[2023-01-14 00:09:06.806] DYNAMIC: Dynamic mode parameters for the round: [2023-01-14 00:09:06.806] DYNAMIC: Centre is 0, Width is 1.8, Forced extended is Disabled, No stacking is Enabled. [2023-01-14 00:09:06.806] DYNAMIC: Stacking limit is 90. [2023-01-14 00:09:06.806] DYNAMIC: Dynamic Mode initialized with a Threat Level of... 15! (10.2 round start budget) [2023-01-14 00:09:06.807] DYNAMIC: Listing 12 round start rulesets, and 43 players ready. [2023-01-14 00:09:06.807] DYNAMIC: 1 rulesets being forced. Will now attempt to draft players for them. [2023-01-14 00:09:06.807] DYNAMIC: Drafting players for forced ruleset Traitors. [2023-01-14 00:09:06.808] DYNAMIC: Picked a ruleset: Traitors, scaled 0 times [2023-01-14 00:09:06.808] DYNAMIC: 2.2 round start budget was left, donating it to midrounds. [2023-01-14 00:09:06.808] DYNAMIC: Picked the following roundstart rules: Traitors, [2023-01-14 00:16:33.564] DYNAMIC: FAIL: Provocateur failed acceptable: threat_level (15) < requirement (20) [2023-01-14 00:16:33.612] DYNAMIC: Injected a midround ruleset Syndicate Infiltrator. [2023-01-14 00:16:33.613] DYNAMIC: Stairmaster/(Shouty Johnson) joined the station, and was selected by the Syndicate Infiltrator ruleset. [2023-01-14 00:36:48.559] DYNAMIC: FAIL: Provocateur failed acceptable: threat_level (15) < requirement (20) [2023-01-14 00:41:24.994] DYNAMIC: FAIL: Provocateur failed acceptable: threat_level (15) < requirement (20) [2023-01-14 00:42:49.866] DYNAMIC: FAIL: Provocateur failed acceptable: threat_level (15) < requirement (20) [2023-01-14 00:45:04.116] DYNAMIC: FAIL: Provocateur failed acceptable: threat_level (15) < requirement (20) [2023-01-14 00:52:03.632] DYNAMIC: Random event Spawn Revenant tried to roll, but the next midround injection is too soon. [2023-01-14 01:01:36.414] DYNAMIC: A midround ruleset is rolling, and will be LIGHT. [2023-01-14 01:01:36.414] DYNAMIC: FAIL: Wizard failed acceptable: threat_level (15) < requirement (40) [2023-01-14 01:01:36.414] DYNAMIC: FAIL: Wizard is not acceptable with the current parameters. Alive players: 70, threat level: 15 [2023-01-14 01:01:36.414] DYNAMIC: FAIL: Nuclear Assault failed acceptable: threat_level (15) < requirement (40) [2023-01-14 01:01:36.414] DYNAMIC: FAIL: Nuclear Assault is not acceptable with the current parameters. Alive players: 70, threat level: 15 [2023-01-14 01:01:36.414] DYNAMIC: FAIL: Blob is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Alien Infestation is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 10 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Nightmare is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 5 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Space Dragon is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 7 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Abductors is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 7 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Space Ninja is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Revenant is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 5 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Sentient Disease is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Syndicate Sleeper Agent is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 3 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Blob Infection is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 10 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Obsessed is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 3 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Malfunctioning AI is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 10 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Spiders is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2023-01-14 01:01:36.415] DYNAMIC: FAIL: Space Pirates is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2023-01-14 01:01:36.415] DYNAMIC: Rolling LIGHT... 0 heavies / 0 lights [2023-01-14 01:01:36.415] DYNAMIC: No midround rulesets could be drafted. (0 heavies / 0 lights) [2023-01-14 01:12:59.788] DYNAMIC: FAIL: Provocateur failed acceptable: threat_level (15) < requirement (20) [2023-01-14 01:26:43.722] DYNAMIC: FAIL: Provocateur failed acceptable: threat_level (15) < requirement (20)