call stack: - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.443] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.444] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.445] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.446] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.447] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.448] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.449] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.450] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the fly chest (/obj/item/bodypart/chest/fly)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the fly chest (/obj/item/bodypart/chest/fly)) - the fly chest (/obj/item/bodypart/chest/fly): get limb icon(1) - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:27:58.451] runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: _bodyparts.dm,795 - usr: null - src: the fly chest (/obj/item/bodypart/chest/fly) - src.loc: the floor (93,109,2) (/turf/open/floor/iron) - call stack: - the fly chest (/obj/item/bodypart/chest/fly): update icon dropped() - the fly chest (/obj/item/bodypart/chest/fly): forceMove(the floor (93,109,2) (/turf/open/floor/iron)) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1, null) - the fly chest (/obj/item/bodypart/chest/fly): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:31:32.973] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the floor (135,131,2) (/turf/open/floor/bamboo) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Adamantine Crust (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:32:32.603] runtime error: Cannot modify null.unarmed_damage_low. - proc name: on insert (/obj/item/organ/internal/tongue/carp/on_insert) - source file: carp_organs.dm,61 - usr: null - src: the mutated carp-jaws (/obj/item/organ/internal/tongue/carp) - src.loc: null - call stack: - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): on insert(Unknown (/mob/living/carbon/human/species/monkey), 1) - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): Insert(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): Insert(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): Insert(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): replace into(Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:32:48.629] runtime error: Cannot modify null.unarmed_damage_low. - proc name: on remove (/obj/item/organ/internal/tongue/carp/on_remove) - source file: carp_organs.dm,75 - usr: null - src: the mutated carp-jaws (/obj/item/organ/internal/tongue/carp) - src.loc: null - call stack: - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): on remove(Unknown (/mob/living/carbon/human/species/monkey), 1) - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1) - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1) - the mutated carp-jaws (/obj/item/organ/internal/tongue/carp): Remove(Unknown (/mob/living/carbon/human/species/monkey), 1) - the silver tongue (/obj/item/organ/internal/tongue/lizard/silver): Insert(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - the silver tongue (/obj/item/organ/internal/tongue/lizard/silver): Insert(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - the silver tongue (/obj/item/organ/internal/tongue/lizard/silver): Insert(Unknown (/mob/living/carbon/human/species/monkey), 1, 0) - the silver tongue (/obj/item/organ/internal/tongue/lizard/silver): replace into(Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:33:15.730] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the floor (135,131,2) (/turf/open/floor/bamboo) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Adamantine Crust (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:33:53.561] runtime error: Cannot execute null.try attach limb(). - proc name: replace limb (/obj/item/bodypart/proc/replace_limb) - source file: dismemberment.dm,303 - usr: null - src: the fly head (/obj/item/bodypart/head/fly) - src.loc: null - call stack: - the fly head (/obj/item/bodypart/head/fly): replace limb(Unknown (/mob/living/carbon/human/species/monkey), 1) - Unknown (/mob/living/carbon/human/species/monkey): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:33:55.056] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the floor (135,131,2) (/turf/open/floor/bamboo) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - Semicolonthreethreethree (/client): Click(the ears (/obj/item/organ/internal/ears), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - [2023-04-20 18:35:09.488] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Keith Alex (/mob/living/carbon/human) - src: Dino Moretti is offering small... (/atom/movable/screen/alert/give) - usr.loc: the floor (125,129,2) (/turf/open/floor/iron/cafeteria) - src.loc: null - call stack: - Dino Moretti is offering small... (/atom/movable/screen/alert/give): handle transfer() - Dino Moretti is offering small... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=16;left=1;but...") - Dino Moretti is offering small... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=17;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Keith Alex (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:35:23.234] ## TESTING: GC: -- [0x21092229] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-04-20 18:40:35.796] runtime error: Cannot read null.type - proc name: reagent special examine (/obj/item/reagent_containers/cup/soup_pot/proc/reagent_special_examine) - source file: stove.dm,83 - usr: Keith Alex (/mob/living/carbon/human) - src: the soup pot (/obj/item/reagent_containers/cup/soup_pot) - usr.loc: the floor (128,130,2) (/turf/open/floor/iron/cafeteria) - src.loc: the floor (129,130,2) (/turf/open/floor/iron/cafeteria) - call stack: - the soup pot (/obj/item/reagent_containers/cup/soup_pot): reagent special examine(the soup pot (/obj/item/reagent_containers/cup/soup_pot), Keith Alex (/mob/living/carbon/human), /list (/list), 0) - the soup pot (/obj/item/reagent_containers/cup/soup_pot): SendSignal("atom_reagent_examine", /list (/list)) - the soup pot (/obj/item/reagent_containers/cup/soup_pot): examine(Keith Alex (/mob/living/carbon/human)) - the soup pot (/obj/item/reagent_containers/cup/soup_pot): examine(Keith Alex (/mob/living/carbon/human)) - the soup pot (/obj/item/reagent_containers/cup/soup_pot): examine(Keith Alex (/mob/living/carbon/human)) - the soup pot (/obj/item/reagent_containers/cup/soup_pot): examine(Keith Alex (/mob/living/carbon/human)) - the soup pot (/obj/item/reagent_containers/cup/soup_pot): examine(Keith Alex (/mob/living/carbon/human)) - the soup pot (/obj/item/reagent_containers/cup/soup_pot): examine(Keith Alex (/mob/living/carbon/human)) - Keith Alex (/mob/living/carbon/human): run examinate(the soup pot (/obj/item/reagent_containers/cup/soup_pot)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Keith Alex (/mob/living/carbon/human): Examine(the soup pot (/obj/item/reagent_containers/cup/soup_pot)) - the soup pot (/obj/item/reagent_containers/cup/soup_pot): ShiftClick(Keith Alex (/mob/living/carbon/human)) - Keith Alex (/mob/living/carbon/human): ShiftClickOn(the soup pot (/obj/item/reagent_containers/cup/soup_pot)) - Keith Alex (/mob/living/carbon/human): ClickOn(the soup pot (/obj/item/reagent_containers/cup/soup_pot), "icon-x=21;icon-y=17;left=1;shi...") - the soup pot (/obj/item/reagent_containers/cup/soup_pot): Click(the floor (129,130,2) (/turf/open/floor/iron/cafeteria), "mapwindow.map", "icon-x=21;icon-y=17;left=1;shi...") - FoxUkraine (/client): Click(the soup pot (/obj/item/reagent_containers/cup/soup_pot), the floor (129,130,2) (/turf/open/floor/iron/cafeteria), "mapwindow.map", "icon-x=21;icon-y=17;left=1;shi...") - [2023-04-20 18:42:28.893] runtime error: External organ has no feature list, it will render invisible - proc name: get global feature list (/datum/bodypart_overlay/mutant/proc/get_global_feature_list) - source file: mutant_bodypart_overlay.dm,93 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get global feature list() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): fetch sprite datum from name(null) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.895] runtime error: bad index - proc name: fetch sprite datum from name (/datum/bodypart_overlay/mutant/proc/fetch_sprite_datum_from_name) - source file: mutant_bodypart_overlay.dm,127 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): fetch sprite datum from name(null) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.896] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.898] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.900] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-6, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.901] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -6, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.902] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-29, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-29, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.903] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -29, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-29, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.904] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-32, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-32, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.905] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -32, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-32, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.906] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Honkers (/mob/living/carbon/human) - src.loc: the floor (92,133,2) (/turf/open/floor/iron/dark) - call stack: - Honkers (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Honkers (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Honkers (/mob/living/carbon/human)) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.909] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the human left arm (/obj/item/bodypart/arm/left): drop limb(1, null) - the human left arm (/obj/item/bodypart/arm/left): drop limb(1) - the golem left arm (/obj/item/bodypart/arm/left/golem/bananium): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.911] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - the human left arm (/obj/item/bodypart/arm/left): drop limb(1, null) - the human left arm (/obj/item/bodypart/arm/left): drop limb(1) - the golem left arm (/obj/item/bodypart/arm/left/golem/bananium): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.914] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the golem left arm (/obj/item/bodypart/arm/left/golem/bananium): try attach limb(Honkers (/mob/living/carbon/human), 1) - the golem left arm (/obj/item/bodypart/arm/left/golem/bananium): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:28.917] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(1) - Honkers (/mob/living/carbon/human): update body(1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:45.132] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - Honkers\'s head (/obj/item/bodypart/head/alien): drop limb(1, null) - Honkers\'s head (/obj/item/bodypart/head/alien): drop limb(1) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:45.133] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers\'s head (/obj/item/bodypart/head/alien): drop limb(1, null) - Honkers\'s head (/obj/item/bodypart/head/alien): drop limb(1) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:45.136] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the skeleton head (/obj/item/bodypart/head/skeleton): try attach limb(Honkers (/mob/living/carbon/human), 1, 0) - the skeleton head (/obj/item/bodypart/head/skeleton): try attach limb(Honkers (/mob/living/carbon/human), 1, 0) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:45.140] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the skeleton head (/obj/item/bodypart/head/skeleton): try attach limb(Honkers (/mob/living/carbon/human), 1, 0) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Honkers (/mob/living/carbon/human), 1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:42:45.142] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(1) - Honkers (/mob/living/carbon/human): update body(1) - Honkers (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:44:15.752] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the floor (120,96,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - /datum/component/bloodysoles/f... (/datum/component/bloodysoles/feet): update icon() - /datum/component/bloodysoles/f... (/datum/component/bloodysoles/feet): unequip shoecover(Honkers (/mob/living/carbon/human), the space suit (/obj/item/clothing/suit/space), 0, null, 1, 1, 1) - Honkers (/mob/living/carbon/human): SendSignal("carbon_unequip_shoecover", /list (/list)) - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, null, 1, 1, 1) - Honkers (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the space suit (/obj/item/clothing/suit/space), 0, 1) - Honkers (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Honkers (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Jimmyl (/client)) - Jimmyl (/client): keyDown("V") - [2023-04-20 18:45:54.522] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the floor (118,132,2) (/turf/open/floor/iron) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Adamantine Crust (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:46:58.965] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the floor (89,112,2) (/turf/open/floor/iron) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Adamantine Crust (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:47:16.685] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the floor (89,112,2) (/turf/open/floor/iron) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Adamantine Crust (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:49:27.325] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the grass patch (142,121,2) (/turf/open/floor/grass) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Adamantine Crust (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:50:11.102] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Dino Moretti (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dino Moretti (/mob/living/carbon/human) - src: null - usr.loc: the plating (153,98,2) (/turf/open/floor/plating) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Dino Moretti (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the emergency crowbar (/obj/item/crowbar/large/emergency), Dino Moretti (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency)) - the firelock (/obj/machinery/door/firedoor): tool act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency), "crowbar", null) - the emergency crowbar (/obj/item/crowbar/large/emergency): melee attack chain(Dino Moretti (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=17;icon-y=24;left=1;but...") - Dino Moretti (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=17;icon-y=24;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (153,98,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=24;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (153,98,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=24;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dino Moretti (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:50:11.103] runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Dino Moretti (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dino Moretti (/mob/living/carbon/human) - src: null - usr.loc: the plating (153,98,2) (/turf/open/floor/plating) - call stack: - stack trace("living_set_body_position overr...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Dino Moretti (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the emergency crowbar (/obj/item/crowbar/large/emergency), Dino Moretti (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency)) - the firelock (/obj/machinery/door/firedoor): tool act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency), "crowbar", null) - the emergency crowbar (/obj/item/crowbar/large/emergency): melee attack chain(Dino Moretti (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=17;icon-y=24;left=1;but...") - Dino Moretti (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=17;icon-y=24;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (153,98,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=24;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (153,98,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=24;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dino Moretti (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:50:11.105] runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Dino Moretti (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Dino Moretti (/mob/living/carbon/human) - src: null - usr.loc: the plating (153,98,2) (/turf/open/floor/plating) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/components/_compon...", 230) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Dino Moretti (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the emergency crowbar (/obj/item/crowbar/large/emergency), Dino Moretti (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency)) - the firelock (/obj/machinery/door/firedoor): tool act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Dino Moretti (/mob/living/carbon/human), the emergency crowbar (/obj/item/crowbar/large/emergency), "crowbar", null) - the emergency crowbar (/obj/item/crowbar/large/emergency): melee attack chain(Dino Moretti (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=17;icon-y=24;left=1;but...") - Dino Moretti (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=17;icon-y=24;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (153,98,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=24;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the plating (153,98,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=24;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dino Moretti (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:50:35.756] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the grass patch (142,121,2) (/turf/open/floor/grass) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Adamantine Crust (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:50:38.522] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:50:39.482] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the grass patch (142,121,2) (/turf/open/floor/grass) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - Semicolonthreethreethree (/client): Click(the ears (/obj/item/organ/internal/ears), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - [2023-04-20 18:50:42.432] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:50:42.433] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:50:46.086] ## TESTING: GC: -- [0x21035a11] | /datum/dna was unable to be GC'd -- (ref count of 3) [2023-04-20 18:50:46.086] ## TESTING: GC: -- [0x3000c9d] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-04-20 18:51:04.584] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:06.590] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:12.746] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:16.572] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:20.599] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:24.983] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the grass patch (144,120,2) (/turf/open/floor/grass) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Adamantine Crust (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:40.876] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:42.779] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:44.976] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:46.878] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:51:59.529] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:15.478] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (200,104,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (200,103,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (200,104,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:15.479] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (200,103,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (200,104,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:21.753] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (200,103,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (199,103,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (200,103,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (199,103,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (199,103,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (199,103,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (199,103,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:21.754] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (199,103,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (200,103,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (199,103,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (199,103,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (199,103,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (199,103,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:46.133] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (204,101,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (203,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (204,101,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:46.135] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (203,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (204,101,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:46.138] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (199,103,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (200,103,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (199,103,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:46.139] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (200,103,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (199,103,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (200,103,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:49.355] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn undersuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.356] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-6, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn undersuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.357] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -6, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn undersuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.358] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-29, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-29, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn undersuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.360] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -29, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-29, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn undersuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.361] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-32, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-32, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn undersuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.362] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -32, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-32, the moth chest (/obj/item/bodypart/chest/moth)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the moth chest (/obj/item/bodypart/chest/moth)) - the moth chest (/obj/item/bodypart/chest/moth): get limb icon(null) - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn undersuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.364] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: Charles Jones (/mob/living/carbon/human) - src: Honkers (/mob/living/carbon/human) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - src.loc: the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium) - call stack: - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn undersuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.365] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn oversuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.367] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn oversuit() - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:49.369] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Charles Jones (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,122,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - /datum/component/bloodysoles/f... (/datum/component/bloodysoles/feet): update icon() - /datum/component/bloodysoles/f... (/datum/component/bloodysoles/feet): unequip shoecover(Honkers (/mob/living/carbon/human), the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): SendSignal("carbon_unequip_shoecover", /list (/list)) - Honkers (/mob/living/carbon/human): doUnEquip(the space suit (/obj/item/clothing/suit/space), 0, the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the space suit (/obj/item/clothing/suit/space), 0, 0, 1) - the space suit (/obj/item/clothing/suit/space): doStrip(Charles Jones (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - finish unequip mob(the space suit (/obj/item/clothing/suit/space), Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Honkers (/mob/living/carbon/human), Charles Jones (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Charles Jones (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-04-20 18:52:52.174] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (203,101,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (202,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (203,101,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:52.175] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (202,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (203,101,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:52.177] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (200,103,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (201,103,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (200,103,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (201,103,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (201,103,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (201,103,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (201,103,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:52:52.178] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (201,103,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (200,103,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (201,103,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (201,103,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (201,103,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (201,103,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:04.321] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (202,100,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (202,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (202,100,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, 0, 1) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot): Bump(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - hyperspace (202,101,13) (/turf/open/space/transit/north): Enter(the hivebot (/mob/living/simple_animal/hostile/hivebot)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:04.322] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (202,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (202,100,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), null, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), null, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), null, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): MobBump(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Bump(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,101,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:16.443] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (202,100,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (202,99,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (202,100,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,99,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,99,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,99,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,99,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:16.444] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (202,99,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (202,100,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,99,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,99,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,99,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (202,99,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:22.518] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (204,101,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (203,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (204,101,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:22.519] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (203,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (204,101,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:34.772] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (203,97,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (203,98,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (203,97,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,98,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,98,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,98,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,98,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:34.773] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (203,98,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (203,97,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,98,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,98,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,98,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (203,98,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:34.775] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (204,101,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (203,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (204,101,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:34.776] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (203,101,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (204,101,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,101,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:46.968] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (203,100,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (203,99,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (203,100,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,99,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,99,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,99,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,99,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:53:46.970] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (203,99,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (203,100,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,99,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,99,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,99,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (203,99,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:54:01.794] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, null, null, null, null, null, 1, null, null) - the clown shoes (/obj/item/clothing/shoes/clown_shoes): AddElement(/list (/list)) - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), Honkers (/mob/living/carbon/human), the titanium tile (79,122,13) (/turf/open/floor/mineral/titanium/tiled/white), null) - the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium): SendSignal("atom_entered", /list (/list)) - the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium): Entered(Honkers (/mob/living/carbon/human), the titanium tile (79,122,13) (/turf/open/floor/mineral/titanium/tiled/white), null) - Honkers (/mob/living/carbon/human): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1) - Jimmyl (/client): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:54:01.796] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Honkers (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Honkers (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1, null) - Honkers (/mob/living/carbon/human): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1) - Honkers (/mob/living/carbon/human): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1) - Jimmyl (/client): Move(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 1) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:54:02.045] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 8, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 8, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8, null) - Honkers (/mob/living/carbon/human): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8) - Honkers (/mob/living/carbon/human): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8) - Jimmyl (/client): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:54:02.048] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 8, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the shuttle floor (79,123,13) (/turf/open/floor/mineral/plastitanium), 8, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8, 0, 1) - Honkers (/mob/living/carbon/human): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8, null) - Honkers (/mob/living/carbon/human): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8) - Honkers (/mob/living/carbon/human): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8) - Jimmyl (/client): Move(the titanium tile (78,123,13) (/turf/open/floor/mineral/titanium/tiled/white), 8) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:54:46.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (214,76,1) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the clown shoes (/obj/item/clothing/shoes/clown_shoes), null, null, null, null, null, null, null, null, 1, null, null) - the clown shoes (/obj/item/clothing/shoes/clown_shoes): AddElement(/list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,79,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 32, 1) - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,79,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 32) - /datum/thrownthing (/datum/thrownthing): tick() - Honkers (/mob/living/carbon/human): throw at(space (214,255,1) (/turf/open/space/basic), 7, 4, Sienna Cowper (/mob/living/carbon/human), 1, 0, null, null, 0, 1) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): check streak(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): disarm(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp)) - Honkers (/mob/living/carbon/human): attack hand(Sienna Cowper (/mob/living/carbon/human), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): ClickOn(Honkers (/mob/living/carbon/human), "icon-x=16;icon-y=16;right=1;bu...") - SinfulBliss (/client): Click(Honkers (/mob/living/carbon/human), the shuttle floor (214,77,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=16;right=1;bu...") - [2023-04-20 18:54:46.230] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (214,76,1) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Honkers (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Honkers (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - ... - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,79,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 32) - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,79,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 32) - /datum/thrownthing (/datum/thrownthing): tick() - Honkers (/mob/living/carbon/human): throw at(space (214,255,1) (/turf/open/space/basic), 7, 4, Sienna Cowper (/mob/living/carbon/human), 1, 0, null, 2000, 0, 1) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): launchKick(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): disarm act(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): spec attack hand(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): UnarmedAttack(Honkers (/mob/living/carbon/human), 1, /list (/list)) - Honkers (/mob/living/carbon/human): Click(the shuttle floor (214,77,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=16;right=1;bu...") - SinfulBliss (/client): Click(Honkers (/mob/living/carbon/human), the shuttle floor (214,77,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=16;right=1;bu...") - [2023-04-20 18:54:46.248] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the titanium tile (214,79,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the titanium tile (214,79,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, null) - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1) - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1) - Jimmyl (/client): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:54:46.252] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Honkers (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update worn shoes() - the clown shoes (/obj/item/clothing/shoes/clown_shoes): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Honkers (/mob/living/carbon/human), the titanium tile (214,79,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 0, null, 1) - Honkers (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Honkers (/mob/living/carbon/human): Moved(the titanium tile (214,79,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 0, null, 1) - ... - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, 0, 1) - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1, null) - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1) - Honkers (/mob/living/carbon/human): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1) - Jimmyl (/client): Move(the titanium tile (214,80,1) (/turf/open/floor/mineral/titanium/tiled/white), 1) - Honkers (/mob/living/carbon/human): keyLoop(Jimmyl (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-20 18:54:52.977] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): wear mask update(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 1) - Honkers (/mob/living/carbon/human): doUnEquip(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 1, the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): doUnEquip(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 1, the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): dropItemToGround(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 1, 0, 1) - the skeleton head (/obj/item/bodypart/head/skeleton): drop limb(null) - the skeleton head (/obj/item/bodypart/head/skeleton): dismember("brute", 1) - ... - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): strongPunch(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): check streak(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): harm act(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): harm(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp)) - Human (/datum/species/human): spec attack hand(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): UnarmedAttack(Honkers (/mob/living/carbon/human), 1, /list (/list)) - Honkers (/mob/living/carbon/human): Click(the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): check drag proximity(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - Honkers (/mob/living/carbon/human): MouseDrop(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): MouseDrop(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - [2023-04-20 18:54:52.980] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers (/mob/living/carbon/human): update mutant bodyparts() - Honkers (/mob/living/carbon/human): update worn mask() - Honkers (/mob/living/carbon/human): wear mask update(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 1) - Honkers (/mob/living/carbon/human): wear mask update(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 1) - Honkers (/mob/living/carbon/human): doUnEquip(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 1, the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - Honkers (/mob/living/carbon/human): doUnEquip(the clown wig and mask (/obj/item/clothing/mask/gas/clown_hat), 1, the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), 0, 1, 0) - ... - Honkers (/mob/living/carbon/human): apply damage(20, "brute", the skeleton head (/obj/item/bodypart/head/skeleton), 0, 0, 0, 0, 0, 0, null) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): strongPunch(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): check streak(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): harm(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp)) - Honkers (/mob/living/carbon/human): attack hand(Sienna Cowper (/mob/living/carbon/human), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): ClickOn(Honkers (/mob/living/carbon/human), "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): Click(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - Honkers (/mob/living/carbon/human): MouseDrop(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): MouseDrop(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - [2023-04-20 18:54:52.987] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers\'s brain (/obj/item/organ/internal/brain): Remove(Honkers (/mob/living/carbon/human), 0, 0) - Honkers\'s brain (/obj/item/organ/internal/brain): transfer to limb(Honkers\'s head (/obj/item/bodypart/head/skeleton), Honkers (/mob/living/carbon/human)) - Honkers\'s head (/obj/item/bodypart/head/skeleton): drop limb(null, null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): drop limb(null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(Honkers\'s head (/obj/item/bodypart/head/skeleton), 1, 0, null) - ... - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): check streak(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): harm act(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): harm(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp)) - Human (/datum/species/human): spec attack hand(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp), /list (/list)) - Honkers (/mob/living/carbon/human): attack hand(Sienna Cowper (/mob/living/carbon/human), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): ClickOn(Honkers (/mob/living/carbon/human), "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): Click(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - Honkers (/mob/living/carbon/human): MouseDrop(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): MouseDrop(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - [2023-04-20 18:54:52.990] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the snail eyes (/obj/item/organ/internal/eyes/snail): Remove(Honkers (/mob/living/carbon/human), 0) - the snail eyes (/obj/item/organ/internal/eyes/snail): transfer to limb(Honkers\'s head (/obj/item/bodypart/head/skeleton), Honkers (/mob/living/carbon/human)) - the snail eyes (/obj/item/organ/internal/eyes/snail): transfer to limb(Honkers\'s head (/obj/item/bodypart/head/skeleton), Honkers (/mob/living/carbon/human)) - Honkers\'s head (/obj/item/bodypart/head/skeleton): drop limb(null, null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): drop limb(null) - ... - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): strongPunch(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): check streak(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): harm act(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): harm(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp)) - Honkers (/mob/living/carbon/human): attack hand(Sienna Cowper (/mob/living/carbon/human), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): ClickOn(Honkers (/mob/living/carbon/human), "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): Click(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - Honkers (/mob/living/carbon/human): MouseDrop(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): MouseDrop(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - [2023-04-20 18:54:52.992] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - the fox ears (/obj/item/organ/internal/ears/fox): on remove(Honkers (/mob/living/carbon/human), 0) - the fox ears (/obj/item/organ/internal/ears/fox): Remove(Honkers (/mob/living/carbon/human), 0) - the fox ears (/obj/item/organ/internal/ears/fox): Remove(Honkers (/mob/living/carbon/human), 0) - the fox ears (/obj/item/organ/internal/ears/fox): transfer to limb(Honkers\'s head (/obj/item/bodypart/head/skeleton), Honkers (/mob/living/carbon/human)) - the fox ears (/obj/item/organ/internal/ears/fox): transfer to limb(Honkers\'s head (/obj/item/bodypart/head/skeleton), Honkers (/mob/living/carbon/human)) - ... - Honkers (/mob/living/carbon/human): apply damage(20, "brute", Honkers\'s head (/obj/item/bodypart/head/skeleton), 0, 0, 0, 0, 0, 0, null) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): strongPunch(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): check streak(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): harm(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp)) - Honkers (/mob/living/carbon/human): attack hand(Sienna Cowper (/mob/living/carbon/human), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): ClickOn(Honkers (/mob/living/carbon/human), "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): Click(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - Honkers (/mob/living/carbon/human): MouseDrop(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): MouseDrop(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - [2023-04-20 18:54:52.995] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(0) - Honkers (/mob/living/carbon/human): update body(0) - Honkers\'s head (/obj/item/bodypart/head/skeleton): drop limb(null, null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): drop limb(null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(Honkers\'s head (/obj/item/bodypart/head/skeleton), 1, 0, null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): try dismember(1, 20, 0, 0) - ... - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): check streak(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): harm act(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): harm(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp)) - Human (/datum/species/human): spec attack hand(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp), /list (/list)) - Honkers (/mob/living/carbon/human): attack hand(Sienna Cowper (/mob/living/carbon/human), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): UnarmedAttack(Honkers (/mob/living/carbon/human), 1, /list (/list)) - Honkers (/mob/living/carbon/human): Click(the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): check drag proximity(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - Honkers (/mob/living/carbon/human): MouseDrop(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): MouseDrop(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - [2023-04-20 18:54:52.997] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: mutant_bodypart_overlay.dm,43 - usr: Sienna Cowper (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - usr.loc: the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the moth chest (/obj/item/bodypart/chest/moth): generate icon key() - Honkers (/mob/living/carbon/human): update body parts(null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): drop limb(null, null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): drop limb(null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(Honkers\'s head (/obj/item/bodypart/head/skeleton), 1, 0, null) - Honkers\'s head (/obj/item/bodypart/head/skeleton): try dismember(1, 20, 0, 0) - Honkers\'s head (/obj/item/bodypart/head/skeleton): receive damage(20, 0, 0, 1, null, 0, 0, 0, null) - ... - The Sleeping Carp (/datum/martial_art/the_sleeping_carp): harm act(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human)) - Human (/datum/species/human): harm(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp)) - Human (/datum/species/human): spec attack hand(Sienna Cowper (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), The Sleeping Carp (/datum/martial_art/the_sleeping_carp), /list (/list)) - Honkers (/mob/living/carbon/human): attack hand(Sienna Cowper (/mob/living/carbon/human), /list (/list)) - Sienna Cowper (/mob/living/carbon/human): UnarmedAttack(Honkers (/mob/living/carbon/human), 1, /list (/list)) - Sienna Cowper (/mob/living/carbon/human): ClickOn(Honkers (/mob/living/carbon/human), "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): Click(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - Honkers (/mob/living/carbon/human): MouseDrop(Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - SinfulBliss (/client): MouseDrop(Honkers (/mob/living/carbon/human), Honkers (/mob/living/carbon/human), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), the shuttle floor (216,83,1) (/turf/open/floor/mineral/plastitanium), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=5;vis-x=6;vis...") - [2023-04-20 18:58:52.469] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Adamantine Crust (/mob/dead/observer) - src.loc: the shuttle floor (213,88,1) (/turf/open/floor/mineral/plastitanium) - call stack: - Adamantine Crust (/mob/dead/observer): run examinate(the ears (/obj/item/organ/internal/ears)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Adamantine Crust (/mob/dead/observer): Examine(the ears (/obj/item/organ/internal/ears)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - the ears (/obj/item/organ/internal/ears): attack ghost(Adamantine Crust (/mob/dead/observer)) - Adamantine Crust (/mob/dead/observer): ClickOn(the ears (/obj/item/organ/internal/ears), "icon-x=16;icon-y=16;left=1;but...") - the ears (/obj/item/organ/internal/ears): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - Semicolonthreethreethree (/client): Click(the ears (/obj/item/organ/internal/ears), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - [2023-04-20 18:59:41.809] Shutting down Chat subsystem... [2023-04-20 18:59:41.809] Shutting down Init Profiler subsystem... [2023-04-20 18:59:41.809] Shutting down Ban Cache subsystem... [2023-04-20 18:59:41.809] Shutting down Stat Panels subsystem... [2023-04-20 18:59:41.809] Shutting down Explosions subsystem... [2023-04-20 18:59:41.809] Shutting down Pathfinder subsystem... [2023-04-20 18:59:41.809] Shutting down Minor Mapping subsystem... [2023-04-20 18:59:41.809] Shutting down Shuttle subsystem... [2023-04-20 18:59:41.809] Warning: Subsystem `Shuttle` slept 62 times. [2023-04-20 18:59:41.809] Shutting down Lighting subsystem... [2023-04-20 18:59:41.809] Shutting down XKeyScore subsystem... [2023-04-20 18:59:41.809] Shutting down PRISM subsystem... [2023-04-20 18:59:41.810] Shutting down Icon Smoothing subsystem... [2023-04-20 18:59:41.810] Shutting down Assets subsystem... [2023-04-20 18:59:41.810] Shutting down Vote subsystem... [2023-04-20 18:59:41.810] Shutting down Persistent Paintings subsystem... [2023-04-20 18:59:41.810] Shutting down Persistence subsystem... [2023-04-20 18:59:41.810] Shutting down Atmospherics subsystem... [2023-04-20 18:59:41.810] Shutting down Wiremod Composite Templates subsystem... [2023-04-20 18:59:41.810] Shutting down Wet floors subsystem... [2023-04-20 18:59:41.810] Shutting down Weather subsystem... [2023-04-20 18:59:41.810] Shutting down Wardrobe subsystem... [2023-04-20 18:59:41.810] Shutting down Verb Manager subsystem... [2023-04-20 18:59:41.810] Shutting down Tutorials subsystem... [2023-04-20 18:59:41.810] Shutting down Tram Process subsystem... [2023-04-20 18:59:41.810] Shutting down Traitor subsystem... [2023-04-20 18:59:41.810] Shutting down Throwing subsystem... [2023-04-20 18:59:41.810] Shutting down tgui subsystem... [2023-04-20 18:59:41.811] Shutting down Supermatter Cascade subsystem... [2023-04-20 18:59:41.811] Shutting down Sun subsystem... [2023-04-20 18:59:41.811] Shutting down Speech Controller subsystem... [2023-04-20 18:59:41.811] Shutting down Space Drift subsystem... [2023-04-20 18:59:41.811] Shutting down Smoke subsystem... [2023-04-20 18:59:41.811] Shutting down Singularity subsystem... [2023-04-20 18:59:41.811] Shutting down Radio subsystem... [2023-04-20 18:59:41.811] Shutting down Radiation subsystem... [2023-04-20 18:59:41.811] Shutting down Projectiles subsystem... [2023-04-20 18:59:41.811] Shutting down Processing subsystem... [2023-04-20 18:59:41.811] Shutting down Points of Interest subsystem... [2023-04-20 18:59:41.811] Shutting down Plumbing subsystem... [2023-04-20 18:59:41.811] Shutting down Ping subsystem... [2023-04-20 18:59:41.811] Shutting down Parallax subsystem... [2023-04-20 18:59:41.811] Shutting down pAI subsystem... [2023-04-20 18:59:41.812] Shutting down Overlay subsystem... [2023-04-20 18:59:41.945] Shutting down Objects subsystem... [2023-04-20 18:59:41.945] Shutting down Obj Tab Items subsystem... [2023-04-20 18:59:41.945] Shutting down NPC Pool subsystem... [2023-04-20 18:59:41.945] Shutting down Night Shift subsystem... [2023-04-20 18:59:41.945] Shutting down Movement Loops subsystem... [2023-04-20 18:59:41.946] Shutting down Movement Handler subsystem... [2023-04-20 18:59:41.946] Shutting down MouseEntered subsystem... [2023-04-20 18:59:41.946] Shutting down Mood subsystem... [2023-04-20 18:59:41.946] Shutting down Modular Computers subsystem... [2023-04-20 18:59:41.946] Shutting down Mobs subsystem... [2023-04-20 18:59:41.946] Shutting down Materials subsystem... [2023-04-20 18:59:41.946] Shutting down Lua Scripting subsystem... [2023-04-20 18:59:41.946] Shutting down Library Loading subsystem... [2023-04-20 18:59:41.946] Shutting down Lag Switch subsystem... [2023-04-20 18:59:41.946] Shutting down Idling NPC Pool subsystem... [2023-04-20 18:59:41.946] Shutting down Hyperspace Drift subsystem... [2023-04-20 18:59:41.946] Shutting down Foam subsystem... [2023-04-20 18:59:41.946] Shutting down Fluid subsystem... [2023-04-20 18:59:41.946] Shutting down Fire Burning subsystem... [2023-04-20 18:59:41.946] Shutting down Fast Processing subsystem... [2023-04-20 18:59:41.946] Shutting down Escape Menu subsystem... [2023-04-20 18:59:41.946] Shutting down Eigenstates subsystem... [2023-04-20 18:59:41.946] Shutting down Disease subsystem... [2023-04-20 18:59:41.946] Shutting down Datum Component System subsystem... [2023-04-20 18:59:41.946] Shutting down Conveyor Belts subsystem... [2023-04-20 18:59:41.946] Shutting down Communications subsystem... [2023-04-20 18:59:41.946] Shutting down Clock Component subsystem... [2023-04-20 18:59:41.946] Shutting down Circuit Components subsystem... [2023-04-20 18:59:41.946] Shutting down Blackmarket subsystem... [2023-04-20 18:59:41.946] Shutting down Basic Avoidance subsystem... [2023-04-20 18:59:41.946] Shutting down Aura Healing subsystem... [2023-04-20 18:59:41.946] Shutting down Augury subsystem... [2023-04-20 18:59:41.946] Shutting down Asset Loading subsystem... [2023-04-20 18:59:41.946] Shutting down Area Contents subsystem... [2023-04-20 18:59:41.946] Shutting down Antag HUDs subsystem... [2023-04-20 18:59:41.946] Shutting down Ambience subsystem... [2023-04-20 18:59:41.946] Shutting down Addiction subsystem... [2023-04-20 18:59:41.946] Shutting down Acid subsystem... [2023-04-20 18:59:41.946] Shutting down Timer subsystem... [2023-04-20 18:59:41.946] Shutting down Sound Loops subsystem... [2023-04-20 18:59:41.946] Shutting down Runechat subsystem... [2023-04-20 18:59:41.946] Shutting down Skills subsystem... [2023-04-20 18:59:41.946] Shutting down Machines subsystem... [2023-04-20 18:59:41.946] Shutting down Language subsystem... [2023-04-20 18:59:41.946] Shutting down Atoms subsystem... [2023-04-20 18:59:41.947] Shutting down Restaurant subsystem... [2023-04-20 18:59:41.947] Shutting down Economy subsystem... [2023-04-20 18:59:41.947] Shutting down Spatial Grid subsystem... [2023-04-20 18:59:41.947] Shutting down Time Tracking subsystem... [2023-04-20 18:59:41.947] Shutting down Research subsystem... [2023-04-20 18:59:41.947] Shutting down Early Assets subsystem... [2023-04-20 18:59:41.947] Shutting down Mapping subsystem... [2023-04-20 18:59:41.947] Shutting down Trading Card Game subsystem... [2023-04-20 18:59:41.947] Shutting down Ticker subsystem... [2023-04-20 18:59:41.947] Warning: Subsystem `Ticker` slept 1 times. [2023-04-20 18:59:42.364] Shutting down AI Controller Ticker subsystem... [2023-04-20 18:59:42.364] Shutting down AI Behavior Ticker subsystem... [2023-04-20 18:59:42.364] Shutting down AI movement subsystem... [2023-04-20 18:59:42.364] Shutting down Jobs subsystem... [2023-04-20 18:59:42.364] Shutting down IDs and Access subsystem... [2023-04-20 18:59:42.364] Shutting down Events subsystem... [2023-04-20 18:59:42.364] Shutting down Reagents subsystem... [2023-04-20 18:59:42.364] Shutting down Quirks subsystem... [2023-04-20 18:59:42.364] Shutting down Station subsystem... [2023-04-20 18:59:42.364] Shutting down Achievements subsystem... [2023-04-20 18:59:42.410] Shutting down Discord subsystem... [2023-04-20 18:59:42.411] Shutting down Security Level subsystem... [2023-04-20 18:59:42.411] Shutting down Vis contents overlays subsystem... [2023-04-20 18:59:42.411] Shutting down Greyscale subsystem... [2023-04-20 18:59:42.411] Shutting down Instruments subsystem... [2023-04-20 18:59:42.411] Shutting down Sounds subsystem... [2023-04-20 18:59:42.411] Shutting down Input subsystem... [2023-04-20 18:59:42.411] Shutting down Server Tasks subsystem... [2023-04-20 18:59:42.924] Shutting down Blackbox subsystem... [2023-04-20 18:59:43.383] Shutting down Database subsystem... [2023-04-20 18:59:43.433] Shutting down Garbage subsystem... [2023-04-20 18:59:44.054] Shutting down Title Screen subsystem... [2023-04-20 18:59:44.055] Shutting down Profiler subsystem... [2023-04-20 18:59:44.055] Warning: Subsystem `Profiler` slept 15 times. [2023-04-20 18:59:44.719] Shutdown complete [2023-04-20 18:59:44.720] World rebooted at 18:59:44