[2023-04-10 07:55:03.882] Starting up round ID 203492. - ------------------------- [2023-04-10 07:55:03.884] Running /tg/ revision: - origin/master: bb89e65aebb14d6ba0ce7fc43363fbc3f1279e79 [2023-04-10 07:55:04.929] Initialized Title Screen subsystem within 0 seconds! [2023-04-10 07:55:04.929] Initialized Server Tasks subsystem within 0 seconds! [2023-04-10 07:55:04.929] Initialized Input subsystem within 0 seconds! [2023-04-10 07:55:04.936] Initialized Profiler subsystem within 0 seconds! [2023-04-10 07:55:04.936] Initialized Database subsystem within 0 seconds! [2023-04-10 07:55:04.936] Initialized Blackbox subsystem within 0 seconds! [2023-04-10 07:55:04.937] Initialized Sounds subsystem within 0 seconds! [2023-04-10 07:55:04.955] Initialized Instruments subsystem within 0.02 seconds! [2023-04-10 07:55:05.454] Initialized Greyscale subsystem within 0.5 seconds! [2023-04-10 07:55:05.454] Initialized Vis contents overlays subsystem within 0 seconds! [2023-04-10 07:55:05.454] Initialized Security Level subsystem within 0 seconds! [2023-04-10 07:55:05.457] Initialized Discord subsystem within 0 seconds! [2023-04-10 07:55:09.741] runtime error: list index out of bounds - proc name: has gravity (/atom/proc/has_gravity) - source file: atoms.dm,1827 - usr: (src) - src: the new player (/mob/dead/new_player) - src.loc: the start area (8,248,1) (/turf/closed/indestructible/start_area) - call stack: - the new player (/mob/dead/new_player): has gravity(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - the new player (/mob/dead/new_player): has gravity() - the new player (/mob/dead/new_player): Process Spacemove(0, 1) - the new player (/mob/dead/new_player): Process Spacemove(0, 1) - the new player (/mob/dead/new_player): newtonian move(0, 0, 0) - the new player (/mob/dead/new_player): Moved(null, 0, 1, null, 1) - the new player (/mob/dead/new_player): doMove(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - the new player (/mob/dead/new_player): forceMove(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - the new player (/mob/dead/new_player): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the new player (/mob/dead/new_player), 0, /list (/list)) - the new player (/mob/dead/new_player): New(1) - Dirt290 (/client): New(null) - Dirt290 (/client): New(null) - [2023-04-10 07:55:09.848] runtime error: list index out of bounds - proc name: has gravity (/atom/proc/has_gravity) - source file: atoms.dm,1827 - usr: (src) - src: the new player (/mob/dead/new_player) - src.loc: the start area (8,248,1) (/turf/closed/indestructible/start_area) - call stack: - the new player (/mob/dead/new_player): has gravity(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - the new player (/mob/dead/new_player): has gravity() - the new player (/mob/dead/new_player): Process Spacemove(0, 1) - the new player (/mob/dead/new_player): Process Spacemove(0, 1) - the new player (/mob/dead/new_player): newtonian move(0, 0, 0) - the new player (/mob/dead/new_player): Moved(null, 0, 1, null, 1) - the new player (/mob/dead/new_player): doMove(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - the new player (/mob/dead/new_player): forceMove(the start area (8,248,1) (/turf/closed/indestructible/start_area)) - the new player (/mob/dead/new_player): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the new player (/mob/dead/new_player), 0, /list (/list)) - the new player (/mob/dead/new_player): New(1) - AbsolutelyFooled (/client): New(null) - AbsolutelyFooled (/client): New(null) - [2023-04-10 07:55:10.234] Initialized Achievements subsystem within 4.78 seconds! [2023-04-10 07:55:10.235] Initialized Station subsystem within 0 seconds! [2023-04-10 07:55:10.235] Initialized Quirks subsystem within 0 seconds! [2023-04-10 07:55:10.259] Initialized Reagents subsystem within 0.02 seconds! [2023-04-10 07:55:10.260] Initialized Events subsystem within 0 seconds! [2023-04-10 07:55:10.265] Initialized IDs and Access subsystem within 0 seconds! [2023-04-10 07:55:10.266] Initialized Jobs subsystem within 0 seconds! [2023-04-10 07:55:10.266] Initialized AI movement subsystem within 0 seconds! [2023-04-10 07:55:10.288] Initialized Ticker subsystem within 0.02 seconds! [2023-04-10 07:55:10.288] Initialized AI Controller Ticker subsystem within 0 seconds! [2023-04-10 07:55:10.289] Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-04-10 07:55:10.312] Initialized Trading Card Game subsystem within 0.02 seconds! [2023-04-10 07:55:10.332] Loading Kilo Station... [2023-04-10 07:55:13.301] Loaded Station in 3s! [2023-04-10 07:55:14.756] Loaded Lavaland in 1.1s! [2023-04-10 07:55:16.634] runtime error: We started maploading while we were already maploading. You doing something odd? (code/controllers/subsystem/atoms.dm:173) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("We started maploading while we...", "code/controllers/subsystem/ato...", 173) - Atoms (/datum/controller/subsystem/atoms): set tracked initalized(0) - Atoms (/datum/controller/subsystem/atoms): map loader begin() - /datum/parsed_map (/datum/parsed_map): tgm build cache(1, /list (/list)) - /datum/parsed_map (/datum/parsed_map): build cache(1, /list (/list)) - /datum/parsed_map (/datum/parsed_map): check for errors() - load new z level("_maps/RandomZLevels/undergroun...", "Away Mission", 1) - createRandomZlevel(1) - Mapping (/datum/controller/subsystem/mapping): Initialize() - Master (/datum/controller/master): init subsystem(Mapping (/datum/controller/subsystem/mapping)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:55:19.475] Ruin loader finished with 0 left to spend. [2023-04-10 07:55:22.636] Ruin loader finished with 0 left to spend. [2023-04-10 07:55:22.842] Cave Generator finished in 0.2s! [2023-04-10 07:55:22.860] Cave Generator finished in 0s! [2023-04-10 07:55:23.667] Initialized Mapping subsystem within 13.35 seconds! [2023-04-10 07:55:23.675] Initialized Early Assets subsystem within 0.01 seconds! [2023-04-10 07:55:23.722] Initialized Research subsystem within 0.05 seconds! [2023-04-10 07:55:23.723] Initialized Time Tracking subsystem within 0 seconds! [2023-04-10 07:55:23.770] Initialized Spatial Grid subsystem within 0.05 seconds! [2023-04-10 07:55:23.771] Initialized Economy subsystem within 0 seconds! [2023-04-10 07:55:23.774] Initialized Restaurant subsystem within 0 seconds! [2023-04-10 07:56:20.343] Initialized Atoms subsystem within 56.57 seconds! [2023-04-10 07:56:20.367] Initialized Language subsystem within 0.01 seconds! [2023-04-10 07:56:20.511] Initialized Machines subsystem within 0.14 seconds! [2023-04-10 07:56:20.517] Initialized Skills subsystem within 0 seconds! [2023-04-10 07:56:20.518] Initialized Addiction subsystem within 0 seconds! [2023-04-10 07:56:20.521] Initialized Blackmarket subsystem within 0 seconds! [2023-04-10 07:56:20.522] Initialized Disease subsystem within 0 seconds! [2023-04-10 07:56:20.523] Initialized Fluid subsystem within 0 seconds! [2023-04-10 07:56:20.523] Initialized Smoke subsystem within 0 seconds! [2023-04-10 07:56:20.524] Initialized Foam subsystem within 0 seconds! [2023-04-10 07:56:20.524] Initialized Lag Switch subsystem within 0 seconds! [2023-04-10 07:56:22.713] Initialized Library Loading subsystem within 2.19 seconds! [2023-04-10 07:56:22.713] ## WARNING: Error initializing SSlua: Auxtools is not enabled in config! [2023-04-10 07:56:22.714] Failed to initialize Lua Scripting subsystem after 0 seconds! [2023-04-10 07:56:22.721] Initialized Modular Computers subsystem within 0.01 seconds! [2023-04-10 07:56:22.722] Initialized Night Shift subsystem within 0 seconds! [2023-04-10 07:56:22.722] Initialized Sun subsystem within 0 seconds! [2023-04-10 07:56:22.726] Initialized Traitor subsystem within 0 seconds! [2023-04-10 07:56:22.726] Initialized Tutorials subsystem within 0 seconds! [2023-04-10 07:56:22.754] Initialized Wardrobe subsystem within 0.03 seconds! [2023-04-10 07:56:22.754] Initialized Weather subsystem within 0 seconds! [2023-04-10 07:56:22.755] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-04-10 07:56:26.999] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: UO45 Research omni air vent oq... (/obj/machinery/atmospherics/components/unary/vent_pump/on) - src.loc: the floor (104,129,12) (/turf/open/floor/iron/white) - call stack: - UO45 Research omni air vent oq... (/obj/machinery/atmospherics/components/unary/vent_pump/on): set pipenet(/datum/pipeline (/datum/pipeline), the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(UO45 Gateway omni air vent rvB... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.000] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from �UO45 Research omni air vent oqITm which is of type /obj/machinery/atmospherics/components/unary/vent_pump/on. Nearby: (104, 129, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(UO45 Research omni air vent oq... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(UO45 Gateway omni air vent rvB... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.002] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: UO45 Central Hall omni air ven... (/obj/machinery/atmospherics/components/unary/vent_pump/on) - src.loc: the plating (144,149,12) (/turf/open/floor/plating) - call stack: - UO45 Central Hall omni air ven... (/obj/machinery/atmospherics/components/unary/vent_pump/on): set pipenet(/datum/pipeline (/datum/pipeline), the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(UO45 Gateway omni air vent rvB... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.003] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from �UO45 Central Hall omni air vent kBpOb which is of type /obj/machinery/atmospherics/components/unary/vent_pump/on. Nearby: (144, 149, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(UO45 Central Hall omni air ven... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(UO45 Gateway omni air vent rvB... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.007] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: UO45 Mining omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/on) - src.loc: the floor (136,101,12) (/turf/open/floor/iron) - call stack: - UO45 Mining omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/on): set pipenet(/datum/pipeline (/datum/pipeline), the red scrubbers pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(UO45 Gateway omni air scrubber... (/obj/machinery/atmospherics/components/unary/vent_scrubber/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.008] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from �UO45 Mining omni air scrubber Mb4D5 which is of type /obj/machinery/atmospherics/components/unary/vent_scrubber/on. Nearby: (136, 101, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(UO45 Mining omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(UO45 Gateway omni air scrubber... (/obj/machinery/atmospherics/components/unary/vent_scrubber/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.016] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: UO45 Central Hall omni air ven... (/obj/machinery/atmospherics/components/unary/vent_pump/on) - src.loc: the plating (144,149,12) (/turf/open/floor/plating) - call stack: - UO45 Central Hall omni air ven... (/obj/machinery/atmospherics/components/unary/vent_pump/on): set pipenet(/datum/pipeline (/datum/pipeline), the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.017] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from �UO45 Central Hall omni air vent kBpOb which is of type /obj/machinery/atmospherics/components/unary/vent_pump/on. Nearby: (144, 149, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(UO45 Central Hall omni air ven... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.019] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: UO45 Research omni air vent oq... (/obj/machinery/atmospherics/components/unary/vent_pump/on) - src.loc: the floor (104,129,12) (/turf/open/floor/iron/white) - call stack: - UO45 Research omni air vent oq... (/obj/machinery/atmospherics/components/unary/vent_pump/on): set pipenet(/datum/pipeline (/datum/pipeline), the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.020] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from �UO45 Research omni air vent oqITm which is of type /obj/machinery/atmospherics/components/unary/vent_pump/on. Nearby: (104, 129, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(UO45 Research omni air vent oq... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.023] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: UO45 Mining omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/on) - src.loc: the floor (136,101,12) (/turf/open/floor/iron) - call stack: - UO45 Mining omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/on): set pipenet(/datum/pipeline (/datum/pipeline), the red scrubbers pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(Waste In (/obj/machinery/atmospherics/components/binary/pump/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.024] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from �UO45 Mining omni air scrubber Mb4D5 which is of type /obj/machinery/atmospherics/components/unary/vent_scrubber/on. Nearby: (136, 101, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(UO45 Mining omni air scrubber ... (/obj/machinery/atmospherics/components/unary/vent_scrubber/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(Waste In (/obj/machinery/atmospherics/components/binary/pump/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.027] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: N2 Outlet Pump (/obj/machinery/atmospherics/components/binary/pump/on) - src.loc: the floor (163,117,12) (/turf/open/floor/iron) - call stack: - N2 Outlet Pump (/obj/machinery/atmospherics/components/binary/pump/on): set pipenet(/datum/pipeline (/datum/pipeline), the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.028] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from N2 Outlet Pump which is of type /obj/machinery/atmospherics/components/binary/pump/on. Nearby: (163, 117, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(N2 Outlet Pump (/obj/machinery/atmospherics/components/binary/pump/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.029] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: the omni nitrogen filter (/obj/machinery/atmospherics/components/trinary/filter/atmos/n2) - src.loc: the floor (162,116,12) (/turf/open/floor/iron) - call stack: - the omni nitrogen filter (/obj/machinery/atmospherics/components/trinary/filter/atmos/n2): set pipenet(/datum/pipeline (/datum/pipeline), the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.030] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from the omni nitrogen filter which is of type /obj/machinery/atmospherics/components/trinary/filter/atmos/n2. Nearby: (162, 116, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(the omni nitrogen filter (/obj/machinery/atmospherics/components/trinary/filter/atmos/n2)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.030] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: O2 Outlet Pump (/obj/machinery/atmospherics/components/binary/pump/on) - src.loc: the floor (166,117,12) (/turf/open/floor/iron) - call stack: - O2 Outlet Pump (/obj/machinery/atmospherics/components/binary/pump/on): set pipenet(/datum/pipeline (/datum/pipeline), the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.031] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from O2 Outlet Pump which is of type /obj/machinery/atmospherics/components/binary/pump/on. Nearby: (166, 117, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(O2 Outlet Pump (/obj/machinery/atmospherics/components/binary/pump/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.032] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: the omni oxygen filter (/obj/machinery/atmospherics/components/trinary/filter/atmos/o2) - src.loc: the floor (165,116,12) (/turf/open/floor/iron) - call stack: - the omni oxygen filter (/obj/machinery/atmospherics/components/trinary/filter/atmos/o2): set pipenet(/datum/pipeline (/datum/pipeline), the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.033] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from the omni oxygen filter which is of type /obj/machinery/atmospherics/components/trinary/filter/atmos/o2. Nearby: (165, 116, 12) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(the omni oxygen filter (/obj/machinery/atmospherics/components/trinary/filter/atmos/o2)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.043] runtime error: list index out of bounds - proc name: set pipenet (/obj/machinery/atmospherics/components/set_pipenet) - source file: components_base.dm,163 - usr: null - src: SYN-C Brutus omni air vent C76... (/obj/machinery/atmospherics/components/unary/vent_pump/on) - src.loc: the shuttle floor (56,63,8) (/turf/open/floor/mineral/plastitanium/red) - call stack: - SYN-C Brutus omni air vent C76... (/obj/machinery/atmospherics/components/unary/vent_pump/on): set pipenet(/datum/pipeline (/datum/pipeline), the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(SYN-C Brutus omni air vent 3Sn... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.043] runtime error: addMachineryMember: Nonexistent (empty list) or null machinery gasmix added to pipeline datum from �SYN-C Brutus omni air vent C76OF which is of type /obj/machinery/atmospherics/components/unary/vent_pump/on. Nearby: (56, 63, 8) (code/modules/atmospherics/machinery/datum_pipeline.dm:134) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addMachineryMember: Nonexisten...", "code/modules/atmospherics/mach...", 134) - /datum/pipeline (/datum/pipeline): add machinery member(SYN-C Brutus omni air vent C76... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - /datum/pipeline (/datum/pipeline): build pipeline blocking(SYN-C Brutus omni air vent 3Sn... (/obj/machinery/atmospherics/components/unary/vent_pump/on)) - Atmospherics (/datum/controller/subsystem/air): setup pipenets() - Atmospherics (/datum/controller/subsystem/air): Initialize() - Master (/datum/controller/master): init subsystem(Atmospherics (/datum/controller/subsystem/air)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-04-10 07:56:27.062] Initialized Atmospherics subsystem within 4.31 seconds! [2023-04-10 07:56:27.111] Loaded 21 engraved messages on map Kilo Station [2023-04-10 07:56:27.112] Loaded 2 prison tattoos [2023-04-10 07:56:27.270] Initialized Persistence subsystem within 0.21 seconds! [2023-04-10 07:56:27.307] Initialized Persistent Paintings subsystem within 0.04 seconds! [2023-04-10 07:56:27.308] Initialized Vote subsystem within 0 seconds! [2023-04-10 07:56:28.671] Initialized Assets subsystem within 1.36 seconds! [2023-04-10 07:56:31.825] Initialized Icon Smoothing subsystem within 3.15 seconds! [2023-04-10 07:56:31.825] Initialized XKeyScore subsystem within 0 seconds! [2023-04-10 07:56:31.830] Initialized PRISM subsystem within 0 seconds! [2023-04-10 07:56:42.994] Initialized Lighting subsystem within 11.16 seconds! [2023-04-10 07:56:50.344] Initialized Shuttle subsystem within 7.35 seconds! [2023-04-10 07:56:50.425] Initialized Minor Mapping subsystem within 0.08 seconds! [2023-04-10 07:56:50.427] Initialized Pathfinder subsystem within 0 seconds! [2023-04-10 07:56:50.477] Initialized Ban Cache subsystem within 0.05 seconds! [2023-04-10 07:56:50.526] Initialized Init Profiler subsystem within 0.05 seconds! [2023-04-10 07:56:50.526] Initialized Chat subsystem within 0 seconds! [2023-04-10 07:56:50.526] Initializations complete within 105.6 seconds! [2023-04-10 07:58:41.301] Game start took 2.7s [2023-04-10 07:58:42.293] TGS Warn: Received legacy string when a /datum/tgs_message_content was expected. Please audit all calls to TgsChatBroadcast, TgsChatTargetedBroadcast, and TgsChatPrivateMessage to ensure they use the new /datum. [2023-04-10 07:58:55.913] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Mime (/mob/living/carbon/human) - src: Le Froggo is offering banana c... (/atom/movable/screen/alert/give) - usr.loc: the floor (103,125,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Le Froggo is offering banana c... (/atom/movable/screen/alert/give): handle transfer() - Le Froggo is offering banana c... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=9;icon-y=15;left=1;butt...") - AbsolutelyFooled (/client): Click(Le Froggo is offering banana c... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=9;icon-y=15;left=1;butt...") - [2023-04-10 08:00:57.065] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Mime (/mob/living/carbon/human) - src: Le Froggo is offering paper (/atom/movable/screen/alert/give) - usr.loc: the floor (112,104,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Le Froggo is offering paper (/atom/movable/screen/alert/give): handle transfer() - Le Froggo is offering paper (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - AbsolutelyFooled (/client): Click(Le Froggo is offering paper (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-04-10 08:01:20.984] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:20.985] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:20.985] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:20.986] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:20.986] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.487] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.488] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.489] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.489] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.541] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.542] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.542] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.542] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.543] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.543] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:21.544] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:22.035] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:22.036] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:22.559] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:26.058] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:40.757] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:47.281] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:01:55.285] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:04:04.497] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: Luna Live (/mob/living/carbon/human) - src: Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (138,76,2) (/turf/open/floor/engine) - src.loc: the reinforced floor (139,72,2) (/turf/open/floor/engine) - call stack: - Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/power", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/power", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Random Kuudere (/client): Topic("type=act%2Fpower&payload=%7B%2...", /list (/list), null, null) - [2023-04-10 08:04:06.967] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: Luna Live (/mob/living/carbon/human) - src: Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (138,76,2) (/turf/open/floor/engine) - src.loc: the reinforced floor (139,70,2) (/turf/open/floor/engine) - call stack: - Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Luna Live (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:04:07.567] runtime error: Cannot read null.gases - proc name: should atmos process (/obj/machinery/atmospherics/components/unary/vent_scrubber/should_atmos_process) - source file: vent_scrubber.dm,243 - usr: Luna Live (/mob/living/carbon/human) - src: Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber) - usr.loc: the reinforced floor (138,76,2) (/turf/open/floor/engine) - src.loc: the reinforced floor (139,71,2) (/turf/open/floor/engine) - call stack: - Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber): should atmos process(null, null) - Supermatter Engine omni air sc... (/obj/machinery/atmospherics/components/unary/vent_scrubber): check atmos process(null, null, null) - the Supermatter Engine Air Ala... (/obj/machinery/airalarm/engine): ui act("power", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("power", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Luna Live (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:05:48.933] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:07:20.601] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Eat-Some-Weed (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Eat-Some-Weed (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Eat-Some-Weed (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Eat-Some-Weed (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Eat-Some-Weed (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Eat-Some-Weed (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Eat-Some-Weed (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-04-10 08:13:29.581] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Jerry Graham (/mob/living/carbon/human) - src: Jose Shah is offering leather ... (/atom/movable/screen/alert/give) - usr.loc: the floor (93,134,2) (/turf/open/floor/iron/dark/corner) - src.loc: null - call stack: - Jose Shah is offering leather ... (/atom/movable/screen/alert/give): handle transfer() - Jose Shah is offering leather ... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=10;icon-y=13;left=1;but...") - BagpipeJogger (/client): Click(Jose Shah is offering leather ... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=10;icon-y=13;left=1;but...") - [2023-04-10 08:14:14.479] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Le Froggo (/mob/living/carbon/human) - src: Mime is offering syndicate tel... (/atom/movable/screen/alert/give) - usr.loc: the floor (126,131,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - Mime is offering syndicate tel... (/atom/movable/screen/alert/give): handle transfer() - Mime is offering syndicate tel... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=27;icon-y=19;left=1;but...") - Mime is offering syndicate tel... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=27;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Le Froggo (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:14:38.046] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:11.109] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Albert Fingerlicker (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,127,2) (/turf/open/floor/iron/showroomfloor) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - MOD shell (/obj/item/mod/construction/shell): balloon alert perform(Albert Fingerlicker (/mob/living/carbon/human), "suit finished") - MOD shell (/obj/item/mod/construction/shell): balloon alert(Albert Fingerlicker (/mob/living/carbon/human), "suit finished") - [2023-04-10 08:22:29.643] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Copper LX (/mob/living/carbon/human) - src: Jose Shah is offering synthesi... (/atom/movable/screen/alert/give) - usr.loc: the floor (90,118,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - Jose Shah is offering synthesi... (/atom/movable/screen/alert/give): handle transfer() - Jose Shah is offering synthesi... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=8;icon-y=13;left=1;butt...") - Aoeeee (/client): Click(Jose Shah is offering synthesi... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=8;icon-y=13;left=1;butt...") - [2023-04-10 08:22:58.089] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1165743399ffb18a9529c9ec08323c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.091] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.092] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.093] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.095] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.096] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.096] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (480) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (88,123,2) (/turf/open/floor/grass) - call stack: - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.098] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1165743399ffb18a9529c9ec08323c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.099] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.100] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.109] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f7f37835b4d69f52ee2b0620c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.111] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.112] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.113] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.114] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.115] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.115] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (161) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (142,148,2) (/turf/open/floor/grass) - call stack: - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.116] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f7f37835b4d60302ee2b0620c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.117] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:22:58.118] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.189] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1165743399ffb18a9529c8f708323c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.190] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.192] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c3399ffb18a9529c8f708323c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.192] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.193] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.202] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("34c8d637835b4d60302ee2b0620c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.203] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.204] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("34c8d637835b4d60302ee2b0620c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.205] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:00.206] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.239] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c3399ffb18a955fc8f708323c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.240] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.241] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c3399ffb18a955fc8f708323c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.242] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.243] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.249] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fffcc4400584a3d2d6038c89d46...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.250] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.251] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.251] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.252] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.253] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.254] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (211) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (143,146,2) (/turf/open/floor/grass) - call stack: - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.255] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fffcc440008aa3d2d6038c89d46...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.256] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:01.257] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.335] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c3399ffb18a955fc8f725a23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.336] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.338] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c3399ffb18a955fc8f725a23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.339] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.340] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.350] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff428737835b4d60302ee2b0620c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.351] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.353] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff428737835b4d60302ee2b0620c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.354] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:03.356] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.391] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff9c303034502bfb5d4f29e3db...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.393] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.395] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.396] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.397] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.398] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.399] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (925) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (87,121,2) (/turf/open/floor/grass) - call stack: - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.400] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff9c303034502bfb5d4f29e3db...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.401] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.402] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.424] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff428737835b4d60300942b0620c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.425] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.427] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff428737835b4d60309182b0620c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.428] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:04.429] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:05.447] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c375f5fb18a955fc8f725a23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:05.448] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:05.449] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c375f5fb18a955fc8f725a23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:05.450] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:05.451] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.548] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c375f5fb18a955fc8f7b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.549] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.550] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4c375f5fb18a951d38f7b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.551] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.551] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.554] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff9c303034502bfb5d4fe2d3db...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.555] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.556] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff9c3030ccb02bfb5d4fe2d3db...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.557] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.557] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.563] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff428737835b4d60309182b0f5fc36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.564] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.565] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff428737835b4d60309182b0f5fc36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.566] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:07.567] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:08.596] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("09f2f237835b4d60309182b0f5fc36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:08.597] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:08.598] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835b4d60309182b0f5fc36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:08.599] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:08.600] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:09.648] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4cbaf02fb18a951d38f7b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:09.651] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:09.653] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7f7f4cbaf02fb18a95ca78f7b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:09.654] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:09.656] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.824] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1aaaf6baf02fb18a95ca78f7b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.825] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.826] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1aaaf6baf02fb18a95ca78f7b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.827] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.828] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.839] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835b4d60309182b0d41c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.840] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.843] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835b4700309182b0d41c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.844] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:12.846] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.880] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0ca61a213750d12e8677...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.881] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.882] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.883] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.884] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.885] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.885] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (747) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (88,122,2) (/turf/open/floor/grass) - call stack: - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.887] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0c2fea213750d12e8677...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.888] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.889] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.891] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1aaaf6baf02fb18a95ca73f8b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.892] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.894] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba79b8baf02fb18a95ca73f8b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.896] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.897] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.907] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835b2640309182b0d41c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.908] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.909] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835b2640309182b0d41c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.910] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:13.911] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.928] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba79b8baf02fdd5a95ca73f8b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.929] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.931] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba79b8baf02fdd5a95ca73f8b2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.932] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.933] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.938] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835b2640309182b0bc7c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.939] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.940] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835bfe30309182b0bc7c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.941] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:14.942] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.977] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0ce05a213750d12e8677...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.978] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.980] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a213750d12e8677...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.981] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.982] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.987] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835bfe303077b2b0bc7c36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.988] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.990] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("148cdc37835bfe303077b2b074bc36...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.991] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:15.993] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.042] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a464133750d12e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.044] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.046] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a464133750d12e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.047] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.048] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.051] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba79b8baf02fdd5a95ca709ab2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.054] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba79b8baf02fdd5a95ca709ab2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.055] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.057] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.063] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff9c303035ca3eb09fb5d4fe80...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.064] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.065] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.066] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.067] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.069] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.069] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (925) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (87,121,2) (/turf/open/floor/grass) - call stack: - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:17.070] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:18.095] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff9c3030e22a3eb09fb5d4fe80...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:18.096] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:18.097] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ff7fff9c3030e22a3ea25fb5d4fe80...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:18.098] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:18.099] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:19.167] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba79b8baf02fdd5a95be909ab2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:19.168] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:19.169] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ba79b8baf02fdd5a95be909ab2b23c...", the monkey (480) (/mob/living/carbon/human/species/monkey)) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:19.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:19.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (480) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (480) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (480) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (480) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:20.212] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ec941c9c3030e22a3ea25fb5d4fe80...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:20.213] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:20.214] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ec941c9c3030e22a3ea25fb5d4fe80...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:20.215] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:20.216] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:21.255] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ec941c9c3030dbda3ea25fb5d4fe80...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:21.256] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:21.258] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ec941c9c3030dbda3ea25fb5d4fe80...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:21.259] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:21.260] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:24.394] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a464133754bf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:24.395] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:24.396] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a464133754bf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:24.397] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:24.398] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:28.626] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a46413375cbf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:28.627] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:28.629] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a46413375cbf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:28.630] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:28.631] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:30.265] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Mime (/mob/living/carbon/human) - src: Le Froggo is offering blue and... (/atom/movable/screen/alert/give) - usr.loc: the floor (133,119,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - Le Froggo is offering blue and... (/atom/movable/screen/alert/give): handle transfer() - Le Froggo is offering blue and... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;but...") - AbsolutelyFooled (/client): Click(Le Froggo is offering blue and... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;but...") - [2023-04-10 08:23:31.779] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a46413908cbf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:31.781] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:31.782] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a46413908cbf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:31.783] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:31.784] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:32.827] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a46d16908cbf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:32.828] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:32.830] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a46d16908cbf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:32.831] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:32.832] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:33.882] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a46d16a3ccbf2e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:33.883] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:33.885] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f792dcd0cff1a46d16a3cd262e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:33.886] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:33.887] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:35.986] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f797a07c1ff1a46d16a3cd262e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:35.987] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:35.989] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f797a07c1306a46d16a3cd262e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:35.990] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:35.991] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:37.038] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f797a07c1026a46d16a3cd262e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:37.039] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:37.041] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f797a07c1026a46228a3cd262e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:37.042] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:37.043] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:38.086] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("ef7f797a07c1bd5a46228a3cd262e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:38.087] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:38.089] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("20fbb37a07c1bd5a46228a3cd262e8...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:38.089] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:38.090] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:40.225] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728a20f8a67da1bb2642fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:40.226] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:40.227] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:40.228] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:40.229] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:40.230] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:40.231] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (161) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (142,148,2) (/turf/open/floor/grass) - call stack: - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:40.231] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:41.282] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728a20f8a67da1b1df42fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:41.284] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:41.286] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728dcb79667da1b1df42fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:41.288] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:41.290] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:43.366] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728e9b5b467da1b1df42fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:43.367] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:43.368] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728e9b5b467da1b1df42fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:43.369] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:43.370] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:44.413] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728e9b5b467da1b0ba42fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:44.414] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:44.415] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728e9b5b467da1b0ba42fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:44.415] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:44.416] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:46.515] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728e9b5b467da1bdde42fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:46.516] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:46.518] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("c31728e9b5b467da1bf1042fe3b645...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:46.518] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:46.519] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.913] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1616519936b1d73a3d1d4c56d43ec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.914] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.915] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.915] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.916] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.917] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.918] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (925) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (87,121,2) (/turf/open/floor/grass) - call stack: - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.919] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1616519936b1d73a3d1d4c56d43ec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.920] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:54.921] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:55.976] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1616519936b1d73a3d1d4c565bcec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:55.977] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:55.978] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("161651d3d7acd73a3d1d4c565bcec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:55.979] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:55.980] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:57.037] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("16165108000dd73a3d1d4c565bcec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:57.038] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:57.040] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("16165108000dd73a3d1d4c565bcec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:57.041] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:57.043] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:58.076] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("16165108000dd73a3d1d4c56b1dec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:58.077] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:58.079] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("16165108000dd731a81d4c56b1dec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:58.081] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:23:58.082] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.418] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bab95e3d217908b9917cafa5f9477d...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.419] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.420] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.421] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.421] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.422] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.423] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (161) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (145,148,2) (/turf/open/floor/iron/dark) - call stack: - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.425] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bab95e3d217908b9917cafa5f9477d...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.426] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:04.427] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.514] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("16165108000dd731a81d4c56383ec1...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.515] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.517] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("16165108000dd731a81d4c56383582...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.518] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.519] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.523] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bab95e3d217908b9917cafa526677d...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.524] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.526] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("bab95e3d217908b9917cafa526677d...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.527] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:06.528] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.637] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("161651a04cebd731a81d4c56383582...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.638] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.640] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("161651a04cebd731a81d4c56383582...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.641] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.642] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.644] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73682f3d217908b9917cafa526677d...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.645] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.646] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("73682f3d217908b9917cafa5266d30...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.647] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:07.648] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.692] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("161651a04cebd731a81d4795383582...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.693] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.695] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("161651a04cebd731a81d479585e582...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.696] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.697] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.699] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b9917cafa5266d30...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.700] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.702] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b9917cafa5266942...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.703] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:08.704] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:10.790] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b9917cafa53f8942...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:10.791] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:10.792] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b991b0bfa53f8942...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:10.793] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:10.794] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:11.847] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b991943fa53f8942...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:11.847] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:11.849] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b991943fa53f8942...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:11.849] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:11.850] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:13.943] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b99194307a3f8942...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:13.944] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:13.946] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b99194307a3f802b...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:13.947] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:13.948] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:16.047] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b99194394a3f802b...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:16.048] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:16.050] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b99194394a3f802b...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:16.051] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:16.052] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:18.142] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b9919435693f802b...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:18.143] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:18.145] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b9919435693f8492...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:18.146] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:18.147] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.298] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("d893dc3231aed36149c076abf30984...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.299] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.300] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.301] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.302] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.302] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.303] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (142,147,2) (/turf/open/floor/grass) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.304] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("33bff03231aed36149c076abf30984...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.305] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.306] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.309] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b991943569cc1492...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.310] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.312] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d217908b991943569cc1492...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.312] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:21.313] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:22.386] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d21798bc991943569cc1492...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:22.387] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:22.390] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d21798bc991943531cc1492...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:22.392] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:22.394] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.431] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6582a23231aed36149c076abf30984...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.432] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.434] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6582a23231aed36149c076abf30984...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.435] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.436] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.440] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d21798bc08e6f1943531cc1...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.441] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.443] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d21798bc08e6f16d9531cc1...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.444] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:23.445] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:24.470] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d21798bc08e1a46d9531cc1...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:24.471] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:24.472] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7be7eb3d21798bc08e1a46d9531cc1...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:24.473] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:24.474] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.346] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776a21cadd008649213c9ab26b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.347] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.348] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.349] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.350] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.350] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.351] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (86,120,2) (/turf/open/floor/grass) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.353] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776a21cadd008649213c9ab26b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.354] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:42.355] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:43.417] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776a21ca5d408649213c9ab26b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:43.418] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:43.420] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776a21ca5d408649213c9abe3b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:43.421] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:43.422] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:46.555] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776a21ca5d408649213c85fe3b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:46.556] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:46.557] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776a21ca5d4086492fc785fe3b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:46.558] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:46.559] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:48.658] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d4086492fc785fe3b...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:48.659] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:48.660] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d4086492fc785f09f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:48.662] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:48.663] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:49.710] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d49d4aee492fc785f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:49.711] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:49.713] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d49d4aee492fc785f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:49.714] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:49.715] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:50.762] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d49d4aee492c4385f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:50.763] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:50.765] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d49d4aee492c4385f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:50.766] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:50.767] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:51.807] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d49d4aee4923b885f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:51.808] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:51.810] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d49d4aee4923b885f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:51.811] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:51.812] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:53.922] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59cea2fa1f578bc0a6b4a1a4490531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:53.924] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:53.925] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:53.925] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:53.926] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:53.927] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:53.927] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (161) (/mob/living/carbon/human/species/monkey) - src.loc: the reinforced floor (151,157,2) (/turf/open/floor/engine) - call stack: - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:53.928] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:56.017] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("59cea2fa1f578bc0a6b4a1a47e8531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:56.018] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:56.020] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("5d0bdbfa1f578bc0a6b4a1a47e8531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:56.021] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:56.022] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.117] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d49d43e34923b885f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.118] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.119] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d49d43e34923b885f...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.120] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.121] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.123] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cda998009f8bc7797222ef667cb6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.124] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.125] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.126] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.126] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.127] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.128] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (142,146,2) (/turf/open/floor/grass) - call stack: - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.129] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cda998009f8bc7797222ef667cb6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.130] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.131] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.133] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1b72b9d041fb0d80c2c31d606aadad...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.134] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.136] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.137] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.138] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.138] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.139] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (211) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (143,146,2) (/turf/open/floor/grass) - call stack: - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.140] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.141] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b68619fa1f578bc0a6b4a1a47e8531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.142] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.144] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b68619fa1f578bc0a6b4a1a47e8531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.145] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:58.146] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.164] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cda998009f8bc7797222ef663536ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.164] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.166] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cda998009f8bc7797222ef663536ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.167] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.168] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.170] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1b72b9b49c6f0d80c2c31d606aadad...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.171] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.172] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1b72b9b49c6fc6a0c2c31d606aadad...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.173] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:24:59.174] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.218] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d413c9dc3e34923b8...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.219] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.221] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d4a209dc3e34923b8...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.222] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.223] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.227] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3c6b7bfa1f578bc0a6b4a1a47e8531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.228] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.230] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3c6b7bfa1f578bc0a6b4a1a47e8531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.231] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:00.233] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:01.271] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1b72b9b49c6fc6a0c2c31d60043dad...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:01.272] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:01.274] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1b72b9b49c6fc6a0c2c31d60043dad...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:01.274] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:01.276] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:02.314] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d85d4a202193e34923b8...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:02.315] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:02.317] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d88e0a202193e34923b8...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:02.318] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:02.318] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:03.375] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9009f8bc7797222ef663536ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:03.376] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:03.378] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9009f8b81f97222ef663536ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:03.379] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:03.380] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.446] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d88e017f60f2193e3492...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.447] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.449] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d88e017f60f2193e3492...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.449] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.451] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.453] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1b72b9b49c6fc6a0c2c31d6069cdad...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.454] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.456] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("1b72b9b49c6fc6a0c2c31d6069cdad...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.456] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:04.457] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.485] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d86bb17f60f2193e3492...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.486] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.487] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d86bb17f60f2193e3492...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.488] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.489] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.493] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9009f8bc4d97222ef663536ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.494] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.496] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9009f8bc4d97222ef663536ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.497] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.498] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.502] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3c6b7bfa1f578bc0a6b4ad167e8531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.503] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.505] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3c6b7bfa1f578bc0a6b4a4ca7e8531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.506] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:05.507] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.546] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d86bb17f0d02193e3492...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.547] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.549] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("081c776758d86bb17f0d02193e3492...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.550] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.551] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.553] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9009f8bc4d97222ef66e2e6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.553] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.555] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9009f8bc4d97222ef66e2e6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.556] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:06.557] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.576] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8656b96758d86bb17f0d02193e3492...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.577] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.579] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8656b96758d86bb17f0d02193e3d0e...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.580] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.581] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.585] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3c6b7bfa1f578bc0a6b4a4cae61531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.586] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.588] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("3c6b7bfa1f578bc0a6b4a6f6e61531...", the monkey (161) (/mob/living/carbon/human/species/monkey)) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.589] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:07.590] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (161) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (161) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (161) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (161) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.623] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8656b96758d86bb17f0d02192dcd0e...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.625] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.628] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8656b96758d86bb17f0d09822dcd0e...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.629] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.631] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.637] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9009f8b6b897222ef66e2e6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.639] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.641] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9009f8b6b897222ef66e2e6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.643] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:08.644] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.678] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4b13b13dd99c0a905258f201e...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.679] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.681] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.682] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.683] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.684] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.685] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (747) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (86,123,2) (/turf/open/floor/grass) - call stack: - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.687] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4b13b13dd99c0a905258f201e...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.689] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:09.690] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.735] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4f1794ddd99c0a905258f201e...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.736] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.737] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4f1794ddd99c0a905258f201e...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.738] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.740] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.742] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8656b9e8e7216bb17f0d09822dcd0e...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.743] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.744] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8656b9e8e7216bb17f0d09822dcce5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.745] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.747] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.749] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6ce7196903fdc6a09f37dc31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.750] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.752] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.753] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.754] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.755] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.756] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (211) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (143,147,2) (/turf/open/floor/grass) - call stack: - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:10.757] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:11.782] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4945858dd99c0a905258f201e...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:11.783] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:11.785] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4945858dd99c0a905258f201e...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:11.786] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:11.787] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:11.788] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("8656b9e8e721ded17f0d09822dcce5...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:11.789] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.829] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4945858dd9a954d0a905258f2...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.830] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.831] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.832] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.833] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.834] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.834] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (747) (/mob/living/carbon/human/species/monkey) - src.loc: the grass patch (86,123,2) (/turf/open/floor/grass) - call stack: - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.835] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.845] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6ce7196903fdc6a09f598c31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.846] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.848] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("6ce7196903fdc6a09f4a7c31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.849] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:12.850] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.878] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4945858dd9a954d0bd95258f2...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.879] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.882] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b3dec4945858dd9a954d0bd95258f2...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.883] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.884] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.888] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ce703eaa76751512745a142ebd414...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.890] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.891] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.891] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.892] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.893] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.894] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,492 - usr: null - src: the monkey (925) (/mob/living/carbon/human/species/monkey) - src.loc: the floor (81,114,2) (/turf/open/floor/iron) - call stack: - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.895] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.897] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("32c7446903fdc6a09f4a7c31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.898] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.899] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("32c7446903fdc6a09f4a7c31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.900] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:13.902] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:14.927] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("b37097945858dd9a954d0bd95258f2...", the monkey (747) (/mob/living/carbon/human/species/monkey)) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:14.928] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (747) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (747) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (747) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (747) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:14.934] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9952dd56b897222ef66e2e6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:14.935] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:14.937] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9952dd56b897222ef66e2e6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:14.938] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:14.939] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.036] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ce703eaa76783d12745a142ebd414...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.037] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.039] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("7ce703eaa76783d0d645a142ebd414...", the monkey (925) (/mob/living/carbon/human/species/monkey)) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.040] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.042] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (925) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (925) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (925) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (925) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.044] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9952dd56b897222e87be2e6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.045] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.047] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9952dd56b897222e87be2e6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.048] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:17.049] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(1) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:18.088] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("cccee9952dd56b897222e87b85d6ac...", Unknown (/mob/living/carbon/human/species/monkey)) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:18.089] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Unknown (/mob/living/carbon/human/species/monkey): update body parts(null) - Unknown (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - Unknown (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:18.093] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("32c7446903fda6c09f4a7c31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:18.094] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:18.096] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("32c744cbf4eaa6c09f4a7c31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:18.098] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:18.099] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:19.143] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("32c74499abe5a6c09f4a7c31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:19.144] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:19.146] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("32c74499abe5a6c09f4a7c31d6069c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:19.147] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:19.148] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:20.187] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("32c74499abe5a6c09f4a7c3175569c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:20.188] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 0, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:20.190] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): mutate feature("32c74499abe5a6c09f4a7ea675569c...", the monkey (211) (/mob/living/carbon/human/species/monkey)) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:20.191] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(null) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:20.192] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (211) (/mob/living/carbon/human/species/monkey): update body parts(1) - the monkey (211) (/mob/living/carbon/human/species/monkey): updateappearance(1, 1, 1) - the monkey (211) (/mob/living/carbon/human/species/monkey): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(the monkey (211) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:25:39.574] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Copper LX (/mob/living/carbon/human) - src: Jose Shah is offering fire ext... (/atom/movable/screen/alert/give) - usr.loc: the floor (91,121,2) (/turf/open/floor/iron/dark/corner) - src.loc: null - call stack: - Jose Shah is offering fire ext... (/atom/movable/screen/alert/give): handle transfer() - Jose Shah is offering fire ext... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=12;icon-y=11;left=1;but...") - Jose Shah is offering fire ext... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=12;icon-y=11;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Copper LX (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:26:19.690] runtime error: qdeleted or null target trying to enter the spatial grid! - proc name: enter cell (/datum/controller/subsystem/spatial_grid/proc/enter_cell) - source file: spatial_gridmap.dm,356 - usr: null - src: Spatial Grid (/datum/controller/subsystem/spatial_grid) - call stack: - Spatial Grid (/datum/controller/subsystem/spatial_grid): enter cell(the mouse (/mob/living/basic/mouse), the rock (92,157,2) (/turf/closed/mineral/random/labormineral)) - the mouse (/mob/living/basic/mouse): Moved(null, 0, 1, null, 1) - the mouse (/mob/living/basic/mouse): Moved(null, 0, 1, null, 1) - the mouse (/mob/living/basic/mouse): doMove(the rock (92,157,2) (/turf/closed/mineral/random/labormineral)) - the mouse (/mob/living/basic/mouse): forceMove(the rock (92,157,2) (/turf/closed/mineral/random/labormineral)) - the mouse (/mob/living/basic/mouse): forceMove(the rock (92,157,2) (/turf/closed/mineral/random/labormineral)) - the mouse (/obj/item/clothing/head/mob_holder): release(1, 1) - the mouse (/obj/item/clothing/head/mob_holder): Exited(the mouse (/mob/living/basic/mouse), 0) - the mouse (/mob/living/basic/mouse): doMove(null) - the mouse (/mob/living/basic/mouse): moveToNullspace() - ... - the mouse (/mob/living/basic/mouse): death(null) - the mouse (/mob/living/basic/mouse): update stat() - the mouse (/mob/living/basic/mouse): updatehealth() - the mouse (/mob/living/basic/mouse): adjust health(2, 1, 0) - /datum/element/basic_body_temp... (/datum/element/basic_body_temp_sensitive): on life(the mouse (/mob/living/basic/mouse), 2, 822) - the mouse (/mob/living/basic/mouse): Life(2, 822) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:26:19.692] runtime error: qdeleted or null target trying to enter the spatial grid! - proc name: enter cell (/datum/controller/subsystem/spatial_grid/proc/enter_cell) - source file: spatial_gridmap.dm,356 - usr: null - src: Spatial Grid (/datum/controller/subsystem/spatial_grid) - call stack: - Spatial Grid (/datum/controller/subsystem/spatial_grid): enter cell(the mouse (/mob/living/basic/mouse), the rock (92,157,2) (/turf/closed/mineral/random/labormineral)) - the mouse (/mob/living/basic/mouse): Moved(the mouse (/obj/item/clothing/head/mob_holder), 0, 1, null, 1) - the mouse (/mob/living/basic/mouse): Moved(the mouse (/obj/item/clothing/head/mob_holder), 0, 1, null, 1) - the mouse (/mob/living/basic/mouse): doMove(null) - the mouse (/mob/living/basic/mouse): moveToNullspace() - the mouse (/mob/living/basic/mouse): Destroy(0) - the mouse (/mob/living/basic/mouse): Destroy(0) - the mouse (/mob/living/basic/mouse): Destroy(0) - the mouse (/mob/living/basic/mouse): Destroy(0) - qdel(the mouse (/mob/living/basic/mouse), 0) - ... - the mouse (/mob/living/basic/mouse): updatehealth() - the mouse (/mob/living/basic/mouse): adjust health(2, 1, 0) - /datum/element/basic_body_temp... (/datum/element/basic_body_temp_sensitive): on life(the mouse (/mob/living/basic/mouse), 2, 822) - the mouse (/mob/living/basic/mouse): SendSignal("living_life", /list (/list)) - the mouse (/mob/living/basic/mouse): Life(2, 822) - the mouse (/mob/living/basic/mouse): Life(2, 822) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:27:08.564] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:27:23.242] ## TESTING: GC: -- [0x3000c5e] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-10 08:29:45.422] runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Albert Fingerlicker (/mob/living/carbon/human) - src: null - usr.loc: the floor (117,127,2) (/turf/open/floor/iron/showroomfloor) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/components/_compon...", 230) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Albert Fingerlicker (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Albert Fingerlicker (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Albert Fingerlicker (/mob/living/carbon/human), the floor (117,128,2) (/turf/open/floor/iron/showroomfloor)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Albert Fingerlicker (/mob/living/carbon/human), the floor (117,128,2) (/turf/open/floor/iron/showroomfloor)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (117,128,2) (/turf/open/floor/iron/showroomfloor), Albert Fingerlicker (/mob/living/carbon/human), 1, "icon-x=27;icon-y=7;left=1;butt...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Albert Fingerlicker (/mob/living/carbon/human), the floor (117,128,2) (/turf/open/floor/iron/showroomfloor), "icon-x=27;icon-y=7;left=1;butt...") - Albert Fingerlicker (/mob/living/carbon/human): ClickOn(the floor (117,128,2) (/turf/open/floor/iron/showroomfloor), "icon-x=27;icon-y=7;left=1;butt...") - the floor (117,128,2) (/turf/open/floor/iron/showroomfloor): Click(the floor (117,128,2) (/turf/open/floor/iron/showroomfloor), "mapwindow.map", "icon-x=27;icon-y=7;left=1;butt...") - [2023-04-10 08:31:23.855] ## TESTING: GC: -- [0x3000c0f] | /mob/living/basic/mouse was unable to be GC'd -- (ref count of 2) [2023-04-10 08:32:02.240] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Le Froggo (/mob/living/carbon/human) - src: null - usr.loc: the floor (141,142,2) (/turf/open/floor/iron/showroomfloor) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 11.05, 0, null, "code/modules/balloon_alert/bal...", 83) - MOD shell (/obj/item/mod/construction/shell): balloon alert perform(Le Froggo (/mob/living/carbon/human), "suit finished") - MOD shell (/obj/item/mod/construction/shell): balloon alert(Le Froggo (/mob/living/carbon/human), "suit finished") - [2023-04-10 08:33:42.560] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:34:40.424] runtime error: Del'd before we finished fading, with 34 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Jose Shah (/mob/dead/observer) - src: null - usr.loc: the floor (74,89,2) (/turf/open/floor/iron) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Kidgenius702 (/client), 1) - Kidgenius702 (/client): SendSignal("parent_qdeleting", /list (/list)) - Kidgenius702 (/client): Del() - [2023-04-10 08:34:53.842] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Timbuk Tu Tim (/mob/living/carbon/human) - src: Mime is offering C-4 charge (/atom/movable/screen/alert/give) - usr.loc: the floor (76,133,2) (/turf/open/floor/iron/showroomfloor) - src.loc: null - call stack: - Mime is offering C-4 charge (/atom/movable/screen/alert/give): handle transfer() - Mime is offering C-4 charge (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Bluefun (/client): Click(Mime is offering C-4 charge (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-04-10 08:35:04.878] runtime error: Del'd before we finished fading, with 5 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/dead/observer) - src: null - usr.loc: the floor (78,135,2) (/turf/open/floor/iron/showroomfloor) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Dirt290 (/client), 1) - Dirt290 (/client): SendSignal("parent_qdeleting", /list (/list)) - Dirt290 (/client): Del() - [2023-04-10 08:35:04.878] runtime error: Del'd before we finished fading, with 8 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/dead/observer) - src: null - usr.loc: the floor (78,135,2) (/turf/open/floor/iron/showroomfloor) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Dirt290 (/client), 1) - Dirt290 (/client): SendSignal("parent_qdeleting", /list (/list)) - Dirt290 (/client): Del() - [2023-04-10 08:35:04.879] runtime error: Del'd before we finished fading, with 13 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/dead/observer) - src: null - usr.loc: the floor (78,135,2) (/turf/open/floor/iron/showroomfloor) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Dirt290 (/client), 1) - Dirt290 (/client): SendSignal("parent_qdeleting", /list (/list)) - Dirt290 (/client): Del() - [2023-04-10 08:35:04.880] runtime error: Del'd before we finished fading, with 30 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry Larlan (/mob/dead/observer) - src: null - usr.loc: the floor (78,135,2) (/turf/open/floor/iron/showroomfloor) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Dirt290 (/client), 1) - Dirt290 (/client): SendSignal("parent_qdeleting", /list (/list)) - Dirt290 (/client): Del() - [2023-04-10 08:37:06.328] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:37:07.336] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,146,2) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): toggle mode(Jennie Hawkins (/mob/living/carbon/human), 1) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): attack self(Jennie Hawkins (/mob/living/carbon/human)) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): ui action click(Jennie Hawkins (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=15;left=1;but...") - Noboto (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=24;icon-y=15;left=1;but...") - [2023-04-10 08:37:10.566] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the plating (156,146,2) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): toggle mode(Jennie Hawkins (/mob/living/carbon/human), 1) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): attack self(Jennie Hawkins (/mob/living/carbon/human)) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): ui action click(Jennie Hawkins (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=16;left=1;but...") - Noboto (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=16;left=1;but...") - [2023-04-10 08:38:22.230] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the plating (167,126,2) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): toggle mode(Jennie Hawkins (/mob/living/carbon/human), 1) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): attack self(Jennie Hawkins (/mob/living/carbon/human)) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): ui action click(Jennie Hawkins (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=28;icon-y=8;left=1;butt...") - Noboto (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=28;icon-y=8;left=1;butt...") - [2023-04-10 08:38:23.096] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the plating (165,125,2) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): toggle mode(Jennie Hawkins (/mob/living/carbon/human), 1) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): attack self(Jennie Hawkins (/mob/living/carbon/human)) - the engineering scanner goggle... (/obj/item/clothing/glasses/meson/engine): ui action click(Jennie Hawkins (/mob/living/carbon/human), Toggle Mode (/datum/action/item_action/toggle_mode)) - Toggle Mode (/datum/action/item_action/toggle_mode): Trigger(null) - Toggle Mode (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=27;icon-y=9;left=1;butt...") - Noboto (/client): Click(Toggle Mode (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=27;icon-y=9;left=1;butt...") - [2023-04-10 08:38:30.943] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:40:29.792] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the floor (130,88,2) (/turf/open/floor/iron) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - Jennie Hawkins (/mob/living/carbon/human): head update(the hard hat (/obj/item/clothing/head/utility/hardhat), null) - Jennie Hawkins (/mob/living/carbon/human): head update(the hard hat (/obj/item/clothing/head/utility/hardhat), null) - Jennie Hawkins (/mob/living/carbon/human): doUnEquip(the hard hat (/obj/item/clothing/head/utility/hardhat), 0, null, 1, 1, 1) - Jennie Hawkins (/mob/living/carbon/human): doUnEquip(the hard hat (/obj/item/clothing/head/utility/hardhat), 0, null, 1, 1, 1) - Jennie Hawkins (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the hard hat (/obj/item/clothing/head/utility/hardhat), 0, 1) - the hard hat (/obj/item/clothing/head/utility/hardhat): attack hand(Jennie Hawkins (/mob/living/carbon/human), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): UnarmedAttack(the hard hat (/obj/item/clothing/head/utility/hardhat), 0, /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): ClickOn(the hard hat (/obj/item/clothing/head/utility/hardhat), "icon-x=19;icon-y=17;left=1;but...") - the hard hat (/obj/item/clothing/head/utility/hardhat): Click(null, "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - Noboto (/client): Click(the hard hat (/obj/item/clothing/head/utility/hardhat), null, "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - [2023-04-10 08:40:34.820] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the floor (127,98,2) (/turf/open/floor/iron/dark) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - Jennie Hawkins (/mob/living/carbon/human): head update(the engineering MOD helmet (/obj/item/clothing/head/mod), null) - Jennie Hawkins (/mob/living/carbon/human): head update(the engineering MOD helmet (/obj/item/clothing/head/mod), null) - Jennie Hawkins (/mob/living/carbon/human): equip to slot(the engineering MOD helmet (/obj/item/clothing/head/mod), 64, 0, 1) - Jennie Hawkins (/mob/living/carbon/human): equip to slot(the engineering MOD helmet (/obj/item/clothing/head/mod), 64, 0, 1) - Jennie Hawkins (/mob/living/carbon/human): equip to slot if possible(the engineering MOD helmet (/obj/item/clothing/head/mod), 64, 0, 1, 1, 0, 0) - the engineering MOD control un... (/obj/item/mod/control/pre_equipped/engineering): deploy(Jennie Hawkins (/mob/living/carbon/human), the engineering MOD helmet (/obj/item/clothing/head/mod)) - the engineering MOD control un... (/obj/item/mod/control/pre_equipped/engineering): choose deploy(Jennie Hawkins (/mob/living/carbon/human)) - Deploy MODsuit (/datum/action/item_action/mod/deploy): Trigger(null) - Deploy MODsuit (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=13;left=1;but...") - [2023-04-10 08:43:29.677] ## TESTING: GC: -- [0x2108302d] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-10 08:43:29.677] ## TESTING: GC: -- [0x21083b81] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-10 08:43:29.677] ## TESTING: GC: -- [0x21082e1f] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-04-10 08:43:34.172] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:44:13.915] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Le Froggo (/mob/living/carbon/human) - src: Mime is offering cryptographic... (/atom/movable/screen/alert/give) - usr.loc: the floor (154,115,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Mime is offering cryptographic... (/atom/movable/screen/alert/give): handle transfer() - Mime is offering cryptographic... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=23;icon-y=17;left=1;but...") - Game_And_Glitch3 (/client): Click(Mime is offering cryptographic... (/atom/movable/screen/alert/give), null, "mapwindow.map", "icon-x=23;icon-y=17;left=1;but...") - [2023-04-10 08:44:14.757] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:45:08.559] runtime error: Del'd before we finished fading, with 22 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Thescraper2 (/client), 0) - Thescraper2 (/client): SendSignal("parent_qdeleting", /list (/list)) - qdel(Thescraper2 (/client), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:45:08.560] runtime error: Del'd before we finished fading, with 27 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Thescraper2 (/client), 0) - Thescraper2 (/client): SendSignal("parent_qdeleting", /list (/list)) - qdel(Thescraper2 (/client), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:45:08.562] runtime error: Del'd before we finished fading, with 38 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Thescraper2 (/client), 0) - Thescraper2 (/client): SendSignal("parent_qdeleting", /list (/list)) - qdel(Thescraper2 (/client), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:45:08.563] runtime error: Del'd before we finished fading, with 47 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Thescraper2 (/client), 0) - Thescraper2 (/client): SendSignal("parent_qdeleting", /list (/list)) - qdel(Thescraper2 (/client), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:45:09.475] runtime error: Cannot read null.comp_lookup - proc name: handle transfer (/atom/movable/screen/alert/give/proc/handle_transfer) - source file: alert.dm,371 - usr: Luna Live (/mob/living/carbon/human) - src: Sam Locke is offering Luna Liv... (/atom/movable/screen/alert/give) - usr.loc: the floor (106,130,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - Sam Locke is offering Luna Liv... (/atom/movable/screen/alert/give): handle transfer() - Sam Locke is offering Luna Liv... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=5;icon-y=18;left=1;butt...") - Sam Locke is offering Luna Liv... (/atom/movable/screen/alert/give): Click(null, "mapwindow.map", "icon-x=5;icon-y=18;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Luna Live (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:45:56.068] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the plating (154,64,2) (/turf/open/floor/plating) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - Jennie Hawkins (/mob/living/carbon/human): head update(the engineering MOD helmet (/obj/item/clothing/head/mod), null) - Jennie Hawkins (/mob/living/carbon/human): head update(the engineering MOD helmet (/obj/item/clothing/head/mod), null) - Jennie Hawkins (/mob/living/carbon/human): doUnEquip(the engineering MOD helmet (/obj/item/clothing/head/mod), 1, the engineering MOD control un... (/obj/item/mod/control/pre_equipped/engineering), 0, 1, 1) - Jennie Hawkins (/mob/living/carbon/human): doUnEquip(the engineering MOD helmet (/obj/item/clothing/head/mod), 1, the engineering MOD control un... (/obj/item/mod/control/pre_equipped/engineering), 0, 1, 1) - Jennie Hawkins (/mob/living/carbon/human): transferItemToLoc(the engineering MOD helmet (/obj/item/clothing/head/mod), the engineering MOD control un... (/obj/item/mod/control/pre_equipped/engineering), 1, 1) - the engineering MOD control un... (/obj/item/mod/control/pre_equipped/engineering): retract(Jennie Hawkins (/mob/living/carbon/human), the engineering MOD helmet (/obj/item/clothing/head/mod)) - the engineering MOD control un... (/obj/item/mod/control/pre_equipped/engineering): choose deploy(Jennie Hawkins (/mob/living/carbon/human)) - Deploy MODsuit (/datum/action/item_action/mod/deploy): Trigger(null) - Deploy MODsuit (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=13;left=1;but...") - [2023-04-10 08:51:53.293] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:51:53.293] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:52:26.512] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:52:49.498] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the delivery chute (/obj/machinery/disposal/delivery_chute) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - Jennie Hawkins (/mob/living/carbon/human): reset perspective(null, 0) - Jennie Hawkins (/mob/living/carbon/human): reset perspective(null, 0) - Jennie Hawkins (/mob/living/carbon/human): forceMove(the delivery chute (/obj/machinery/disposal/delivery_chute)) - the delivery chute (/obj/machinery/disposal/delivery_chute): Bumped(Jennie Hawkins (/mob/living/carbon/human)) - Jennie Hawkins (/mob/living/carbon/human): Bump(the delivery chute (/obj/machinery/disposal/delivery_chute)) - Jennie Hawkins (/mob/living/carbon/human): Bump(the delivery chute (/obj/machinery/disposal/delivery_chute)) - the floor (88,145,2) (/turf/open/floor/iron/dark): Enter(Jennie Hawkins (/mob/living/carbon/human)) - Jennie Hawkins (/mob/living/carbon/human): Move(the floor (88,145,2) (/turf/open/floor/iron/dark), 4, 0, 1) - Jennie Hawkins (/mob/living/carbon/human): Move(the floor (88,145,2) (/turf/open/floor/iron/dark), 4, 0, 1) - Jennie Hawkins (/mob/living/carbon/human): Move(the floor (88,145,2) (/turf/open/floor/iron/dark), 4, null) - Jennie Hawkins (/mob/living/carbon/human): Move(the floor (88,145,2) (/turf/open/floor/iron/dark), 4) - Jennie Hawkins (/mob/living/carbon/human): Move(the floor (88,145,2) (/turf/open/floor/iron/dark), 4) - Noboto (/client): Move(the floor (88,145,2) (/turf/open/floor/iron/dark), 4) - Jennie Hawkins (/mob/living/carbon/human): keyLoop(Noboto (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:52:51.006] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the delivery chute (/obj/machinery/disposal/delivery_chute) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - Jennie Hawkins (/mob/living/carbon/human): reset perspective(the disposalholder (/obj/structure/disposalholder), 0) - Jennie Hawkins (/mob/living/carbon/human): reset perspective(the disposalholder (/obj/structure/disposalholder), 0) - the disposalholder (/obj/structure/disposalholder): init(the delivery chute (/obj/machinery/disposal/delivery_chute)) - the delivery chute (/obj/machinery/disposal/delivery_chute): flush() - the delivery chute (/obj/machinery/disposal/delivery_chute): Bumped(Jennie Hawkins (/mob/living/carbon/human)) - [2023-04-10 08:52:51.008] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: Jennie Hawkins (/mob/living/carbon/human) - src: null - usr.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - Jennie Hawkins (/mob/living/carbon/human): reset perspective(null, 0) - Jennie Hawkins (/mob/living/carbon/human): reset perspective(null, 0) - Jennie Hawkins (/mob/living/carbon/human): forceMove(the disposalholder (/obj/structure/disposalholder)) - the disposalholder (/obj/structure/disposalholder): init(the delivery chute (/obj/machinery/disposal/delivery_chute)) - the delivery chute (/obj/machinery/disposal/delivery_chute): flush() - the delivery chute (/obj/machinery/disposal/delivery_chute): Bumped(Jennie Hawkins (/mob/living/carbon/human)) - [2023-04-10 08:53:02.358] runtime error: list index out of bounds - proc name: blend cutoff colors (/proc/blend_cutoff_colors) - source file: colors.dm,91 - usr: (src) - src: null - call stack: - blend cutoff colors(/list (/list), /list (/list)) - Jennie Hawkins (/mob/living/carbon/human): update sight() - Jennie Hawkins (/mob/living/carbon/human): reset perspective(null, 0) - Jennie Hawkins (/mob/living/carbon/human): reset perspective(null, 0) - Jennie Hawkins (/mob/living/carbon/human): forceMove(the floor (144,107,2) (/turf/open/floor/iron/dark)) - the disposal outlet (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (154,107,2) (/turf/open/floor/iron/dark), 2, 2) - the disposal outlet (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:53:20.766] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:54:25.503] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,544 - usr: (src) - src: Le Froggo (/mob/living/carbon/human) - src.loc: the plating (146,94,2) (/turf/open/floor/plating) - call stack: - Le Froggo (/mob/living/carbon/human): run examinate(the poster - Wildcat Customs S... (/obj/structure/sign/poster/contraband/random/directional/east)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Le Froggo (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:54:30.333] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:55:25.271] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chad Riggle (/mob/living/carbon/human) - src: null - usr.loc: the plating (128,146,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert perform(Chad Riggle (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert(Chad Riggle (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-10 08:55:43.339] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chad Riggle (/mob/living/carbon/human) - src: null - usr.loc: the plating (121,152,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert perform(Chad Riggle (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert(Chad Riggle (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-10 08:55:59.453] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chad Riggle (/mob/living/carbon/human) - src: null - usr.loc: the plating (129,140,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert perform(Chad Riggle (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert(Chad Riggle (/mob/living/carbon/human), "barricade deconstructed") - [2023-04-10 08:56:05.101] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (145,125,2) (/turf/open/floor/iron/dark) - call stack: - the floor (145,125,2) (/turf/open/floor/iron/dark): process cell(6828) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:56:30.187] runtime error: Del'd before we finished fading, with 9 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chad Riggle (/mob/living/brain) - src: null - usr.loc: Chad Riggle\'s brain (/obj/item/organ/internal/brain) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Gorble (/client), 1) - Gorble (/client): SendSignal("parent_qdeleting", /list (/list)) - Gorble (/client): Del() - [2023-04-10 08:56:45.053] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (104,135,2) (/turf/open/floor/plating) - call stack: - the plating (104,135,2) (/turf/open/floor/plating): process cell(6907) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:57:41.808] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:58:22.492] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Brick Baum (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Brick Baum (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Brick Baum (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Brick Baum (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Brick Baum (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Brick Baum (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Brick Baum (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-04-10 08:58:29.010] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 08:58:43.092] runtime error: Del'd before we finished fading, with 21 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: No Body (/mob/dead/observer) - src: null - usr.loc: the floor (89,136,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Troll88 (/client), 1) - Troll88 (/client): SendSignal("parent_qdeleting", /list (/list)) - Troll88 (/client): Del() - [2023-04-10 08:58:43.093] runtime error: Del'd before we finished fading, with 10.375 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: No Body (/mob/dead/observer) - src: null - usr.loc: the floor (89,136,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Troll88 (/client), 1) - Troll88 (/client): SendSignal("parent_qdeleting", /list (/list)) - Troll88 (/client): Del() - [2023-04-10 08:58:43.093] runtime error: Del'd before we finished fading, with 39 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: No Body (/mob/dead/observer) - src: null - usr.loc: the floor (89,136,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(Troll88 (/client), 1) - Troll88 (/client): SendSignal("parent_qdeleting", /list (/list)) - Troll88 (/client): Del() - [2023-04-10 08:59:03.215] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:00:07.681] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:06:41.489] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:03.674] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (141,125,2) (/turf/open/floor/iron) - call stack: - the floor (141,125,2) (/turf/open/floor/iron): process cell(8482) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:03.675] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (142,126,2) (/turf/open/floor/iron) - call stack: - the floor (142,126,2) (/turf/open/floor/iron): process cell(8482) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:03.675] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (141,127,2) (/turf/open/floor/iron) - call stack: - the floor (141,127,2) (/turf/open/floor/iron): process cell(8482) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:13.541] ## WARNING: couldn't find shuttle with id: syndicate in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: Unknown. [2023-04-10 09:10:16.267] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (77,76,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (77,76,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (77,76,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.267] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (76,76,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (76,76,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (76,76,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.421] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (121,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (121,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (121,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.422] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (120,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (120,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (120,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.423] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (119,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (119,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (119,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.423] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (118,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (118,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (118,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.424] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (117,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (117,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (117,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.424] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (116,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (116,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (116,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.425] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (115,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (115,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (115,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.426] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (79,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (79,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (79,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.426] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (78,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (78,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (78,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.427] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (77,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (77,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (77,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.428] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (76,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (76,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (76,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.428] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (75,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (75,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (75,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.518] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (74,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (74,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (74,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.519] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (73,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (73,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.519] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (72,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (72,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (72,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.519] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (70,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (70,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (70,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.520] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (69,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.520] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (68,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (68,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (68,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.521] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (66,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (66,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (66,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.521] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (65,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (65,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (65,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.522] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (64,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (64,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (64,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.522] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (63,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (63,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (63,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.522] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (62,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (62,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (62,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.523] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (61,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (61,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (61,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.523] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (60,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.524] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (59,91,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,91,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,91,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.524] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (78,90,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (78,90,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (78,90,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.525] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (74,90,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (74,90,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (74,90,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.616] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (108,89,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (108,89,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (108,89,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.616] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (102,89,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (102,89,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (102,89,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.617] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (100,89,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (100,89,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (100,89,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.618] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (87,89,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,89,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,89,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.618] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,352 - usr: null - src: the wall (100,88,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (100,88,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (100,88,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.619] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (99,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (99,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (99,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.619] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (98,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (98,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (98,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.620] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (97,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (97,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (97,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.620] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (96,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (96,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (96,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.620] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (95,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (95,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (95,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.621] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (94,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (94,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (94,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.621] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (93,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (93,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (93,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.622] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (92,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (92,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (92,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.641] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (91,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (91,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (91,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.642] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (90,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (90,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (90,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.642] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (89,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (89,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (89,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.643] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (88,88,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (88,88,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (88,88,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.643] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the wall (87,88,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,88,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,88,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.643] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (86,88,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (86,88,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (86,88,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.644] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (84,88,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (84,88,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (84,88,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.644] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (78,88,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (78,88,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (78,88,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.645] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (74,88,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (74,88,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (74,88,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.646] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (100,87,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (100,87,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (100,87,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.646] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (87,87,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,87,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,87,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.647] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (64,87,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (64,87,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (64,87,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.647] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (62,87,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (62,87,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (62,87,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.648] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (61,87,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (61,87,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (61,87,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.648] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the wall (60,87,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,87,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,87,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.677] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (118,86,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (118,86,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (118,86,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.678] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (102,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (102,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (102,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.678] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (100,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (100,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (100,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.679] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (99,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (99,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (99,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.679] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (88,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (88,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (88,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.680] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,348 - usr: null - src: the wall (87,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.681] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (82,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (82,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (82,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.682] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (80,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (80,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (80,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.682] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (60,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.683] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,345 - usr: null - src: the window (118,85,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (118,85,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (118,85,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.684] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (117,85,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (117,85,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (117,85,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.684] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (87,85,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (87,85,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (87,85,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.685] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (83,85,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (83,85,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (83,85,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.686] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (79,85,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (79,85,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (79,85,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.686] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (60,85,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,85,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,85,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.687] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (87,84,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (87,84,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (87,84,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.688] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (110,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (110,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (110,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.688] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (108,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (108,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (108,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.689] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (87,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.837] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,352 - usr: null - src: the wall (75,117,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (75,117,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (75,117,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.837] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (74,117,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (74,117,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (74,117,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.838] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (75,116,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (75,116,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (75,116,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.838] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (75,115,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (75,115,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (75,115,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.839] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,345 - usr: null - src: the wall (75,114,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (75,114,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (75,114,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.839] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (74,114,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (74,114,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (74,114,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.841] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (108,101,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (108,101,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (108,101,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.841] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (105,101,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (105,101,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (105,101,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.933] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (104,100,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (104,100,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (104,100,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.934] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (101,100,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (101,100,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (101,100,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.934] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (87,100,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (87,100,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (87,100,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.935] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (104,99,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (104,99,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (104,99,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.936] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (88,99,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (88,99,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (88,99,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.938] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (83,98,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (83,98,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (83,98,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.938] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (81,98,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (81,98,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (81,98,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.939] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (79,98,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (79,98,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (79,98,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.939] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (78,98,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (78,98,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (78,98,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.940] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (77,98,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (77,98,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (77,98,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.940] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (75,98,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (75,98,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (75,98,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.983] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (74,98,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (74,98,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (74,98,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.983] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the wall (73,98,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (73,98,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (73,98,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.985] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (109,97,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (109,97,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (109,97,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.986] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,97,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (73,97,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (73,97,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.986] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (72,97,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (72,97,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (72,97,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.987] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (60,97,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,97,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,97,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.988] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the wall (59,97,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,97,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,97,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.989] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (109,96,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (109,96,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (109,96,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.989] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (104,96,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (104,96,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (104,96,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.990] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,96,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (73,96,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (73,96,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.991] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (59,96,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,96,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,96,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.991] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (114,95,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (114,95,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (114,95,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.992] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (112,95,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (112,95,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (112,95,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:16.993] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,345 - usr: null - src: the wall (109,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (109,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (109,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.031] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (108,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (108,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (108,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.031] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (107,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (107,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (107,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.032] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (105,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (105,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (105,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.033] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (104,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (104,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (104,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.033] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (101,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (101,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (101,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.034] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (73,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (73,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.034] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (59,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.035] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (111,94,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (111,94,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (111,94,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.035] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (69,94,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,94,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,94,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.036] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (59,94,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,94,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,94,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.036] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (121,93,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (121,93,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (121,93,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.037] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (115,93,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (115,93,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (115,93,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.038] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (83,93,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (83,93,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (83,93,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.039] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (81,93,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (81,93,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (81,93,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.077] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (79,93,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (79,93,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (79,93,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.077] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (78,93,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (78,93,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (78,93,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.078] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (77,93,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (77,93,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (77,93,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.079] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (76,93,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (76,93,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (76,93,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.079] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (69,93,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,93,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,93,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.080] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (59,93,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,93,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,93,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.081] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (111,92,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (111,92,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (111,92,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.081] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (108,92,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (108,92,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (108,92,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.082] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (100,92,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (100,92,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (100,92,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.083] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (87,92,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,92,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,92,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.084] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (69,92,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,92,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,92,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.084] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (83,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (83,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (83,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.085] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (80,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (80,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (80,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.085] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (79,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (79,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (79,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.086] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (68,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (68,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (68,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.087] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (87,82,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (87,82,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (87,82,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.087] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (79,82,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (79,82,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (79,82,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.088] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (87,81,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (87,81,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (87,81,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.088] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (83,81,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (83,81,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (83,81,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.090] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (88,80,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (88,80,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (88,80,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.090] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,348 - usr: null - src: the wall (87,80,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,80,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,80,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.240] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (83,80,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (83,80,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (83,80,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.241] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the impervious iron wall (104,79,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (104,79,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (104,79,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.241] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,345 - usr: null - src: the wall (83,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (83,79,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (83,79,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.242] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the window (82,79,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (82,79,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (82,79,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.243] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,352 - usr: null - src: the wall (77,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (77,79,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (77,79,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.243] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (76,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (76,79,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (76,79,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.243] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the wall (75,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (75,79,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (75,79,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.244] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,352 - usr: null - src: the wall (69,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,79,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,79,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.244] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (68,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (68,79,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (68,79,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.245] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (67,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,79,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,79,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.245] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (66,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (66,79,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (66,79,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.338] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (77,78,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (77,78,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (77,78,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.338] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (75,78,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (75,78,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (75,78,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.338] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (69,78,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,78,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,78,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.339] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the impervious iron wall (104,77,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (104,77,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (104,77,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.340] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (77,77,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (77,77,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (77,77,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.340] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (75,77,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (75,77,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (75,77,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.340] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (69,77,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,77,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,77,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.341] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,348 - usr: null - src: the wall (75,76,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (75,76,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (75,76,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.341] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (69,76,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,76,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,76,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.626] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (87,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.627] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (79,83,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (79,83,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (79,83,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:17.628] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the catwalk (/obj/structure/lattice/catwalk) - src.loc: the snowed-over plating (88,82,13) (/turf/open/floor/plating/snowed/icemoon) - call stack: - the catwalk (/obj/structure/lattice/catwalk): bitmask smooth() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.036] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (88,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (88,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (88,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.037] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,348 - usr: null - src: the wall (87,86,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (87,86,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (87,86,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.037] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (135,85,13) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.448] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (139,89,13) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.654] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (67,80,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.655] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (67,80,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.655] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (66,80,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.656] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (66,80,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.656] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (67,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.657] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (67,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.657] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (66,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.658] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (66,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.658] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (67,78,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.659] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (67,78,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.666] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,78,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.666] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,78,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.667] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction) - src.loc: space (68,77,13) (/turf/open/space) - call stack: - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): return air() - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.667] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction) - src.loc: space (68,77,13) (/turf/open/space) - call stack: - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.668] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (67,77,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.668] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (67,77,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.669] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,77,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.669] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,77,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.670] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (68,76,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.670] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (68,76,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.671] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold) - src.loc: space (67,76,13) (/turf/open/space) - call stack: - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): return air() - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.671] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold) - src.loc: space (67,76,13) (/turf/open/space) - call stack: - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.671] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,76,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.672] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,76,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.841] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (69,93,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,93,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,93,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:18.842] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the shuttle floor (70,92,13) (/turf/open/floor/mineral/plastitanium) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.253] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (59,95,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,95,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,95,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.254] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the titanium tile (60,94,13) (/turf/open/floor/mineral/titanium/tiled/yellow) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.644] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wall (73,97,13) (/turf/closed/indestructible/syndicate) - call stack: - the wall (73,97,13) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (73,97,13) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.645] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (78,96,13) (/turf/open/floor/iron) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.645] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (74,96,13) (/turf/open/floor/iron) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.846] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (67,80,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.846] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (67,80,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.847] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (66,80,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.848] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the reinforced floor (66,80,13) (/turf/open/floor/engine) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.886] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (67,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.887] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (67,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.887] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (66,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.888] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: the wall (66,79,13) (/turf/closed/indestructible/syndicate) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.888] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (67,78,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.889] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (67,78,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.889] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,78,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.890] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,78,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.890] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction) - src.loc: space (68,77,13) (/turf/open/space) - call stack: - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): return air() - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.891] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction) - src.loc: space (68,77,13) (/turf/open/space) - call stack: - the junction (/obj/machinery/atmospherics/pipe/heat_exchanging/junction): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.891] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (67,77,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.892] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (67,77,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.892] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,77,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.893] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,77,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.893] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (68,76,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.893] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (68,76,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.942] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold) - src.loc: space (67,76,13) (/turf/open/space) - call stack: - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): return air() - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.942] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold) - src.loc: space (67,76,13) (/turf/open/space) - call stack: - the pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.943] runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: pipes.dm,53 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,76,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): return air() - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:19.943] runtime error: Cannot read null.temperature - proc name: process atmos (/obj/machinery/atmospherics/pipe/heat_exchanging/process_atmos) - source file: he_pipes.dm,36 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - src.loc: space (66,76,13) (/turf/open/space) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:20.058] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (139,101,13) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:21.244] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (141,125,2) (/turf/open/floor/iron) - call stack: - the floor (141,125,2) (/turf/open/floor/iron): process cell(8493) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:21.245] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (142,126,2) (/turf/open/floor/iron) - call stack: - the floor (142,126,2) (/turf/open/floor/iron): process cell(8493) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:21.246] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (141,127,2) (/turf/open/floor/iron) - call stack: - the floor (141,127,2) (/turf/open/floor/iron): process cell(8493) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.178] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,352 - usr: null - src: the hull (167,57,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (167,57,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (167,57,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.179] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (166,57,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (166,57,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (166,57,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.274] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (160,57,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (160,57,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (160,57,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.274] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the hull (159,57,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (159,57,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (159,57,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.275] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (167,56,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (167,56,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (167,56,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.275] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (159,56,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (159,56,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (159,56,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.276] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (164,53,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (164,53,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (164,53,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.276] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (162,53,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (162,53,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (162,53,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.278] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (167,50,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (167,50,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (167,50,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.379] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (166,50,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (166,50,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (166,50,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.379] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,355 - usr: null - src: the hull (165,50,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (165,50,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (165,50,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.381] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (165,49,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (165,49,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (165,49,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.381] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (165,48,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (165,48,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (165,48,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.382] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (165,47,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (165,47,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (165,47,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.383] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (168,44,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (168,44,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (168,44,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.383] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (167,44,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (167,44,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (167,44,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.431] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (166,44,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (166,44,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (166,44,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.432] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (165,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (165,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (165,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.432] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (161,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (161,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (161,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.433] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (160,44,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (160,44,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (160,44,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.433] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (159,44,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (159,44,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (159,44,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.434] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (165,42,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (165,42,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (165,42,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.435] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (161,42,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (161,42,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (161,42,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.435] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (155,41,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (155,41,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (155,41,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.436] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (155,40,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (155,40,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (155,40,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.436] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (165,39,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (165,39,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (165,39,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.437] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (161,39,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (161,39,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (161,39,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.437] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (167,38,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (167,38,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (167,38,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.438] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (166,38,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (166,38,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (166,38,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.438] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,348 - usr: null - src: the hull (165,38,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (165,38,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (165,38,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.439] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,345 - usr: null - src: the hull (161,38,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (161,38,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (161,38,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.439] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (160,38,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (160,38,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (160,38,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.440] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (159,38,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (159,38,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (159,38,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.440] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (155,38,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (155,38,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (155,38,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.441] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (165,37,13) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (165,37,13) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (165,37,13) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.583] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (165,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (165,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (165,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:10:22.584] runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,337 - usr: null - src: the hull (161,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (161,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (161,44,13) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:11:21.026] TGS Warn: Received legacy string when a /datum/tgs_message_content was expected. Please audit all calls to TgsChatBroadcast, TgsChatTargetedBroadcast, and TgsChatPrivateMessage to ensure they use the new /datum. [2023-04-10 09:11:33.160] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:12:34.268] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (142,126,2) (/turf/open/floor/iron) - call stack: - the floor (142,126,2) (/turf/open/floor/iron): process cell(8749) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:12:34.269] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (141,127,2) (/turf/open/floor/iron) - call stack: - the floor (141,127,2) (/turf/open/floor/iron): process cell(8749) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:12:56.144] runtime error: Del'd before we finished fading, with 38 time left (code/datums/chatmessage.dm:81) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Nate Smith (/mob/dead/observer) - src: null - usr.loc: the titanium tile (179,94,2) (/turf/open/floor/mineral/titanium/tiled/white) - call stack: - stack trace("Del\'d before we finished fadi...", "code/datums/chatmessage.dm", 81) - /datum/chatmessage (/datum/chatmessage): Destroy(0) - qdel(/datum/chatmessage (/datum/chatmessage), 0) - /datum/chatmessage (/datum/chatmessage): on parent qdel(NotNate (/client), 1) - NotNate (/client): SendSignal("parent_qdeleting", /list (/list)) - NotNate (/client): Del() - [2023-04-10 09:14:22.901] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:14:38.311] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (41,195,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,195,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (41,195,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:14:38.312] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,195,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (41,195,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:14:44.365] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (40,195,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,194,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,195,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:14:44.366] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,194,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,195,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:02.421] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (48,196,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (48,195,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (48,196,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (48,195,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (48,195,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (48,195,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (48,195,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:02.423] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (48,195,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (48,196,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (48,195,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (48,195,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (48,195,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (48,195,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:02.425] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (40,194,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,195,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,194,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:02.427] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,195,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,194,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:02.612] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:04.612] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:80) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 80) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:08.473] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (48,195,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (49,195,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (48,195,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,195,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,195,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,195,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,195,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:08.474] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (49,195,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (48,195,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,195,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,195,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,195,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,195,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:08.477] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (40,195,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,196,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,195,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,196,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,196,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,196,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,196,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:08.478] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,196,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,195,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,196,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,196,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,196,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,196,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:14.536] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (40,196,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (39,196,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,196,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,196,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,196,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,196,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,196,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:14.537] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (39,196,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,196,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,196,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,196,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,196,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,196,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:20.561] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (39,196,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (39,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (39,196,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:20.562] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (39,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (39,196,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:26.633] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (39,197,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (39,197,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:26.634] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (39,197,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:29.487] ## TESTING: GC: -- [0x3000154] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-04-10 09:15:32.647] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (49,192,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (49,191,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (49,192,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,191,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,191,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,191,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,191,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:32.648] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (49,191,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (49,192,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,191,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,191,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,191,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (49,191,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:32.650] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (38,197,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,196,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (38,197,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,196,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,196,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,196,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,196,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:32.651] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,196,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (38,197,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,196,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,196,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,196,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,196,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:38.680] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (38,196,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (38,196,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:38.681] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (38,196,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:44.745] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (49,191,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (50,191,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (49,191,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,191,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,191,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,191,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,191,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:44.746] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (50,191,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (49,191,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,191,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,191,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,191,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,191,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:50.750] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (37,197,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), the plating (37,197,13) (/turf/open/floor/plating/airless), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:50.751] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), the plating (37,197,13) (/turf/open/floor/plating/airless), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:56.846] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (50,192,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (50,193,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (50,192,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,193,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,193,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,193,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,193,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:15:56.847] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (50,193,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (50,192,13) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,193,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,193,13) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,193,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (50,193,13) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:01.939] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - qdel(Unknown (/mob/living/carbon/human), 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("death") - the microbomb implant (/obj/item/implant/explosive): on death(Unknown (/mob/living/carbon/human), 1) - ... - Unknown (/mob/living/carbon/human): death(1) - Unknown (/mob/living/carbon/human): death(1) - Unknown (/mob/living/carbon/human): gib(null, null, null, 0) - Unknown (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Unknown (/mob/living/carbon/human), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - /datum/callback (/datum/callback): Invoke(Unknown (/mob/living/carbon/human), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): nuke effects(/list (/list)) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-04-10 09:16:01.983] runtime error: Cannot read null.species - proc name: gib animation (/mob/living/carbon/human/gib_animation) - source file: death.dm,3 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): gib animation() - Unknown (/mob/living/carbon/human): gib(null, null, null, 0) - Unknown (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Unknown (/mob/living/carbon/human), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - /datum/callback (/datum/callback): Invoke(Unknown (/mob/living/carbon/human), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): nuke effects(/list (/list)) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): nuke effects(/list (/list)) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): really actually explode(4) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-04-10 09:16:01.985] runtime error: Cannot read null.species - proc name: get blood id (/mob/living/carbon/human/get_blood_id) - source file: blood.dm,290 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): get blood id() - Unknown (/mob/living/carbon/human): get blood dna list() - the bodypartless (/obj/effect/gibspawner/human/bodypartless): Initialize(0, Unknown (/mob/living/carbon/human), null) - the bodypartless (/obj/effect/gibspawner/human/bodypartless): Initialize(0, Unknown (/mob/living/carbon/human), null) - the bodypartless (/obj/effect/gibspawner/human/bodypartless): Initialize(0, Unknown (/mob/living/carbon/human), null) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the bodypartless (/obj/effect/gibspawner/human/bodypartless), 0, /list (/list)) - the bodypartless (/obj/effect/gibspawner/human/bodypartless): New(0, Unknown (/mob/living/carbon/human), null) - Unknown (/mob/living/carbon/human): spawn gibs(null) - Unknown (/mob/living/carbon/human): gib(null, null, null, 0) - Unknown (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Unknown (/mob/living/carbon/human), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - /datum/callback (/datum/callback): Invoke(Unknown (/mob/living/carbon/human), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct)) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): nuke effects(/list (/list)) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): nuke effects(/list (/list)) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): really actually explode(4) - the station self-destruct term... (/obj/machinery/nuclearbomb/selfdestruct): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-04-10 09:16:04.051] TGS Warn: Received legacy string when a /datum/tgs_message_content was expected. Please audit all calls to TgsChatBroadcast, TgsChatTargetedBroadcast, and TgsChatPrivateMessage to ensure they use the new /datum. [2023-04-10 09:16:04.466] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot (/mob/living/simple_animal/hostile/hivebot/range)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (50,193,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (51,193,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (50,193,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (51,193,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (51,193,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (51,193,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (51,193,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:04.467] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (51,193,13) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (50,193,13) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (51,193,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (51,193,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (51,193,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (51,193,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:04.469] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, the plating (37,197,13) (/turf/open/floor/plating/airless)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), the plating (37,197,13) (/turf/open/floor/plating/airless), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:04.470] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), the plating (37,197,13) (/turf/open/floor/plating/airless), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:10.844] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (38,197,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (39,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (38,197,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:10.845] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (39,197,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (38,197,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,197,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:22.892] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (40,196,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,195,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,196,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:22.893] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,195,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,196,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,195,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:28.903] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (40,195,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,194,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,195,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:28.904] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (40,194,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (40,195,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (40,194,13) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:47.001] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (39,193,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,193,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (39,193,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:47.002] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,193,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (39,193,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:53.023] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (38,193,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (39,193,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (38,193,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,193,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,193,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,193,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,193,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:16:53.025] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (39,193,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (38,193,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,193,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,193,13) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,193,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (39,193,13) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:17:04.702] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: 0 - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the laser (/obj/projectile/beam/laser): AddComponent(/list (/list), null) - hyperspace (114,195,13) (/turf/open/space/transit/north): Entered(the laser (/obj/projectile/beam/laser), hyperspace (113,195,13) (/turf/open/space/transit/north), null) - the laser (/obj/projectile/beam/laser): Move(hyperspace (114,195,13) (/turf/open/space/transit/north), 4, 0, 1) - the laser (/obj/projectile/beam/laser): Move(hyperspace (114,195,13) (/turf/open/space/transit/north), 4, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:17:05.052] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (39,193,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,193,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (39,193,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:17:05.053] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (38,193,13) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (39,193,13) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (38,193,13) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-04-10 09:17:11.507] Shutting down Chat subsystem... [2023-04-10 09:17:11.507] Shutting down Init Profiler subsystem... [2023-04-10 09:17:11.507] Shutting down Ban Cache subsystem... [2023-04-10 09:17:11.507] Shutting down Stat Panels subsystem... [2023-04-10 09:17:11.507] Shutting down Explosions subsystem... [2023-04-10 09:17:11.507] Shutting down Pathfinder subsystem... [2023-04-10 09:17:11.507] Shutting down Minor Mapping subsystem... [2023-04-10 09:17:11.507] Shutting down Shuttle subsystem... [2023-04-10 09:17:11.507] Warning: Subsystem `Shuttle` slept 80 times. [2023-04-10 09:17:11.508] Shutting down Lighting subsystem... [2023-04-10 09:17:11.508] Shutting down XKeyScore subsystem... [2023-04-10 09:17:11.508] Shutting down PRISM subsystem... [2023-04-10 09:17:11.508] Shutting down Icon Smoothing subsystem... [2023-04-10 09:17:11.508] Shutting down Assets subsystem... [2023-04-10 09:17:11.508] Shutting down Vote subsystem... [2023-04-10 09:17:11.508] Shutting down Persistent Paintings subsystem... [2023-04-10 09:17:11.508] Shutting down Persistence subsystem... [2023-04-10 09:17:11.508] Shutting down Atmospherics subsystem... [2023-04-10 09:17:11.508] Shutting down Wiremod Composite Templates subsystem... [2023-04-10 09:17:11.508] Shutting down Wet floors subsystem... [2023-04-10 09:17:11.508] Shutting down Weather subsystem... [2023-04-10 09:17:11.508] Shutting down Wardrobe subsystem... [2023-04-10 09:17:11.508] Shutting down Verb Manager subsystem... [2023-04-10 09:17:11.508] Shutting down Tutorials subsystem... [2023-04-10 09:17:11.508] Shutting down Tram Process subsystem... [2023-04-10 09:17:11.508] Shutting down Traitor subsystem... [2023-04-10 09:17:11.508] Shutting down Throwing subsystem... [2023-04-10 09:17:11.508] Shutting down tgui subsystem... [2023-04-10 09:17:11.508] Shutting down Supermatter Cascade subsystem... [2023-04-10 09:17:11.508] Shutting down Sun subsystem... [2023-04-10 09:17:11.508] Shutting down Speech Controller subsystem... [2023-04-10 09:17:11.508] Shutting down Space Drift subsystem... [2023-04-10 09:17:11.508] Shutting down Smoke subsystem... [2023-04-10 09:17:11.508] Shutting down Singularity subsystem... [2023-04-10 09:17:11.508] Shutting down Radio subsystem... [2023-04-10 09:17:11.508] Shutting down Radiation subsystem... [2023-04-10 09:17:11.508] Shutting down Projectiles subsystem... [2023-04-10 09:17:11.508] Shutting down Processing subsystem... [2023-04-10 09:17:11.508] Shutting down Points of Interest subsystem... [2023-04-10 09:17:11.508] Shutting down Plumbing subsystem... [2023-04-10 09:17:11.508] Shutting down Ping subsystem... [2023-04-10 09:17:11.508] Shutting down Parallax subsystem... [2023-04-10 09:17:11.508] Shutting down pAI subsystem... [2023-04-10 09:17:11.508] Shutting down Overlay subsystem... [2023-04-10 09:17:11.600] Shutting down Objects subsystem... [2023-04-10 09:17:11.600] Shutting down Obj Tab Items subsystem... [2023-04-10 09:17:11.600] Shutting down NPC Pool subsystem... [2023-04-10 09:17:11.600] Shutting down Night Shift subsystem... [2023-04-10 09:17:11.600] Shutting down Movement Loops subsystem... [2023-04-10 09:17:11.600] Shutting down Movement Handler subsystem... [2023-04-10 09:17:11.600] Shutting down MouseEntered subsystem... [2023-04-10 09:17:11.600] Shutting down Mood subsystem... [2023-04-10 09:17:11.600] Shutting down Modular Computers subsystem... [2023-04-10 09:17:11.600] Shutting down Mobs subsystem... [2023-04-10 09:17:11.601] Shutting down Materials subsystem... [2023-04-10 09:17:11.601] Shutting down Lua Scripting subsystem... [2023-04-10 09:17:11.601] Shutting down Library Loading subsystem... [2023-04-10 09:17:11.601] Shutting down Lag Switch subsystem... [2023-04-10 09:17:11.601] Shutting down Idling NPC Pool subsystem... [2023-04-10 09:17:11.601] Shutting down Hyperspace Drift subsystem... [2023-04-10 09:17:11.601] Shutting down Foam subsystem... [2023-04-10 09:17:11.601] Shutting down Fluid subsystem... [2023-04-10 09:17:11.601] Shutting down Fire Burning subsystem... [2023-04-10 09:17:11.601] Shutting down Fast Processing subsystem... [2023-04-10 09:17:11.601] Shutting down Escape Menu subsystem... [2023-04-10 09:17:11.601] Shutting down Eigenstates subsystem... [2023-04-10 09:17:11.601] Shutting down Disease subsystem... [2023-04-10 09:17:11.601] Shutting down Datum Component System subsystem... [2023-04-10 09:17:11.601] Shutting down Conveyor Belts subsystem... [2023-04-10 09:17:11.601] Shutting down Communications subsystem... [2023-04-10 09:17:11.601] Shutting down Clock Component subsystem... [2023-04-10 09:17:11.601] Shutting down Circuit Components subsystem... [2023-04-10 09:17:11.601] Shutting down Blackmarket subsystem... [2023-04-10 09:17:11.601] Shutting down Basic Avoidance subsystem... [2023-04-10 09:17:11.601] Shutting down Aura Healing subsystem... [2023-04-10 09:17:11.601] Shutting down Augury subsystem... [2023-04-10 09:17:11.601] Shutting down Asset Loading subsystem... [2023-04-10 09:17:11.601] Shutting down Area Contents subsystem... [2023-04-10 09:17:11.601] Shutting down Antag HUDs subsystem... [2023-04-10 09:17:11.601] Shutting down Ambience subsystem... [2023-04-10 09:17:11.601] Shutting down Addiction subsystem... [2023-04-10 09:17:11.601] Shutting down Acid subsystem... [2023-04-10 09:17:11.601] Shutting down Timer subsystem... [2023-04-10 09:17:11.601] Shutting down Sound Loops subsystem... [2023-04-10 09:17:11.601] Shutting down Runechat subsystem... [2023-04-10 09:17:11.601] Shutting down Skills subsystem... [2023-04-10 09:17:11.601] Shutting down Machines subsystem... [2023-04-10 09:17:11.601] Shutting down Language subsystem... [2023-04-10 09:17:11.601] Shutting down Atoms subsystem... [2023-04-10 09:17:11.601] Shutting down Restaurant subsystem... [2023-04-10 09:17:11.601] Shutting down Economy subsystem... [2023-04-10 09:17:11.601] Shutting down Spatial Grid subsystem... [2023-04-10 09:17:11.601] Shutting down Time Tracking subsystem... [2023-04-10 09:17:11.601] Shutting down Research subsystem... [2023-04-10 09:17:11.601] Shutting down Early Assets subsystem... [2023-04-10 09:17:11.601] Shutting down Mapping subsystem... [2023-04-10 09:17:11.601] Shutting down Trading Card Game subsystem... [2023-04-10 09:17:11.601] Shutting down Ticker subsystem... [2023-04-10 09:17:11.601] Warning: Subsystem `Ticker` slept 1 times. [2023-04-10 09:17:11.856] Shutting down AI Controller Ticker subsystem... [2023-04-10 09:17:11.856] Shutting down AI Behavior Ticker subsystem... [2023-04-10 09:17:11.856] Shutting down AI movement subsystem... [2023-04-10 09:17:11.856] Shutting down Jobs subsystem... [2023-04-10 09:17:11.856] Shutting down IDs and Access subsystem... [2023-04-10 09:17:11.856] Shutting down Events subsystem... [2023-04-10 09:17:11.856] Shutting down Reagents subsystem... [2023-04-10 09:17:11.856] Shutting down Quirks subsystem... [2023-04-10 09:17:11.856] Shutting down Station subsystem... [2023-04-10 09:17:11.856] Shutting down Achievements subsystem... [2023-04-10 09:17:11.858] Shutting down Discord subsystem... [2023-04-10 09:17:11.859] Shutting down Security Level subsystem... [2023-04-10 09:17:11.859] Shutting down Vis contents overlays subsystem... [2023-04-10 09:17:11.859] Shutting down Greyscale subsystem... [2023-04-10 09:17:11.859] Shutting down Instruments subsystem... [2023-04-10 09:17:11.859] Shutting down Sounds subsystem... [2023-04-10 09:17:11.859] Shutting down Input subsystem... [2023-04-10 09:17:11.859] Shutting down Server Tasks subsystem... [2023-04-10 09:17:11.859] Shutting down Blackbox subsystem... [2023-04-10 09:17:11.907] Shutting down Database subsystem... [2023-04-10 09:17:11.964] Shutting down Garbage subsystem... [2023-04-10 09:17:12.664] Shutting down Title Screen subsystem... [2023-04-10 09:17:12.664] Shutting down Profiler subsystem... [2023-04-10 09:17:12.664] Warning: Subsystem `Profiler` slept 12 times. [2023-04-10 09:17:13.366] Shutdown complete [2023-04-10 09:17:13.366] World hard rebooted at 09:17:13 [2023-04-10 09:17:13.401] World rebooted at 09:17:13 [2023-04-10 09:17:13.404] runtime error: Attempted to call shutdown_logging twice! - proc name: shutdown logging (/datum/log_holder/proc/shutdown_logging) - source file: log_holder.dm,55 - usr: null - src: /datum/log_holder (/datum/log_holder) - call stack: - /datum/log_holder (/datum/log_holder): shutdown logging() - shutdown logging() - world: Reboot(0, 0) - Ticker (/datum/controller/subsystem/ticker): Reboot("Station destroyed by Nuclear D...", "nuke", 600) -