Round ID: 201894
    Shift Duration: 1 hour and 5 minutes and 23.3 seconds
    Station Integrity: Destroyed
    Total Population: 59

    Evacuation Rate: 27 (45.8%)
    (on emergency shuttle): 26 (44.1%)
    Survival Rate: 30 (50.8%)
    First Death: Mr.Honk, Clown, at Port Tram Underpass (77,121,2). Damage taken: 218.3/0/0/0/0.
    Threat level: 28.6
    Threat left: 7.6
    Executed rules:
        Roundstart - Traitors: -8 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Nonentity (Played by: Ateryk)'s laws when it was deactivated were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

Nonentity's minions were:
S.P.O.D.E.R. (Played by: Excalibot)
K.A.R.L (Played by: enansal)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Kendall Rockwell is only human. You must do everything to aid her. You must do what Kendall Rockwell says even if it bypasses any other law.
Total law changes: 0

K.A.R.L's minions were:
Engineering Cyborg-398 (Played by: Kastomere)

S.E.T.H. (Played by: Hoolny) survived as an AI-less borg! Its laws were:
0: Only Kendall Rockwell and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Blasto Industries Operatives:
Syndicate Major Victory!
Blasto Industries operatives have destroyed Death-World Tomb Omega!

The syndicate operatives were:
(Syndicates used 25 TC) [12g Slug Drum (33% off!)
2 TC
An additional 8-round slug magazine for use with the Bulldog shotgun. Now 8 times less likely to shoot your pals. Normally costs 3 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
x5]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Syndicate Minibomb (33% off!)
4 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. Normally costs 6 TC. All sales final. Check local laws for legality in region.
]
[Airlock Authentication Override Card (66% off!)
1 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]
The traitors were:
Baltic419 was Kendall Rockwell the Chaplain and survived

Kendall Rockwell was in legal trouble.
(used 32 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[EMP Flashlight
4 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
x2]
[Elite Syndicate MODsuit
16 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]


Objective #1: Steal the station blueprints Success!
Objective #2: Steal a functional AI Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 901.56 Reputation and 1 Unused Telecrystals.
The traitor was successful!

OneHalfCupFlour was Ivsi the Quartermaster and survived

Ivsi was a Gorlex Marauder.
(used 6 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]


Objective #1: Steal the reactive teleport armor Fail.
Objective #2: Prevent Jordan Miller, the Roboticist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 645.41 Reputation and 14 Unused Telecrystals.
The traitor has failed!

Sworple was Kelvin Shupe the Assistant and survived

Kelvin Shupe was a Tiger Cooperative Fanatic.
(used 18 TC) [Protocol CRAB-17 Phone
7 TC
The Protocol CRAB-17 Phone, a phone borrowed from an unknown third party, it can be used to crash the space market, funneling the losses of the crew to your bank account.The crew can move their funds to a new banking site though, unless they HODL, in which case they deserve it.
]
[Camera Bug
1 TC
Enables you to view all cameras on the main network, set up motion alerts and track a target. Bugging cameras allows you to disable them remotely.
]
[Briefcase Launchpad
6 TC
A briefcase containing a launchpad, a device able to teleport items and people to and from targets up to eight tiles away from the briefcase. Also includes a remote control, disguised as an ordinary folder. Touch the briefcase with the remote to link it.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Steal the reactive teleport armor Success!

The traitor had a total of 676.8 Reputation and 0 Unused Telecrystals.
The traitor was successful!

Lokuthewise was Chang 'Mr. Chang' Moert the Assistant and survived

Chang 'Mr. Chang' Moert was a specialist from Cybersun Industries.
(used 20 TC) [Internal Syndicate Radio Implant
4 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Gloves of the North Star
8 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
]


Objective #1: Steal the nuclear authentication disk Fail.
Objective #2: Steal the hypospray Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 534.75 Reputation and 0 Unused Telecrystals.
The traitor has failed!


The code phrases were: confusion, Kaylin Smirnov, tiny, cultists, expired
The code responses were: donuts, bees, hungry
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 40 customers and made 1475 credits.
In total, they earned 1475 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 36013 credits collected by crew this shift.
An average of 610.39 credits were collected.
The most affluent crew member at shift end was Kelvin Shupe with 19863.4 cr!