Round ID: 201381
    Shift Duration: 1 hour and 31 minutes and 32.2 seconds
    Station Integrity: 96.2%
    Total Population: 11

    Evacuation Rate: 5 (45.5%)
    (on emergency shuttle): 5 (45.5%)
    Survival Rate: 8 (72.7%)
    First Death: Narri Redd, Janitor, at Aft Port Maintenance (78,109,2). Damage taken: 91.9/0/0/116.667/0.
    Threat level: 18.8
    Threat left: 10.8
    Executed rules:
        Roundstart - Traitors: -8 threat
Gomer (Played by: rofelix2) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
The other antagonists were:
Thememer was Chanil-Wusha the Ash Walker and died
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!

HolyPerson was Gih-Mudeska the Ash Walker and died
Objective #1: Protect the necropolis tendril nest at all costs. Success!
The Ash Walker was successful!

The traitors were:
Sneakytime was Sydney Sahrin the Quartermaster and survived

Sydney Sahrin was a Gorlex Marauder.
(used 57 TC) [Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Freedom Implant (40% off!)
3 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs. Normally costs 5 TC. All sales final. Keep away from fire or flames.
]
[Poison Kit (83% off!)
1 TC
An assortment of deadly chemicals packed into a compact box. Comes with a syringe for more precise application. Normally costs 6 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[United Surplus Crate
20 TC
A shiny and large crate to be delivered directly to you via Supply Pod. It has an advanced locking mechanism with an anti-tampering protocol. It is recommended that you only attempt to open it by having another agent purchase a Surplus Crate Key. Unite and fight. Rumored to contain a valuable assortment of items based on your current reputation, but you never know. Contents are sorted to always be worth 80 TC. The Syndicate will only provide one surplus item per agent.
]
[Elite Syndicate MODsuit
16 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Chameleon Module
2 TC
A MODsuit module that lets the suit disguise itself as other objects.
]
[MODsuit Night Visor Module
2 TC
A visor for a MODsuit. Lets you see clearer in the dark.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]
[Organic Resources Disturbance Inducer
2 TC
A device that raises hell in organic resources indirectly. Single use.
]


Objective #1: Free objective. Success!
Objective #2: Assassinate Peter Muller, the Roboticist. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 1087.66 Reputation and 0 Unused Telecrystals.
The traitor was successful!


The code phrases were: Steven Focell, library, flashlights
The code responses were: white russians, Cook, aliens
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 7914 credits collected by crew this shift.
An average of 719.455 credits were collected.
The most affluent crew member at shift end was Peter Muller with 1200 cr!