Round ID:
197781 Shift Duration:
1 hour and 19 minutes and 28.6 seconds Station Integrity:
97.1% Total Population:
16 Evacuation Rate:
6 (37.5%) (on emergency shuttle):
5 (31.3%) Survival Rate:
8 (50%) First Death:
Elliot Brindle, Shaft Miner, at Icemoon Caves (116,128,2). Damage taken: 199.6/0.4/0/27.5/0. Threat level: 37.3
Threat left: 18.3
Executed rules:
Roundstart -
Traitors: -8 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Domo Arigato (Played by: Knira)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
UUUU (Played by: bigbanetheory) survived as an AI-less borg! Its laws were:
0: Only Colby Howe and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
CYB-152 (Played by: projanitor) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Colby Howe and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Duck-Needs-Bread was
Colby Howe the
Roboticist and
diedColby Howe
was part of Nanotrasen Internal Affairs.(used 20 TC)
[
Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.]Objective #1: Assassinate Larry Larlan, the Scientist.
Success!Objective #2: Assassinate Jackson Green, the Roboticist.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 413.54 Reputation and 1 Unused Telecrystals.
The traitor has failed!Krimmity was
Yuri Pavlov the
Chief Medical Officer and
diedYuri Pavlov
was a specialist from Cybersun Industries.(used 0 TC)
Objective #1: Assassinate Atlas B, the Shaft Miner.
Success!Objective #2: Assassinate Jose Greenwood, the Medical Doctor.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 378.57 Reputation and 20 Unused Telecrystals.
The traitor has failed!Serxule was
Burner MDCCCLXXXVIII the
Station Engineer and
survivedBurner MDCCCLXXXVIII
was an employee from Waffle Corporation.(used 57 TC)
[
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Syndicate Revolver
13 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Elite Syndicate MODsuit
16 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.][
MODsuit Night Visor Module
2 TC
A visor for a MODsuit. Lets you see clearer in the dark.][
.357 Speed Loader
4 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.x2][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Chameleon Kit (50% off!)
1 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately. Normally costs 2 TC. All sales final. As seen on TV.]Objective #1: Assassinate Jose Greenwood, the Medical Doctor.
Fail.Objective #2: Assassinate Yuri Pavlov, the Chief Medical Officer.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!However, the final objective "Find a Space Carp and mutate their DNA with your own using a DNA harvester we will drop pod at Vacant Commissary" was completed!The traitor had a total of 1499.07 Reputation and 0 Unused Telecrystals.
The traitor was successful!Jimmyl was
Jebediah Garry the
Cook and
survivedJebediah Garry
was an employee from Donk Corporation.(used 16 TC)
[
Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.][
EMP Flashlight
4 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge.][
Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Failsafe Uplink Code
1 TC
When entered the uplink will self-destruct immediately.]Objective #1: Assassinate Larry Larlan, the Scientist.
Success!Objective #2: Assassinate Colby Howe, the Roboticist.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 331.6 Reputation and 4 Unused Telecrystals.
The traitor was successful!The code phrases were: Elliot Laurenzi, whiskey soda, bootsThe code responses were: christmas-stealing, mead, Ryder Blaine, wealthiness, washing machines - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 8 customers and made 190 credits.
In total, they earned 190 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 11586 credits collected by crew this shift.
An average of 724.125 credits were collected.
The most affluent crew member at shift end was Jett Skelton with 1419 cr!