Round ID: 202737
    Shift Duration: 1 hour and 10 minutes and 58 seconds
    Station Integrity: 100%
    Total Population: 24

    Evacuation Rate: 5 (20.8%)
    (on emergency shuttle): 5 (20.8%)
    Survival Rate: 12 (50%)
    First Death: Arwen Emma, Janitor, at Aft Starboard Maintenance (199,90,4). Damage taken: 66/27/0/112.4/0.
    Threat level: 38.7
    Threat left: 5.7
    Executed rules:
        Roundstart - Traitors: -17 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
Adaptive Crew Manipulator (Played by: OctogonapusMD)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

Adaptive Crew Manipulator's minions were:
The traitors were:
TurtleMountain was Byron Rockwell the Chief Medical Officer and died

Byron Rockwell was an employee from Waffle Corporation.
(used 44 TC) [Uplink Implant
4 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Syndicate Revolver
13 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum.
]
[Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]


Objective #1: Prevent Berenices Y, the Scientist, from escaping alive. Success!
Objective #2: Assassinate Ach Shan, the Virologist. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 1206.32 Reputation and 6 Unused Telecrystals.
The traitor has failed!

Bruh 54 was Ryder Hanford the Cook and survived

Ryder Hanford was in legal trouble.
(used 0 TC)

Objective #1: Steal the head of security's personal laser gun Fail.
Objective #2: Steal a hand teleporter Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 418.5 Reputation and 20 Unused Telecrystals.
The traitor has failed!

Greeggymen was Max Williams the Cook and survived

Max Williams was an employee from Donk Corporation.
(used 25 TC) [Radio Jammer (60% off!)
2 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat. Normally costs 5 TC. All sales final. Keep away from fire or flames.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
x2]
[Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.
]


Objective #1: Assassinate Natalie Gregory, the Shaft Miner. Success!
Objective #2: Assassinate Alfredo Buzzard, the Medical Doctor. Success!
Objective #3: Die a glorious death. Fail.

The traitor had a total of 481.69 Reputation and 3 Unused Telecrystals.
The traitor has failed!

BagpipeJogger was The Owl the Mime and survived

The Owl was an MI13 agent.
(used 21 TC) [Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Syndicate Soap
1 TC
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]
[Guide to Advanced Mimery Series
12 TC
The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Steal the station blueprints Success!
Objective #2: Steal the chief engineer's advanced magnetic boots Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 480.9 Reputation and 0 Unused Telecrystals.
The traitor has failed!

SinfulBliss was Axle Brady the Station Engineer and survived

Axle Brady was a Gorlex Marauder.
(used 17 TC) [Box of Throwing Weapons (66% off!)
1 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs. Normally costs 3 TC. All sales final. Keep away from fire or flames.
]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]


Objective #1: Assassinate Honkus Lubus, the Clown. Success!
Objective #2: Steal the heavily radioactive plutonium core from the onboard self-destruct Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 407.73 Reputation and 5 Unused Telecrystals.
The traitor was successful!

BowStache was Ach Shan the Virologist and survived

Ach Shan was in legal trouble.
(used 13 TC) [Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[Syndicate Tome
5 TC
Using rare artifacts acquired at great cost, the Syndicate has reverse engineered the seemingly magical books of a certain cult. Though lacking the esoteric abilities of the originals, these inferior copies are still quite useful, being able to provide both weal and woe on the battlefield, even if they do occasionally bite off a finger.
]


Objective #1: Steal the chief engineer's advanced magnetic boots Fail.
Objective #2: Prevent Sydney Sahrin, the Station Engineer, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 324.79 Reputation and 3 Unused Telecrystals.
The traitor has failed!


The code phrases were: Virologist, bombs, megafauna, vodka, revolution
The code responses were: margaritas, stealthy, brass
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 14384 credits collected by crew this shift.
An average of 599.333 credits were collected.
The most affluent crew member at shift end was Byron Rockwell with 1198 cr!