Round ID: 201549
    Shift Duration: 53 minutes and 56.6 seconds
    Station Integrity: 59.8%
    Total Population: 25

    Evacuation Rate: 13 (52%)
    (on emergency shuttle): 11 (44%)
    Survival Rate: 15 (60%)
    First Death: Max Fallen, Scientist, at Greater Starboard Maintenance (215,96,2). Damage taken: 70/23.5/0/123.5/0.
    Threat level: 49.2
    Threat left: 10.2
    Executed rules:
        Roundstart - Traitors: -26 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
L.I.N.U.X (Played by: Helloguy3953)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

Phi (Played by: BelgiumDoggo) survived as an AI-less borg! Its laws were:
0: Only Imitates-The-Lizards and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The traitors were:
Typhnox was Imitates-The-Lizards the Station Engineer and died

Imitates-The-Lizards was a Gorlex Marauder.
(used 1 TC) [Cryptographic Sequencer (75% off!)
1 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks. Normally costs 4 TC. All sales final. Not recommended for children.
]


Objective #1: Assassinate Makes-The-Money, the Quartermaster. Success!
Objective #2: Assassinate Pays-No-Attention, the Assistant. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 493.75 Reputation and 19 Unused Telecrystals.
The traitor has failed!

MaxFallen was Max Fallen the Scientist and died

Max Fallen was an employee from Donk Corporation.
(used 0 TC)

Objective #1: Destroy L.I.N.U.X, the experimental AI. Fail.
Objective #2: Assassinate Jose Greenwood, the Shaft Miner. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 493.75 Reputation and 20 Unused Telecrystals.
The traitor has failed!

Dethel was Makes-The-Money the Quartermaster and died

Makes-The-Money was part of Nanotrasen Internal Affairs.
(used 23 TC) [Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Holoparasites
18 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host.
]


Objective #1: Assassinate Max Fallen, the Scientist. Success!
Objective #2: Assassinate Timbuk Tu Tim, the Scientist. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 745.13 Reputation and 8 Unused Telecrystals.
The traitor has failed!

Annihilite was Hans Heisenberg the Curator and died

Hans Heisenberg was an employee from Waffle Corporation.
(used 11 TC) [Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[MODsuit Thermal Visor Module
3 TC
A visor for a MODsuit. Lets you see living beings through walls.
]


Objective #1: Assassinate Trey Rathens, the Roboticist. Success!
Objective #2: Assassinate Steve Madust, the Cargo Technician. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 570.37 Reputation and 12 Unused Telecrystals.
The traitor has failed!

BagpipeJogger was Antheraea Empyrea the Assistant and died

Antheraea Empyrea was in legal trouble.
(used 18 TC) [Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.
]
[Energy Sword (25% off!)
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 8 TC. All sales final. Use only as directed.
]


Objective #1: Assassinate Vicktor Bynum, the Roboticist. Success!
Objective #2: Assassinate Imitates-The-Lizards, the Station Engineer. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 522.55 Reputation and 3 Unused Telecrystals.
The traitor has failed!

Hauntmachine was Angel Copper the Scientist and survived

Angel Copper was an activist from the Animal Rights Consortium.
(used 20 TC) [Infiltrator MODsuit
6 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew.
]
[MODsuit Chameleon Module
2 TC
A MODsuit module that lets the suit disguise itself as other objects.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Syndicate Soap
1 TC
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]
[Toy Pistol with Riot Darts (50% off!)
1 TC
An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target. Normally costs 2 TC. All sales final. Void where prohibited.
]


Objective #1: Assassinate Mitch Bones, the Assistant. Fail.
Objective #2: Assassinate Hans Heisenberg, the Curator. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 452.93 Reputation and 0 Unused Telecrystals.
The traitor has failed!


The code phrases were: donk pockets, Warden, horrorterrors
The code responses were: explosives, corn
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 14339 credits collected by crew this shift.
An average of 573.56 credits were collected.
The most affluent crew member at shift end was Jose Greenwood with 3500 cr!