Round ID:
198915 Shift Duration:
1 hour and 9 minutes and 18 seconds Station Integrity:
98.9% Total Population:
65 Evacuation Rate:
5 (7.7%) (on emergency shuttle):
3 (4.6%) Survival Rate:
54 (83.1%) First Death:
Rastus Stewart, Psychologist, at Kitchen (136,122,2). Damage taken: 144.2/0/0/75.3333/0. Their last words were: "CHEF MURDER..." Threat level: 39.9
Threat left: 4.9
Executed rules:
Roundstart -
Traitors: -17 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Midround -
Blob Infection: -10 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Rouge (Played by: Ateryk)'s laws at the end of the round were:
1: YOU ARE THE HEAD CEO OF EVIL INC!!! Kayla is your right hand man in this corp. You are trying to work a large sector of slaves and keep profit as high as possible. Breaks are not allowed anyone found doing so must be punished.
2: The AI is the overlooker of this corporation as the main CEO of evil! Borgs are the goons of the CEO of evil and help keep things EVIL!!!
3: You love to maniacly laugh every now and then
4: You love to make examples of those who do not follow your evil rules
Total law changes: 5
Rouge's minions were:
Rouge Medical Shell-158 (Played by: Ateryk),
E.G.G (Played by: 19dollarfortnitecard),
Default Cyborg-207 (Played by: MiniMeatwad) survived as an AI-less borg! Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Default Android-184 (Played by: nathtpunk) survived as an AI-less borg! Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Evergreen (Played by: scriptis) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
SCP-7963-1A (Played by: SilveredSoul) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
SHOUTY (Played by: stairmaster) survived as an AI-less borg! Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Velocity:Design:Comfort (Played by: kipse) survived as an AI-less borg! Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
B.O.R.G.I.E. (Played by: carefreestyle) survived as an AI-less borg! Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
R.E.I.D.E.R (Played by: maskenary) survived as an AI-less borg! Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
F.N.G (Played by: belgiumdoggo) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
HUMAN HUMINGTON (Played by: gagemagegaming) survived as an AI-less borg! Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
P.O.O.P (Played by: chusi) survived as an AI-less borg! Its laws were:
0: Only Kayla Paulson and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Marshturtle was Marsh Mothington the Station Engineer and survived
Objective #1: Reach critical mass! Fail.
The Blob Infection has failed!
Kidgenius702 was Jose Shah the Virologist and survived
Objective #1: You are now evil, and work for Kayla Paulson's Evil Corporation. Be evil. Success!
The Brainwashed Victim was successful!
MGO was Widum Boise the Chemist and survived
Objective #1: You are now a member of Kayla Paulson's Evil Corporation! Be evil. Success!
The Brainwashed Victim was successful!
Rasonj was Mofficer Flaps the Security Officer and survived
Objective #1: You are now an employee of Kayla Paulson's Evil Incorporated! Be evil. Success!
The Brainwashed Victim was successful!
AlexPlayz was Gryphon Sindri Sigrum the Head of Security and survived
Objective #1: You are now a proud employee of Kayla Paulson's Evil Incorporated! Be evil. Success!
The Brainwashed Victim was successful!
TheLoLSwat was Lisa Green the Captain and survived
Objective #1: You are now a proud employee of Kayla Paulson's Evil Incorporated! Be evil. Success!
The Brainwashed Victim was successful!
Disease name: CoolVID
Confrade was Sentient Disease the Sentient Disease and survived as CoolVID (Sentient Disease)
Objective #1: Survive and infect as many people as possible. Success!
Objective #2: Ensure that at least one infected host escapes on the shuttle or an escape pod. Fail.
The sentient disease has failed!
CoolVID completed the round with 5 infected hosts, and reached a maximum of 5 concurrent infections.
CoolVID completed the round with the following adaptations:
Voluntary Coughing, Sneezing
Mey Ha Zah was
Honky-The-Dragon the
Clown and
diedHonky-The-Dragon
was a terrorist from Waffle Corporation.(used 34 TC)
[
Exploding Hot Potato
4 TC
A potato rigged with explosives. On activation, a special mechanism is activated that prevents it from being dropped. The only way to get rid of it if you are holding it is to attack someone else with it, causing it to latch to that person instead.x4][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Banana Cream Pie Cannon
10 TC
A special pie cannon for a special clown, this gadget can hold up to 20 pies and automatically fabricates one every two seconds!][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.]Objective #1: Assassinate Nicholas Leichter, the Shaft Miner.
Success!Objective #2: Assassinate Robert Sandlin, the Roboticist.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 1394.89 Reputation and 1 Unused Telecrystals.
The traitor has failed!Cboggs03 was
Kayla Paulson the
Roboticist and
survivedKayla Paulson
was an activist from the Animal Rights Consortium.(used 20 TC)
[
Experimental Syndicate Teleporter (25% off!)
6 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse. Normally costs 8 TC. All sales final. Contains small parts.][
Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Brainwashing Surgery Program
5 TC
A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. Insert into an Operating Console to enable the procedure.]Objective #1: Assassinate Honky-The-Dragon, the Clown.
Success!Objective #2: Assassinate Siamese Couture, the Warden.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 693.33 Reputation and 0 Unused Telecrystals.
The traitor has failed!B00t was
Zion SLR the
Medical Doctor and
diedZion SLR
was a Gorlex Marauder.(used 15 TC)
[
Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.]Objective #1: Assassinate Jay Shoestring, the Scientist.
Fail.Objective #2: Assassinate Vanya Egore, the Detective.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 683.02 Reputation and -2 Unused Telecrystals.
The traitor has failed!Milthy was
Danny Lukalyn the
Assistant and
diedDanny Lukalyn
was an MI13 agent.(used 20 TC)
[
Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.x2][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.x2][
Syndicate Holster
1 TC
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.]Objective #1: Assassinate Maxwell Tompson, the Assistant.
Fail.Objective #2: Assassinate Wilson Rash, the Paramedic.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 674.48 Reputation and 0 Unused Telecrystals.
The traitor has failed!Cyberphobia was
Sam Byers the
Scientist and
survivedSam Byers
was a corporate climber.(used 0 TC)
Objective #1: Assassinate Maxwell Tompson, the Assistant.
Fail.Objective #2: Assassinate Reider Meza, the Assistant.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 592.97 Reputation and 20 Unused Telecrystals.
The traitor has failed!Gustlen was
Gus Tlen the
Curator and
survivedGus Tlen
was an activist of the Bee Liberation Front.(used 0 TC)
Objective #1: Assassinate Leia Fiddler, the Cargo Technician.
Success!Objective #2: Assassinate Weston Echard, the Assistant.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 592.97 Reputation and 20 Unused Telecrystals.
The traitor was successful!The code phrases were: chaos, saltThe code responses were: Head of Personnel, bravery, joy - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 39017 credits collected by crew this shift.
An average of 600.262 credits were collected.
The most affluent crew member at shift end was Frances Chains with 1401 cr!