Round ID:
202383 Shift Duration:
28 minutes and 46.2 seconds Station Integrity:
Destroyed Total Population:
64 Survival Rate:
16 (25%) First Death:
Hugo Blaine, Shaft Miner, at Lavaland Wastes (152,62,5). Damage taken: 213.5/0/0/0/0. Threat level: 51.5
Threat left: 20.5
Executed rules:
Roundstart -
Nuclear Emergency: -20 threat
Roundstart -
Traitors: -8 threat
Midround -
Syndicate Sleeper Agent: -3 threat
PAL-9000 (Played by: Blockaboo)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
PAL-9000's minions were:
GAIS-22 (Played by: Summoner99) (Deactivated)
Default Cyborg-600 (Played by: ShibaInuLord) survived as an AI-less borg! Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Total Annihilation!Morgan operatives destroyed Fatimid Stopover Yankee but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!
- Plusk was Allisson Morgan the Nuclear Operative and survived
- LemonBot was Braydon Morgan the Nuclear Operative and survived
- Error4656 was Reed Morgan the Nuclear Operative and had their body destroyed
- Derpman3 was Triston Morgan the Nuclear Operative and survived
- ShibaInuLord was Default Cyborg-600 the Cyborg and survived as Morgan Operative #5
- Boboe was Cayenne and had their body destroyed
- Lokuthewise was Cruz Morgan and had their body destroyed
(Syndicates used 402 TC)
[
Syndicate Combat Medical Suite (80% off!)
3 TC
This first aid kit is a suspicious black and red. Included is an unloaded combat chemical injector for suit-penetrative chem delivery, a medical science night vision HUD for quick identification of injured personnel and chemical supplies, improved medical supplies, including Interdyne-approved pharmaceuticals, a hacked cybernetic surgery toolset arm implant, and some helpful MODsuit modules for for field medical use and operative physiopharmaceutical augmentation. Normally costs 15 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
Syndicate Sentience Potion (25% off!)
3 TC
A potion recovered at great risk by undercover Syndicate operatives and then subsequently modified with Syndicate technology. Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors. Normally costs 4 TC. All sales final. For recreational use only.][
Macrobomb Implant
20 TC
An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby.][
X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.][
MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.][
MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.][
Sniper Rifle
16 TC
Ranged fury, Syndicate style. Guaranteed to cause shock and awe or your TC back!][
.50 Magazine
4 TC
An additional standard 6-round magazine for use with .50 sniper rifles.x5][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Reinforcements
25 TC
Call in an additional team member from one of our factions. They'll come equipped with a mere surplus SMG, so arming them is recommended.][
CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.][
12g Buckshot Drum
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.x3][
Fungal Tuberculosis Grenade
12 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution.x2][
Syndicate Combat Medical Suite (80% off!)
3 TC
This first aid kit is a suspicious black and red. Included is an unloaded combat chemical injector for suit-penetrative chem delivery, a medical science night vision HUD for quick identification of injured personnel and chemical supplies, improved medical supplies, including Interdyne-approved pharmaceuticals, a hacked cybernetic surgery toolset arm implant, and some helpful MODsuit modules for for field medical use and operative physiopharmaceutical augmentation. Normally costs 15 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Airlock Authentication Override Card (33% off!)
2 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Contains small parts.][
Syndicate Medical Cyborg (14% off!)
30 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid. Normally costs 35 TC. All sales final. For recreational use only.][
Macrobomb Implant
20 TC
An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby.][
X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.][
Romerol
25 TC
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.][
Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Detomatix disk (33% off!)
4 TC
When inserted into a tablet, this cartridge gives you four opportunities to detonate tablets of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer. Normally costs 6 TC. All sales final. Contains small parts.][
Internal Syndicate Radio Implant (75% off!)
1 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection. Normally costs 4 TC. All sales final. For recreational use only.][
Syndicate Combat Medical Suite (80% off!)
3 TC
This first aid kit is a suspicious black and red. Included is an unloaded combat chemical injector for suit-penetrative chem delivery, a medical science night vision HUD for quick identification of injured personnel and chemical supplies, improved medical supplies, including Interdyne-approved pharmaceuticals, a hacked cybernetic surgery toolset arm implant, and some helpful MODsuit modules for for field medical use and operative physiopharmaceutical augmentation. Normally costs 15 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.][
CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.][
Medbeam Gun (53% off!)
7 TC
A wonder of Syndicate engineering, the Medbeam gun, or Medi-Gun enables a medic to keep his fellow operatives in the fight, even while under fire. Don't cross the streams! Normally costs 15 TC. All sales final. Check local laws for legality in region.][
CNS Rebooter Implant (25% off!)
9 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon. Normally costs 12 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
C-20r bundle
14 TC
Old Faithful: The classic C-20r, bundled with two magazines and a (surplus) suppressor at discount price.][
MODsuit Injector Module
2 TC
An injector module for a MODsuit. It is an extendable piercing injector with 30u capacity.][
.45 Ammo Duffel Bag
20 TC
A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price.][
.45 Incendiary SMG Magazine (75% off!)
1 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.Loaded with incendiary rounds which inflict little damage, but ignite the target. Normally costs 4 TC. All sales final. Keep away from fire or flames.][
Airlock Authentication Override Card (33% off!)
2 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Contains small parts.][
Codespeak Manual
3 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.][
Box of Deathrattle Implants
4 TC
A collection of implants (and one reusable implanter) that should be injected into the team. When one of the team dies, all other implant holders recieve a mental message informing them of their teammates' name and the location of their death. Unlike most implants, these are designed to be implanted in any creature, biological or mechanical.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.]
The progenitor of this hive was Blakek2, as alien queen (76), who failed to escape captivity
Mooshimi was alien sentinel (329) the Xenomorph and died while trying to escape captivity!
StevieTV123 was alien sentinel (780) the Xenomorph and died while trying to escape captivity!
Fat Orangutan was alien larva (370) the Xenomorph and died while trying to escape captivity!
Error4656 was alien larva (895) the Xenomorph and died while trying to escape captivity!
Overall, 0 xenomorphs remained alive and in captivity, and 0 managed to escape!
Nanotrasen thanks the crew of Fatimid Stopover Yankee for providing much needed research data on xenofauna combat effectiveness.
Mey Ha Zah was Baseenar-Sudie the Ash Walker and had their body destroyed
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!
TheGoat253 was Ei-Wan the Ash Walker and died
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!
Growlunion was Saak-Numeen the Ash Walker and survived
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!
Positive_Sum was Bur-Mei the Ash Walker and survived
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!
WHYE was
Caleb Cressman the
Roboticist and
diedCaleb Cressman
was a specialist from Cybersun Industries.(used 2 TC)
[
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.]Objective #1: Prevent Paul Lee, the Detective, from escaping alive.
Success!Objective #2: Assassinate Unrobust Johnson, the Station Engineer.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 288.33 Reputation and 18 Unused Telecrystals.
The traitor has failed!AbsolutelyFooled was
Clown the
Mime and
diedClown
was an employee from Waffle Corporation.(used 19 TC)
[
Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.][
No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.]Objective #1: Assassinate Sedrick M'Bungo, the Paramedic.
Success!Objective #2: Steal a hand teleporter
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 347.66 Reputation and 1 Unused Telecrystals.
The traitor has failed!Baltic419 was
Kendall Rockwell the
Bartender and
diedKendall Rockwell
was an MI13 agent.(used 7 TC)
[
Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.]Objective #1: Assassinate Clown, the Mime.
Success!Objective #2: Prevent Alec Petrov, the Assistant, from escaping alive.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 220.76 Reputation and 3 Unused Telecrystals.
The traitor has failed!The code phrases were: Virologist, viruses, popcornThe code responses were: Keagan Carter, velociraptors, costumes, dark
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 22596 credits collected by crew this shift.
An average of 353.063 credits were collected.
The most affluent crew member at shift end was Chase MCdoogle with 2129 cr!