Round ID: 203068
    Shift Duration: 47 minutes and 59.1 seconds
    Station Integrity: 96.6%
    Total Population: 27

    Evacuation Rate: 7 (25.9%)
    (on emergency shuttle): 6 (22.2%)
    Survival Rate: 13 (48.1%)
    First Death: Max Williams, Cook, at Departure Lounge (107,71,2). Damage taken: 194/0/0/13.5/0. Their last words were: "-.."
    Threat level: 54.9
    Threat left: 22.9
    Executed rules:
        Roundstart - Changelings: -16 threat
        Roundstart - Traitors: -8 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
S.P.I.D.E.R. (Played by: Excalibot)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

S.P.I.D.E.R.'s minions were:
N4R-51E (Played by: dirt290) (Deactivated)

A-1D3N (Played by: pixelmade42) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kendra Hunter and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

A-1D3N (Played by: pixelmade42) survived as an AI-less borg! Its laws were:
0: Only Kendra Hunter and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Default Android-917 (Played by: sirsignus) survived as an AI-less borg! Its laws were:
0: Only Kendra Hunter and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The changelings were:
CacheCo27 was Chase MCdoogle the Roboticist and died
Genomes Extracted: 1

Objective #1: Extract 6 compatible genomes. Fail.
Objective #2: Steal a functional AI Fail.
Objective #3: Assassinate Bob Gronko, the Curator. Fail.
Objective #4: Escape on the shuttle or an escape pod with the identity of Luna Riggle, the Warden while wearing their identification card. Fail.
The changeling has failed.

The traitors were:
Jennifer Hawkings was Kendra Hunter the Quartermaster and survived

Kendra Hunter was a Gorlex Marauder.
(used 20 TC) [Syndicate Revolver (76% off!)
3 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum. Normally costs 13 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]


Objective #1: Assassinate Larry Larlan, the Chemist. Success!
Objective #2: Steal the Blackbox Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 461.33 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Carloszx was Silencio the Mime and died

Silencio was a Gorlex Marauder.
(used 0 TC)

Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct Fail.
Objective #2: Steal a functional AI Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 436.92 Reputation and 20 Unused Telecrystals.
The traitor has failed!

ZealousZeke was Frankie Hauberk the Chemist and died

Frankie Hauberk was an employee from Donk Corporation.
(used 5 TC) [Makarov Pistol (57% off!)
3 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors. Normally costs 7 TC. All sales final. For recreational use only.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
x2]


Objective #1: Assassinate Randy Cantwell, the Chief Engineer. Success!
Objective #2: Steal the heavily radioactive plutonium core from the onboard self-destruct Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 429.92 Reputation and 15 Unused Telecrystals.
The traitor has failed!


The code phrases were: brig, Virologist, progress
The code responses were: Assistant, wealthiness
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 15585 credits collected by crew this shift.
An average of 577.222 credits were collected.
The most affluent crew member at shift end was Frankie Hauberk with 1050 cr!