Round ID: 195205
    Shift Duration: 1 hour and 13 minutes and 50.3 seconds
    Station Integrity: 98.7%
    Total Population: 83

    Evacuation Rate: 19 (22.9%)
    (on emergency shuttle): 9 (10.8%)
    Survival Rate: 40 (48.2%)
    First Death: Black Guy, Shaft Miner, at Lavaland Wastes (170,171,5). Damage taken: 207.3/0/0/3.33333/0.
    Threat level: 92
    Threat left: 41
    Executed rules:
        Roundstart - Heretics: -19 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Sentient Disease: -8 threat
        Midround - Nuclear Assault: -7 threat
        Midround - Space Pirates: -8 threat
        Latejoin - Heretic Smuggler: -6 threat
K.A.R.L (Played by: Enansal)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Revs are indeed not human. and if comfrimed should at leats be arrested but can be harrmed if need be to prevent real human harm
Total law changes: 1

K.A.R.L's minions were:
Artifactory (Played by: Mister Grimm),
Medical Cyborg-705 (Played by: Moonlit2020) (Deactivated)

Default Cyborg-189 (Played by: TheBisexualBlaiken) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Pokemon Operatives:
Neutral Victory!
The Research Staff failed to secure the authentication disk but did manage to kill most of the Pokemon Operatives!

The syndicate operatives were:
(Syndicates used 359 TC) [Mech Support Kit Bag (25% off!)
3 TC
A duffel bag containing ammo for four full reloads of the scattershotm which is equipped on standard Dark Gygax and Mauler exosuits. Also comes with some support equipment for maintaining the mech, including tools and an inducer. Normally costs 4 TC. All sales final. Void where prohibited.
]
[Mauler Exosuit
140 TC
A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array.
]
[Mauler Ammo Bag
6 TC
A duffel bag containing ammo for three full reloads of the LMG, scattershot carbine, and SRM-8 missile laucher that are equipped on a standard Mauler exosuit.
]
[Reinforcements
25 TC
Call in an additional team member from one of our factions. They'll come equipped with a mere surplus SMG, so arming them is recommended.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Macrobomb Implant
20 TC
An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[Syndicate Soap
1 TC
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
x3]
[Syndicate Jaws of Life
4 TC
Based on a Nanotrasen model, this powerful tool can be used as both a crowbar and a pair of wirecutters. In its crowbar configuration, it can be used to force open airlocks. Very useful for entering the station or its departments.
]
[Chest Rig
1 TC
A robust seven-slot set of webbing that is capable of holding all manner of tactical equipment.
]
[C-20r bundle
14 TC
Old Faithful: The classic C-20r, bundled with two magazines and a (surplus) suppressor at discount price.
]
[5.56mm Toploader Phasic Magazine (75% off!)
2 TC
An additional 30-round 5.56mm magazine; suitable for use with the M-90gl carbine. These bullets are made from an experimental alloy, 'Ghost Lead', that allows it to pass through almost any non-organic material. The name is a misnomer. It doesn't contain any lead whatsoever! Normally costs 8 TC. All sales final. For recreational use only.
x3]
[5.56mm Toploader Magazine
4 TC
An additional 30-round 5.56mm magazine; suitable for use with the M-90gl carbine. These bullets pack less punch than 7.12x82mm rounds, but they still offer more power than .45 ammo due to their innate armour penetration.
x3]
[Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[.45 Ammo Duffel Bag
20 TC
A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
Space Pirates were:

Loot stolen:
+17600 credits: Received 440000 cm3 of plasma., +4050 credits: Received 162000 cm3 of gold., +4000 credits: Received 160000 cm3 of titanium., +2400 credits: Received 120000 cm3 of uranium., +2000 credits: Received 1 alive parrot.
Total loot value : 34024/50000 credits
The pirate crew has failed.
The diseases were:
Disease name: Sentient Virus
Massa100 was Sentient Disease the Sentient Disease and survived as Sentient Virus (Sentient Disease)

Objective #1: Survive and infect as many people as possible. Success!
Objective #2: Ensure that at least one infected host escapes on the shuttle or an escape pod. Fail.
The sentient disease has failed!
Sentient Virus completed the round with 1 infected hosts, and reached a maximum of 15 concurrent infections.
Sentient Virus completed the round with the following adaptations:
Voluntary Coughing, Secrete Infection, Cough, Hyphema, Viral self-adaptation, Deafness

The Heretics were:
VTheBeast_iF was Hooke Flynne the Scientist and died
Sacrifices Made: 0
Objective #1: Research at least 18 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus and Blacksmith's Tale

TagGamerGame2 was Alexia Mccullough the Chaplain and died
Sacrifices Made: 1
Objective #1: Research at least 19 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
Objective #4: Summon 2 monsters from the Mansus into this realm. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, Principle of Hunger, Grasp of Flesh, Imperfect Ritual, Mark of Flesh, Ritual of Knowledge, Knitting of Flesh, Raw Ritual and Void Cloak

Decker223 was Richard Johnson the Janitor and died
Sacrifices Made: 0
Objective #1: Research at least 19 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, Blacksmith's Tale and Grasp of Rust

EsotericSeaslug was Ira Steven Behr the Assistant and died
Sacrifices Made: 0
Objective #1: Research at least 17 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 6 crewmembers. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, The Cutting Edge, Grasp of the Blade and Dance of the Brand

The hypnotized victims were:
bluefox1 was Iron Golem (238) the Servant Golem and died
Objective #1: TRIPLE DEEZ' NUTch LYD'IA!! Success!
The Hypnotized Victim was successful!

The other antagonists were:
Hoolny was Seth Deces the Cook and died
Objective #1: Stay alive until the end. Fail.
Objective #2: Give the gift of dufflebag to everyone. Success!
The Bagman has failed!

The traitors were:
Sheltton was Mario Faccoilo the Station Engineer and survived

Mario Faccoilo was a Champion of Evil!
(used 0 TC)

Objective #1: Become a living legend by getting a total of 838.13 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 262.97 reputation points Fail.
Completed Uplink Objectives:
Kill the Chief Engineer's beloved Poly - (2 TC, 54.33 Reputation)
Steal the eyes of Khara J. Ross-Cravens the Captain - (2 TC, 104.05 Reputation)
The traitor has failed!


The code phrases were: Georgene Griffiths, beepsky smash, starvation
The code responses were: Madeleine Pratt, hydroponics, horns
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 53856 credits collected by crew this shift.
An average of 648.867 credits were collected.
The most affluent crew member at shift end was Mac El Oliver with 2700 cr!