Round ID:
199103 Shift Duration:
39 minutes and 47 seconds Station Integrity:
98.9% Total Population:
57 Evacuation Rate:
24 (42.1%) (on emergency shuttle):
23 (40.4%) Survival Rate:
36 (63.2%) First Death:
Solomon Abraham, Station Engineer, at Dormitories (205,113,2). Damage taken: 0/143.6/0/67.6/0. Their last words were: "ERP..." Threat level: 45.7
Threat left: 9.7
Executed rules:
Roundstart -
Traitors: -8 threat
Roundstart -
Nuclear Emergency: -20 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Midround -
Syndicate Sleeper Agent: -3 threat
AI.Door (Played by: Rasonj)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
AI.Door's minions were:
NTU-939 (Played by: Blockaboo) (Deactivated)
Default Cyborg-212 (Played by: Newthing223344) survived as an AI-less borg! Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Crew Major Victory!The Research Staff has saved the disk and killed the They Made Me The Nukeop Operatives- Jennifer Hawkings was Bianca They Made Me The Nukeop the Nuclear Operative and had their body destroyed
- Ateryk was Lexia They Made Me The Nukeop the Nuclear Operative and had their body destroyed
- Mrgdkat was Sam They Made Me The Nukeop the Nuclear Operative and had their body destroyed
- REEEEEE0129 was Malik They Made Me The Nukeop the Nuclear Operative and had their body destroyed
- Newthing223344 was Default Cyborg-212 the Cyborg and survived as They Made Me The Nukeop Operative #5
(Syndicates used 122 TC)
[
Syndicate Bio-Weapon Laboratory Access Card
17 TC
In the right hands, even vile corpo technology can be turned into a vast arsenal of liberation and justice. From micro-organism symbiosis to slime-core weaponization, this special Authorization Key can let you push past the boundaries of bio-terrorism at breakneck speeds. As a bonus, these labs even come equipped with natural life support! *Plants not included.][
Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.][
12g Ammo Duffel Bag (25% off!)
9 TC
A duffel bag filled with enough 12g ammo to supply an entire team, at a discounted price. Normally costs 12 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
Box of Throwing Weapons (66% off!)
1 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs. Normally costs 3 TC. All sales final. As seen on TV.][
Stealth Implant (50% off!)
4 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. Normally costs 8 TC. All sales final. Keep away from fire or flames.][
No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
Surplus SMG
2 TC
A horribly outdated automatic weapon. Why would you want to use this?x3][
EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.][
Cryptographic Sequencer (25% off!)
3 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks. Normally costs 4 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.][
12g Buckshot Drum
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.][
12g Dragon's Breath Drum
2 TC
An alternative 8-round dragon's breath magazine for use in the Bulldog shotgun. 'I'm a fire starter, twisted fire starter!'][
12g Meteorslug Shells
2 TC
An alternative 8-round meteorslug magazine for use in the Bulldog shotgun. Great for blasting holes into the hull and knocking down enemies.][
Energy Shield
16 TC
An incredibly useful personal shield projector, capable of reflecting energy projectiles and defending against other attacks. Pair with an Energy Sword for a killer combination.][
Syndicate Assault Cyborg (63% off!)
24 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar. Normally costs 65 TC. All sales final. Contains small parts.][
Surplus SMG
2 TC
A horribly outdated automatic weapon. Why would you want to use this?][
Decoy Nuclear Authentication Disk
1 TC
It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better!][
MODsuit Holster Module
2 TC
A holster module for a MODsuit. It can stealthily store any not too heavy gun inside it.] Trexter555 was
Kraven Lockharte the
Virologist and
diedKraven Lockharte
was a specialist from Cybersun Industries.(used 21 TC)
[
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.x2][
Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.][
Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.][
Airlock Authentication Override Card (33% off!)
2 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. For recreational use only.x2]Objective #1: Assassinate Sven Grey, the Scientist.
Success!Objective #2: Assassinate Arthur Hastings, the Psychologist.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 546.7 Reputation and 1 Unused Telecrystals.
The traitor has failed!Gyraz was
Katarinke Rostenstein the
Assistant and
survivedKatarinke Rostenstein
was an MI13 agent.(used 15 TC)
[
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Bag of C-4 explosives
8 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.]Objective #1: Assassinate Amber Hahn, the Shaft Miner.
Fail.Objective #2: Assassinate Erika Itou, the Station Engineer.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 361.23 Reputation and 5 Unused Telecrystals.
The traitor has failed!Amazing Cretin was
Lina Fauxque the
Botanist and
diedLina Fauxque
was a Tiger Cooperative Fanatic.(used 0 TC)
Objective #1: Assassinate Royland Zeal, the Detective.
Fail.Objective #2: Assassinate Amber Hahn, the Shaft Miner.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 359.43 Reputation and 20 Unused Telecrystals.
The traitor has failed!The code phrases were: Ward Andreev, thirteen loko, rogue cyborgsThe code responses were: Chemist, ai satellite antechamber, space ninjas, pine trees, candy bars - Null-FFFFFF was Karyn Wible the Assistant and survived with a hardcore random score of 68
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 25515 credits collected by crew this shift.
An average of 447.632 credits were collected.
The most affluent crew member at shift end was Stevphen Steve with 3000 cr!