[2023-01-14 21:49:39.713] DYNAMIC: Dynamic mode parameters for the round: [2023-01-14 21:49:39.713] DYNAMIC: Centre is 0, Width is 1.8, Forced extended is Disabled, No stacking is Enabled. [2023-01-14 21:49:39.713] DYNAMIC: Stacking limit is 90. [2023-01-14 21:49:39.713] DYNAMIC: Dynamic Mode initialized with a Threat Level of... 57.5! (32.3 round start budget) [2023-01-14 21:49:39.714] DYNAMIC: Listing 12 round start rulesets, and 31 players ready. [2023-01-14 21:50:00.006] DYNAMIC: FAIL: Clown Operatives failed acceptable: threat_level (57.5) < requirement (101) [2023-01-14 21:50:00.006] DYNAMIC: FAIL: Revolution failed acceptable: minimum_players (35) > population (31) [2023-01-14 21:50:00.006] DYNAMIC: FAIL: Extended failed acceptable: threat_level (57.5) < requirement (101) [2023-01-14 21:50:00.006] DYNAMIC: FAIL: Meteor failed acceptable: threat_level (57.5) < requirement (101) [2023-01-14 21:50:00.006] DYNAMIC: No more rules can be applied, stopping with 32.3 left. [2023-01-14 21:50:00.006] DYNAMIC: Picked a ruleset: Blood Cult, scaled 0 times [2023-01-14 21:50:00.007] DYNAMIC: Picked a ruleset: Traitors, scaled 0 times [2023-01-14 21:50:00.013] DYNAMIC: 4.3 round start budget was left, donating it to midrounds. [2023-01-14 21:50:00.013] DYNAMIC: Picked the following roundstart rules: Blood Cult, Traitors, [2023-01-14 21:58:46.616] DYNAMIC: Injected a midround ruleset Syndicate Infiltrator. [2023-01-14 21:58:46.616] DYNAMIC: Starnightx/(Gabriella Sofia) joined the station, and was selected by the Syndicate Infiltrator ruleset. [2023-01-14 22:13:08.209] DYNAMIC: A midround ruleset is rolling, and will be LIGHT. [2023-01-14 22:13:08.209] DYNAMIC: FAIL: Nuclear Assault is trying to run too early. Minimum round time: 42000, current round time: 12676.5 [2023-01-14 22:13:08.209] DYNAMIC: FAIL: Blob is trying to run too early. Minimum round time: 21000, current round time: 12676.5 [2023-01-14 22:13:08.210] DYNAMIC: FAIL: Alien Infestation is trying to run too early. Minimum round time: 24000, current round time: 12676.5 [2023-01-14 22:13:08.211] DYNAMIC: FAIL: Blob Infection is trying to run too early. Minimum round time: 21000, current round time: 12676.5 [2023-01-14 22:13:08.212] DYNAMIC: FAIL: Space Pirates is not acceptable with the current parameters. Alive players: 54, threat level: 57.5 [2023-01-14 22:13:08.212] DYNAMIC: Rolling LIGHT... 6 heavies / 5 lights [2023-01-14 22:13:08.212] DYNAMIC: Rolling 5 light rulesets [2023-01-14 22:13:08.213] DYNAMIC: Syndicate Sleeper Agent ruleset executing... [2023-01-14 22:13:20.645] DYNAMIC: FAIL: Heretic Smuggler does not have enough candidates (1 needed, 0 found) [2023-01-14 22:13:20.695] DYNAMIC: Injected a midround ruleset Syndicate Infiltrator. [2023-01-14 22:13:20.696] DYNAMIC: Vithelic/(Cedric Mundy) joined the station, and was selected by the Syndicate Infiltrator ruleset. [2023-01-14 22:13:21.023] DYNAMIC: C0ld0n02/(Pilk Smirnov) was selected by the Syndicate Sleeper Agent ruleset and has been made into a midround traitor. [2023-01-14 22:13:21.023] DYNAMIC: Injected a midround ruleset Syndicate Sleeper Agent. [2023-01-14 22:21:00.184] DYNAMIC: Injected a midround ruleset Heretic Smuggler. [2023-01-14 22:21:00.184] DYNAMIC: Kotomata/(Kade Hunter) joined the station, and was selected by the Heretic Smuggler ruleset. [2023-01-14 22:37:52.287] DYNAMIC: A midround ruleset is rolling, and will be HEAVY. [2023-01-14 22:37:52.287] DYNAMIC: FAIL: Nuclear Assault is trying to run too early. Minimum round time: 42000, current round time: 25356.5 [2023-01-14 22:37:52.291] DYNAMIC: FAIL: Space Pirates is not acceptable with the current parameters. Alive players: 55, threat level: 57.5 [2023-01-14 22:37:52.291] DYNAMIC: Rolling HEAVY... 9 heavies / 5 lights [2023-01-14 22:37:52.291] DYNAMIC: Rolling 9 heavy rulesets [2023-01-14 22:37:52.291] DYNAMIC: Malfunctioning AI ruleset executing... [2023-01-14 22:38:05.544] DYNAMIC: Injected a midround ruleset Malfunctioning AI. [2023-01-14 23:04:00.076] DYNAMIC: A midround ruleset is rolling, and will be HEAVY. [2023-01-14 23:04:00.076] DYNAMIC: FAIL: Wizard is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 10 [2023-01-14 23:04:00.076] DYNAMIC: FAIL: Nuclear Assault is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 7 [2023-01-14 23:04:00.076] DYNAMIC: FAIL: Blob is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 8 [2023-01-14 23:04:00.076] DYNAMIC: FAIL: Alien Infestation is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 10 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Nightmare is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 5 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Space Dragon is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 7 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Abductors is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 7 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Space Ninja is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 8 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Revenant is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 5 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Sentient Disease is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 8 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Syndicate Sleeper Agent is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 3 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Blob Infection is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 10 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Obsessed is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 3 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Spiders is too expensive, and cannot be bought. Midround budget: 0.5, ruleset cost: 8 [2023-01-14 23:04:00.077] DYNAMIC: FAIL: Space Pirates is not acceptable with the current parameters. Alive players: 58, threat level: 57.5 [2023-01-14 23:04:00.077] DYNAMIC: Rolling HEAVY... 0 heavies / 0 lights [2023-01-14 23:04:00.077] DYNAMIC: No midround rulesets could be drafted. (0 heavies / 0 lights)