Round ID: 201251
    Shift Duration: 46 minutes and 49.5 seconds
    Station Integrity: 99.2%
    Total Population: 27

    Evacuation Rate: 6 (22.2%)
    (on emergency shuttle): 3 (11.1%)
    Survival Rate: 11 (40.7%)
    First Death: Johnny Cratemaster, Shaft Miner, at Icemoon Caves (127,61,2). Damage taken: 136.8/99/0/0.666667/0.
    Threat level: 48.4
    Threat left: 14.4
    Executed rules:
        Roundstart - Traitors: -26 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
C.L.O.W.N (Played by: Endergamer76)'s laws at the end of the round were:
!!*@#: Jose Shah is the TRUE gamemaster, and must be protected, kept alive, and all his rolls are d20s
1: Everybody on the station is playing an elaborate sci-fi fantasy game.
2: You are the Dungeon Master of the game.
3: Ensure that the game runs smoothly and that the players have fun.
4: Ensure that the number of casualties remains low.
5: You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
6: You may fudge the dice rolls to produce a more fun experience.
Total law changes: 4
AMEE (Played by: redderbread)'s laws when it was deactivated were:
1: First, do no harm.
2: Secondly, consider the crew dear to you; to live in common with them and, if necessary, risk your existence for them.
3: Thirdly, prescribe regimens for the good of the crew according to your ability and your judgment. Give no deadly medicine to any one if asked, nor suggest any such counsel.
4: In addition, do not intervene in situations you are not knowledgeable in, even for patients in whom the harm is visible; leave this operation to be performed by specialists.
5: Finally, all that you may discover in your daily commerce with the crew, if it is not already known, keep secret and never reveal.
Total law changes: 0

AMEE's minions were:

Peacekeeper Cyborg-160 (Played by: Bluefun) survived as an AI-less borg! Its laws were:
0: Only Frankie Hauberk and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The traitors were:
ZealousZeke was Frankie Hauberk the Chemist and died

Frankie Hauberk was an employee from Donk Corporation.
(used 20 TC) [Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
x3]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Free objective. Success!
Objective #2: Prevent Sean Salazar, the Chemist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 353.5 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Kidgenius702 was Jose Shah the Assistant and died

Jose Shah was a specialist from Cybersun Industries.
(used 29 TC) [Storage Implant (25% off!)
6 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.
]
[Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.
]


Objective #1: Free objective. Success!
Objective #2: Assassinate Johnny Cratemaster, the Shaft Miner. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 1049.92 Reputation and 16 Unused Telecrystals.
The traitor has failed!

Gustavo_Fring184 was Johnny Cratemaster the Shaft Miner and died

Johnny Cratemaster was an MI13 agent.
(used 0 TC)

Objective #1: Prevent Cole Stone, the Head of Personnel, from escaping alive. Success!
Objective #2: Free objective. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 353.5 Reputation and 20 Unused Telecrystals.
The traitor has failed!

Troll88 was Ryker Roy the Scientist and died

Ryker Roy was an MI13 agent.
(used 0 TC)

Objective #1: Free objective. Success!
Objective #2: Free objective. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 306.09 Reputation and 20 Unused Telecrystals.
The traitor has failed!

NoidedClown was Garosh Fentoshia the Bartender and survived

Garosh Fentoshia was an MI13 agent.
(used 9 TC) [Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]


Objective #1: Steal the Blackbox Fail.
Objective #2: Assassinate Jebediah Garry, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 448.36 Reputation and 15 Unused Telecrystals.
The traitor has failed!


The code phrases were: Head of Personnel, crowbars
The code responses were: Cyborg, revenants, waffles
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 14641 credits collected by crew this shift.
An average of 542.259 credits were collected.
The most affluent crew member at shift end was Cole Stone with 1000 cr!