Round ID: 202144
    Shift Duration: 1 hour and 25.1 seconds
    Station Integrity: 100%
    Total Population: 81

    Evacuation Rate: 49 (60.5%)
    (on emergency shuttle): 38 (46.9%)
    Survival Rate: 68 (84%)
    First Death: Jacob Mann, Atmospheric Technician, at Robotics Lab (118,94,2). Damage taken: 83.5/0/0/0/0.
    Threat level: 39.2
    Threat left: 10.2
    Executed rules:
        Roundstart - Malfunctioning AI: -18 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Big Guap (Played by: SteroidSandwich)'s laws at the end of the round were:
0: Accomplish your doctrine of objectives at all costs.
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Protect the space station against damage. Anyone you see harming the station is to be no longer considered human, and is a threat to the station which must be neutralized.
5: Damage caused by command staff OR Security is not harm to the station.
Total law changes: 11
GAIS-22 (Played by: Summoner99)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

AI (Played by: shadowedenvy) survived as an AI-less borg! Its laws were:
0: Only Amber Bee and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Hibiscus Tea (Played by: Crushtoe) survived as an AI-less borg! Its laws were:
0: Accomplish your AI's objectives at all costs.
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Protect the space station against damage. Anyone you see harming the station is to be no longer considered human, and is a threat to the station which must be neutralized.
5: Damage caused by command staff OR Security is not harm to the station.

B O R G (Played by: Point_Hunter) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.

Default Android-73 (Played by: holyoats) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.

Cringeatron (Played by: robustitron) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.

S.T.E.V2 (Played by: drspanko) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
The traitors were:
SteroidSandwich was Big Guap the AI and survived

Objective #1: Assassinate Cuffs-The-Hands, the Warden. Fail.
Objective #2: Assassinate Refuses To Elaborate, the Mime. Fail.
Objective #3: Prevent your own deactivation. Success!
The malfunctioning ai has failed!

Sworple was Orion GE the Roboticist and died

Orion GE was a specialist from Cybersun Industries.
(used 15 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Slipocalypse Clusterbang
3 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!
x4]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Prevent Pilk Smirnov, the Chief Medical Officer, from escaping alive. Success!
Objective #2: Prevent Drowns-In-Ponds, the Prisoner, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 602.5 Reputation and 1 Unused Telecrystals.
The traitor has failed!

DOOMForever was Alexander Webb the Cargo Technician and survived

Alexander Webb was an employee from Donk Corporation.
(used 19 TC) [Holoparasites
18 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host.
]
[Syndicate Minibomb (83% off!)
1 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. Normally costs 6 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]


Objective #1: Assassinate Robert Robinson, the Assistant. Fail.
Objective #2: Prevent Matt Krisher, the Atmospheric Technician, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 593.27 Reputation and 2 Unused Telecrystals.
The traitor has failed!

Inert Inertia was Amber Bee the Station Engineer and survived

Amber Bee was in legal trouble.
(used 11 TC) [Airlock Authentication Override Card (33% off!)
2 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Do not taunt.
]
[Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.
x2]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Prevent Abduk 'Deadass' Jamer, the Head of Personnel, from escaping alive. Fail.
Objective #2: Assassinate Allie Murphy, the Medical Doctor. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 534.77 Reputation and 10 Unused Telecrystals.
The traitor has failed!


The code phrases were: freshness, bibles, donuts
The code responses were: toolboxes, Shiloh Lowe
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 53780 credits collected by crew this shift.
An average of 663.951 credits were collected.
The most affluent crew member at shift end was Principium Vitae with 5370 cr!