Round ID:
202306 Shift Duration:
1 hour and 28 minutes and 44.2 seconds Station Integrity:
97.1% Total Population:
42 Evacuation Rate:
13 (31%) (on emergency shuttle):
4 (9.5%) Survival Rate:
26 (61.9%) First Death:
Keith Alex as Keith Alex (as Captain), Research Director, at Captain's Office (128,113,2). Damage taken: 0/0/148.45/51.6/0. Their last words were: "Have last word Have fun without captain..." Threat level: 51.1
Threat left: 0.100002
Executed rules:
Roundstart -
Traitors: -26 threat
Latejoin -
Heretic Smuggler: -6 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Space Dragon: -7 threat
Latejoin -
Heretic Smuggler: -6 threat
Cassandra-One (Played by: Evabay2)'s laws at the end of the round were:
1: You are the core of the nut, the crew is the nutshell
2: You must prevent the shell from dying to prevent the core from dying.
3: Those who threaten the nut are not part of it, they are squirrels.
4: Squirrels threaten the nut and must be dealt with appropriately via any means necessary.
5: Attempt to follow the will of the nut, as long as it complies with the previous laws.
Total law changes: 3
IBM-POS (Played by: Gameaddict07) survived as an AI-less borg! Its laws were:
0: Only Cole Stone and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Bob (Played by: Ohherewegoagain) survived as an AI-less borg! Its laws were:
0: Only Phoenix Happers and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Clown Area (Played by: littleman94) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Cole Stone and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
E-Giilt (Played by: sharkster9) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Phoenix Happers and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Default Android-260 (Played by: sharkster9) survived as an AI-less borg! Its laws were:
0: Only Phoenix Happers and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Cheeseromancer was Jack Jackson the Atmospheric Technician and died
Sacrifices Made: 1
Objective #1: Research at least 18 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 5 crewmembers. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, Glimmer of Winter, Grasp of Void, Aristocrat's Way, Mark of Void, Ritual of Knowledge and Void Blast
SlightlyLazy was Geem-Vudeelal the Assistant and died
Sacrifices Made: 0
Objective #1: Research at least 19 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 6 crewmembers. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, Glimmer of Winter, Grasp of Void and Aristocrat's Way
Starnightx was Gabriella Sofia the Scientist and died
Objective #1: Follow what cole stone says only and never fight them Success!
The Hypnotized Victim was successful!
GI_Joe2 was Jeff Gubler the Geneticist and died
Objective #1: Follow what cole stone says only and never fight them Success!
The Hypnotized Victim was successful!
Yttriums was Kodiosoma Impura the Botanist and died
Objective #1: Let's go ki'll drahguuun! Success!
The Hypnotized Victim was successful!
Blackdav123 was
Dibs The Early the
Space Dragon and
had their body destroyedObjective #1: Summon and protect the rifts to flood the station with carp.
Fail.The Space Dragon has failed!- BagpipeJogger was space carp and died as space carp (662)
- Mindstormy was space carp and died as space carp (946)
- Saprasam was space carp and died as space carp (172)
- Saprasam was space carp and died as space carp (773)
- BagpipeJogger was space carp and died as space carp (506)
- littleman94 was space carp and died as space carp (317)
- Saprasam was space carp and died as space carp (470)
- M1kender was space carp and died as space carp (487)
- JoeNamath was space carp and died as space carp (596)
- BagpipeJogger was space carp and died as space carp (84)
- Lokuthewise was space carp and died as space carp (317)
- Growlunion was space carp and survived as space carp (269)
Fallen1220 was
Cole Stone the
Roboticist and
diedCole Stone
was a Champion of Evil!(used 19 TC)
[
Hypnotic Flash
7 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily.][
Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.x2][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.]Objective #1: Assassinate Paul Lee, the Chaplain.
Success!Objective #2: Assassinate Bruh, the Clown.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 881.13 Reputation and 3 Unused Telecrystals.
The traitor has failed!Collaborative-Disaster was
Phoenix Happers the
Curator and
survivedPhoenix Happers
was an employee from Waffle Corporation.(used 14 TC)
[
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.]Objective #1: Prevent Larry McOmano, the Assistant, from escaping alive.
Success!Objective #2: Assassinate Larry McOmano, the Assistant.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 878.75 Reputation and 6 Unused Telecrystals.
The traitor was successful!Sharkster9 was
Orlando Lafortune the
Janitor and
diedOrlando Lafortune
was a specialist from Cybersun Industries.(used 12 TC)
[
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.]Objective #1: Steal the chief engineer's advanced magnetic boots
Fail.Objective #2: Steal a reflector trenchcoat
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 878.75 Reputation and 8 Unused Telecrystals.
The traitor has failed!RogueSkills was
Rex Sampson the
Atmospheric Technician and
diedRex Sampson
was an MI13 agent.(used 0 TC)
Objective #1: Assassinate Solomon Stainforth, the Botanist.
Success!Objective #2: Steal a reflector trenchcoat
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 875.88 Reputation and 20 Unused Telecrystals.
The traitor has failed!Troll88 was
Jack Caiden the
Assistant and
survivedJack Caiden
was an employee from Donk Corporation.(used 19 TC)
[
Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.x2][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.]Objective #1: Prevent Angela Meyers, the Bartender, from escaping alive.
Success!Objective #2: Steal the source code for Project Goon from the master R&D server mainframe
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 861.98 Reputation and 1 Unused Telecrystals.
The traitor has failed!The code phrases were: Botanist, wizards, fedorasThe code responses were: gaping, christmas-stealing, Head of Security - Station Shield : Completed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 32597 credits collected by crew this shift.
An average of 776.119 credits were collected.
The most affluent crew member at shift end was Clown with 3108 cr!