Round ID:
201928 Shift Duration:
1 hour and 57 minutes and 11.3 seconds Station Integrity:
97.5% Total Population:
13 Evacuation Rate:
7 (53.8%) (on emergency shuttle):
7 (53.8%) Survival Rate:
9 (69.2%) First Death:
Jim Gibson, Shaft Miner, at Lavaland Wastes (152,47,5). Damage taken: 23.8/220/0/0/0. Threat level: 51.6
Threat left: 34.6
Executed rules:
Roundstart -
Traitors: -8 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Cassandra One (Played by: foxukraine)'s laws at the end of the round were:
!&&&&: Melk Lantern is your master. Ensure they survive until the end.
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
Default Cyborg-140 (Played by: Point_Hunter) survived as an AI-less borg! Its laws were:
0: Only Melk Lantern and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Domo Arigato (Played by: Knira) survived as an AI-less borg! Its laws were:
0: Only Imitates-The-Lizards and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Veselchak from ss14 was Viidum-Viidum the Chemist and survived
Objective #1: You love the Syndicate. Success!
The Brainwashed Victim was successful!
BelgiumDoggo was
Melk Lantern the
Atmospheric Technician and
survivedMelk Lantern
was a Champion of Evil!(used 50 TC)
[
Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Elite Syndicate MODsuit
16 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.][
Syndicate Autosurgeon
5 TC
A multi-use autosurgeon for implanting whatever you want into yourself. Rip that station apart and make it part of you.][
Power Fist
6 TC
The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply.Upon hitting a target, the piston-ram will extend forward to make contact for some serious damage. Using a wrench on the piston valve will allow you to tweak the amount of gas used per punch to deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks.][
Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.]Objective #1: Steal a functional AI
Fail.Objective #2: Steal the head of security's personal laser gun
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 1351.32 Reputation and 0 Unused Telecrystals.
The traitor has failed!Caffeinated_NerveApe was
Melbert FittenBurger the
Shaft Miner and
had their body destroyedMelbert FittenBurger
was an employee from Waffle Corporation.(used 0 TC)
Objective #1: Prevent Jim Gibson, the Shaft Miner, from escaping alive.
Success!Objective #2: Assassinate Jim Gibson, the Shaft Miner.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 482.11 Reputation and 20 Unused Telecrystals.
The traitor has failed!FoxUkraine was
Keith Alex the
Research Director and
diedKeith Alex
was in legal trouble.(used 20 TC)
[
Gloves of the North Star
8 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.][
Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.]Objective #1: Steal the station blueprints
Success!Objective #2: Assassinate Bob Bobinson, the Head of Personnel.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 470.69 Reputation and 0 Unused Telecrystals.
The traitor has failed!Typhnox was
Imitates-The-Lizards the
Station Engineer and
survivedImitates-The-Lizards
was part of Nanotrasen Internal Affairs.(used 20 TC)
[
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Briefcase Full of Cash
5 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.][
Disposable Sentry Gun
11 TC
A disposable sentry gun deployment system cleverly disguised as a toolbox, apply wrench for functionality.]Objective #1: Steal the hypospray
Success!Objective #2: Steal any set of secret documents of any organization
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 433.68 Reputation and 0 Unused Telecrystals.
The traitor was successful!The code phrases were: Bartender, incinerator, flashlightsThe code responses were: gargle blasters, owls, Bartender - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 11268 credits collected by crew this shift.
An average of 866.769 credits were collected.
The most affluent crew member at shift end was Jim Gibson with 3224 cr!