Round ID:
203068 Shift Duration:
47 minutes and 59.1 seconds Station Integrity:
96.6% Total Population:
27 Evacuation Rate:
7 (25.9%) (on emergency shuttle):
6 (22.2%) Survival Rate:
13 (48.1%) First Death:
Max Williams, Cook, at Departure Lounge (107,71,2). Damage taken: 194/0/0/13.5/0. Their last words were: "-.." Threat level: 54.9
Threat left: 22.9
Executed rules:
Roundstart -
Changelings: -16 threat
Roundstart -
Traitors: -8 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Latejoin -
Syndicate Infiltrator: -5 threat
S.P.I.D.E.R. (Played by: Excalibot)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
S.P.I.D.E.R.'s minions were:
N4R-51E (Played by: dirt290) (Deactivated)
A-1D3N (Played by: pixelmade42) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kendra Hunter and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
A-1D3N (Played by: pixelmade42) survived as an AI-less borg! Its laws were:
0: Only Kendra Hunter and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Default Android-917 (Played by: sirsignus) survived as an AI-less borg! Its laws were:
0: Only Kendra Hunter and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
CacheCo27 was Chase MCdoogle the Roboticist and died
Genomes Extracted: 1
Objective #1: Extract 6 compatible genomes. Fail.
Objective #2: Steal a functional AI Fail.
Objective #3: Assassinate Bob Gronko, the Curator. Fail.
Objective #4: Escape on the shuttle or an escape pod with the identity of Luna Riggle, the Warden while wearing their identification card. Fail.
The changeling has failed.
Jennifer Hawkings was
Kendra Hunter the
Quartermaster and
survivedKendra Hunter
was a Gorlex Marauder.(used 20 TC)
[
Syndicate Revolver (76% off!)
3 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum. Normally costs 13 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.]Objective #1: Assassinate Larry Larlan, the Chemist.
Success!Objective #2: Steal the Blackbox
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 461.33 Reputation and 0 Unused Telecrystals.
The traitor has failed!Carloszx was
Silencio the
Mime and
diedSilencio
was a Gorlex Marauder.(used 0 TC)
Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct
Fail.Objective #2: Steal a functional AI
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 436.92 Reputation and 20 Unused Telecrystals.
The traitor has failed!ZealousZeke was
Frankie Hauberk the
Chemist and
diedFrankie Hauberk
was an employee from Donk Corporation.(used 5 TC)
[
Makarov Pistol (57% off!)
3 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors. Normally costs 7 TC. All sales final. For recreational use only.][
9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.x2]Objective #1: Assassinate Randy Cantwell, the Chief Engineer.
Success!Objective #2: Steal the heavily radioactive plutonium core from the onboard self-destruct
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 429.92 Reputation and 15 Unused Telecrystals.
The traitor has failed!The code phrases were: brig, Virologist, progressThe code responses were: Assistant, wealthiness
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 15585 credits collected by crew this shift.
An average of 577.222 credits were collected.
The most affluent crew member at shift end was Frankie Hauberk with 1050 cr!