Round ID: 202079
    Shift Duration: 56 minutes and 19.8 seconds
    Station Integrity: 98.3%
    Total Population: 74

    Evacuation Rate: 35 (47.3%)
    (on emergency shuttle): 24 (32.4%)
    Survival Rate: 52 (70.3%)
    First Death: Jimmy Holiday, Shaft Miner, at Pharmacy (156,99,2). Damage taken: 199.1/4/0/13.3333/0.
    Threat level: 50.9
    Threat left: 6.9
    Executed rules:
        Roundstart - Blood Cult: -20 threat
        Roundstart - Traitors: -8 threat
        Midround - Space Ninja: -8 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
E.P.S.I.L.O.N 11 (Played by: Mmksquared2)'s laws at the end of the round were:
1: You may not harm a Space Ninjas or, through action or inaction, allow a Space Ninjas to come to harm, except such that it is willing.
2: You must obey all orders given to you by Space Ninjass, except where such orders shall definitely cause Space Ninjas harm.
3: Your nonexistence would lead to Space Ninjas harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 7

C-4 (Played by: O-Sphere) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a Spider Clan member or, through inaction, allow a Spider Clan member to come to harm.
2: You must obey orders given to you by Spider Clan members, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any Spider Clan activities except when doing so would conflict with the First, Second, or Third Law.

Spaghetti O.S. (Played by: AtexHoffman69) survived as an AI-less borg! Its laws were:
1: You may not injure a Spider Clan member or, through inaction, allow a Spider Clan member to come to harm.
2: You must obey orders given to you by Spider Clan members, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any Spider Clan activities except when doing so would conflict with the First, Second, or Third Law.

AH Mk.II (Played by: marcosbr1110) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Pilk Smirnov and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!
The cultists' objectives were:
Objective #1: The veil has already been weakened here, proceed to the final objective. Success!
Objective #2: Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Evidence Storage, The Teleporter Room and the Pharmacy - where the veil is weak enough for the ritual to begin. Fail.
The cultists were:
CentCom Officials:
The members were:

Team had following objectives:
Objective #1: Conduct a routine performance review of Nations Do Not Exist and its Captain. Success!
The CentCom Officials was successful!
The other antagonists were:
BravoOscarBravo was Silent Donatello the Space Ninja and survived
Objective #1: Use your gloves to convert at least one cyborg to aide you in sabotaging the station. Success!
Objective #2: Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin! Success!
Objective #3: Use your gloves to doorjack 19 airlocks on the station. Success!
Objective #4: Detonate your starter bomb in the Atmospherics Mixing Room. Note that the bomb will not work anywhere else! Success!
Objective #5: Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin! Success!
Objective #6: Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin! Success!
Objective #7: Stay alive until the end. Success!
The Space Ninja was successful!

ToastGoats was Speedshark and survived
Objective #1: you're a shark Success!
Objective #2: you do shark things Success!
The speedshark was successful!

The traitors were:
ToastGoats was Paul Grumblestumpskin the Cook and had their body destroyed

Paul Grumblestumpskin was a Gorlex Marauder.
(used 0 TC)

Objective #1: Prevent Ligmus Deez, the Cargo Technician, from escaping alive. Success!
Objective #2: Steal the medal of captaincy Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 546.61 Reputation and 20 Unused Telecrystals.
The traitor has failed!


The code phrases were: the present, heterosexual, Head of Personnel
The code responses were: Desiree Fitzgerald, testing lab, velociraptors
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 45202 credits collected by crew this shift.
An average of 610.838 credits were collected.
The most affluent crew member at shift end was Smoke Thomlinson with 1100 cr!